ChronoPenguin
Smash Champion
Now Shulk, Pit, Link. I remember your Toon Link talk.Marth had his aerial mobility switched with Ike (actually it may be worse than Brawl Ike's this game).
Walking is worse in this than it was in brawl due to better mobility specs in general and the fact that his grounded options are all laggier than Brawl.
He has practically no auto cancels, and this means that he's generally looking at 40-60 frames of lag for using staple parts of his moveset that a character like sheik, diddy, ness, pika, mario, luigi [i.e. every good character I could go on verbatim] are at 20-25 and suffering 4 frame landing lag, while Marth is 20+ landing or waiting 40 frames for an auto cancel in that scenario and many other scenarios.
Good-ish dash speed, but less so than all the mobility high/top tiers. He still has the longest dash to shield length caste in the game from Brawl, so his 18 frame dash to shield in a game where mobility is faster and practically no one has anything that bad (10-14 frames mostly) [those short few frames make significant difference, don't even dare try to undermine this].
The numbers are as they are.
Marth could have auto cancels/brawl ending lag so he could actually have a safe move on shield (at top level, not even well spaced dtilt is safe due to the extra lag on it this game, you can 50/50 spot dodge a dash grab enemy punish if not perfect shielded).
Marth could have his mobility caste maintained and hence be stronger in the air in variation, even with the laggier aerials. When I play Ike I see how Marth could've been with his aerials... still laggy, but at least he wouldn't feel like a rock.
Marth's 'poor' numbers from previous games (dash length, ending lag, etc) weren't compensated when Marth's strong numbers were kinda neutered.
Sakurai/Bandai have chosen to curtail his "top caste" numbers into the average territory and it's why he's not a good/great character. It isn't a coincidence, it isn't our players being bad or not exploring him more (not to say he's capped or at the ceiling of his meta, but his weaknesses are as they are, stark contrasts to Melee/Brawl that were not compensated by anything else), his great moves from Brawl are now good moves and his bad/average moves in Brawl are the same or worse due to worse number specs associated with him.
inb4 "pessimism stance, stop being so negative". It's just the truth. All the numbers revealed are there to tell me this truth.
My qualm is X in relation to Y and Z, when it comes to other characters who *can* play his spacing game whether it is their most dominant aspect or not (really Sword life).
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