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1. How do I get textures of brawl models to appear in 3DS max?
2. How do I remove polygons? I can't seem to texture, material or vertex out MetaKnight's arms or wing spikes.
1. we've explained it a bit, plenty of ways to easily put the textures on the model parts, like just drag and drop. just make sure you've got a good dae, like the converter included in mariokart64n's script package makes, and make sure you fix your model to have stuff show up
1. we've explained it a bit, plenty of ways to easily put the textures on the model parts, like just drag and drop. just make sure you've got a good dae, like the converter included in mariokart64n's script package makes, and make sure you fix your model to have stuff show up
Now I just gotta do the mouth peice, ear thingies, helmet strap, and fix the helmet texture and the shoes. Can someone help me with texturing the helmet? ^^; Also, what am I going to make the mouth piece out of?
Yeah, I was thinking that too. Yeah, there are enough vertices. It's just that I made most of the helmet a while ago, and I've gotten slightly better at vertexing since then. I'll work on it when I can.
Nice work, but I don't see the point in downgrading Brawl's graphics, that's just me. Stuff like MK64N's Melee Ganondorf is fine (since it was pretty much just OoT Ganondorf with better textures), but personally I don't see the point since Brawl Mario is pretty much just a more detailed Melee Mario (I know there are differences, but there aren't many from an aesthetic stand point). I'm not dissing your work, from a replication stand point you've done amazing; I just don't see the point. Not trying to troll, just stating my opinion.
Nice work, but I don't see the point in downgrading Brawl's graphics, that's just me. Stuff like MK64N's Melee Ganondorf is fine (since it was pretty much just OoT Ganondorf with better textures), but personally I don't see the point since Brawl Mario is pretty much just a more detailed Melee Mario (I know there are differences, but there aren't many from an aesthetic stand point). I'm not dissing your work, from a replication stand point you've done amazing; I just don't see the point. Not trying to troll, just stating my opinion.
its not downgrading, that would be just using a lower res texture, melee characters are a completely different design than their brawl versions and original in their own right
its not downgrading, that would be just using a lower res texture, melee characters are a completely different design than their brawl versions and original in their own right
I know that, just in some cases (like Mario) it doesn't really make sense to make a Melee version in my opinion since the designs aren't really that different. With Link, Zelda, Ganon, etc. I can understand, I was just saying that Melee Mario is just a less detailed Brawl Mario for the most part.
I could definitely see that argument for nearly every sonic texture too, guys should really stop making recolors or "next gen" other versions of sonic and such, it's the same texture...
But seriously though, Ganon is totally unequipped at the moment, so I need something. Specifically, a spear or trident to replace Ganondorf's sword.
It's vital to his moveset, so I'm looking for someone that can make an appropriate weapon (maybe out of Ike's sword) and (if the first person can't do this too) someone else that can fix it so the weapon attaches to his left hand properly.
Credit will obviously be given, and as I said above, it's very important that he has this. After all, when has Ganon ever just used his fists?
Also, I have the official Boss Pack song almost ready, so expect that soon.
Yeah, like I ever get anything done on time. I'm like Alvin Earthworm, minus the awesome.
But seriously though, Ganon is totally unequipped at the moment, so I need something. Specifically, a spear or trident to replace Ganondorf's sword.
It's vital to his moveset, so I'm looking for someone that can make an appropriate weapon (maybe out of Ike's sword) and (if the first person can't do this too) someone else that can fix it so the weapon attaches to his left hand properly.
Credit will obviously be given, and as I said above, it's very important that he has this. After all, when has Ganon ever just used his fists?
Also, I have the official Boss Pack song almost ready, so expect that soon.
Yeah, like I ever get anything done on time. I'm like Alvin Earthworm, minus the awesome.