Ganoncide
Smash Cadet
Gamewatching. I was just wondering o: What happened to your pichu?
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I'll put together a list with pictures tomorrow if I remember to.So.... as the Boss Pack stands currently... who's in it?
List + Pics pl0x?
Well, it kind of depends on how the projectiles work. I really meant if the attack would be fired and detonated on contact, it would prove to be difficult, if possible at all. But things like piercing beams and whatnot may still be workable.A boss for the boss pack ehh?
I think armored mewtwo would be better then regular mewtwo just cause he looked cooler in that form and seems more bossly.
Lavos is a bamf though and me and my friend just finished chrono trigger so I'm kinda torn between the two...
Depending on lavos though he'd be using mostly projectiles namely destruction rains from the heavens.
Just a question but who would lavos be made put of anyways?
At this point I think armor mewtwo is my suggestion but you make the final call raz.
Already considered, and DK is already being used. Nightmare could work, but Kirby bosses are pretty focused on projectiles. I actually like that boss too, so we'll have to see what we have to work with.How about Andross over DK? or Nightmare from Kirby over somebody?
There's a Masked Man texture for Ness already, so it's a start. Except Ness is already being used too, and I know even less about him than Lavos.Egh, I say no to K. rool or Smithy.
My suggestion would have to be an earthbound / mother 3 boss.
Woah! You should totally do the masked man.
The model could maybe be made over lucas or ness.
You might be putting Smithy in the boss pack Razanak? I'd be honoured if you used my model. :3In the meantime, I'm open to suggestions of others. I'm also considering Smithy and K. Rool, if I can get my hands on a good model. But the problem with them is that I want to avoid characters with multiple phases.
Possibly. Everything is still open to see what everyone would like to see.You'd Be willing to put Smithy in the boss pack Razanak? I'd be honoured if you used my model. :3
Gamewatching is helping me export the model, so I'mma gonna texture it, possibly give it some custom anim's, and release it.
Try collapse tags.I'm also writing up the list right now, which I'll put into this post when it's done to avoid double posting. I'm putting it in a spoiler to save space.
EDIT: Apparently the spoiler thing didn't work, so prepare for a wall-o-text-and-pictures....
There we go, fixed the post.But they do if you use collapse tags instead.That way we have both.
Something that RTB doesn't understand?!I'm just trying to set up appropriate lighting for it (which I also kinda don't know how to do properly).
Er, completely disregard what I said earlier. Turns out I had to quadruple-patch it. Of course, it doesn't help that I haven't done anything related to Brawl hacking in about half a year.Something that RTB doesn't understand?!
We're screwed, you hear?! WE'RE ALL SCREWED!!
It's a port of the Manhattan stage from TMNT: Smash-Up. ApocHedgie (my brother) is working on it, and I'm gonna help by updating the lighting and adding shadows to it.RTB.... I am LOVING the amount of detail that the stage in your screenshot has!!!!
What's it from?!
Well, their in-game sprites and cutscene art depicts them as cubes, but now that you mention it, I should probably re-do the vertex hack one last time, and make it rounded at the edges. Either that, or save that for a potential revamp once I have a better idea how to completely remove Jigglypuff's ears and curl without leaving a stupidly-shaded spot where they used to be.Why exactly do Meat Boy and Bandage Girl need to be perfect cubes? We have the spare vertices anyway. Why not give them softer edges?
same here Tommo http://i53.tinypic.com/fqgjs.jpgWas just a thought, anyway. Your Bandage Girl looks great!
EDIT: Here's a little something something I'm working on. All I did was take the existing May vertex hack's head and combine it with the Female PT's body with a few adjustments.BUT IT WON'T FREAKING PATCH AND I DON'T KNOW WHY!
Besides that obvious obstacle, I also gotta do the bag, as well as the collar and fixing some little details with the head, but that'll all be in vain if I can't even export it.
What? when did this happen?I'm so thankful that BrawlBox has a feature to export out .dae files....
Whaaaaaaat.I'm so thankful that BrawlBox has a feature to export out .dae files....
O_____O(FYI: This is just a test render from Maya, to see if I rigged him well enough... I'd say so. I'll be making a full animation with him in it, along with the Blazekin I rigged last year)
The BrawlBox v0.64 beta has it. But it only seems to work in 3DS Max or Maya, with the latest FBX/DAE plugin.What? when did this happen?
Take that one hour to finish it, please.GET HYPE !
The Morton model can be exported
he just need moar than a 'double patch'.
as for FD, M0nk, i m gonna have some issues, cause school's back...
i can rarely use the PC...
but i'll try to finish it as soon as possible !
in fact, i can finish it in less than one hour IMO
Please do. Or at least give PMBR what you have. >_>Take that one hour to finish it, please.
nessWhat character is that over? Toon Link?
EDIT: Or is that just a model not for brawl hacks? lol
Interesting... who does he go over?he's done
(Sigma)