Regarding shield pushing, there is something that I've been meaning to test. @
J
Jerodak
posted
this video some time ago and wondered if Bowser's Fsmash could cause the same effect. Sadly, I could not get it to work in such a way. What makes Bowser's Fsmash so different from Mac's is that Mac steps forward before the hitbox is active, which commonly lets the move connect from the other side of the opponent's shield. Mac would be on the other side of them at this point, letting him get pushed in the direction of the ledge. Bowser's movement from Fsmash occurs almost entirely after the hitbox is active, so you can't really get to the other side of them. It's a shame. Fsmash to Bair may not break an opponent's shield in one go, but it would look hella stylish.
I was dissatisfied. Bowser's moveset deals a lot of damage, so there must be a scenario in which we can push ourselves over a ledge after a move is blocked.
Swipe 1 of Dtilt seems like our best bet. Though you do need to be on the very edge of the ledge. Dodge rolling to a ledge is the best way to get this positioning. Don't let the slowed down speed fool you, acting out of the ledge push quickly isn't difficult, I just needed more time to operate two controllers with my two hands. It's feasible to reach your opponent after getting pushed with a variety of aerial moves, but I'd say Fair, is the best choice as you sail over them. Uair, and Dair meteor can also hit, but requires you to drift Bowser toward and under the target for optimal positioning. Finally, you can get this to work when Dtilt is perfect shielded. The opponent will suffer no shield pushback, but the attacker still does.
Not the most game breaking mixup for Bowser, but I thought I would share it anyway while I had the recording equipment out.