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Australian Community Critique Thread

Splice

Smash Hero
Joined
Mar 1, 2009
Messages
5,125
Location
AUS
Alright. This thread was created in the hopes that as community people from all over
Australia could help each other to get better. People who aren't in the top tier of
Australian smash players can catch up and people who are can improve together at a faster
rate.

The plan is to create a section for all the players who give permission, a section in the OP
of this thread. In that section I will display recent videos of that player, Critique that
they have received that is relevant will be quoted (I will try to date the critique) and
people can watch these videos can give critique based off the videos.
WHAT YOU SAY DOES NOT NEED TO RELATE TO THE VIDEOS.
If you have seen someone play at a tourney or played them but the videos were not recorded, you can still give tips based off that. I will make it clear
in the OP which quotes relate to videos and which were general.

Another thing we can do is have top players contribute to everyone in general. Tips from
players like Attila that are general will be put in another section for people to see.
Perhaps one quote in general will relate to them and they will work on that. These tips will
likely seem obvious, some may be more specific to certain types of characters or MUs, but
i think many will find this valuable.

The last section will help people with character Match-Ups. People who use characters or know
how to play against these characters can give tips and this will be listed under that
characters section. Some of these tips will be specific to certain players though so this
section may not be that helpful for a while. We will see.

I note that character specific boards can help with some of these things themselves, but it's never as intimate. Our own community will help the best I think, and so that everyone can view these things, everyone can improve, not just those that seek help in their character boards. I am confident that if you guys put in to this, it will be immensely helpful to the improvement of all our players. This can help newbs and pros alike.

So here it is with some examples already put in (when the sections expand I may seperate the sections into posts):
__________________________________________________________________

BRAWL

SPECIFIC PLAYERS SECTION
I will only put you in this section if you request to be put here by posting in this thread.
provide your own videos by posting them in this thread and I'll update the OP.
You do not need to provide your own videos to have a section, but it would be preffered.

iKILLOTz

General Critique
Ledge

http://www.youtube.com/watch?v=VqHjrzEORfU
Date: November 6 2010
Match: MK vs Afro (MK) 1

http://www.youtube.com/watch?v=hgtPPz2_9zI&feature=related
Date: November 6 2010
Match: MK vs Afro (MK) 2

http://www.youtube.com/watch?v=TLVP5sKgcf0&feature=related
Date: November 6 2010
Match: MK vs Afro (MK) 3

General Critique
MTGod

Videos:

http://www.youtube.com/watch?v=3yIPwu1zPgI&feature=email&email=comment_received
Date: October 25 2010
Match: GaW vs Hater (Snake) MM 1

Splice: Use of Nair was nice, but could have been used even more at times, you missed some easy continuations of attack chains. I felt you pushed too far in with Bair, it's good for spacing and stuff but using it as an all out approach is often bad, of course it still works, which it did. Good to see you Uthrow Snake, pity juggling him with Uair failed. FF Nair often a better choice for one such as Snake, if you notice he doesnt have grenade. You can space it so its still fune even with the grenade, so it doesnt explode the grenade. I'm pretty sure that was a legit read the way you got the first Fsmash, nice. I dont think he should have died though lol.

On 2nd stock u Dthrowed, If Buff teched Dtilt was the best you could do. Uthrow is better :D (most of the time).
Also nice utilts. Dont use them much myself but in the Snake MU they are great. Get him in the air above you easy.
Also you should always jump when you bacon, and try and follow it up and guess where the bacon will end up and and calculate stuff. Your use of bacon was terrible imo, I think it's something you get the feel for yourself. Pretty solid game there Jesse, not sure how good you'd be at actually spacing and dealing with any pressure whatsoever (coz Buff applied none) and also landing kills. Looks nice though, good Game and Watch. I need to Utilt like you. Oh when you really cant get a kill, surprise Dair is great. you killed buff with chair coz he being stoopid. Also when you get approaches and stuff shut down too much, GaW can really afford to walk away and take a breather and then space a bit and get a combo or something then. You got hit by Buff consecutively a lot at one point. Needed a bit more patience.


SPLICE
Videos:

http://www.youtube.com/watch?v=nDjoNftZuaA
Date: November 6 2010
Match: GaW vs Toshiba (Diddy) 1

Critique:
MTGod:
you should learn/make use of GW's glide toss - you had pretty good control over the bananas in this match and a well spaced Glide Toss is a great set-up for GW's OP kill moves. IIRC GW's is a pretty beast one :p


http://www.youtube.com/watch?v=06GDyyFGSIk
Date: November 6 2010
Match: GaW vs Toshiba (Diddy) 2

http://www.youtube.com/watch?v=0os3E5NNf4A&feature=sub
Date: Novermber 6 2010
Match: GaW vs Afropony (MK) 1

http://www.youtube.com/watch?v=latTMmRt4Z0&feature=related
Date: Novermber 6 2010
Match: GaW vs Afropony (MK) 2

http://www.youtube.com/watch?v=V2pJcTIhpoY&feature=related
Date: Novermber 6 2010
Match: GaW vs Afropony (MK) 3

General Critique:
ZERO
http://www.youtube.com/watch?v=2O7VUwyE4co
Date: October 31 2010
Match: Zero vs Peach (Zxv) 1

http://www.youtube.com/watch?v=GlZiKXTh4Sc
Date: October 31 2010
Match: Zero vs Peach (Zxv) 2

http://www.youtube.com/watch?v=dF-VUz8_psE
Date: October 31 2010
Match: Zero vs Falco (Scoot) 1

http://www.youtube.com/watch?v=_5nujGw0_5o
Date: October 31 2010
Match: Zero vs Falco (Scoot) 3

http://www.youtube.com/watch?v=ydGCMYsec1c
Date: October 31 2010
Match: Zero vs Sonic (Meteor) 3

http://www.youtube.com/watch?v=AfhXfHjeKAI
Date: October 31st 2010
Match: Zero vs Peach (Zxv)

http://www.youtube.com/watch?v=EaG5O_d8kME
Date: October 31 2010
Match: Zero vs Scoot (Snake)

General Critique:


ZXV:
Zero, Your DI could use some work...
GENERAL TIPS


Fast falling air dodge is a great Mix-Up
Most people relax too much when they replay and every moment should be thinking of the next input and abusing mobility
Patience when opponent is at high %'s, don't fish for the kill
Z+A to catch-and-throw grenades fast when they are mobile
People tend to play worse after losing the first stock off the match because they are trying too hard to bring it back
You need to bait the mistake, not force it - however if you can put the pressure on the opponent effectively, this can secure a kill, but still most AUS players do not do this right, I find. They take too much damage in the meantime or give the opponent too much space for this to be effective.


CHARACTER SPECIFIC

:lucas:

Using Lucas

Techniques: Zap-Jumping, Magnet Pulling, Dair to Dtilt lock.
The first two are a must for recovery, otherwise your opponent will know you will always fall and PKT2, which is very easy to punish when you know it's coming, and the Dtilt lock is Lucas' only safe kill setup.
Pivot grab (don't normal grab it's bad)

Tips: Learn the range to tether the edge, much easier than PKT.

Mix up Autocancelled SH Nairs frequently to avoid the opponent learning the timing of when to punish. It's not so much a problem on hit, but if you connect with a shield the only way to get out safely will be to trick them, and if you're lucky you'll be able to get some damage on them after all. My favourite mix ups are Jab (the stock-standard anti-shieldgrab), double Ftilt (most people don't realise just how quickly the second one comes out, and the first tilt has a bit of knockback on shield which is good), and grab (risky, but they almost never see it coming).

Be able to angle your PKT2 entirely through muscle memory. Useful when you can't see the thunder anyway.

Thundersliding (search Youtube if unsure) is rarely useful, but handy to learn as it's a fantastic mix up that not many people will be able to react quick enough too. Best stage to learn is on Battlefield.

Moves that are Useful (spacing and tricks) :
---AC Nair (without hitting the last hit) into Fsmash; hits a surprising amount of times, I believe due to opponents DIing the Nair upwards which then times perfectly into the Smash when they land. Definitely not reliable in the slightest, but I've gotten a lot of kills from people expecting something different.
---Magnet Stalling; when you're above someone, you can use your Magnet to stall yourself in the air, but you've got to pick your moment due to the lag. Mindgames, son. If you're offstage and high up, you can get a little bit more horizontal recovery with your Magnet stall as well, which is an added bonus :p
---PK Freeze; this is NOT a bad move despite what everyone on the planet believes. If you're opponent is recovering high off stage you can use Freeze to force an airdodge, leading into a free aerial in most cases. More importantly, you can mindgame this to get them to airdodge -too- early, hold the freeze and catch them as soon as their dodge is up which can result in free damage or even a surprise kill at times. Freeze is also useful as a safer, but less pressuring edgeguard against those pesky plankers, and if they somehow get hit by the freeze while planking it's a stage spike. Freeze isn't a bad move, but you have to really know when and how to use it which you can only learn through practice so try it out in friendlies.
---Autocancelled Fair; this one's a bit weird, because you have to immediately Fair after you jump - slightly too early and you fsmash/dash attack, and slightly too late and you don't AC it. Very, very, VERY useful for spacing (and retreating with RAR :p).
---Retreating fair is one of Lucas' best spacing tools so employ that liberally.


Defeating Lucas

Learn the distance of PKT2; It's far longer than Ness's and is important knowledge especially when trying to gimp.
Lucas doesn't have the best options for dealing with airial opponents, (his Usmash is good but too slow) so it is viable to pressure his sheild from above.
:gw:

Using Game and Watch
UpB out of shield is a fantastic escape move and should be used every time you feel under pressure instead of roll or dodge
Nair and Fair OoS limits most characters ability to sheild pressure GaW at all
Jab > Grab works wonders against most characters except the real mobile ones or people who SDI well with light chars.
Fair to hit off platforms and Bair as they fall is totally safe and easy to abuse
SH Key is useful, slowfall offstage to get opponent off the edge.
You can slowfall the key in the air so it ends before you hit the ground, and then use it again. This stuffs up peoples sheilding timing and you can hit them.
Whiff Nair to control opponents direction offstage for gimping
Nair aggression is better than Bair but your spacing needs to be even more precise, however the move is more flexible
FF Nair catches characters when they above you even when they try to spotdodge through it.


Defeating Game and Watch

You can't, too bad

SDI Bair upwards and attack him with Downwards airial as he is still using Bair
Punish Bair OoS with fast airials, grabs and invulnerability frames if you have them
Be prepared for all his bull**** (see "Using Game and Watch" section)
:peach:

Using Peach

Use forward air;

Retreating forward air is AMAZING, Advancing forward air is AMAZING, Stationary forward air is AMAZING.
It can apply sheild pressure and punish mistakes well, and it can even work as an edgeguard.

One trick you can use with Fair is fair the oppenents sheild, and then do your first jab as you land and grab.
Do this a few times and then when you grab they will spotdodge; bait this, and forward air instead of grab.
Fair into jab itself is a good idea >?


Defeating Peach

>Catch Bob-omb
>Throw Bob-omb back
 

Splice

Smash Hero
Joined
Mar 1, 2009
Messages
5,125
Location
AUS
MELEE

PLAYER SPECIFIC SECTION:

GENERAL TIPS:

CHARACTER SPECIFIC:

caps
 

iKiLLOTz

Smash Journeyman
Joined
Apr 14, 2010
Messages
483
Location
Sydney, Australia
I quite like this idea and i will try to post some videos. (as i suck)

A few questions though
Do the matches have to be in tournaments or can they be friendlies
AND whose gonna critique my Lucas?
 

Zero

Smash Hero
Joined
Jul 7, 2008
Messages
5,825
Location
ワイヤード
Got some vids!

http://www.youtube.com/watch?v=2O7VUwyE4co - Zero vs Peach (Zxv) 1
http://www.youtube.com/watch?v=GlZiKXTh4Sc - Zero vs Peach (Zxv) 2
http://www.youtube.com/watch?v=dF-VUz8_psE - Zero vs Falco (Scoot) 1
http://www.youtube.com/watch?v=_5nujGw0_5o - Zero vs Falco (Scoot) 3
http://www.youtube.com/watch?v=ydGCMYsec1c - Zero vs Sonic (Meteor) 3

Despite what they say, these are all tournament matches. :(

These are friendlies though.

http://www.youtube.com/watch?v=AfhXfHjeKAI - Zero vs Peach (Zxv)
http://www.youtube.com/watch?v=EaG5O_d8kME - Zero vs Scoot (Snake)

Anyway some fresh, unbiased insights would be appreciated. Also if you can spot any bad habits, let me know!

OH YEAH, these vids aren't as old as they're dated. They're 31/10, not 31/05, lmao.
I love this idea. I'll write some stuff for the videos in a bit.
 

Zxv

Smash Lord
Joined
Mar 4, 2009
Messages
1,093
Location
Sydney, Australia.
Great idea Splice. I'd be happy to help out where I can with this project.

@Zero: Your DI could use some work...
 

M

+9999999999
Joined
Nov 5, 2006
Messages
2,536
Location
Bottom of the tier list.
NNID
Meteor
This idea is good, although I feel the results are more accurate coming from the character specific boards, as they know much better what our characters should be doing. (usually =P)
 

Splice

Smash Hero
Joined
Mar 1, 2009
Messages
5,125
Location
AUS
@ikillotz:
The matches can be from anything at all, wifi or friendlies or tourney or whatever.
As long as you think they are something good for people to work off.
For example I shouldnt have posted the 2nd video because that was on Norfair and Toshi wasn't trying anymore and I was spamming Judgement at the end and it was silly. Norfair is home for GaW.
Also, people who use lucas or know lucas could give you specific critique

But anyone who knows their stuff can help you with your spacing, punishing, tech chasing, offstage game, and momentum and all. It is general help and whilst it doesnt apply to some characters, it is still worth taking all of it in to see what you can apply.

@Ricky: This is not character specific, and also sometimes people give you critique, and I put it in your section, and you know enough about whats up to say "hey, no thanks, I know what you mean but that doesnt apply here" and you can disregard that. And because the help comes from within the community I believe it will help us against each other.
It's a bit difficult to explain but I believe this will be effective in a totally different way.
 

CAOTIC

Woxy
BRoomer
Joined
Oct 29, 2004
Messages
11,506
Location
Sydney
Once I get to organising the Outhouse, this thread will eventually end up there!
 

MTGod

Smash Champion
Joined
Sep 27, 2009
Messages
2,004
Location
Perth
Did someone mention Losecas? From what I hear a lot of the char boards are a bit lax on the critique/questions side of things so maybe people will feel more compelled to help now that we know who's asking :p

Anyway @iKill post vids if you have any and I'll see if I can help ^^

EDIT: I reckon we should have a separate one for Brawl and Melee, given that the Melee scene wouldn't want to wade through the Brawl crap and vice versa :p I.e. would get very confusing...

I would endeavour that everyone makes good use of font colours in this thread ^^

EDIT2: @Splice: not sure if you were trying or not but you should learn/make use of GW's glide toss - you had pretty good control over the bananas in the first match (the one I watched :p) and a well spaced Glide Toss is a great set-up for GW's OP kill moves. IIRC GW's is a pretty beast one :p
 

Splice

Smash Hero
Joined
Mar 1, 2009
Messages
5,125
Location
AUS
why is this marked as brawl only?

ill happily critique people in melee (8
Yeah I wasn't sure I could manage both games and I thought it'd get cluttered. Now that I think about it I could just use the third post down for Melee. When you post some stuff I'll get that updated.

Once I get to organising the Outhouse, this thread will eventually end up there!
I'm not too sure about the Outhouse. Seems like a place for threads that are superfluous to our community overall. If you think that a thread on getting better together belongs there than whatever.

@Jesse: Yes GaWs glidetoss is the best... there is a 2 frame window for the inputs. Do you blame me for being unnsuccesful y/n? :p Thankyou for the critique.
 

Zxv

Smash Lord
Joined
Mar 4, 2009
Messages
1,093
Location
Sydney, Australia.
This idea is good, although I feel the results are more accurate coming from the character specific boards, as they know much better what our characters should be doing. (usually =P)
Yeah, I was also thinking this... But I guess it's good to get feedback from players within your own community also. Predictable habbits and such can be critiqued by anyone.

Also, a lot of people are available to give character-specific feedback throughout the Australia boards. Peach, for example, has 3 Ranked players (myself, Jaice and Quetz), so there is no shortage of available help for her. I'm sure even characters that not many people 'main' should still have people who can offer assistance.

Furthermore, this thread works perfectly for me as I for one am too lazy to introduce myself to the Peach/ZSS/Marth boards for criticism.
 

MTGod

Smash Champion
Joined
Sep 27, 2009
Messages
2,004
Location
Perth
@Splice: I don't blame you for being unsuccessful, it's just I wasn't sure if you were trying it or not ^^ - I didn't catch any late GTs and early attempts just end up as a throw so not sure :p I guess it is a bit risky to make it late due to GW's terrible roll but if you can get it down to muscle memory I think it would help your Diddy MUs a lot, and I sense there's a rising amount of Diddy players in Melb :p
 

Zxv

Smash Lord
Joined
Mar 4, 2009
Messages
1,093
Location
Sydney, Australia.
Come to the ZSS boards!

...you'll like it I swear!
Honestly, I was going to make my big debut to the ZSS boards with critique about my match vs Corpse... That's why I was so gutted when I learned that it wasn't saved... Oh well. Maybe after Die Hard I'll say hi (or if I go to Perth sometime).
 

Splice

Smash Hero
Joined
Mar 1, 2009
Messages
5,125
Location
AUS
Are you serious Syke, I think that is too old.
This probably won't work if people troll.
 

Splice

Smash Hero
Joined
Mar 1, 2009
Messages
5,125
Location
AUS
Within a year would be nice but if the best matches you have are old and you sincerely believe they are a viable source then thats ok. As long as you aren't "having a laugh".

lol dekar that match is great.
 

tibs7

Smash Champion
Joined
Jan 13, 2009
Messages
2,886
I thought I asked people if they wanted a critique thing a while ago...people were bagging for it and
now look! :)
gj Billy <3
tell your cousins to give me a call yeah?
 

Attila_

The artist formerly known as 'shmot'
BRoomer
Joined
Jul 22, 2008
Messages
6,025
Location
Melbourne, Australia
critiquing a lucas? my lucas is pro as :D

no one ever critiques on the snake boards at least, so if you play snake, you're much more likely to get something looked at here. i'm sure at least some of the other character boards are similar.

also, i'm much better at critiquing during play, cause its much easier to notice things i capitalize on with a controller in hand. most people who've had lots of friendlies with me with attest to this. i tend to get bored with videos, but ill try.

also, i think someone should help shaya with the snake mu.
http://www.youtube.com/watch?v=hop31qlc_xE
 

Dekar289

Smash Hero
Joined
Feb 20, 2007
Messages
6,306
shaya needs to get in contact with dean urgently... for tips on both marth and dedede
 

dean.

.
Joined
Mar 5, 2008
Messages
1,399
Location
Melbourne, Australia
NNID
dean7599
3DS FC
1435-4425-6023
To be fair to Shaya, he actually wins matches often whereas... I don't. but yeah, I'm da bess Marth
And I don't know how to fight Snake, I lose to Joey consistently. Joey.

As for the purpose of the thread, I watched the matches but I can't really say much. I'm not really much of an analyser of the game. Sorry!
 

planetstereo

Smash Ace
Joined
Aug 2, 2008
Messages
643
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Prisoner of society.....
Really good idea Spice,
definetly for this thread and agree that it should be split between the two games. Probably a good general rule to have is that PR players do the criticing unless there is a lack of character representation and then something else can be worked out. I for one would like criticing for both games but it might be hard for me to get recordings of myself and i think that this might be the problem for some people.
 

Splice

Smash Hero
Joined
Mar 1, 2009
Messages
5,125
Location
AUS
Its really not character dependant guys thats only one section of the game.

There is a lot more going on here... You could have problems with stage control or momentum and many things that may be affected by the character you use but will likely still apply. Basically if someone knows what moves your character can use that should be enough. Of course char specific tips will likely provide a lot of help but that is by no means what you are limited to here.

ikillotz ill put you in the OP.

Also, I think I'm gonna put an "I have learned" section for all the players so that things they have learned through their own experiences can be displayed and this may provide some insight for others.
 

Sirias

Smash Champion
Joined
Dec 1, 2006
Messages
2,626
Location
Sydney, Australia
I don't like critique, lol, at all, on anything.
Nonetheless it's a good idea for those wanting to get better. c:

Zac - I think you should try shining and dair-ing more, and pillaring in general.
:D
:D:D:D:D:D:D:D:D:D
ror
Best 4 year old Falco EVER!
 

Ledge_g2

Smash Ace
Joined
Mar 14, 2009
Messages
513
Location
Melbourne / Darwin
Its really not character dependant guys thats only one section of the game.

There is a lot more going on here... You could have problems with stage control or momentum and many things that may be affected by the character you use but will likely still apply. Basically if someone knows what moves your character can use that should be enough. Of course char specific tips will likely provide a lot of help but that is by no means what you are limited to here.
Completely Agree.
 

Splice

Smash Hero
Joined
Mar 1, 2009
Messages
5,125
Location
AUS
Tim should upload your vids with afro soon Gaz and then you can have a section started.

I'll give some critique for you then.
 

Leisha

Top Tier Pillow
Joined
Nov 18, 2008
Messages
4,856
Location
The land of Bogans, Australia
NNID
Miss-ChuChu
I usually get ricky to coach me if i really need help since he would actually know some stuff about my character xD.

But if anyones got some advice for me, I'd love to hear it :)

Need to grab videos though, lol.
 

MTGod

Smash Champion
Joined
Sep 27, 2009
Messages
2,004
Location
Perth
Regarding Lucas, regardless of character specific match-up (a.k.a. giving away all of Lucas' secrets :p):
- Absolutely must-learn techniques are Zap-Jumping, Magnet Pulling, and the Dair to Dtilt lock. The first two are a must for recovery, otherwise your opponent will know you will always fall and PKT2, which is very easy to punish when you know it's coming, and the Dtilt lock is Lucas' only safe kill setup. They aren't hard to learn, quite possibly the easiest techniques in the game IMO.

- Learn the range of the ledge tether grab!!! Much easier to tether the ledge than risk a PKT2 :p

- Mix up Autocancelled SH Nairs frequently to avoid the opponent learning the timing of when to punish. It's not so much a problem on hit, but if you connect with a shield the only way to get out safely will be to trick them, and if you're lucky you'll be able to get some damage on them after all. My favourite mix ups are Jab (the stock-standard anti-shieldgrab), double Ftilt (most people don't realise just how quickly the second one comes out, and the first tilt has a bit of knockback on shield which is good), and grab (risky, but they almost never see it coming).

- Must be able to angle your PKT2 entirely through muscle memory. When I mained Lucas I could recover shoot it at any angle blindfolded, mainly because when you really -need- PKT2 you don't often have the luxury of being able to see the Thunder, especially against MK.

- Thundersliding (search Youtube if unsure) is rarely useful, but handy to learn as it's a fantastic mix up that not many people will be able to react quick enough too. Best stage to learn is on Battlefield.

- Some moves that work for some reason or another I've found are:
---AC Nair (without hitting the last hit) into Fsmash; hits a surprising amount of times, I believe due to opponents DIing the Nair upwards which then times perfectly into the Smash when they land. Definitely not reliable in the slightest, but I've gotten a lot of kills from people expecting something different.
---Magnet Stalling; when you're above someone, you can use your Magnet to stall yourself in the air, but you've got to pick your moment due to the lag. Mindgames, son. If you're offstage and high up, you can get a little bit more horizontal recovery with your Magnet stall as well, which is an added bonus :p
---PK Freeze; this is NOT a bad move despite what everyone on the planet believes. If you're opponent is recovering high off stage you can use Freeze to force an airdodge, leading into a free aerial in most cases. More importantly, you can mindgame this to get them to airdodge -too- early, hold the freeze and catch them as soon as their dodge is up which can result in free damage or even a surprise kill at times. Freeze is also useful as a safer, but less pressuring edgeguard against those pesky plankers, and if they somehow get hit by the freeze while planking it's a stage spike. Freeze isn't a bad move, but you have to really know when and how to use it which you can only learn through practice so try it out in friendlies.
---Autocancelled Fair; this one's a bit weird, because you have to immediately Fair after you jump - slightly too early and you fsmash/dash attack, and slightly too late and you don't AC it. Very, very, VERY useful for spacing (and retreating with RAR :p).

Those are a few of the niches I picked up/use in my game. A lot of Lucas play is mainly tailored to your own style though, like the use of PKT mindgames, choice of PKF/Nair/Dair spam etc... If you post up a vid I can see what you're doing and stuff, but without that it's just tricks and MU knowledge, which is in the Lucas boards :p (well, their MU compendium is -really- limited lol, I could use some help with the Pit and Wario MUs myself :p)

Man, really want to go back to Lucas now :p
 

iKiLLOTz

Smash Journeyman
Joined
Apr 14, 2010
Messages
483
Location
Sydney, Australia
Wow. Thanks a heap with that. You have suggested alot of things i didnt think about

But about the video, i wont have one up in ages because NSW doesnt record matches. Either that or they dont get uploaded, so yeah
 
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