So my thoughts on a potential new metagame for anyone with the mental fortitude to try. I know some people might have a problem with this type of tactic so don't do it if you don't want to, but myself and Dr. Mario Guy, an extremely smart wario main and one of the best players in texas, believe this tactic could work out extremely well.
A little backstory first. So I don't know how well people know this, but not so long ago in the metagame, wario was not considered that good a character, and hold on before everyone assumes that I'm equating sheik to wario. DMG and a couple others thought to themselves for a minute, I can rack up damage pretty well with wario, but I can't seem to finish people off very well, or even approach that well, and by the time I do actually do one of those things, I myself am at kill percent or behind. So he came up with the strategy to just do neither of those things. He would jump around, air dodge, spot dodge, do whatever it took to avoid taking damage and always forcing the other player to approach by making it hard to read where he was going to be. Thus the new wario metagame of floating around and being annoying/running the timer if necessary was born.
Now, what I'm saying is, that why can't sheik do the same thing??
Sheik is a master of low percentage combos, and taking the lead, the only problem is her killing abilities can be hard to perform sometimes, and can get her in a lot of trouble/rack up a lot of damage/deaths on her. So I thought to myself, I bet sheik could be really gay to catch if she wanted to be.
So what if we, as a collective whole/aka. the sheik boards, come up with some strategy of playing keep away and only throwing out punish's when the other person messes up and always making the other person approach.
I believe that one of the main problems sheik mains have is that they go for their punish attacks too quickly, and try to pressure too hard. Say someone is falling down from the air, instead of just flying at them as quickly as possible and trying to catch them by surprise, why not just wait for them, shield whatever attack they throw out, then go for a grab? Also say your fighting a diddy kong or someone that's recovering from off stage, instead of always going out there for some kind of gimp, why not just wait on stage, let them try whatever they want to to get on, then just fair or nair them off again.
These are all just thoughts I've been toying with, but I do believe that if the sheik boards collectively came together and people actually wanted to try, that running away and only punishing mistakes and then backing off again, could be a viable and worthy way to win with sheik, just as it was with wario.