Mattnumbers
Smash Master
Actually right now it's 10% larger and in this build it would be 5% larger so it's not a straight up buff.WHY ARE YOU IDIOTS BUFFING FAIR
BUFFING IT
YOU'RE MAKING IT BETTER
HOLY SHIT caps for emphasis
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Actually right now it's 10% larger and in this build it would be 5% larger so it's not a straight up buff.WHY ARE YOU IDIOTS BUFFING FAIR
BUFFING IT
YOU'RE MAKING IT BETTER
HOLY SHIT caps for emphasis
Leave it at 10%.Actually right now it's 10% larger and in this build it would be 5% larger so it's not a straight up buff.
Dude... I totally see what where you going with this. The buff is unnecessary. We see that, but Kaiser just wanted to test it.WHY ARE YOU IDIOTS BUFFING FAIR
BUFFING IT
YOU'RE MAKING IT BETTER
HOLY SHIT caps for emphasis
I say we make him the Ness from 64. Then we'll see who's a bad character.You know what? I don't think we should fool ourselves anymore. Ness is quite frankly a bad character. No amount of tweaks will make him good, much like how no amount of nerfs will make MetaKnight bad.
I propose we throw out the old Ness and use a completely new moveset. Raijinmaru of kittycorp has made a pac. file for Ness. It can be found here.
http://kittycorp.freecp.net/index.php?topic=1225.0
I strongly believe that using this will at the most keep Ness from being the absolute worst character in the game. It doesn't break him while being completely true to his original Earthbound character. When used with the brawl+ gct., it actually makes Ness remotely viable. Instead of being a complete jokepost.
Apparently so. I liked it though. But I don't see it being that much better than the original, and you've seen how much Shanus is opposed to it.Jesus ****ing christ
Okay, I'll stop tweaking fair, since everyone is fine with it, God.
Just offering an alternative fix to fair, that's all.
People who do nothing but *****, have you tried the new fair?
Good god that better be a joke post. What moveset is that son?I strongly believe that using this will at the most keep Ness from being the absolute worst character in the game. It doesn't break him while being completely true to his original Earthbound character. When used with the brawl+ gct., it actually makes Ness remotely viable. Instead of being a complete joke post.
Too true my friend.Well, shanus was opposed to it only because I was making it even larger than before. I figured making it smaller would stop people from going nuts.
But as stingers has proven, people don't read.
The stuff unlimited PKT1 did for Ness' recovery is rather lacking...it just protects it from stupid gimps like random moving platforms and random objects better...Ness' other larger issues were still around with his recovery overall when he had unlimited PKT1...taking away the stupid part of it like they did with Lucario's gimp issue isn't a big deal to me if we are going to talk about buffing recoveries...I would be all for a return of infinite pkt1, but i think the established idea right now is that ness is to have no buffs to his recovery....even tho i believe the need for character templates to be completely nonexistant, Ness is to fit into the template of being good offensively and bad at recovery
I've been *****ing about it for a while actually in the thread where people can (but in this case couldn't) complain about changes in the night setWhere were you when it was first removed? I almost wanted to go bat**** insane and thought of every feasible reason as to why the removal was... for lack of a better word "unjust". I still bring it up every now and then, but they seem dead-set on keeping it out. Kinda gave up since I was the only one complaining about the changes at the time. I'd rather it than spring time breeze magnet in all honesty though.
He doesn't have "new" recovery options that I can see...The reason it was removed was because it wasn't fair to Ivy and Olimar. Plus Ness has some new recovery options to compensate.
I also went bat**** crazy.
The stuff unlimited PKT1 did for Ness' recovery is rather lacking...it just protects it from stupid gimps like random moving platforms and random objects better...Ness' other larger issues were still around with his recovery overall when he had unlimited PKT1...taking away the stupid part of it like they did with Lucario's gimp issue isn't a big deal to me if we are going to talk about buffing recoveries...
Unlimited PKT1 does one thing that made me like it so much...it added to Ness' pressure game...it made it so someone couldn't run away as freely when Ness was on them...
It had so much more uses than just lol recovery...
I've been *****ing about it for a while actually in the thread where people can (but in this case couldn't) complain about changes in the night set
He doesn't have "new" recovery options that I can see...
The PK Jump boost gives the same distance as the rising Fair boost right now...which is just a little bit more distance horizontally than his normal 2nd jump...
Before the advanced aerial PK Fire stuff in vBrawl had some use offensively and defensively...and rising Fair actually gave more distance than his 2nd jump as well...
He didn't gain squat if you are going to look at what he had range wise...speed wise I guess Ness is faster...but so is pretty much everyone else except for a few...who got other things anyway (except MK)
Magnet's boost to recovery feels the same as well...the small magnet pull you can do after the aerial PK Fire stuff isn't helping much compared to what Magnet what magnet already had (an actual good stalling move) it's an ok but very small add on...
Oh and comparing Ness' recovery to Olimar and Ivysaur? Please...no way was Ness around their level of recovery...he was more of a 3/5 IMO (it would have been 4/5 if it wasn't for the fact that even with proper use PKT could still have issues)
Olimar was 2/5 and Ivysaur was 1/5 IMO...
The endlag speedup that you guys gave it in return only helps PKT when you are on the ground...If unlimited PKT1 added to Ness's pressure game, how does the endlag speedup help it?
Is it a viable substitute?
Which is my point...I didn't like losing the aerial pressuring game that it gave...remember I was for Ness losing it in order to try out those new buffs people were talking about...well I don't see those new buffs as being better than what he lost in the end...I feel for you about the pressure game, but it's been discussed to death and back. It's pressure game is still here. The lag on a grounded PKT is the same thing. Aerial PKT juggling is gone though.
If you think Ness is at a loss since then, you are crazy or doing something wrong.The endlag speedup that you guys gave it in return only helps PKT when you are on the ground...
When it was unlimited...you could also use it almost freely in the air...
Ness could use it freely there when he was smacking on someone normally and then hit them with PKT when they are trying to get away from him...and if he had his 2nd jump still...even more fun things could happen...like hitting them with an Uair at a high part of a stage
My point is...unlimited PKT1 made PKT good at its main use IMO...which is an add on to everything else Ness can do...
You keeping the end lag speed up only makes it the same at what it did in vBrawl IMO...putting back in UPKT1 adds to Ness' game in the same way that Extreme speed's buff added to Lucario's game and also makes Ness stand out even more when people compare Ness to Lucas...
Now I know the endlag speedup also helps PKT2 as well as PKT1 (less lag sure did make it safer in a number of brand new and fun situations for trying it out freely on people) but I'd rather have a full boost to PKT1 instead of an all around boost to PKT in general (plus proper use of PKT2 pretty much makes the end lag reductions not needed anyway overall)
Which is my point...I didn't like losing the aerial pressuring game that it gave...remember I was for Ness losing it in order to try out those new buffs people were talking about...well I don't see those new buffs as being better than what he lost in the end...
The pressuring game is just the same as vBrawl's overall in the end for what we have now...only worse because Ness is slower at recovering after using it (looking at how Brawl+ is faster than vBrawl)
Indeed. Do you think the other changes will implemented by the next nightly?If you think Ness is at a loss since then, you are crazy or doing something wrong.
I'm still slightly of the opinion that fair is too good right now. It self-combos, can easily link into uair, harder to SDI due to size increase and easy to space (like whoamg). I'm not talking about changing it, but the fact that you think ness is lacking is very very questionable.
He can also live without wind increase and sa. I try so hard to ignore magnet but fail. lmao@_Clinton, Ness can honestly live without PKT. And yeah, as a Ness main I have to admit that fair is one of the best aerials (if not the best fair) in Brawl+.
STOPKirby has nothing on 7/10 Ness
I'm saying Ness loss something better than what he gained with the trade in for Unlimited PKT...It's not the only issue overall though...If you think Ness is at a loss since then, you are crazy or doing something wrong.
I'm still slightly of the opinion that fair is too good right now. It self-combos, can easily link into uair, harder to SDI due to size increase and easy to space (like whoamg). I'm not talking about changing it, but the fact that you think ness is lacking is very very questionable.
I for one feel Ness could use the zap jump stuff still just fine with the range being returned to normal...just as long as the speed buff was keep in...I'm just trying to understand why PSI Magnet is being left in and inf. PKT1 is getting the boot, even though I'm fine with whatever we get in the end. So far, Lil'E has said that PSI Magnet is definately staying, and PKT1 will not be returning unless Zap Jump gets the boot, which I'm sure none of us will want. And lol the Ness mains are not the only ones whining and requesting changes for their mains, just look at the Falco/GW/Peach mains.
Kirby has nothing on canon Ness either ^_^Kirby has nothing on 7/10 Ness
thats because 7/10 ness fair was the size of FD. really, drop it already, you've been a broken record on the past 5 pages.7/10 ness has complete aerial superiority over kirby while on the stage making the match 50/50
Hey Shanus, you said after work (on the weekend) you'd check out Kaiser's Ness sets (minus the fair)thats because 7/10 ness fair was the size of FD. really, drop it already, you've been a broken record on the past 5 pages.