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Little Mac's up smash is crazy good, it serves the same purpose as Fox's but it trades a little bit of speed for a lot of power. The sweetspot hits as long as your opponent is in front of you, which is how most up smashes like that work.Just a few things to nitpick;
Little Macs usmash I feel doesnt belong among this crowd. Sure its strong but plenty of characters can usmashes only a little less powerful without requiring such a precise hitbox to actually get the strong hit. I mean, compare ROBs to Macs... huge difference
Villager should be each category here theres no reason his fair would be, but not his bair while losing to the likes of Ness. Same with his uair which is amazing.
Mewtwo easily deserves a spot in the top fthrow along with ganon. I dont see how pit or lucas deserve a spot there, while mewtwo and ganon have the highest damaging fthrows, and none of them combo anyway. And Ikes dthrow? His uthrow is the combo throw.
Similarly with backthrow, since backthrows are almost always kill moves or to put a lot of distance between the enemy, the order of strength goes
1: Ness
2: Lucas
3: Villager
4: Mewtwo
5: Toon link
And then DK, Mario etc start to KO a bit later than that.
M2's backthrow definitely deserves a spot in that list anyway. Its the 4th strongest and also does 11%, there's no question on whether it should be there.Little Mac's up smash is crazy good, it serves the same purpose as Fox's but it trades a little bit of speed for a lot of power. The sweetspot hits as long as your opponent is in front of you, which is how most up smashes like that work.
Villager's dair is there but uair isn't because uairs are generally much better moves, but in Villager's case they're nearly the same one. His fair is there because it has the same major purpose (zoning) as bair except it's faster.
Mewtwo's fthrow you can SDI out of very easily so that it only does 9%.
Dunno about Link but i completely agree on G&W, his F-smash & D-smash aren't that amazing.Complaints with OP:
Link should be a candidate for top 10 in all three Smashes. F-smash is really safe for how strong and damaging it is due to the range and ability to threaten shield drops with the 2nd hit. U-smash is frame 10, does 17%, bodies all landings, and kills pretty early. D-smash is frame 7 on the first hit and also does massive damage, and the 2nd hit semispikes people and is pretty safe on block.
Link also is a candidate for one of the best D-airs. Absolutely no character can recover low safely against Link due to D-air, and his D-air in general has great utility for beating out a lot of moves.
There's also no way G&W is a candidate for best F-smash or D-smash. Especially compared to someone like Link, G&W Smashes are much slower, less safe/range, and not even stronger by any significant margin, if at all.
I can tell from experience that I have gotten grabbed every single time I've whiffed a fsmash or dsmash as G&W. Their range and shield pushback is just too bad.Which 10 down smashes and forward smashes are better than G&W's?
Link's may deserve to be up there for some if not all categories, but his smashes are not safer than G&W's whose down and forward smashes can't be punished without powershielding, and even then a lot of characters don't have options for it. Link's smashes on the other hand are not safe in any sense. Link's dsmash is considerably weaker and riskier than G&W's, even if you hit with it right next to the opponent, in which case it's "only noticeably" weaker. It is a lot faster though, but Link's dsmash is frame 9 according to every source I know of, not 7. Their forward smashes only differ by 2 frames.
I think everyone in this thread including me forgot about it, lol. I was just looking at up b's and noticed.How is Pikachu's up B not top 10? It's a stellar recovery, very fast, very little landing lag, and can be used in neutral to get some easy damage while being difficult to punish.
How do you forget about such a ridiculously good move? I think it's the second best move in the game after Sheik's fair, let alone the best up B.I think everyone in this thread including me forgot about it, lol. I was just looking at up b's and noticed.
Because there's 26 moveslots to consider and 55 characters for each. What would truly be surprising and unlikely is if nothing obvious was overlooked at all.How do you forget about such a ridiculously good move? I think it's the second best move in the game after Sheik's fair, let alone the best up B.
Fair enough.Because there's 26 moveslots to consider and 55 characters for each. What would truly be surprising and unlikely is if nothing obvious was overlooked at all.
The Hero-Kings' forward smashes aren't too good. Marth's doesn't kill until about 120% hilted, Lucina's isn't particularly strong, they both have punishable end lag, and neither of them have fantastic range.I can tell from experience that I have gotten grabbed every single time I've whiffed a fsmash or dsmash as G&W. Their range and shield pushback is just too bad.
Oh, here's your list for:
Fsmash
(There's definitely more)
Dsmash

Marth's also kills at 50% off a tipper. Lucina's is ridiculously strong. When we use a ratio of power/speed, their F-smashes are top tier, likely the best (at least Marth's is). And I have no idea why you think they have poor range either.The Hero-Kings' forward smashes aren't too good. Marth's doesn't kill until about 120% hilted, Lucina's isn't particularly strong, they both have punishable end lag, and neither of them have fantastic range.
Lucina's forward smash doesn't kill until 104% uncharged and 67% fully charged. I don't see how that's "ridiculously strong," and I never said it had poor range, I said it wasn't fantastic.Marth's also kills at 50% off a tipper. Lucina's is ridiculously strong. When we use a ratio of power/speed, their F-smashes are top tier, likely the best (at least Marth's is). And I have no idea why you think they have poor range either.
It's still pretty great. It has the power to at 100% while also being frame 10. Most fsmash's of that power are frame 17 or worse. It's range is nothing special, but it's still a nice disjoint.Lucina's forward smash doesn't kill until 104% uncharged and 67% fully charged. I don't see how that's "ridiculously strong," and I never said it had poor range, I said it wasn't fantastic.
With rage, and considering she will likely Fsmash near the ledge, her average Fsmash kill is at 85%. That's pretty nuts.Lucina's forward smash doesn't kill until 104% uncharged and 67% fully charged. I don't see how that's "ridiculously strong," and I never said it had poor range, I said it wasn't fantastic.
Even less most of the time. I often KO with it on T&C near the ledge from 50-70% from a frame 10 move.With rage, and considering she will likely Fsmash near the ledge, her average Fsmash kill is at 85%. That's pretty nuts.
Jigglypuff has the highest DPS for pummels iirc.May I suggest Ryu, the Pits, ZSS's pummels as other good pummels? If sixriver is right, theirs hits on frame 2 with 15 frames of recovery. That's the third fastest frame 2 pummels next to Lucario's who has 7 recovery and Fox's who has 9 recovery. Following the 3 would be ROB's frame 2, 16 recovery pummel, but I don't know how much damage his pummel does. Already on the list is Samus's which is apparently frame 3 with 8 recovery and Kirby's which is frame 9 with 9 recovery. Lucas and Ness's frame 3, 9 recovery pummels might be another cobsido, but I don't know how much damage they do.
It's not that it's bad, but i think the thing is that there are just better U-airs, U-airs in this game are pretty good in general (most of them at least).'s up air needs to be on this list. It's a genuinely very good move and one of the more useful assets of Dedede's toolkit. Extends combos out of down throw at low percents, can deal with aggressive divebombers (lookin' at you, , , /), and it catches people well and kills great near the upper blast line, and the fact you can harass people near the ledge with it when you're offstage is so great.
Fox/Lucario/Samus are the highest for pummels because in addition to doing pretty good damage, they help stale move queues a lot.May I suggest Ryu, the Pits, ZSS's pummels as other good pummels? If sixriver is right, theirs hits on frame 2 with 15 frames of recovery. That's the third fastest frame 2 pummels next to Lucario's who has 7 recovery and Fox's who has 9 recovery. Following the 3 would be ROB's frame 2, 16 recovery pummel, but I don't know how much damage his pummel does. Already on the list is Samus's which is apparently frame 3 with 8 recovery and Kirby's which is frame 9 with 9 recovery. Lucas and Ness's frame 3, 9 recovery pummels might be another cobsido, but I don't know how much damage they do.
Their F-smashes are definitely top 10. Marth's is special, however. If tippered, it has the highest power/speed ratio of any F-smash (by far) and possibly the highest in the game out of any move. Assuming that a player can consistently get the tipper hitbox, it is in fact the best F-smash in the game, before even accounting for it's large disjoint. If you can't tipper it though...... meh... Is it even top 10, untippered?It's still pretty great. It has the power to at 100% while also being frame 10. Most fsmash's of that power are frame 17 or worse. It's range is nothing special, but it's still a nice disjoint.
It the very least, it's better than Game and Watch's. It kills nearly as early, being considerably faster, and doesn't have a huge sourspot that kills at 130% with no shield pushback at all.
Their fsmashes are definitely top 10 (being THE best is a stretch though).
Untippered, it's not quite as good. It can still kill at 110% though, which isn't bad, considering it's decent range and speed.Their F-smashes are definitely top 10. Marth's is special, however. If tippered, it has the highest power/speed ratio of any F-smash (by far) and possibly the highest in the game out of any move. Assuming that a player can consistently get the tipper hitbox, it is in fact the best F-smash in the game, before even accounting for it's large disjoint. If you can't tipper it though...... meh... Is it even top 10, untippered?
Just doing 1-3 pummels helps that out, and it'll do a lot more damage than their pummels excluding Aura Lucario.Fox/Lucario/Samus are the highest for pummels because in addition to doing pretty good damage, they help stale move queues a lot.
Yeah, but doing 7 pummels helps stale move queues way more than 3 pummels and does like 2 less damage than, say, three of Jigglypuff's pummels. Especially when you're looking at Fox, who can basically whiff a whole bunch of usmashes and then almost unstale it off of one grab.Just doing 1-3 pummels helps that out, and it'll do a lot more damage than their pummels excluding Aura Lucario.