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No way dude. Her wavedash is too good. Very little lag in/out of it and adding in her dash its too good. She has weird traction too so she seems to slide. I love her wavedash.I actually find her wavedash pretty bad. It doesn't have that much distance. Her dash dance is good though.
I wish people would stop referring to plain old drifting as DIDown b off the ledge, DI onto the stage, Divekick towards the ledge, edge cancel.
You and me both. I've been trying to get people to call it Air Control since 2004.I wish people would stop referring to plain old drifting as DI
The two are nothing alike and you are only going to confuse newbies, especially since DI is often one of the more difficult concepts for them to grasp
It's not that it's bad it's that she has way better movement options. i'm not saying don't wavedash at all plus it just looks wrong she stands and slides. she doesn't get very low.Whoever said that ZSS doesn't have a good Wavedash, must be on something. lol
-$^
For real guys. I see all of you saying her WD is bad or meh or that her other movement options are better. Literally, zero offense meant, but you are just wrong. I recommend experimenting with it some more. Its a very good WD. It has long range, and is quick. Also, her low traction allows you to dash out of it immediately, just like her neutral b. Neutr b> dash out > WD > dash forward is something I often use as an approach.If you think ZSS's WD is bad, you're not doing them right. Her perfect WDs are comparable to Marth's.
Okay here are some things about the ZSS/Ike MU:At least from what I've played (which is more amateur skill than anything else), Zamus seems to be very hard to win with. Often, as my brother likes to play Ike, I can't get my big moves like down smash or side smash, as he is able to hit me or shield, even if he just finished an attack. Maybe I'm playing her wrong, or the match up is bad, but as much as I may combo him into +150%, if you make one slip up, you get seriously punished.
Still fun, but Mario hasn't been replaced as a main for me. Still, she's new, so I will continue to play her.
you're a pretty funny guy ellondu1: Ike is a bad MU for everyone but Ike.
Now go try it on a person and come back to tell us how that went.0 to death d-air > uair works if you get the timing right. i **** you not. just did it on a cpu sonic.
I disagree. I think you're severly underestimating Zero Suit Samus's Wavedash potental by far. ZSS's Wavedash has a fairly low amount of traction attached to it, which gives it that unique ''stand and slide'' property you mentioned. Now last time I checked, characters that possessed the LOWEST amount of traction usually ended up having the BETTER wavedashes when compared to those that didn't. lol Her Wavedash is very good, viable and is without a doubt an excellent movement option. Easily a ''Marth Status'' WD imo.It's not that it's bad it's that she has way better movement options. i'm not saying don't wavedash at all plus it just looks wrong she stands and slides. she doesn't get very low.
Lmao.Now go try it on a person and come back to tell us how that went.
Alright, I tried it again, and ZSS does have a pretty good WD. Nice for positioning and to give yourself space. Will I use it as a movement option though? Probably not. She's not Squirtle, after all.I disagree. I think you're severly underestimating Zero Suit Samus's Wavedash potental by far. ZSS's Wavedash has a fairly low amount of traction attached to it, which gives it that unique ''stand and slide'' property you mentioned. Now last time I checked, characters that possessed the LOWEST amount of traction usually ended up having the BETTER wavedashes when compared to those that didn't. lol Her Wavedash is very good, viable and is without a doubt an excellent movement option. Easily a ''Marth Status'' WD imo.
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It just lacks distance. It feels more like a sonic WD if anything.I disagree. I think you're severly underestimating Zero Suit Samus's Wavedash potental by far. ZSS's Wavedash has a fairly low amount of traction attached to it, which gives it that unique ''stand and slide'' property you mentioned. Now last time I checked, characters that possessed the LOWEST amount of traction usually ended up having the BETTER wavedashes when compared to those that didn't. lol Her Wavedash is very good, viable and is without a doubt an excellent movement option. Easily a ''Marth Status'' WD imo.
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^ Agreed.No. I'm telling you, as the person who designed the character, she has an above average WD length. Longer than Fox, possibly longer than Melee Samus. Nearly as long as Marth's. Honestly. You're just not doing it right if you're not seeing it.
Then it honestly just has to be the animation that makes it feel so off to me.No. I'm telling you, as the person who designed the character, she has an above average WD length. Longer than Fox, possibly longer than Melee Samus. Nearly as long as Marth's. Honestly. You're just not doing it right if you're not seeing it.
She's really, really mobile.The amount of control over her momentum during her down-b spin animation is insane. You can literally start all of your momentum in one direction and be moving at full speed in the other before the animation is over. As a result you have a lot of control of the attack option out of it and, even more importantly, you can get some INSANE horizontal recovery with it.
Other than that there are 3 things about ZSS I love.
1: Movement
Is it just me or is moving with her SO. MUCH. FUN. her WD is incredible and so is her DD. Shes so ****ing fun to move with.
2: Up-b shenanigans.
Nuff said.
3: Dair.
My god....her dair. Dair > dair or dair > uair or dair > nair is too much fun.
Overall, I love her. The only character I currently like more is squirtle. Easily a possible main.
Thanks xDyou're a pretty funny guy ellondu
i like your jokes