-BigSharkZ-
Smash Lord
- Joined
- Jan 19, 2009
- Messages
- 1,071
Thanks, and that looks pretty good, although I don't know who that might be. His face rings a bell, though.
Also, for my Mr.Destructoid problem, I looked for a tutorial but it doesn't really explain how to fix it. I think it says that an alternative way would be to copy the hex data of the BodyM bone into the TransN bone?
Quoting:
"3c EyeYellowM bone, or ‘why does my model only show when I have a smash ball?’ As I explained above, this bone is only active when you have a smash ball. Look at it this way, are Metaknight’s wings always out? No. Is his cape always out? No. The EyeYellowM works the same way, except when you have a smash ball. This is also why, say, Mario’s hat not appearing when over most other fighters, because Mario’s HatM bone is bone index 1, while most others’ EyeYellowM is also index 1. So how do you make the model show up then? Find where your new model’s BodyM bone is. Then, the easiest way to fix it is by bone hexing, and trust me, its one simple change, and I’ll have a picture showing exactly what you need to do. Either that, or you can put the model over Olimar, Yoshi, or ROB, because they don’t have an EyeYellowM bone. Or hope that the BodyM is lower in the bone structure. as a note also, there are other bones that only show during certain times, so it's just best to hex the BodyM (or whatever model bone you want showing) bone over the TransN (if you want it always showing.)."
Edit: Not sure if I did it right (Probably not), but it still didn't work. And I can confirm that I have this issue because when I get the Smash Ball, he's visible.
Edit: FIXED! :D
Also, for my Mr.Destructoid problem, I looked for a tutorial but it doesn't really explain how to fix it. I think it says that an alternative way would be to copy the hex data of the BodyM bone into the TransN bone?
Quoting:
"3c EyeYellowM bone, or ‘why does my model only show when I have a smash ball?’ As I explained above, this bone is only active when you have a smash ball. Look at it this way, are Metaknight’s wings always out? No. Is his cape always out? No. The EyeYellowM works the same way, except when you have a smash ball. This is also why, say, Mario’s hat not appearing when over most other fighters, because Mario’s HatM bone is bone index 1, while most others’ EyeYellowM is also index 1. So how do you make the model show up then? Find where your new model’s BodyM bone is. Then, the easiest way to fix it is by bone hexing, and trust me, its one simple change, and I’ll have a picture showing exactly what you need to do. Either that, or you can put the model over Olimar, Yoshi, or ROB, because they don’t have an EyeYellowM bone. Or hope that the BodyM is lower in the bone structure. as a note also, there are other bones that only show during certain times, so it's just best to hex the BodyM (or whatever model bone you want showing) bone over the TransN (if you want it always showing.)."
Edit: Not sure if I did it right (Probably not), but it still didn't work. And I can confirm that I have this issue because when I get the Smash Ball, he's visible.
Edit: FIXED! :D