Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
Anybody?Yoshi's b-reversal tongue. I hate this move.
http://www.youtube.com/watch?v=YO_9fQu-whc#t=0m10s
How do you beat it?
Please take a closer look at the stickies!I just read the MK CG thread (I know, it was proven to be false), but it made me realize that I cannot find any threads that has a CG list for Marth. I looked through the stickies, but I either passed it by or it doesn't exist. I'm mainly curious on how to buffer the dthrow x10 on pika/squirt/wolf/falco/fox, but if anyone can link me to more CG options, I'd be much obliged. .-.
Also, hi, I'm a fairly new Marth main :x.
What's a tech hop? Is that a wall tech where you press the opposite way and jump off?Platform drop, platform cancel and footstool all came to mind, as well as tech hop.
alright lol. mk has spoiled me so but ill deal with the resetDepends on how much time you have. Fair ***** Falco, because if you catch him offstage without a jump, he's FREE, and if you hit him out of his jump, well then, he won't have one, LOL.
Dancing Blade is good for speed though, and Dash attack is good if you're making a hard read on Dash or Laser, because Marth goes under the laser.
If you won't be in time, just block and deal with the reset. Don't spot dodge. The only read you would ever spot dodge is if you think you're going to get grabbed, and the best response to this is always to try grabbing first.