From release to now, what has been most consistent for me is a low opinion of Bowser and Duck Hunt.
Frankly I have consistently felt that the only reason Duck Hunt recovers is the reality that the community as a whole on all levels is not as solid off-stage as we'll universally become. This is pretty much top 3 of easiest recoveries to stop. You want a slow moving recovery with no hitbox and no armor whatsoever? Mixed with rather disappointing kill power on-stage, and gaps in the zoning game? Not fond of Duck Hunt, and yet with opinions the way they are I don't think he will rise on anyones radar to be buffed. Now the Dog has some serious power potential in customs that legitimately werent there in default, and his normals universally don't cover my dilemma with him.
I hold Bowser in similar regard only his recovery is better in multiple contexts, he is not lacking in Kill power by any stretch of the imagination. These are characters whose disadvantage state are far too unreliable for me to hold them in favour. I make the statement I made before, DDD has problems landing, and his recovery isn't infallible, yet between Multi-jumps, his N-air, and the initial armor of his recovery. I gave him the benefit of the doubt to have several more real time coming back to the stage then the Dog or turtle, and he'll be juggled less then the turtle.
It's odd I've found myself hard on Bowser from the jump, and nothings really changed my initial impression other then the idea each week that says to me he's even worse then expected.
These aren't "X character is **** from the jump and can't win a game" impressions but "I don't see how someone can say they'll just play around this weakness with real certainty when your character can be proc'd into this state fairly well." You don't really play around Little Mac's recovery disadvantage, it's generally accepted if you're knocked off stage, call jesus. You take your advantage in neutral so that you don't get off-stage in the first place. Neither of these characters are as good as Mac on the ground, you are going to be put in the air or off-stage and you are poorly equipped to deal with this when it happens.
I can say Mac doesn't like the air, but **** it, I can visibly react to Bowsers chief ways of landing, if I snatch your double jump I automatically feel zero fear because you can't bait out ****. Mac can still threaten a counter, hell a Haymaker or be as nutty as to try an aerial simply because I have to carry some respect for the counter. If you air dodge, your options upon landing are *So slow* that even if you don't suffer air-dodge lag multiple characters won't be put in a real frame disadvantage against you as you can't surmount an attack that they cannot simple shield, clash or roll away from if not outright beat out by buffering a grab/attack.
DDD doesn't work like this, he has heinous air speed that is exploitable and like Bowser poor landing options but the reality is he has multi jumps (as does Kirby who to me has this issue to a lesser degree) and I can lose these bets as a result of his third or fourth jump. More importantly if I lose these bets his N-air is a more frightening entity then Bowsers, if I goof DDD has his Dtilt.
I don't see how Bowser holds an advantage on Kirby, Shulk, Ike, Charizard, Diddy, Sheik, Pikachu, Marth, Lucina, Yoshi, Link, Toon Link, Pit, Dark Pit, Blinking Sword Fighter, Fox.. Actually to make a long story short. If you have any of these: General good buttons, Disjointed anti-airs, solid Dash grabs, a wicked advantage state, a possible cape effect, strong ground based movement, Super Armor, then frankly I think you automatically put this MU in your favor the majority of the time.
Worst in the game? I would not be so bold, but I feel even opinions of "mid" are just residual hype that has yet to die. Didn't Gimpyfish say Bowser was good back when Brawl was first released? At least I remember Bowser hype on Brawls release too that did not pan out.
A lot could be said moving into 1.06, but I still see little in those two characters and MVD's apex performance despite placing well made me only feel stronger about the Dogs eventual decline.