MonkUnit
Project M Back Roomer
Sigma goes over ganondorf.
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That sucks... I was hoping to make trophies to go with each new boss.Since these are msbins, I'm not sure if this will be totally compatible with File Patch.....
It's not over any character.. I used BrawlBox .64 Beta to export the .dae file, and then imported it into Maya. That was a Maya render.What character is that over? Toon Link?
EDIT: Or is that just a model not for brawl hacks? lol
Read the quote belowSableye over Ness
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=15251
It doesn't look like the Ness hack. Looks like it's the actual Sableye model. And it's not meant for Brawl hacking, it's for animation purposes.
How would you go about doing that?If the trophy descriptions are in the same file as the trophy itself, I know it will work.
figuredThis is the ACTUAL Sableye model, ripped from PokePark Wii. That's still a cool looking hack though!
k, post or pm whatever you need. I'll get to working on creating stuff after I'm done finishing cataloging and debugging my complete collection of the greatest textures of all time, which i'm just aboutHey MeleeMaster, I'll need your help again.
Just checked and nope, the trophy brres just has the model and the textures.How would you go about doing that?
A lot of programming. It's basically a series of events that check for the character's current damage and, depending on what that boss' specific HP limit is, sends the boss into its death animation before actually dying.And the bosses have hp? How will that work?
You mean changed, or just swapped?Just so you know, I have successfully patched MSBins in the past.
I've replaced a trophy description, name and sources.
So you can change names and descriptions...Swapped, and actually edited description.
And I gave Tabuu's trophies brand new descriptions.
Only 1 rule IIRC,
1. Watch the file size. Don't add too much or else....
Alright, thanks guys.Well, Razanak, as you know, a MSBin file contains nothing but MSGs with in-game text. They're structured a lot like XML files. You would just erase what is written, and type something new, and remove the _en's if there are any in the filename. Pop it in the right folder, and boom. ^_^
But as Yoshi said, do mind the filesize.
Oh, and could someone PLEASE do me a huge favor and rip Giga Bowser's stock icon from Melee?
OMFG!! ABSOLUTELY PERFECT! X3OM NOM NOM
lol, no problem. :3OMFG!! ABSOLUTELY PERFECT! X3
Thanks a million!
Now I shall need to recolor it for each of his alt colors.
It's the best I can do since I don't have access to the tools necessary for editing vertices.Still lewks too much like ness!! D:
me in KCMM said:.
There is pointy stuff in the first polygon, that I try to vertex out but it just gets bigger and bigger every patch I do. I'll ask MeleeMaster because he helped me with a similar trouble before, but this time it's much less troublesome than last time.
It seems all my avatars do.I dont mean to get off topic, but Segtendo, Your avvy greatly disturbs me... o_e
Link succeded.link fail?
those, right? http://i356.photobucket.com/albums/oo10/meleemaster500/Untitled-2.png