Purpletuce
Smash Lord
Ganon sucks in theory, and ideally you should be able to get huge DJC U-air strings and kill him most of the time you get him off stage, although it isn't that simple. Ganon tends to wiggle out of 'sure things' and do better than you would think. I don't think the MU is that bad though.
So Saturday I ran a tournament. Got 3rd in teams and 7th (again) in singles. I felt like I learned qite a bit about some MUs. I was sent to losers by a really good shiek, then had a super close game against a Falcon in losers(also on PR). I beat a Doc who played super campy, so you can see how I play against him, Kimi, maybe see a new perspective on the MU. (It will be super boring to watch though, he pill spammed me for over 6 minutes. . .)
Got several games/sets recorded. I think my first 0-death on stream happened. . .
Some thoughts in general:
I have been playing more aggressive lately, which is actually helping me out a ton vs. fastfallers. I'm not giving them time to go on the aggressive, which is probably why it is helping. I'm also trying to commit to D-smash less. In my set against the Falcon I kept getting kneed for D-smashing game 1 and got wrecked. Game 2 and 3 were super close when I started using F-tilt more.
I tried focusing on keeping my movement strong and not letting my opponents slow me down (most notable in MUs where I have a maneuverability advantage). It was amazing useful to take to the platforms with super Yoshi speed.
Against campy Doc I took the top platform and tried to catch him coming up. If I didn't think he was ready to come up, occasionally I would put an egg around him. This made the MU really hit-and-run oriented. B-air, and DJC N-air were the main ways I got in on him. I also did a few U-smash/F-smash to work on kills.
Shiek was a new MU for me, and I played against a player who had no problem 0-death CGing me. We agreed to random game 1 and went to DL, which was pretty bad. Because of the high side platforms, the only way to survive a grab was to DI off the side or hope he messed up, so I usually died form a grab at 0%. Game 2 he banned YS, so I went fountain (I figured the platforms would save me easier, and the narrow stage would make me stranded less often.) I was right on the stage, it helped a ton, I managed to get us both to mid% last stock, then tried to rack up % with ECE and died. . . ECE sucks in this MU because needles will clip your nose and kill you. Platforms helped a ton, and trying to keep her away was the main goal, F-smash and D-tilt/F-tilt were my main tools (too easy for aerials to be shield grabbed). F-smash is probably the best to edgeguard her with, although I still messed up a few times. . .
I'm doing quite a bit better vs. Falco, although still losing :[
I might add more later. (thoughts videos or both)
So Saturday I ran a tournament. Got 3rd in teams and 7th (again) in singles. I felt like I learned qite a bit about some MUs. I was sent to losers by a really good shiek, then had a super close game against a Falcon in losers(also on PR). I beat a Doc who played super campy, so you can see how I play against him, Kimi, maybe see a new perspective on the MU. (It will be super boring to watch though, he pill spammed me for over 6 minutes. . .)
Got several games/sets recorded. I think my first 0-death on stream happened. . .
Some thoughts in general:
I have been playing more aggressive lately, which is actually helping me out a ton vs. fastfallers. I'm not giving them time to go on the aggressive, which is probably why it is helping. I'm also trying to commit to D-smash less. In my set against the Falcon I kept getting kneed for D-smashing game 1 and got wrecked. Game 2 and 3 were super close when I started using F-tilt more.
I tried focusing on keeping my movement strong and not letting my opponents slow me down (most notable in MUs where I have a maneuverability advantage). It was amazing useful to take to the platforms with super Yoshi speed.
Against campy Doc I took the top platform and tried to catch him coming up. If I didn't think he was ready to come up, occasionally I would put an egg around him. This made the MU really hit-and-run oriented. B-air, and DJC N-air were the main ways I got in on him. I also did a few U-smash/F-smash to work on kills.
Shiek was a new MU for me, and I played against a player who had no problem 0-death CGing me. We agreed to random game 1 and went to DL, which was pretty bad. Because of the high side platforms, the only way to survive a grab was to DI off the side or hope he messed up, so I usually died form a grab at 0%. Game 2 he banned YS, so I went fountain (I figured the platforms would save me easier, and the narrow stage would make me stranded less often.) I was right on the stage, it helped a ton, I managed to get us both to mid% last stock, then tried to rack up % with ECE and died. . . ECE sucks in this MU because needles will clip your nose and kill you. Platforms helped a ton, and trying to keep her away was the main goal, F-smash and D-tilt/F-tilt were my main tools (too easy for aerials to be shield grabbed). F-smash is probably the best to edgeguard her with, although I still messed up a few times. . .
I'm doing quite a bit better vs. Falco, although still losing :[
I might add more later. (thoughts videos or both)