You mean that special that does incredible shield damage, travels full stage for roll chases or just safe landings, combos for as much as 38% and can carry characters offstage into the blastzone? True story, no way something like this could be good.
Shorthop auto canceling projectiles that never stale and double as spikes and combo in from her other aerials. One of which operates like a Gordo creating multiple hitboxes to deal with on the approach or reatreat, another that hits at the same angle as Pac Man's apple, has enough hitstun to combo into her killmoves, and sits on the ground preventing ground approaches. Yeah, you're right. What was I thinking these moves are terrible. ):
You've convinced me with your indepth analysis here alright. I mean what good are moves that buff your damage and knockback enough that you kill off the top as early as 65%? Also lowering damage and knockback and healing as a bonus everytime? Dumb. Not to mention having the option to turn into a moving explosive that reaches farther than Robin's thunder. I don't even know what I was thinking, imagining using a move that increases your weight so much that you can punish a character for throwing you could be useful.
Geez, sorry about that. I was just thinking that having one projectile that nullifies things like Luma shot, fireballs, gordos, frisbees, thunderjolts, ect. and keeps going to create pressure, while also being able to carry opponents offstage would be a pretty powerful option. Thinking about it now it does sound pretty weak.
Also that giantic one that can stop approaches, controls space and becomes a kill move that travels fast and hits hard safely? Completely worthless. I mean who's ever heard of a charge cancelable projectile that heals being good?
Nothing in these sentences happen to conflict with what I said, but it's worth noting that none of these MU's are particularly bad for her. With her weakest area being her approach which, honestly with movement options like sliding backward in neutral to bait mistakes--isn't that weak imo.
Interesting is a neat word to for good damage and kill combos. Barely landing anything is a player problem bud. If Mario and Luigi have less range on their normals and aerials, why shouldn't a decent player be able to hit with hers?
It's not really a character's fault that a player doesn't know their spacing or hitboxes. The only characters she has difficulty hitting are tiny character. This is something she can utilize herself lowering herself low enough to duck under things like Sheik's grab, any SH aerial approaches and so on.
It sucks and we know that. Weaknesses aren't an uncommon thing in fighting games but it's also not uncommon for players to be able to work around them. Her specials certainly help in this regard.
I'll agree with you on the jumbo hoops but if you sleep on a move like this, you'll be the first one complaining about it later.
Good specials do not make good characters, good normals and being able to use them efficiently do. If anything good specials compliment characters normals rounding them out to be better characters.
Can you imagine what Sheik would be like without Bouncing Fish or Vanish? Maybe with her chain and a tether grab like Brawl olimar's instead? Certainly not a bad character in this regard, but she'd have something missing. Something that'd connect what works already together.
How about Sonic without the spin dash/charge spin or the spring? Replace them with something questionable like his double spring or the meteor homing attack. His ground game is still good, as is his mixup game, but there'd be a lack of something powerful there to tie it all together.
WFT has a good kit. Most people don't say it's bad. They say things like it's wonky, or weird, awkward, ect. This is because there is something missing that connects everything that already works. Her customs happen to be that.
Reflectors in general are not the best idea against moves that can cancel and thus bait. Powerthrust doesn't seem like a good approach or option in general so I'm not sure who if anyone would have an issue against this move.
There aren't many characters that do well against pressure from below which is why you'll often see players reset to neutral rather than attempting to "contest" uairs or whatever. In these situations it certainly helps to have momentum altering specials and decent air speed like WFT has. Btw nair is really good, but yes invincible Usmash does in fact "beat out his Nair". Oop.
The idea of "rocketing" to the top 10 assumes she's low enough in the first place that'd it'd be some huge leap and this might be the case for you and anyone else that doesn't know better, but I haven't agreed completely with ANY tier list that's been posted even though I understand how the misconception could arise when there is very little information on her with only 1 solid rep.
Not even that is uncommon however. Everyone called Megaman bad, suddenly--Zucco, NinjaLink, Styles. Suddenly, "Oh yah jump n shoot man is gud!" Pac Man completely underrated by everyone except Pac Main's. Abandango shows up? Now everyone goes to the
church of Pac Man. Ike is STILL at the bottom of most people's tier lists despite Ryo and Ryuga doing phenomenoally well with him. Miis were all trash tier until we started really figuring out what they could do, especially with customs. Olimar got over looked too. All it took was Rich Brown and Dabuz before everyone decided he was so good.
Now I say that the character I use is actually decent in lieu of a plethora of myths and misinformation that was spread and proven wrong by the frame data Thinkaman collected and gets even better with her customs covering her weaknesses and I get this post from you that's not even inquiring why or inviting discussion. Just a bunch of rabble that makes it sound like you're offended for some reason.
Most good characters already have great specials and I don't think this is a coincedince. Metaknight being the only character in that list that I know for sure has some issues but has a better default set imo.
Your entitled to your opinion. If you gave any hint that you had some understanding of the character I might've been inclined to even go as far as entertaining your theory fighter--but you didn't, and I don't have any interest in conversation that amounts to "no u" so I guess we'll see.
DKWill still performs well despite this.