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Smash Cadet
Ok then How do u Pivot Grab
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If you said you didn't get the sliding animation then you did a pivot grab and not a boost pivot grab i personally use the A button for boost grabs c stick for gatlin and boost smash but i guess its preference.I've seen other people explain how to do it for you just keep working on it you have to get muscle memory. tap direction you wanna go in> A or c stick (c-stick down is easier if you want to use the c stick)>immediatley after hold other direction and grab simultaneously (i know i butchered the spelling XD)Ok then How do u Pivot Grab
true dat and thanks you know anything about the falco vs wolf matchup <__<Pit is gay. He can camp just as well as Falco. Can plank like a *****. But we can gimp him so hard, try to get those. Keep him offstage. Also Pit has a very hard time being accurate when a character is low/crouching try that as well. Also Pit is gay.
what do you mean by jab combo's like jab cancel or jab to grab?Chain Spike, if you are not feeling up to it, do short jab combos.
Space as hard as you can, Wolf can be tricky.
yeah it did and thanks for doing that (i believe it was my question) its the thought that counts?Did the boards go down a few hours ago? I typed a very long descriptive piece of advice on the Wolf and Pit matchup for someone's questions. Now it's gone. Laaaaame.
Yea, lol. It was to answer your questions. I can retype it again, if you still need more advice.yeah it did and thanks for doing that (i believe it was my question) its the thought that counts?
Erick, please post the video, I remember you told me something about this at the tourney we were just at.anyone know how the smash player RAIN can wave bounce backwards his SHDL while facing forwards? meaning his falco is facing left, he runs left and does a shdl and wavebbounces to the right but shooting lasers to the left. ill post a vid if u ppl dnt understand..
Use your lasers and make sure you have adequte distance between you and him. And make sure you dont' use any laggy attacks till you know your opponents options are limited.Umm i asked this question awhile ago and it never got answered, so i just figured i would ask again. (sorry if this is considered spamming or something but i didn't see anything about it in the first post so here it goes)
How do you deal with a SH air dodging wario? As soon as he would land he would either SH air dodge again and wait for me to make a move then punish me with a SH n-air.
I couldn't find a way to adapt to his play style since there was almost no lag between him landing and SH-ing again or punishing.
It isn't quite diagonal, thought, ET, you do it at the midpoint between a diagonal and a "main direction" (Up, assuming you're trying to recover).I know fox can curve his firefox, but is Falco able to do the same thing? If so, hooooow? I hate dieing on Final Destination cuz of those **** jagged edges.
1- A buffered dash to spike usually results in a sweet spot Dair which is much stronger as if you didn't buffer the dash. After you chain grab enough people, it becomes reflex. lolSorry I am asking questions again, but falco's techs are quite a lot.
1- How can I tell the difference from buffering and not buffering the dash after the 34% or so chaingrab to spike? I mean, sometimes it's done WAY FASTER, but I cannot seem to get the timing to do it every time. Is it easy?
2- Is it really useful to learn the timing to "Long cancel" the phantasm to keep the forward momentum in order to keep sliding to generate safer spacing?
3- How come I sometime manage to do ALMOST 1/2 of final destination using DACUS and sometimes very little? I know the answer is timing, but I cannot seem to get it. In order to get the timing down, I need to know to do the whole button sequence either faster or slower. I already was like 30 minutes or so and didn't completely get it.
Also, I realized that d-throw to dacus is a really good option if your opponent airdodges by reflex after the d-throw.
yeah i use d-throw too boost smash once they are around 70-100% it works if you haven't been spamming boost smash all game. Also shdl to boost smash, boost pivot grab, or regular grab is nice too. SHDL to pivot grab looks so beast tho especially when you back throw.Sorry I am asking questions again, but falco's techs are quite a lot.
1- How can I tell the difference from buffering and not buffering the dash after the 34% or so chaingrab to spike? I mean, sometimes it's done WAY FASTER, but I cannot seem to get the timing to do it every time. Is it easy?
2- Is it really useful to learn the timing to "Long cancel" the phantasm to keep the forward momentum in order to keep sliding to generate safer spacing?
3- How come I sometime manage to do ALMOST 1/2 of final destination using DACUS and sometimes very little? I know the answer is timing, but I cannot seem to get it. In order to get the timing down, I need to know to do the whole button sequence either faster or slower. I already was like 30 minutes or so and didn't completely get it.
Also, I realized that d-throw to dacus is a really good option if your opponent airdodges by reflex after the d-throw.