Budget Player Cadet_
Smash Hero
How seamless is the PAL-NTSC transition? Can you do cross-region wifi?
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This times two really. I'm extremely skeptical they are going to be able to do the only thing that would actually improve Brawl WiFi, and that's reworking the netcode. The amount of work doing that would entail is really very hard to even express; it would make all Brawl hacking up to this point done by anyone look easy.Doesn't look like that project is ever going to get anywhere. Would certainly be nice, though.
could u kindly up the files you use for usb loader gx plzI got it working with USB Loader GX using the old double GCT method. I believe USB Loader still uses some old Gecko version to load codes, so you can't have more than 256 lines.
The double GCT method loads a small code file, that activates when the game boots. The codes in turn load codes from another, larger file, elsewhere on the SD card, and give you everything you need.
If you google search Smashboards for the "double gct method" you'll find information on it. I believe it's considered an old method now, but hey, an old method for an old Ocarina version
EDIT: here it is: http://www.smashboards.com/showpost.php?p=7025153&postcount=197 You'll have to make your own code file for this method using Code Manager, though. It's all quite simple.
Unfortunately I did it for a friend's Wii and do not have the files myself. All I did was use the newest version of Code Manager (google it), put the codes from the thread into a .txt file, open the text file in Code Manager, and export it as a new .gct. Then you just put the BBrawl .gct in the directory listed in the thread I linked to. Then you should be good to go.could u kindly up the files you use for usb loader gx plz
Well... there is no such txt file in the PAL pack, nor in the Download section on the website. I didn't enable/disable any code nor temper the gct... just took it "as is".The .txt version of the codes should have been included in the Bbrawl download, for Shade squared. Having crashing pre-boot is unusual though; we've had other PAL users able to use our .gct with no issue (it should be noted that we have some "off by default" codes in the .txt; are you claiming one of those when enabled causes issues?).
You need to take those 4 items inside the unzipped folder & put them on the root of your SD Card.I did however try the following: Went to the website, downloaded the American version, unzipped it (on a mac) found the unzipped folder with the 4 items inside it and moved it to an SD card.
I just plopped it in right next the folder named "private".
[...] so there's nothing on there except the BalancedBrawl2 folder.
[...] I tried moving the folder all the way into the folders and sitting it next to "st" "al" and "rp".
What on earth am I doing wrong here?
Well that's odd... tell me how big is your SD Card that you're using for this?King 128: I tried that but it didn't work. Got any better advice?