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Important Carefully Ask PPMD about the Tiara Guy

Niko45

Smash Master
Joined
Apr 16, 2008
Messages
3,220
Location
Westchester, NY
The problem with trying to crouch dtilt is that if they do shoot them low enough - and any half decent bird can shoot them low enough since its sorta essential to maining that character - you are going to eat a big combo.

What I do is try to anticipate and get above them either with a full hop or just standing waiting on top of a platform. Then once the first laser is past you you can fair and at the very least force them to shield for a mixup.

If you notice that the first laser is still hitting you if you are doing this then its time to try crouch dtilting. You can also play it conservatively and not try to directly counter these and concede him getting up from the ledge and still use your stage control advantage to fight him afterwards.

The old HBK vs Chops vids always struck me as great examples of dealing with double lasers.
:phone:
 

Wenbobular

Smash Hero
Joined
May 26, 2006
Messages
5,744
I feel like a lot of Falcos actually aren't very good at shooting low LHDL's haha
Crouching Dtilt is like super cold to ledgedash shine though, but whatever
 

AceDudeyeah

Smash Ace
Joined
Dec 13, 2007
Messages
967
Location
Floridaa!
You can crouch -> dtilt a lot of peoples' ledgehop lasers because they don't shoot them low enough.

I think shield -> fair oos between the lasers works too if you have really good timing, not sure though.
If this is possible, I have a new thing to practice!
 
Joined
Aug 6, 2008
Messages
19,345
In what situations can you induce an invisible ceiling with Marth's counter?

I hardly ever see invisible ceilings happen, but when they do occur, it is almost always because of Marth's counter. I thought it might be reproduce able with various characters moves and applied that way.
 

Tee ay eye

Smash Hero
Joined
Jun 1, 2008
Messages
5,635
Location
AZ
i think it's when marth is at super high %
or when his opponent is at super high %, i don't remember
 

Dart!

Smash Master
Joined
May 12, 2010
Messages
3,755
Location
East Peoria, IL
more randoms saying dsmash is amazing. LOL
secretly, i think so as well

upsmash is where it's at boys. i will prove it.
 

.Chipmunk.

Smash Ace
Joined
Oct 4, 2010
Messages
599
Location
Lawrenceville, GA
awesome as in it's hilarious when it works?

Or do you actually recommend it?

I can't picture late fair setting up for a tipped dsmash very consistently, and nontipped dsmash doest seem like a good reward. Is there a specific situation you use it for?
Everything is awesome when it works!!!! And no, I can't really recommend something that has almost no possibility of follow up and is way too punishable, but hella funny to do.

Also, yes Dart, usmash is awesome. And I don't think I'm random just because you don't know who I am. :p
 

Tee ay eye

Smash Hero
Joined
Jun 1, 2008
Messages
5,635
Location
AZ
i like using non-tipped d-smash at high percentages to punish grab attempts when people think they have a chance to grab me

think of how peach/sheik use their d-smashes

omg wtf smashboards
you can't ninja edit anymore
 

Dart!

Smash Master
Joined
May 12, 2010
Messages
3,755
Location
East Peoria, IL
usmash is secretly really good in the peach and samus matchups

and dsmash is godlike vs. falcon and puff

they have limited use vs anyone else tho..
tipper dsmash on puff kills her sooner than tipper fsmash.
reason being, DI is harder on the Dsmash than the fsmash
 

Dart!

Smash Master
Joined
May 12, 2010
Messages
3,755
Location
East Peoria, IL
Everything is awesome when it works!!!! And no, I can't really recommend something that has almost no possibility of follow up and is way too punishable, but hella funny to do.

Also, yes Dart, usmash is awesome. And I don't think I'm random just because you don't know who I am. :p
fair enough :)
 

AceDudeyeah

Smash Ace
Joined
Dec 13, 2007
Messages
967
Location
Floridaa!
Doesn't tipper dsmash as much knockback if not more than tipper fsmash?

Oh yeah, maybe it wasn't shield, it might have been CC.

CC the first laser, then do something, that should work.
What? I thought you couldn't CC Falco lasers and meteor/spiking DAIRs?
 

Winston

Smash Master
Joined
Aug 13, 2006
Messages
3,562
Location
Seattle, WA (slightly north of U-District)
Nope, you can cc both things.

CC does two things - it reduces knockback, and halves the hitstun. Note this is true CC, meaning you have to be in the crouch animation, rather than holding down during some other animation.

Lasers have really low stun to below with so it's hard to notice, but it's definitely there. It halves the hitstun. For example, Fox can cc a laser and usmash the aerial approach that follows it.

It usually doesn't matter with Falco dair since it has a lot of stun while keeping you grounded at low percents, so he can usually follow up with shine regardless, but there's that unknown's fox compilation video thing where he shows how you can cc -> shine falco's dair at 0.

You can also CC fox's shine so that it doesn't combo into waveshine -> stuff, oddy enough. That almost never happens though since people almost never get shined while regular crouching
 

AceDudeyeah

Smash Ace
Joined
Dec 13, 2007
Messages
967
Location
Floridaa!
huh, I always thought it had no effect because Falco's lasers/dair makes characters stand up and flinch if they were crouching.
New thing to try!
 

Niko45

Smash Master
Joined
Apr 16, 2008
Messages
3,220
Location
Westchester, NY
You can also CC fox's shine so that it doesn't combo into waveshine -> stuff, oddy enough. That almost never happens though since people almost never get shined while regular crouching
Really? I thought you can't halve hitstun on shine, you can only influence the distance you are shined shorter or longer.
 

Winston

Smash Master
Joined
Aug 13, 2006
Messages
3,562
Location
Seattle, WA (slightly north of U-District)
Yea it does work. Just tested it, you can buffer a roll to escape from Fox's waveshine -> grab if you crouched the shine.

It just never happens in games since you have to be in the true crouch, and fox's shine usually hits you after drill or punishing your lag.
 

sulliman1

Smash Cadet
Joined
Jan 9, 2011
Messages
45
Location
Virginia
the non tipped 2nd hit of dsmash behind marth can launch into some jank on ffers situationally

efficient? no. flashy? yes. possibly useful if opponent was expecting to CCC a weaker attack since dsmash comes out pretty fast
 

Teczer0

Research Assistant
Premium
BRoomer
Joined
Mar 25, 2007
Messages
16,861
Location
Convex Cone, Positive Orthant
Yea it does work. Just tested it, you can buffer a roll to escape from Fox's waveshine -> grab if you crouched the shine.

It just never happens in games since you have to be in the true crouch, and fox's shine usually hits you after drill or punishing your lag.
Hahah, I think I can actually use this =3

Thanks lol
 

JPOBS

Smash Hero
Joined
Jun 26, 2007
Messages
5,821
Location
Mos Eisley
What should I try to do when edgeguarding fox at low percents? Specifically, after I jab his side-B and he is up B'ing just below the stage.

Sometimes I try to wavedash to the ledge, ledgehop dair but that doesn't work well cause i get hit by his firefox startup hitbox then i get bbq combo'd.

other times there seems to be a 50/50 mixup between him going straight up/angling into the stage and me going for dtilt(fsmash)/counter.

Any thoughts?
 

Niko45

Smash Master
Joined
Apr 16, 2008
Messages
3,220
Location
Westchester, NY
You can get on the ledge really fast and try to reverse fair or side B him with invincibility. If you're on stages like battlefield or pokemon and he can only up B vertically you can just measure that dtilt/tipper and take it to the bank. Counter works most of the time too.
 

Winston

Smash Master
Joined
Aug 13, 2006
Messages
3,562
Location
Seattle, WA (slightly north of U-District)
On Yoshi's/Battlefield/Stadium, go ahead and counter.

On the other stages get onto the edge and then drop down and side B him a bunch. You have a reasonably lenient window of time to do so. Once he's low enough you can go for Up Bs to finish, and if doesn't kill him outright (i.e. he teched it) you should be in a position either to repeat, or he'll be low enough so that he has to go straight up and you can edgehog/ledgehop dair.

Especially effective on Dreamland, cause he'll go under the stage.

If you're gonna do a non counter onstage move, I'd recommend dtilt and neutral B before fsmash because they both hit lower/you can react better with them.
 
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