Just from looking at the current top 10s, first up, I have no idea why Robin's Jab is on there. lol Someone feel free to educate me on that.
As for what I think are the best moves (Note that I'm not taking into consideration the character's other tools so this is based on the moves' own merits.)
(and keep in mind I'm a dirty casual here):
Jab:
(lol Frame 1)
Dash:
(Just pretty damn safe, and fast enough to be a combo starter.)
F-tilt:
(F-tilt, F-tilt, F-tilt, F-tilt, F-tilt, F-tilt, F-tilt, F-tilt...)
U-tilt:
(I think this deserves mention because of the sheer amount of hitstun this thing has and the range it sends them up. Great kill and combo set-up (-and in some cases, outright kill combos) IMO, despite it's lack of range, etc.)
D-tilt:
(Good range, decent combo set-up. Not many other moves I can think of are this safe when spaced right.)
F-Smash:
(Basically 3 moves in 1, super armor, early kills. Gross.)
U-Smash:
(Mostly for the fact it kills early, hits really high, and is particularly safe.)
D-Smash:
(It makes it a disgusting edgeguard (Hits low!). -it's not particularly weak either. That's my main reason for choosing it.)
N-air:
(Fast, hits upwards. I'm not too sure on this one personally, but if not Luigi, it's almost certainly another fast n-air like Villager's.)
F-air:
(Just because it's so damn irritatingly good for spacing.)
B-air:
(Powerful, fast, good kill move. I don't really like Ike, and even I like this move.)
U-air:
(The kill power and range on this is pretty crazy.)
D-air:
(In terms of raw power, this move is
disgusting.)
Z-air: I don't think Z-airs are particularly good, regardless. lol If one was needed,
or
. I'm not too knowledgeable.
Neutral-B:
(No. Just please no Wario Chomping. Lingering grabs, no thanks.)
Side-B:
(It just takes up so much damn room. lol)
Up-B:
(Really underrated IMO. Not a kill move or anything. But decent recovery potential, really good at punishing rolls, good OoS and
fast.)
Down-B:
(As much as I hate to admit it, when used properly, banana peels can outright win games.)
Grabs: I have no idea about grab ranges etc., likely unanimous anyway. I'm gonna skip over this one. lol
F-throw:
(Cargo throws pls.)
B-throw:
(Okay.)
U-throw:
(lol patch 1.1.3)
D-throw:
(Just a good combo starter. Can combo into ground moves at early %s. Nothing to particularly contest this one IMO.)
Pummel:
(Shoutouts to
's pummel from Brawl. RIP in pepperonis, you will be missed.)
Bonus round!
Down taunt!:
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