*_Echo_*
Smash Journeyman
ftilt is the bess edge guard evar <3
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Zori: I'm going to figure something out and then bait people to ask me about it, just like I always do!i just had sudden inspiration and learned how to gimp nana 1000 ways
done like baked beans
I remember thinking this a couple weeks back and not touching it since then; maybe I need to try it out some more as a mixup...ftilt is the bess edge guard evar <3
I know - *****es don't believe me bout my grounded tether, rest o yall better recognizeI did that with Delfino, went through all of the phases and learned how I could hit each and every area from each possible location, using the slants or when you have to short hop or full hop or grounded toss, to hit certain areas. That was back before everyone else realized how incredible Delfino is, though, lol.
Also yeah, if there's anything you're good at, it's hitting people with grounded tethers. It's something I'll need to start working on, haha. I've started working on using it to counter tornado, but just using it whenever you see an opportunity is something you do that I'll need to start practicing, lol.
To Instant Throw:instant throwing, yes (how do you do it though?)
i can give very detailed knowledge on slope throwing because i have been incorporating the sloped side b into my game for over a year now
grab grab release only works if wario mashes out of our grab, otherwise he gets regular air released
also vocal, watch out, there are grounded up-b haters out there, trust me, i have seen time and time again where people say im dumb for grounded up-b because missing leaves me vulnerable ;_;
Which is why you watch playstyles and get good at predicting jumps ^_^ It works on everyone a little differently; for instance, I've been noticing lately that different Marth's have different jump, approach, and neutral state habits, so it's a lot more about reading your opponent than other movesI love short hop tether, but grounded tether is just an option that you really need to commit to. You have to be sure that it'll hit your opponent.
An air release only occurs if Wario hits jump while he's grabbed. It's a win-win for Olimar if you just look over to see what he's doing. If you see him hit jump, wait for the air-release to upsmash, if he doesn't - get those free pummels before you thow.
grab release only works if wario mashes out of our grab, otherwise he gets regular air released
If wario has tap jump on, and rotates his controller briefly hitting up, he'll air release
An air release only occurs if Wario hits jump while he's grabbed. It's a win-win for Olimar if you just look over to see what he's doing. If you see him hit jump, wait for the air-release to upsmash, if he doesn't - get those free pummels before you thow.
So, what you're saying... is if wario hits jump while he's grabbed he gets air released....If wario has tap jump on, and rotates his controller briefly hitting up, he'll air release
He also air releases if the wario player buffered a jump as he was getting grabbed *which is pretty lame*
Yep, so that'd be your SV, YI, Lylat, RC, Frigate (though that'd prob b dumb), Picto, and Pirate Ship. I wonder if it works on PTAD at all...And platform canceling only works on moving platorms correct?
Hit down on either the control stick or the c-stick just as you rise through a moving platform (such as those found on SV and Lylat, among others).how do u platform cancel?
I think ur saying Mr R's falcon, not ally's.
(Seriously, watch Ally's Captain Falcon platform cancel on SV - so legit)
How do you platform cancel with a move? Isn't the point to just immediately stand on the platform? When does the move come out and how does it factor in?i find it rather easy to platfrom cancle with down-b
Are you sure it was JUST Mr. R's? I swear I saw both of them doing itI think ur saying Mr R's falcon, not ally's.
Actually the only place where we can do platform cancel consistently is on SV. But its great that pikmin doesnt desynch.
We can platform cancel with the whistle? didnt know that. then we may platform cancel with a pikmin pluck lol i should test it
Ah, I think I get what you're talking about now, and yea it's a bit different, still interesting thoughhmm idk maybe your definition and mine is diffrent but all i do is drop under the platform and quarter back and down-b on my way back, its quicker but you do have lag because you are using a move but your also invincable :] unless they grab you![]()
The reason you platform cancel is because you fast fall into the platform. If you do it with the aerial, you have to land within the first five frames of the attack. So yeah, you platform cancel with an attack. You can't platform cancel with a special though, only aerials.
How do you platform cancel with a move? Isn't the point to just immediately stand on the platform? When does the move come out and how does it factor in?
But...I platform cancel without nothing but a down input...and it happens before the apex of Oli's jump...is it just some weird glitch that allows you to fast fall while rising through a platform?The reason you platform cancel is because you fast fall into the platform. If you do it with the aerial, you have to land within the first five frames of the attack. So yeah, you platform cancel with an attack. You can't platform cancel with a special though, only aerials.
It never even looked like there was time for a move to come out with how quickly Oli standsLike I said, you're fast falling. Down on the C-Stick usually makes you fast fall. Down on the Control Stick usually makes you fast fall.
Then why can it be done on Lylat's platform's when it can't be done on BF's? They're basically the same heightYou were high enough to where you could start fast falling. It's not really a glitch, it's a technique.
What are you talking aboutThen why can it be done on Lylat's platform's when it can't be done on BF's? They're basically the same height
edit: I'm gonna try again to do this on BF cuz it'd be ballin if it's possible, but I swear it only works on moving platforms
edit2: And it can't just be fast falling or else you couldn't do it while beginning on top of the platform![]()
Just to clear, this is what we're both talking about, right?What are you talking about
It isn't JUST fast falling that's involved, but the fast falling is what causes it. As for your last paragraph I don't know what you're talking about lol