illinialex24
Smash Hero
![](http://i277.photobucket.com/albums/kk44/illinialex24/utilt.jpg)
This is a discussion for Jigglypuff's up tilt, which is the week 3 discussion. Each week we will have another discussion.
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One of my staple combos is rising pound to falling up air to up tilt. The up air isn't a true combo but it hits a lot of the time.i think its good low percentage combo starter
e.g. sh falling pound utilt
but i think sh rising pound uair is the better way
of course its not^^The up air isn't a true combo but it hits a lot of the time.
That's pretty much all I use it for, too.utilt is fast. There shouldn't be much ending lag. If I ever find the opponent over like, 130 percent then I utilt. Sometimes it KO's. :X
Good idea, I'll link the discussions to the main thread I think.....Sometimes I use my old habit from Melee with the FF Dair > Utilt if I land on the right side.
Also, just out of curiousity, why are all of the move discussions divided into a different thread each week instead of just one whole thread. Makes it a little harder to find things..
No no no.of course its not^^
its hard to find real combos in brawl
but utilt and uair are imo good for a opponent who is shrot shocked and doesnt know what to do (best case: utilt uair uair rest or something like that xD)
utilts don't chain the way they do in melee. Unless they're ******** they can di after the first hit.I use utilt then either usmash (if its at 0% or low %), utilt into chained uairs into rest (escapable, thank you sakurai >_>) , or utilt to put them above me for a WoP of fairs
lolwut?This thread made me play melee and practice u-tilt into rest and juggles on a cpu. i noticed the AI was a lot better in melee. They can ****ing combo you.
Sakurai: *laughs*