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Q&A Ask about Pikachu! Hosted by Axe and N64! feat. dkuo!

Rainbow

Smash Apprentice
Joined
May 14, 2012
Messages
124
Location
Lawrenceville, New Jersey
Thanks for the jolt answers; I thought I was being incorrect in not approaching with the jolt a lot, but it seems like I was actually doing it correctly lol.

Also for the sake of a new discussion, it seems most people have pretty differing opinions on the bair. Some say NEVER USE and others say it's situational, but not a 'bad move'. In any case, we know it has tremendous lag, but oftentimes I find myself in positions where it seems like the only good option.

Opinions?
 
Joined
May 15, 2012
Messages
12
I main Kiby and Metanight and I find pikachue to be the worst character I have ever played in ssbb and ssbm. The only good 2 moves he has is his side c-stick and his down B and those moves can only get you so far. I suggest you stop playing pikachue and start playing someone who is good and takes skill like marth or kirby.
 

Spyro

Smash Ace
Joined
Oct 6, 2011
Messages
639
Location
Gallatin,Tennessee
I main Kiby and Metanight and I find pikachue to be the worst character I have ever played in ssbb and ssbm. The only good 2 moves he has is his side c-stick and his down B and those moves can only get you so far. I suggest you stop playing pikachue and start playing someone who is good and takes skill like marth or kirby.
Cool story bro, tell it again.

:phone:
 

odinNJ

Smash Lord
Joined
Mar 5, 2012
Messages
1,175
Location
NJ
if you want to troll me some more take it to private messages, this thread is for pickachu
 

odinNJ

Smash Lord
Joined
Mar 5, 2012
Messages
1,175
Location
NJ
theyll stop posting after a bit. also i have a question about pickachu, i know pichu can do a thing called perfect agility, can pickachu do it too?
 

odinNJ

Smash Lord
Joined
Mar 5, 2012
Messages
1,175
Location
NJ
well if pichu uses agility directly after a jump to the side, he cant slide a little after it like a wavedash, i think there is a thread about it, but basically its landing one frame after the agility to cancel all lag
 

Spyro

Smash Ace
Joined
Oct 6, 2011
Messages
639
Location
Gallatin,Tennessee
well if pichu uses agility directly after a jump to the side, he cant slide a little after it like a wavedash, i think there is a thread about it, but basically its landing one frame after the agility to cancel all lag
Ok thanks, and guys please don't quote either one of those trolls, it would defeate the perpose of me having them on my ignore list.

:phone:
 

Celestia

Smash Rookie
Joined
May 15, 2012
Messages
12
Celestia actually looks legit, he might just be a new member. Whatever though.
sorry if it looks like i'm trolling. i usually discuss ssbm with my friends on a private irc channel. i'm a bit unused to forum etiquette so be gentle, etc.
 

odinNJ

Smash Lord
Joined
Mar 5, 2012
Messages
1,175
Location
NJ
If Pickachu can perfect agility it could be a useful spacing tool. Idk if he can though
 

Spyro

Smash Ace
Joined
Oct 6, 2011
Messages
639
Location
Gallatin,Tennessee
sorry if it looks like i'm trolling. i usually discuss ssbm with my friends on a private irc channel. i'm a bit unused to forum etiquette so be gentle, etc.
It's ok, I took you off after Rainbow's post. Maybe I was being a little too fast to deside if you were trolling. I'm not taking 420 off though, he is trying to troll hard.

:phone:
 

Sapphire Dragon

Smash Master
Joined
May 17, 2009
Messages
4,789
Location
Let go of the scars that define you.
NNID
SapphireRyu
3DS FC
3351-4374-1516
Switch FC
SW-2172-6976-4896
I don't really think Pikachu can do Perfect Agility because of the differences in their QA's. Pichu and Pikachu have very different QA's that differ in speed, length, and general floatiness. I can see Pichu having it and understand why due to the dynamics of his QA, but Pikachu doesn't have the same dynamics. Overall I -think- this is due to Pichu being coded in later and having to have extra things coded into his QA for damage and etc, but Pikachu might actually be able to do this to a smaller degree. I'm not sure how much it would do for spacing, but if it's possible, it looks promising.

Hopefully Axe can shed some light on it all. XD
 

odinNJ

Smash Lord
Joined
Mar 5, 2012
Messages
1,175
Location
NJ
I hope he does. Also for spacing I mean that it could be used as a mega fast approach out of no where. A fun little gimmick.
 

oukd

Smash Lord
Joined
Apr 21, 2010
Messages
1,464
Man, that long name is stretching out the forum tables.

If you end your QA with pika right above the landing height you'll cut down on a lot of lag - ie if you do something like ledgehop QA horizontal back on stage while skimming the stage. There's still a little too much lag for QA's to be considered as an approach tactic unless you're edgecanceling it or something.
 

AXE 09

Smash Master
Joined
Dec 3, 2006
Messages
3,825
Location
Avondale, AZ
Welcome to the Pika boards you guys :D

As far as the thunder jolt goes... based on my own experience, approaching with a running full jump thunder jolt is very good only if your opponent does not attack through it. If his natural reaction is to shield, then this is golden. You can just go for a free grab as he blocks your thunderjolt, or you can Usmash/Nair/Dtilt/Ftilt/anything since the thunderjolt can shield stab pretty often. Sometimes the jolt just catches their foot or hits them at just the right angle to shield stab.

You only wanna approach like this if there's a decent amount of distance between you and your opponent. If you go over your opponent, he can punish you.

Even if your opponent likes to attack through it though, what I like to do is do my running full jump thunderjolt, but immediately hold backwards as soon as I press B so that I don't drift forward as far. When he attacks my jolt, I'm out of range of his attack, and since you can move immediately after you touch the floor again, you can punish his attack depending on which move he did.

I still do this approach pretty often, ESPECIALLY if they don't attack through it (I've noticed a lot of Falcon players opt to shield which is awesome, along with some Peach players and a lot of mid-lower tier characters like pi(ka)chu, Mewtwo, Kirby, etc. It really depends on how the person you're playing reacts to it).



Unfortunately Pikachu doesn't have the awesome non-existent ending lag on his up-b that Pichu has. Pichu can jump so he's BARELY off the ground, up-b horizontally, and after it ends he'll immediately fall on the ground and only have his regular landing as if he were to just jump and do nothing. So awesome lol. Pikachu unfortunately still has ending lag after landing with his up-b, so he can't do the same thing. Well, he can, but it's slow so pretty much useless.

Yup Pikachu's awesome :pika:

:phone:
 

DerfMidWest

Fresh ******
Joined
Mar 31, 2011
Messages
4,063
Location
Cleveland, OH
Slippi.gg
SOFA#941
cool jolt trick:
if you opponent is under a platform, and you think they will shield, you can fullhop jolt so that is lands ontop of the platform and you fall under. then you dtilt or something as the jolt comes back around. this usually ends up in a shield poke, especially if they are somebody who likes to tilt their shield.
its really situational though :/

as for perfect agility:
pika can't really do it, no :(
sadly, he's a bit too fat.
and QAWDs suck hard.
However, I've suggested to the PMbr that they remove pika's new bull**** upB mechanics and give him Pichu's PA instead. Of course, it'd be a lot more useful with pika, since Pichu's upB is slow as ****.
 
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