AfroPingas
Smash Cadet
- Joined
- Jul 2, 2009
- Messages
- 32
Having the PAL GCT file in the download link would be really neat >___>
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Yeah, I agree with this. MK's jab is pretty terrible. It could use some help.mk's neutral A should be better to make up for his tornado... i mean i F"ing hate mk but i atleast respect him lulz i don't want mk fans to be left out. =/ btw i'm going to be testing this out soon thinkaman so i'll throw out some results when i "can".
I think he can be balanced without frame speed adjustment too but I just think it would take more buffs to do so.One silly problem is that ganon cannot f-tilt the fully charged shot anymore. More damage on f-tilt? Maybe Wiz-kick too?
D-tilt is three hitboxes, and the third one is the vast majority of it's size... ergo, both the part used to hit out of side-b, and the tip.
I'm still not at all convinced that Ganon can't have balanced matchups without faster moves. (Triple negative?) In all Ganon matches I play, and the ones I see, the problem isn't that Ganon is not able to hit opponents near him; the issue is that Ganon isn't doing enough when he gets in to make up for the trouble it took him to get there. Ganon always DOES eventually get in, but he is slow at doing it.
I think buffing damage on jab will round out his matchups some, for those where jab is the only option out of side-b.
Great post, BTW. Sorry I'm rushing about doing a dozen things at once.
One interesting property about Ganon is that damage buffs start to allow him to punch straight through other attacks, since they do so much to begin with. Clash? What's that mean?I think he can be balanced without frame speed adjustment too but I just think it would take more buffs to do so.
I guess the picture in Swoop's guide is wrong then about his Dtilt.
Buffing the Ftilt/down b damage to cancel out her charge shot is a good idea.
Making changes because we can is always stupid. Don't do this unless the move is truly broken in the way it works (see: Toon Link Fsmash and Sheik Fsmash, both of which are punished when you LAND them). MK's jab in the meanwhile isn't part of his game and doesn't need a change "just because we can", he doesn't get punished from using it that badly in the same vein TL does when he lands that very first hit of Fsmash. You don't see smart MKs using jab ... or even when they do, they don't get rested like TL does...Yeah, I agree with this. MK's jab is pretty terrible. It could use some help.
See also: Snake's Dtilt.
I agree with this logic to an extent. Don't fix what isn't broken.Making changes because we can is always stupid. Don't do this unless the move is truly broken in the way it works (see: Toon Link Fsmash and Sheik Fsmash, both of which are punished when you LAND them). MK's jab in the meanwhile isn't part of his game and doesn't need a change "just because we can", he doesn't get punished from using it that badly in the same vein TL does when he lands that very first hit of Fsmash. You don't see smart MKs using jab ... or even when they do, they don't get rested like TL does...
But the real question remains.Your probably not using his 10 Bomb AT's and 5 movement AT's and 5 misc. and situational AT's that will make you crap your pants................put 3 hours a day Into learning his AT's because you never bothered before because he sucked and you will find he is pretty solid now.
Yeah, you've got a really valid point that I overlooked. Don't fix it just because you can.Making changes because we can is always stupid. Don't do this unless the move is truly broken in the way it works (see: Toon Link Fsmash and Sheik Fsmash, both of which are punished when you LAND them). MK's jab in the meanwhile isn't part of his game and doesn't need a change "just because we can", he doesn't get punished from using it that badly in the same vein TL does when he lands that very first hit of Fsmash. You don't see smart MKs using jab ... or even when they do, they don't get rested like TL does...
Nah, Ike really doesn't need his moves sped up. Most of them are just right for what their roles are. The only move I'd actually suggest speeding up (Besides counter which isn't possible) is Ike's Down Smash. That move is seriously bottom tier. If Captain Falcon powershields the first hit of the Down Smash he can hit Ike with a Falcon Punch, IIRC. The move isn't even worth it in the first place. 13% and weak power on the first 13 frame hit, 16% on the other part that's not going to hit unless your opponent spams rolls.Maybe you should speed up Ike's moves a bit, they are really hard to connect sometimes.
No, those weren't changed.And when you edited some characters' B attacks, did you edit the versions Kirby gets too?
I'm pretty sure having another ground option besides jab would certainly improve match-ups.Where would dSmash improve bad matchups? I'm pretty sure Falcon isn't a bad matchup, so you're taking away basically one of his few advantages.
Wow...Nah, Ike really doesn't need his moves sped up. Most of them are just right for what their roles are. The only move I'd actually suggest speeding up (Besides counter which isn't possible) is Ike's Down Smash. That move is seriously bottom tier. If Captain Falcon powershields the first hit of the Down Smash he can hit Ike with a Falcon Punch, IIRC. The move isn't even worth it in the first place. 13% and weak power on the first 13 frame hit, 16% on the other part that's not going to hit unless your opponent spams rolls.
After hearing that, what compitent Ike would ever use d-smash in that match-up? Ever?!Where would dSmash improve bad matchups? I'm pretty sure Falcon isn't a bad matchup, so you're taking away basically one of his few advantages.
I'll play if you want.aww c'mon any 1 wanna play online
I never thought I'd say this but if you predict the roll Fsmash (!) is the safer choice.Wow...
I need to stop using that move to punish predicted rolls.
I guess I'll just short-hop, if I'm right, bair, if I'm wrong, retreating nair. Heck, nair works period.
Just change the "27C3" to another Music valueHey I have a question regarding one of the codes in the codeset:
WiFi Training Room Music
* 0410FE04 386327C3
Anybody know how to change this to play a different song? Is there a list I can use? I thought I found a list, but either none of the values on the list match what I see in this code, or I'm not reading the code properly. Thanks in advance!
Would it astonish you if I were to say "yes"?I don't mean in the Falcon matchup. I mean in any matchup.
Is there a bad matchup Ike has that requires him to hit low and hard in front of him in order to make it more even? If not, dSmash stays the same.
I think it extends further than uTilt by a little bit and it shieldpokes too. And yes, dTilt is pretty slow at frame 16.Does it extend further than uTilt? Is it faster than dTilt?
The reason why I used it was because it covers more options, so in case I'm wrong, there's a better chance I'm covered. But yea, there are better options, and if I checked the Ike boards more I would know that.I never thought I'd say this but if you predict the roll Fsmash (!) is the safer choice.
There really is no "good time" to use that move. Do you need to hit the enemy fast? Up Tilt is the same speed and KOs faster (plus KOs straight up) and jab has the same range and is 10 frames faster, while causing more damage. There are much better options for predicted rolls as well, as you can imagine. The only thing good about that move is the sound Ike makes when he uses it.
Olimar, nuff said.I don't mean in the Falcon matchup. I mean in any matchup.
Is there a bad matchup Ike has that requires him to hit low and hard in front of him in order to make it more even? If not, dSmash stays the same.
They can't alter most throws, sadly.Just a suggestion, Marth's Back Throw should have a buff. It only does 4% and has like no knockback, one of these should change. It's completely useless now since Down Throw outclasses it in damage and knockback, and sends opponents in the same direction.
Just something to think about.
Then he'll still shield it on reaction. Unless it's like Falcon punch or something, it won't make a difference. Remember, against Olimar shield pushback won't do much unless it's A LOT.no... make dsmash stronger. same slowness