Vlade
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It would be extremely difficult to get that sort of frame data though.
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From what I can tell, it's difficult to get frame data in general. I think I heared that the Smash Lab is working on finding frame data for all characters, so if they find a consistent method of doing it, I'm sure we could just ask them to get it.It would be extremely difficult to get that sort of frame data though.
I remember a few months ago where people were asking more about how to SHDL properly. Then everyone moved onto BPG and now we have Phantasm Canceling questions. What's next? Anyway....
Could anyone layout for me the exact uses of phantasm canceling? I've been told it's used for specific combos (IAP canceling stuff?) and helps mix up recovery, but I'm a bit spectical on the recovery bit and not sure what combos exactly you can lead into with canceling out of a combo.
OoS Usmash without tap jump. Easy enough. Hold shield button on L or R, push up and roll tip of thumb from Y button (still holding Y) to A button.
You forgot all the Gatling Combo qusestionsI'm gonna say that next'll be... I actually am not really sure. Maybe questions about how to do an OoS Usmash with Tap Jump off (it is possible).
Phantasm canceling is used for, like you said, mainly combos, "mindgames", and recovery mixups. Also, if you're sent high, the longest cancelled phantasm will give you more horizontal movement, allowing you to live longer.
It doesn't have less lag but the animation takes longer as a whole if you shorten it the quickest way.Depending on how high you are when recovering, you can probably get like a third more the distance on the Phantasm when you cancel it at the maximum point. I was wondering, does a canceled aerial phantasm have less lag than a regular aerial phantasm?
Iunno, for it being that easy, there are quite a number of vids in the video thread where the Falcos "don't know" how to SHDL - i.e. the second laser sometimes goes too high to hit the short opponent (I was just watching some Olimar vids because I got ***** by an Olimar, and noticed that.)if SHDL took you a month to get down, then ****, I don't know what to say, it's pressing one button then waiting a little while (timing isn't even strict) then pressing another button twice.
Maybe go play melee for a month or something and try to learn waveshining or something, then come back to brawl and all the difiiculty in learning technical things goes away.
This^.As for Xonar's question, just don't fight in the air unless he's vulnerable. I think we need to redo the G&W match-up discussion though.
What exactly are you trying to say? I'm confused.Ok all i find is vids for melee falco are there any you guys could request?
If you're looking for videos of Brawl falco, there's a sticky with falco vids...Ok all i find is vids for melee falco are there any you guys could request?
? I thought the only reason IAP has less landing lag is because aerial phantasms have less lag after than grounded phantasms. So it shouldn't matter how high off the ground you are; you'll get the same amount of lag.Say you jump high than phantasm, but not low enough that you get the IAP effect of less landing lag.
Now doing the full phantasm gets you landing lag.
Does canceling the phantasm actually get you less landing lag than the full?
Yeah, i thought so too. wtf.? I thought the only reason IAP has less landing lag is because aerial phantasms have less lag after than grounded phantasms. So it shouldn't matter how high off the ground you are; you'll get the same amount of lag.
This. Going full jump will only make get punished more.the higher you are the more time you have to wait to fall to the ground.
Not if the character has a good D-Air. He/She will fall to the ground in an instant.the higher you are the more time you have to wait to fall to the ground.
Hitting down on the c-stick will only do the dash attack. Pressing A has that small window where you would perform a dash attack would become a smash. So it's a bit safer.I never understood why you guys smashed the c-stick down to perform the BPG when you can simply press A. I find it 100x easier to just press A, Z, and Back...