Blad01
Smash Lord
Ganon has a large advantage over Ike.
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Forward B or Down B will do this job perfectly ^^I'm not sure what the dorf could possibly do to get inside of Ike's sword.
down B should just pary... sideB will NOT go through Ike's sword unless he's dumb enough to do a smash that won't come out in time.Forward B or Down B will do this job perfectly ^^
But that would mean that Falcon can beat someone (who isn't Squirtle).Truth hurts huh Gleam.
But seriously, Ike beats Ganondorf just like the rest of the cast.
There should be an X in every single column for Ganondorf.
He has no neutrals and no advantage match ups.
Firstly, that's just being ignorant.Truth hurts huh Gleam.
But seriously, Ike beats Ganondorf just like the rest of the cast.
There should be an X in every single column for Ganondorf.
He has no neutrals and no advantage match ups.
I wouldn't say Ganon has a LARGE advantage, but I am believe he's getting to the advantage point.Ganon has a large advantage over Ike.
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Thing is, Running speed doesn't mean jack if you don't have the attack speed to correlate with it. Heck, Falcon's the second fastest character in the game, yet his moves are as slow as Ganondorf.I think Ike Beats Gdorf... if for nothing else then the fact that Ike is actually faster than him... Ike's normally only hindered becasue he's so slow... but I'm not sure what the dorf could possibly do to get inside of Ike's sword.
All the attacks you mentioned are all slower than whatever attack Ganondorf can dish out. I'd be downright surprise if F-smash hit anything, lag or not. Ike will suffer much more from his lag than Ganondorf will.What if Ike decides not to let Ganon just run in with those, and instead hits with an f-tilt or f-smash or d-smash or u-smash or u-tilt or d-tilt, all of which have more range? Ike's disjoint has far more priority than anything Ganon has.
I'm daring to be bold. Please don't flame me. Anyone else think Oly has a small advantage over Snake?(yes, I said it-a weakness...)
Olimar outranges all his tilts,grabs,and smashes. The projectiles might be even. All Olimar has to do is shield any fast approach snake has and he's got the match wrapped up. I can explain further if you like, but I'd like some feedback as well. Here's a good example of one of olimar's glaring advantages at 1:12. It's his protection against the infamous jab and tilt.
PsychoMidget(snake) v Bryan(olimar)
http://www.youtube.com/watch?v=TCHNEx507yE&NR=1
It's not his best performance, I know, and this video doesn't sum up the entire matchup, but for me, at least, it's very persuasive. speaks much does a good player losing.(my yoda impersonation, if you don't mind)
Thoughts?
P.s.-in no way or form am i suggesting snake<olimar overall in tiers. To prove my point, read my sig. enjoy the vid.
Not worth it....can we get a sticky on this thread?!
Your right about a lot of this but I still think that G&W should only have a normal advantage. Also, a zap jump is pretty fast, unless the G&W was already over the edge I don't think he could punish it.Vs lucas - the zap jump thing will only take lucas so far. essentially if you hear the pk fire noise you can get a box ready to hit lucas as he will probably move into you. Agreed that this is better for lucas avoiding being gimped, but he's still going to get sent back out by gw's bow if the gw player has any reaction time at all. Given that lucas depends alot on his projectiles vs characters that have more range than him, gw destroys lucas because of the bucket. Whether you punish the gw player for bucketing projectiles or not, your going to get punished a lot harder as soon as the gw player lands a grab. still a big advantage for gw.
Wait? Ike is slower then Ganondorf now? When the hell did that happen. Ganondorf has no moves to punish Ike his ftilt, utilt, nair or bair. Also, bair **** Ganondorf. Now Ike can simply outrange Gagon the entire match. And use jab to counter any incoming attacks.Thing is, Running speed doesn't mean jack if you don't have the attack speed to correlate with it. Heck, Falcon's the second fastest character in the game, yet his moves are as slow as Ganondorf.
Same thing goes for Ike but worst. Ike is slower than Ganondorf. Ike's sword is the one thing that's really keeping me from blantantly saying Ganondorf>Ike. With the ability to space himself, Ike will pose problem there.
It's not like Ike ever uses Fsmash, besides if you whiff your dair or something. Also, Ike can just fair the crap out of Ganon making sure he has to approach. And since Ike his attacks are not slower then any of Ganon his attacks (I have no idea what your using), it's pretty easy to just jab him.All the attacks you mentioned are all slower than whatever attack Ganondorf can dish out. I'd be downright surprise if F-smash hit anything, lag or not. Ike will suffer much more from his lag than Ganondorf will.
Both of the can wait to attack, if Ike attack firsts, Ganondorf will dodge. Ike has to many slow attacks, and disjointed hitbox or not, Ganondorf can dodge, or even better, shield.
LoL @ that, yes Ike can wait for Ganon to attack and yes he can punish on his lag and no Ike will not have any lag, at all. He'll just use his jab again, or utilt Ganon to do nair > uair, uair>uair or fair him off the stage.Ike can wait for Ganon to attack, and punish on his lag, but it stands that since Ike has more lag, he'll suffer more when he misses.
Plus I've got to go on Ike's recovery which just plain out sucks. Up-B has VERY little verticle recovery. Quick draw, Ike's best horizontal recovery, can practically be jumped into, gimping Ike and sending him to his doom.
And I can't say directly on every attack, but Flame choke does go through Counter.
Yes. Ganon's moves come out faster than Ike's.Wait? Ike is slower then Ganondorf now?
you can't say g&w being light is not a weakness b/c its hard to give him dmg he is i think the 2nd lightest in the game and that is a major weaknesses. 2nd g&w has no projectile that will make zelda come to him so i don't see why you say zelda will have to approach also zelda's approch is not that bad when used right.G&W being light is hardly a disadvantage for him. It technically means he dies at low percents, except it's hard as hell to get him to those percents most of the time, so basically he doesn't die easily. Plus, he never gets gimped because his recovery is too good.
And rather if you land in one of G&W's kill moves such as his Smashes, you'll die much earlier than he will.
Vs G&W is really bad because he outranges her with aerials and NULLIFIES HER CAMPING GAME.
Zelda is extremely camping oriented, because she is one of the worst approachers in Brawl. G&W's Bucket leaves her only a few options which aren't safe. She has to either approach him, spam Dins Fire to fill up his Bucket before it will hurt him (which results in risking getting OHKOed), or bait out one of his huge *** aerials which are hard as hell to punish without a camping game, which she essentially won't have when G&W can easily Bucket any Din's Fire she tosses at him.
If you don't tech the D-throw, he can easily get a Bucket kill from a D-throw. If you shield his Bucket, it might break your shield due to being grossly overpowered. Yeah. Zelda really loses out to G&W massively..
Yes, Ike is slower than Ganondorf. I don't think I really need to explain that. Jab isn't going to counter everything, for one its already out reached by a simple Jab from Ganondorf. I'd say Ike is the slowest attacking character in the game to be honest.Wait? Ike is slower then Ganondorf now? When the hell did that happen. Ganondorf has no moves to punish Ike his ftilt, utilt, nair or bair. Also, bair **** Ganondorf. Now Ike can simply outrange Gagon the entire match. And use jab to counter any incoming attacks.
It's not like Ike ever uses Fsmash, besides if you whiff your dair or something. Also, Ike can just fair the crap out of Ganon making sure he has to approach. And since Ike his attacks are not slower then any of Ganon his attacks (I have no idea what your using), it's pretty easy to just jab him.
LoL @ that, yes Ike can wait for Ganon to attack and yes he can punish on his lag and no Ike will not have any lag, at all. He'll just use his jab again, or utilt Ganon to do nair > uair, uair>uair or fair him off the stage.
Ike his Aether does not have VERY little verticle recovery at all. Ike's best horizontal recovery is just moving towards the stage (floaty Brawl = floaty). Or use his quickdraw on a safe (high) height. Also, Ganondorf can't gimp Ike like some of the rest of the cast.
Of course Flame choke goes through counter, it's a grab, no Ike is gonna try to use Counter on a grab. :/ That's plain moronic. Ike can cancel the flamechoke with a jab (seriously, if Ike just holds A what's Ganon gonna do?) or use quickdraw. That's right, if Ganon does side b and Ike does this as well, Ike wins.
Have you ever beaten an Ike with Ganon? Cause I've played loads of Ganondorfs and they all hate to make that approach your so confident about.
Its really annoying how people automatically assume that Sonic and Ganondorf are automatically bad characters.Dyne how do you win as a Ganondorf/Sonic main? You must be some kind of prodigy.
"VesatileBJN, it's obviously you've never fought a good Ganondorf if you think Ike beats him."Actually I can play Ganondorf and Sonic fairly well. I think they're bad characters in relation to the rest of the cast, as does most of the world.
Gleam, it's obvious you've never fought a good Ike if you think Ganondorf beats him.
Bair and Jab are faster than anything Ganondorf can do.Yes. Ganon's moves come out faster than Ike's.
WOMG 2 moves!?Bair and Jab are faster than anything Ganondorf can do.