Perfect Chaos
Smash Master
You wouldn't be able to jump out of it before the shine comes out, since you wouldn't be in that jump-cancel-able shine"state" yet; it's just like how Ness's PSI Magnet was.
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I can actually do more I think to make it a fair bit better than that.You wouldn't be able to jump out of it before the shine comes out, since you wouldn't be in that jump-cancel-able shine"state" yet; it's just like how Ness's PSI Magnet was.
But he didn't really combo fine without it. Before it was sped up it really didn't combo except into itself sometimes. I'm pretty sure it's been stated most of the other times that this topic has come up: the utilt was only given enough speed so that it could lead into moves besides itself. If you're going to complain about utilts, complain about Squirtle's that can combo into itself like six times.Wanna know why all these character arguments are coming up about falco? Its his utilt speed up. He comboed fine without it. Sure all the Falco mains were cool with it once it was "OFFERED" but who wouldnt want their main to get better? I'd love it if Sheik had her tilt-lock if her needles were made weaker as a trade-off. But check this out. If sheik's tilt lock (the vbrawl version) was brought back in exchange for her needles getting weaker it would be a overall "BUFF" and overall buffs arent tradeoffs. So all you Falco mains (including Orca) think about it when people start complaining about Falco's lasers or when the utilt thing is brought back up.
I think shanus already confirmed that hearts are not an effect. They're just an animation on Peach's u-tilt.To add on to my post above (that will get ignored like everything I say)
Marth's tipper should have "Heart" effects too >=3
Sheik's tipped usmash should have heart effects >=3
Captain Falcon's knee should have 1000 hitlag added to it. >=3
Yeh I agree with the whole utilt thing. I don't really debate much anymore since link got so badass (thanks shanus! cape, SP, me ect) but if I were to argue in this falco debate it would be because of his utilt buff. He really dident need it at all, and it makes the already bad matchups with my mains (who are combo/lazer/gimp bait. Link/Bowser/Ness/D3) that much harder. He had plenty of follow ups before it ... now its just an easy button. He didnet deserve it in the first place.Wanna know why all these character arguments are coming up about falco? Its his utilt speed up. He comboed fine without it. Sure all the Falco mains were cool with it once it was "OFFERED" but who wouldnt want their main to get better? I'd love it if Sheik had her tilt-lock if her needles were made weaker as a trade-off. But check this out. If sheik's tilt lock (the vbrawl version) was brought back in exchange for her needles getting weaker it would be a overall "BUFF" and overall buffs arent tradeoffs. So all you Falco mains (including Orca) think about it when people start complaining about Falco's lasers or when the utilt thing is brought back up.
Come to think of it, where's Marth's tradeoffs? I for one know first hand that he wasnt broken but he was nerfed to disney land (not saying he's complete *** now) but yea. What did he gain from getting a **** load weaker?
Why? So you have like 20 seconds to stop mid game, drink a nice thing of tea, pick up your controller and STILL have time to DI properly? Adding hitlag just makes things more easily survivable.Captain Falcon's knee should have 1000 hitlag added to it. >=3
I thought something was gonna be done so that squirtle isnt so ****. He's small, fast, and his vertical ko'ing power is pretty insane.But he didn't really combo fine without it. Before it was sped up it really didn't combo except into itself sometimes. I'm pretty sure it's been stated most of the other times that this topic has come up: the utilt was only given enough speed so that it could lead into moves besides itself. If you're going to complain about utilts, complain about Squirtle's that can combo into itself like six times.
I think shanus already confirmed that hearts are not an effect. They're just an animation on Peach's u-tilt.
Its captain falcon. Nuff said. The falcon punch leads into another falcon punch until the wii freezes. Plus you can knee after it. Depth ftwWhy? So you have like 20 seconds to stop mid game, drink a nice thing of tea, pick up your controller and STILL have time to DI properly? Adding hitlag just makes things more easily survivable.
Though it is cool.
Better than this, the knee should just cause your wii to freeze, kinda like how Cpt. Falcon's final smash did in the 7/10 build.Why? So you have like 20 seconds to stop mid game, drink a nice thing of tea, pick up your controller and STILL have time to DI properly? Adding hitlag just makes things more easily survivable.
Though it is cool.
Yeah I agree. Without chain-grabs DDD is much a pansy. Or maybe people need to learn how to play him the right way.....as soon as we figure out what the right way is now.Better than this, the knee should just cause your wii to freeze, kinda like how Cpt. Falcon's final smash did in the 7/10 build.
Anyway, King Dedede is pretty friggin bad in comparison to the rest of the cast imo. I'm gonna play as him more before I say much. But from I can see, he's worse off than Marth, Meta, and Snake when it comes to transitioning to brawl+.
He wasn't insulting the Ness mains with that statement...he was just talking about how people have changed a lot of characters games and was trying to use that to help put back in Ivysaur's double leaf...recovery wasn't the main thing it helped with Ness IMO anyway. Unlimited PKT1 added to the pressure Ness could put on his foes...which IMO was great...but still its not like it made him ungimpable...it just prevented dumb gimps from happening (for example a fly guy stealing your thunder)I'm pretty sure Ness is fine the way he is. Wasn't Link finished?
Oh like you guys aren't perfect too! Fact is, we complain because we felt the right to do so. We were childish, annoying and uncooperative. At least MOST OF THE NESS MAINS were civil. Only a few complained (like me)
Stop stereotyping the Ness mains.
Hitbox shift mod still isn't working yet, so the change isn't exactly "there" yet.So just got the latest nightly build... And is it just me or was Pit's dtilt meteor sweetspot still at his feet instead of the tip? It doesn't say so on the changelist, but it seems to be back there. Or did I read the 7/20 changelist wrong?
1. PK flash is supposed to be an edge guard move. It's not to be used to fake people on the ground. (Although it makes a cheap parlor trick)1. Adding to the end time of PK Flash made it a fake out move again for Brawl+ (because like before in vBrawl to Brawl+...it sort of lost that fake out trick it had because of Brawl+'s game being faster than vBrawl's) and adding to the range made it easier to smack people who's recoveries where sort of open to it when it was normal...god it was way better than using a push from PSI Magnet IMO...I really can't see why you took out the recovery time animation but left in the hitbox animation...
2. Utilt still has issues...and what is the point of adding to the speed of it if you are going to take away the set ups it has from vBrawl? A pivot grab and/or adding at least 2 utilts to a foe at low % was actually a nice reason to want to use the move...speed wasn't even the main issue with the move anyway as well...
3. I still have issues with the "Zap Jump" and how it doesn't do much to help Ness recovery and how it takes away a ok spacing option overall...but whatever
A while ago the WBR said that they agreed with me that Ness didn't need much help, yet now we see Ness getting nerfed because of all the help the noob Nesses asked for. I've said for a while that the only change I want to see is to the yoyo - don't change the hitbox, just let me charge the **** thing off the ledge![]()
He was practically recruited because of all the people whining about how he sucked. His initial buffs weren't that bad (and frankly, I guess fairly logical) but it got out of hand.Yes, I'm sure Simna was a noob ness. >_>
I've been looking for a way to say this without accidentially insulting people.Basically, Ness is a prime example of how too many cooks spoil the broth. Yes, everyone can post. Yes, everyone can provide feedback. But there's only so much before Brawl+ as a whole gets bogged down with too many requests, edits, tweaks, reverts, what have you. It's getting ridiculous. Brawl+ is better than this.
Simple question, guys.75m's slot on the random stage switch was switched with Wifi Waiting Room, right?
Did that change since the last build? Because, now it just sends me to 75m.
Is it still possible to put Wifi Waiting Room in the randoms?
Even if he was brought on by several others, the buffs he made were all his idea, and he made these buffs because he believed that Ness was severely lacking. No one else put that notion in his head.He was practically recruited because of all the people whining about how he sucked. His initial buffs weren't that bad (and frankly, I guess fairly logical) but it got out of hand.
I have no idea what you're trying to say.I disagree with that.
Shanus and CO fought against Ness mains and won. He won us over with logic without flaming or insults.
Ness and Brawl + being ruined? Ness was Overpowered in the old nightly set. Our complaining had nothing to do with nerfing the guy. The new sets change that and add an interesting new ability to his psi magnet. If that's not depth I don't know what is. They also removed some overpowering factors.
(Downtilt was nerfed too, Fair etc)
Are you being sarcastic?ATTN PLUSSERS: Take some time to get together with the mains of your desired character and release test builds within your little circle.
**** works wonders imo.
I know that. I'm talking about on the random stage switch. Which stage do I choose to have Wifi Waiting Room as a random?@Cero: WWR is now it's own stage on the Stage select screen. It's on the brawl stages screen, and it shows up as Menu.
No one mains Pokemon Trainer.ATTN PLUSSERS: Take some time to get together with the mains of your desired character and release test builds within your little circle.
**** works wonders imo.
I don't think he is.Are you being sarcastic?
Oh, in that case, I don't know.I know that. I'm talking about on the random stage switch. Which stage do I choose to have Wifi Waiting Room as a random?
No, I'm not. I've been getting opinions from mario mains and mario secondaries about my mario test builds soley for his utilt. I'm going to continue testing, getting feedback, and revising until I come up with something reasonable the present the changes to WBR with testimony from testers, reasons, data for WBR to test, then try to get that into a nightly for EVERYONE to test and all the while continue to revise Mario's utilt to make it more satisfactory. I have around 8-10 test builds factoring a cominbation of changes from an extremely small range. 3 degrees (77-75), 3 BKB settings (33-35), 1 KBG setting (120) and 4 frame speed changes (5-10 frames cut off from end lag)Are you being sarcastic?
Go to another reigion, ******.No one mains Pokemon Trainer.
I don't think he is.
No I am not.
Oh, in that case, I don't know.
Attention to detail really matters imo.What we should be doing is fixing what needs to be fixed. Instead of constant tweaking past the point of neccessity.
75m. Only it still has a chance to actually be 75m instead of wfr.I know that. I'm talking about on the random stage switch. Which stage do I choose to have Wifi Waiting Room as a random?