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Ask Skler about Link!

Skler

Smash Master
Joined
Mar 17, 2006
Messages
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On top of Milktea
I don't have an AR, but drops can make the bomb explode after it's sped up. Bombs can also take a certain % of damage (from one attack, multiple small attacks won't make it explode), a full power final hit from the aerial spin attack breaks the bomb, but anything weaker than full power won't cause an explosion.

Edit: The two hits are extremely fast one after the other. It isn't nearly as noticeable as YL's bomb quadruple explosion. Each hit does 4% I think, and the contact can do either 1% or 2%.
 

MikeHaggarTHAKJB

Smash Master
Joined
Apr 12, 2008
Messages
3,186
Location
Göteborg, Sweden
di:ing down and away from mario's uair->uair combos is pretty effective
i play a little bit of mario against my friends ganon (whos got similiar physics to link) sometimes, and when he di's down and away it gets really hard to follow up. Diing down is really important. You go up and away from the uair, if you di down and away youll go almost straight from it.
He can still uair->uair combo you still do it at higher percents if the mario is fast, but youll prolly get out of it at lower percent atleast.
 

Stos

Loves Pink Poodles
Joined
Mar 3, 2006
Messages
342
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1<3TO
Skler i have a problem.
Everytime I hookshot, my opponent (fox) would just reset invinsibility frames then if I press Z right after I hook on he would just Bair, but then if hook and wait till i go down he would just shine me. I havent tried pressing Z when link is going down, maybe that'll help but i just want your idea how you would deal with it.
 

Skler

Smash Master
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Messages
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On top of Milktea
How do I say your name, Skler?
Just the way you spell it. Sk like the sk in ski and ler like the ler in teller. Shazam.

You can get around that fox by delaying your hookshot a bit, airdodge to a good spot to hit the edge and then wait a tiny bit and hookshot. If you can't wait mix up the pull-ins or hookshot lower. Fox can't just drop down and shine you while you hang on the hookshot, you can pull up wihle he drops down and end up edgeguarding him. I personally like to hook on and pull up while I'm still falling/as soon as I get below the edge, it makes it so ledgehopped bairs will just send me to the other edge of the stage and gives the Fox almost no time to shine you.

You can also try the insta-sweetspot (using the hookshot on a place that will make you sweetspot if you pull in asap), which is REALLY hard to land. If you're close enough, use the spin attack to get back, it's pretty tough to shine and you can hookshot if you get shined anyways.
 

Teczer0

Research Assistant
Premium
BRoomer
Joined
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Messages
16,861
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How useful is Skra-ing OOS?

I hardly see you use it and I read that you think Up-smash OOS is situational but pretty good vs pillaring.

Sometimes I mess up the sweetspotted chain (When you you get up from it you instantly grab the ledge.) any advice for getting more sweetspots?

How come your so amazing and can we ever play a match in this amazing game called melee? Cuz shielding for 3/4 of a game got boring. :(
 

Skler

Smash Master
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Messages
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On top of Milktea
You play Link now? Dayummmmmmm.

SKRAAAAAAAAing OOS is good, but mostly as a surprise since it's so much faster than Link's grab. It's useful vs laggy attacks (but not laggy enough to grab) and people who land far behind you and think they're safe.

Sweetspotting is all about practice. The sweetspot itself is usually at the very tip of the stage, which is why sweetspotting battlefield and and yoshi's story is weird (they both have lips that mess sweetspots up). The quick reel sweetspot is a little bit lower than the normal one but it's really tiny or hard to see, maybe both.

I might as well ask you the same thing! They wanted to send me in vs midwest but I told them to send in teczero because he's a ****ing BEAST. Look at what happened, you *****. We shall play melee, you should go to the mass madness tournies with eggm.
 

Spife

Smash Master
Joined
Sep 15, 2007
Messages
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Location
Neriak
How many frames (or seconds) is Link vulernable in:
1. Pulling a bomb (better yet, how many seconds until after I press Down-B can I move again)
2. Boomerang
3. Lol who uses arrows?
 

Teczer0

Research Assistant
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Messages
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You play Link now? Dayummmmmmm.

SKRAAAAAAAAing OOS is good, but mostly as a surprise since it's so much faster than Link's grab. It's useful vs laggy attacks (but not laggy enough to grab) and people who land far behind you and think they're safe.

Sweetspotting is all about practice. The sweetspot itself is usually at the very tip of the stage, which is why sweetspotting battlefield and and yoshi's story is weird (they both have lips that mess sweetspots up). The quick reel sweetspot is a little bit lower than the normal one but it's really tiny or hard to see, maybe both.

I might as well ask you the same thing! They wanted to send me in vs midwest but I told them to send in teczero because he's a ****ing BEAST. Look at what happened, you *****. We shall play melee, you should go to the mass madness tournies with eggm.
I play link cuz he is so much fun =D I wanna **** with Link its too gooooooooood.

I'll have to practice that sweetspotting. =D

LOL I was surprised at PC when he asked me to go in vs Midwest :laugh: that Crew battle was EPIC!! I miss Pound 3 now T_T.

We have to play more meleezzzzz sometime. :lick:

MM is monthlies right? I'll definitely attend one :)
 

elvenarrow3000

Smash Master
Joined
Jul 22, 2007
Messages
3,308
Spife, you are so lazy -_-

Bomb

Pull: 39
Bomb duration (from end of pull): 277
(explodes on 278)
Explosion damage: 1-5
-------------------------------------
Boomerang

Throw duration: 45
Comes out: 27
Catch duration: 19

Time to aim verticality: 27

Boomerang duration: 171 frames
 

Skler

Smash Master
Joined
Mar 17, 2006
Messages
4,514
Location
On top of Milktea
In order?

Sheik, Fox, Falco, Captain Falcon, Doctor Mario, Mario, Marth.

There's a few other bad ones, but the first four are the ones that Link has a REALLY hard time with. After Marth it's all pretty trivial/close. I can't help but feel like I'm missing something though.
 

Skler

Smash Master
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4,514
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On top of Milktea
Peach isn't as bad as Marth or the Marios. She's still in the realm of matches Link isn't too good in, but it's very winnable.

**** is ****, I just think Sheik has an easier time of it. Sheik is probably the worst because she can **** you pretty easily regardless of stage. She edgeguards Link, combos well with platforms, has a great CG, camps well, awesome approach, just a hard fight over all. At least Link can combo fox well and stand to get hit a few times, Sheik just taps Link and he dies. A campy Fox is pretty **** annoying, but campy Sheiks are the bane of Link's existence.

Basically, Link can stand to make mistakes more against Fox than against Sheik (but he still can't make many). If there were a Link counter tier list the top few tiers would be

****ing ****:
Sheik
Fox

****:
Falco
Captain Falcon

One-sided:
Doctor Mario
Mario

Still pretty bad:
Marth

See, there are clear differences between the amount of **** Sheik and Fox deal out when compared to Falco and Falcon. It's still ****, just different. Then there's a decent drop into the Mario zone, followed by another drop before Marth. After that it's all nitpicky, but it's just all the characters with a smaller advantage against Link, matches that aren't worth complaining about.
 

Exadeth

Smash Rookie
Joined
Jun 17, 2008
Messages
6
How do I properly edge hop into a dair? I hit down on the joystick then hit Y. Is it better if I hit diagonal down instead?

Oh and what's "skraaing" is that some kinda tactic? lol

Glad to see that ssbm is still being played by all these awesome players.
 

NES n00b

Smash Master
Joined
May 19, 2007
Messages
4,272
Location
Oxford, Mississippi. . . . permanent n00b
How do I properly edge hop into a dair? I hit down on the joystick then hit Y. Is it better if I hit diagonal down instead?

Oh and what's "skraaing" is that some kinda tactic? lol

Glad to see that ssbm is still being played by all these awesome players.
You can either press the cstick or joystick to the right and immediately jump and dair. Dropping just gives you less range.
 

Spife

Smash Master
Joined
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Messages
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Neriak
Spife, you are so lazy -_-

Bomb

Pull: 39
Bomb duration (from end of pull): 277
(explodes on 278)
Explosion damage: 1-5
-------------------------------------
Boomerang

Throw duration: 45
Comes out: 27
Catch duration: 19

Time to aim verticality: 27

Boomerang duration: 171 frames
I am, and thanks! Besides, it's ask Skler about Link, not find the answer to the question yourself :3 <3


In terms of the match ups: I'm just glad roman (no capital r just for you buddy) switches or has switched mains between Marth Falco Falcon and Doc..and some times Fox on numerous occasions.

His doc has ***** me but in the past few days he's either: sand bagged, or been very rusty because I didn't have such a hard time (except that one time but I don't count that match). I didn't re-read your advice on the Marios Skler, but Nair's really ****.

Doc's bair is **** so yeah like skler said, careful on your recovery, try and space out of their attack range when hook shotting (duh) and just be careful, up-b can usually eat through anything they can do from the ledge.. and if they cape you you're doing it wrong. Downthrow -> dair is wonderful, just wait for a good time (like if/when they're coming down from a double jump that you forced them to take :D)

Wow well I can't really give anymore advice other than comprehend and adapt >.> if something's not working try something else.
 

Skler

Smash Master
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On top of Milktea
It's closer than Link's other high tier matchups. Peach still ***** his shield hard, has a better projectile (if she gets to pull it, which Link can make difficult), can edgeguard and combo better. The matchup is pretty close, maybe 6-4 Peach.
 

Skler

Smash Master
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Messages
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On top of Milktea
He has a bad matchup against YL and Luigi (nair is way too good + combos). The others are all either really close or Link's advantage.
 

Stos

Loves Pink Poodles
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Mar 3, 2006
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342
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1&lt;3TO
k, how the **** do you fight against Jiggs without spamming and WIN? looooooooool i think you cant..
 

Skler

Smash Master
Joined
Mar 17, 2006
Messages
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On top of Milktea
You have to spam since Jigglypuff is in the air 99% of the match and bombs **** all aerials. Fighting Jiggs without spamming is a bad idea. If you want to try though, I'd suggest spamming fairs, utilts (backwards) and fsmashes. Spamming is so much easier.
 

ArcNatural

Banned ( ∫x, δx Points)
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Skler, if you have some gaurantee'd stuff out of shield vs Marth that would be cool. I know uptilt at low % usually works. But do you know when dthrow -> dair % begins and ends and when dthrow upB begins ends against Marth?

Also the % that upthrow dsmash works against Fox would be cool.

One thing I like doing with Link is fulljump nair (which if you do it right usually hits the very top of a shielded opponent) immediately to another nair, at least it works pretty well in Link dittoes. Does that sound like a good idea?
 

Skler

Smash Master
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Depending on what Marth does to your shield you can either grab (works against non-tipped fsmashes and all his tilts) or spin if he lands behind you or shffls a fair a little too high.

Not entirely sure on the %s uthrow dsmash hits, but I think it starts working at about 20% and you should switch to utilts/dash attacks at about 30 or 40% (they have a bit less lag and more vertical range).

If you land behind them FJ nair -> nair is fine, but if you land in front of them you'll get shieldgrabbed if they're a character with a non-ranged grab. Landing behind them is fine though, it would be good against against characters with bad upBs and usmashes out of shield.
 

4Serial

Smash Lord
Joined
Jun 28, 2008
Messages
1,237
Location
Toronto, Ontario, Canada
Any really good uses for wavedash out of shield?

my friend says that Link owns Doc with n-air and projectiles, and even SmashMac says so
I beat him on a regular basis too, and I agree with you about Doc beating Link so I just think that my friend is terrible because his spacing sucks and he doesn't grab and punish Link enough.
 

Spife

Smash Master
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WaveDashing out of sheild..
Wavedash back to avoid something >.>
Uhh shield grab marth after an fsmash that pushes you to far back >.>
One more option (incase you need it)
 

HiIH

Smash Lord
Joined
Dec 20, 2007
Messages
1,036
Location
Atlanta, Ga
Spife said:
Doc's bair is **** so yeah like skler said, careful on your recovery, try and space out of their attack range when hook shotting (duh) and just be careful, up-b can usually eat through anything they can do from the ledge.. and if they cape you you're doing it wrong. Downthrow -> dair is wonderful, just wait for a good time (like if/when they're coming down from a double jump that you forced them to take :D)
Yeah I play Doc a good bit(as in Doc's my second), and unless you're like at the very bottom of FD or something, Doc's bair can hit you no matter where you grab on most stages. Not to mention if he does it right, he can hit through your Up+B. The trick is he has to know what your doing to actually hit you (same as Marth).

Doc can't really cape you though, unless he runs off and capes you attempting to sweet spot a ledge. Maybe cape you so you miss a sweetspot, but usually Link sweetspots better from grabbing the ledge behind him anyway. (Fun fact:you can cape a samus trying to Up+B sweetspot, which actually makes her rise a little bit, and then Dsmash as you force her to come to high)

Arc said:
Skler, if you have some gaurantee'd stuff out of shield vs Marth that would be cool. I know uptilt at low % usually works. But do you know when dthrow -> dair % begins and ends and when dthrow upB begins ends against Marth?
Dthrow>Dair works on Marth from around 90-120, unless the Marth knows it's coming. At around 120 is when Marth starts to be able to do something like Double Jump, but most Marth's don't know how to fight a Link well enough to be able to get away from it. usually something like Dthrow>Dair works best at 110.
 

Stos

Loves Pink Poodles
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342
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1&lt;3TO
Doc can cape link's Up+B (recovering) then he'll either Dsmash/Fsmash or not do anything.

Against doc & mario i chain most of the time. But i mix it up, sometimes sweet spot sometimes below the edge.
 

Spife

Smash Master
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Messages
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Neriak
Can Link actually do anything during his wave dash? Like while he's sliding can he do anything?

I'd like to think I'm not THAT slow...
 

elvenarrow3000

Smash Master
Joined
Jul 22, 2007
Messages
3,308
Wavedashing is broken up between jumping and airdodge lag. Link has a total of seventeen frames of lag on his wavedash, between both, and I don't think he slides for that long, sooo...
 
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