aεrgiα
Smash Journeyman
- Joined
- Oct 20, 2015
- Messages
- 265
for characters with certain spawnable items i 100% agree, although yes you can z drop items without the tether coming out, its very specific though, using grab/zair just after your grounded jump (without an item this causes an airdodge even from tether characters), so it doesnt have too many applications. but on characters without spawnable items, i easily prefer zair, i love it on lucas for example, the only negative about lucas' zair is that it means that he has a tether grab on the ground too but really his zair is a great tool and i personally use it a lot.I think they can be used well, especially in the case of Link's Z-air-to-grab deal since his is generally the fastest. But yeah, Samus' is pretty damn good and benefiets her, I just think that air tethers aren't particularly strong for anyone's game other than Samus and Link - even ZSS's I find is near-completely unseen.
I just think overall, between choosing a clean Z-drop and a Z-air attack/recovery, a clean Z-drop is usually the better option since any character with a held projectile now has to expend a little more effort protecting it just in case that Z-drop leads into a nasty free hit, which I've actually had happen both ways on a few occasions. (Unless there's a way tether chars can Z-drop without tethering, then forget literally every argument I've made. lol)
Also, excuse me!? Dedede's crouch doesn't attack, we're talking attacks here. Gawsh.
who cares, it leaves opponents mentally devastated, thats enough for me and if u want the best attacking taunt, thats easily jiggs up
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