FrozenHobo
Smash Hero
just as an aside, i have been working on 75m, but my fix, while functional, is not ideal. i've restriced everythign to the top "DK" platforms, but this leads to more issues. if left as-is, the springs have too high a knockback to make playing there viable. on a similar note, removing them only leads to a walk off. to make matters worse, every platform is read as the same polygon, so even if i resized it so the platform is smaller (horizontally) the platforms would shrink by a large margin as well.
now, a solution i've been toying with is extending the camera/blast zone to the left so as to make it another ledge, however, this leaves us with a odd layout (long stretch of stage with 2 platforms on the right). i can make a quick mock up if anybody'd like to test, but my fear is that it would be too similar to FD and/or promote heavy camping. at the very least if you would still like it fixed we could make it a doubles stage (frozen, of course).
also, on a graphical note, the platforms under the stage can not be removed (as far as i can tell) due to the fact that every platform is connected.
edit: went ahead and made it anyway. here's the pac: http://www.mediafire.com/download.php?nvwmdwu2byy
and here's a level freezer code (i could remove the springs/DK, but then the music would still reset every once in a while. with the code you at least get to keep DK in the background with the music running):
now, a solution i've been toying with is extending the camera/blast zone to the left so as to make it another ledge, however, this leaves us with a odd layout (long stretch of stage with 2 platforms on the right). i can make a quick mock up if anybody'd like to test, but my fear is that it would be too similar to FD and/or promote heavy camping. at the very least if you would still like it fixed we could make it a doubles stage (frozen, of course).
also, on a graphical note, the platforms under the stage can not be removed (as far as i can tell) due to the fact that every platform is connected.
edit: went ahead and made it anyway. here's the pac: http://www.mediafire.com/download.php?nvwmdwu2byy
and here's a level freezer code (i could remove the springs/DK, but then the music would still reset every once in a while. with the code you at least get to keep DK in the background with the music running):
Code:
Level Freezer[Phantom Wings/Almas, 9 Lines]
42000000 90000000
0416A904 00000000
2A180F3A 00000017
0416A904 3F000000
2A180F3A 00000005
0416A904 3F2AAAAB
2A180F3A 00000024
0416A904 BF800000
2A180F3A 00000014
2A180F3A 0000001C
2A180F3A 00000020
2A180F3A 00000007
2A180F3A 0000001F
0416A904 3FD99999
2A180F3A 00000031
0416A904 3F800000
E0000000 80008000