Jeapie
Smash Journeyman
Dude yoshi story counterpick all the way!
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holy crap...wow you're really consistent with that...but i dunno how useful that really is since you're probably gonna get hit in the face if you try to recover like that...falcon already has really huge hurt boxes when up-bing.Blast zones aren't the only reason Yoshi's is good for killing. Covering tech chase options on the platforms is really easy on that stage. Also, it won't help against Fox, but here's some recovery technology I've been practicing there.. tutorial video in production atm
http://www.youtube.com/watch?v=-XrXgFDK9qE&feature=youtu.be
there shouldn't be more to it but maybe someone else can tell you more.I feel like there is something more to it. I have the timing down, I can reliably tech it when I double jump from bellow the edge, but when I try to do it during falcon's up-b I rarely get it unless I was so low there was a chance I wasn't going to grab the edge. When I saw S2J do it, he was using the reverse up b trick on battle field so falcon's body was closer to the stage. It also feels like falcons up-b pushes him away from the edge before grabbing it.
This is the # 1 way I get edge guarded and I feel like a total nub for it.
falcon + peach combo? that seems weird.any good tipsies for playing falcon in teams?
i'm thinking of playing teams with a peach player at koc2, but general teams tips would be quite good too
Hm?? The hell you saying, you seem to place pretty damn good in teams, your style doesnt work.. lol. I cant believe that.any falcon team without fox on it is a gimmick (i consider any rushdown team without fox in front a gimmick). best strategy for falcon in teams is to have fox go in and be an opportunist with knee
use knee in the neutral game more than usual
after any knockdown, techchase with stomp, knee or side-b. never go for a grab. long strings are bad in teams, you have to go for the hard hits. this is why my style doesn't translate over to teams well and why i personally don't like it
love teams, most people seem to suck at it though, prob b/c they never play itTeams suck.
I don't do worse against all soace animals on Yoshi's, don't think I said I did? Just hyper aggro ones. Yes tech chasing on yoshis is nice, but this still misses the point. Falcon suffers more in tight spaces (on paper) than fox. the degree to which this is true in practice obv varies based on player preference. Some spacies don't like fast paced matches, in which case Yoshi's is astage I would cp. But against a space animal who wants to bear down on your ass going to Yoshi's is not preferable. Saying ' you can't just run away' is true but is arguing against a point I never made. do you disagree that falcon needs more space? I'd be surprised if anyone did, but if so I'm interested.I think you do worse on Yoshi's because fighting spacies is harder than just running away from then
Platform techchasing with stomp is awesome on Yoshi's
http://www.smashboards.com/threads/scar-talks-lean-melee-2012yotf.197123/page-235#post-9899943Which gentleman method is the magus gentleman?
sigh, I feel like I am more consistent with my gentelmens when I ignore that completely.