TheLastCacely
Smash Hero
- Joined
- Apr 10, 2009
- Messages
- 6,937
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It's because he referred to the lip of the stage as platforms... use you imagination plz.am I the only one confused by this.......
I knew what he meant by that. I was most confused by how that matters and the lag on platforms. I've never heard of that. Never.It's because he referred to the lip of the stage as platforms... use you imagination plz.
that one chick at animazementi've seen way better zss cosplay than that :s
Anytime you land from being in the air, you are vulnerable for a few frames with most characters. If your opponent is out of jumps it makes it even easier to take advantage of. Atleast thats what I think he means...I knew what he meant by that. I was most confused by how that matters and the lag on platforms. I've never heard of that. Never.
no I'm pretty sure he means there is actual ending lag that is added onto the character if they land on a platform versus the actual stageAnytime you land from being in the air, you are vulnerable for a few frames with most characters. If your opponent is out of jumps it makes it even easier to take advantage of. Atleast thats what I think he means...
ohhhhhhhhhhhhhhhhhhhhhhh yes, hold on i got her as a FB friendthat one chick at animazement
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not sure who this is direct towards; my question for the last page has been how is landing on a platform different from landing on stage. the way 313 put it, it seems like landing on stage results in less lag than landing on a platform....which just seems bogus. would u mind answering with a simple yes or no.lol of course there is landing lag dude. when you land on the ground can you run instantly? no you have to wait a bit before your character will move. its more noticeable if you fastfall into the ground i think
okay that's what I thought. I dunno why it took 2 pages for someone to confirm this for me.landing lag is no different from landing on a platform then when you land on a stage
Like I said earlier, You misunderstood what he said, he meant that rob can take advantage of landing lag on platforms and mk is no exception. As you saw earlier, he calls both the stage, and platforms, platforms and that is what was confusing you I think.okay that's what I thought. I dunno why it took 2 pages for someone to confirm this for me.
okay then my next question is what is so special about landing lag on platforms? like what is it about the landing lag on a platform that is better than the landing lag on stage?Like I said earlier, You misunderstood what he said, he meant that rob can take advantage of landing lag on platforms and mk is no exception. As you saw earlier, he calls both the stage, and platforms, platforms and that is what was confusing you I think.
that's funny cause on the falco boards everyone tells me to pick up marth as a secondary just for that MU (and to use him in the Pika one too I would assume) for the simple fact that (supposedly) he ***** them.i like to use ice climbers against marth, but i probably can't use them for **** now :S
This could get lengthy but I'll try to keep it short. Almost every character has atleast afew frame of vulnerability upon every landing (meaning the time inbetween your air dodge cancels and your shield comes up. You usually can't punish these frames from characters like mk because he uses auto canceled aerials to keep you out of range of punishing these frames. if you are under a platform and mk lands above you, then there is nothing he can do to stop you from being close enough to punish these frames, making it to where even slow characters like rob can take advantage. You just got a taste of a "high levels of play" lesson ; ) I hope you understand what I mean.okay then my next question is what is so special about landing lag on platforms? like what is it about the landing lag on a platform that is better than the landing lag on stage?
and this is not a loaded question or just a rhetorical one. I just really wanna know why it is so significant where the landing lag occurs.
okay....just a few things. Mainly, when would this scenario ever happen....would MK not just nado away or shuttle loop or dimensional cape away from a rob being right below him..... I just don't see why an MK would ever be forced to land above a rob unless he is in free fall (in which case, why did he use a move in the air that put him in free fall when ROB is on stage?).This could get lengthy but I'll try to keep it short. Almost every character has atleast afew frame of vulnerability upon every landing (meaning the time inbetween your air dodge cancels and your shield comes up. You usually can't punish these frames from characters like mk because he uses auto canceled aerials to keep you out of range of punishing these frames. if you are under a platform and mk lands above you, then there is nothing he can do to stop you from being close enough to punish these frames, making it to where even slow characters like rob can take advantage. You just got a taste of a "high levels of play" lesson ; ) I hope you understand what I mean.
Kieth and jaurice please stop bringing up my name, period.Well since Snap's Ike is dead that's irrelevant to me now. Just know that its a somewhat comedic story.
See, its not about what MK can do, its about what the person playing MK can do. Just because he should do something doesn't mean he will. Hypothetically, mk could win every match without getting hit if played perfectly, but humans are not perfect and that is where you take advantage. You get in his mind, make him respond to your movement the way you want him to, predict his reaction and destroy his anus. That is how that situation would come about. When you get to a higher level of play it becomes less about MUs and more about players.okay....just a few things. Mainly, when would this scenario ever happen....would MK not just nado away or shuttle loop or dimensional cape away from a rob being right below him..... I just don't see why an MK would ever be forced to land above a rob unless he is in free fall (in which case, why did he use a move in the air that put him in free fall when ROB is on stage?).
Read above.I'm sorry I'm not trying to be combative. I really do appreciate you offering answers. It's just don't really can't get my head wrapped around this significance. It just seems like it would never come into play. Well at least not with MK. But even with other chracters, I would assume they could get away from landing on top of a ROB.
No problem. Hopefuly others were paying attention as well...But w.e. probably just best to drop it before someone once again misinterprets what I am asking and then offers an all but irritating response.
But thanks Duo for offering me this lesson.
This is cool
don't fool urself. everyone is bad at mario party; the trick is to only play ppl who you can beat (i.e. you can tap the a button faster than them in minigames or can alternate between l and r)...good MK practiceI meant dont say my name in context to brawl and whether or not im good/bad at it.
Because I dont play it. thats like saying im bad at mario party because i use to play that.
Yeah you took my statement out of context and thought I was trying to insult you.I meant dont say my name in context to brawl and whether or not im good/bad at it.
Because I dont play it. thats like saying im bad at mario party because i use to play that.
...i joke, i joke. on both of those things I was kidding.
......You are dead wrong about Mario Party, Zelad.
Have you not seen the livestream for MLG Hawaii Private Circuit?