Here is an analysis of the character without even bothering with statistics like money earned or usage:
-Best character in the game by a lot
-No bad match ups, not a single one, and almost universally accepted as having no even match ups either
-Twice as successful as the third best character (according to tier list) and 3-4 times as successful as the 2nd best character
-Multiple rules just to keep the character legal, including a lower LGL as well as the ban of the IDC
-People who don't want MK banned want
even more stages banned to keep the character legal, even though in areas of the US where this has happened it made no difference.
Yes, MK IS OVERPOWERED. How twisted is it that we bent-over-backwards for 3 years just to keep one character legal that wouldn't have been had we not made so many changes to the ruleset, and even with those changes the character still dominated to a point that 3/4ths of the community wanted him banned.
Mew2King said:
It's no more ridiculous than calling every MK main Biased, player-1
btw, I'm not denying that I'm biased. I AM biased. But I am still saying what I think, and I am still pointing out that almost everyone else is just as guilty. See my above post.
This is why talking about bias is basically a moot point. Every single person is biased. So why bother bringing it up, since the point can just as easily be turned around on you.
In other words, the only outsider to see the URC is telling the public that the debate within the URC was one-sided and the argument for anti-ban wasn't really represented as well as it should have been. He is saying that a comprehensive debate and analysis did not take place.
And now it even comes to light that there was so much pressure to vote Yes that at least one person voted that way even though she didn't want to. Sounds like the anti-ban forces within the URC somehow got too powerful.
It is just as easily possible that the pro-ban forces are making that person change their vote. That stuff is going to happen in any debate, some people are simply not strong willed enough to stick by their own beliefs and instead get bulldozed by whoever is being loudest in their ears - which you can bet is probably M2K.
As for "not enough discussion with both sides" - I don't really know how to address this than to point to 2-3 years of discussions of which almost every member of the community, especially TO's, were well versed in both sides of the argument.
MikeHaze said:
Anybody ever wonder why the Metaknight ban thread (or any thread) in the URC isn't publicly viewable?
Every single private forum on Smashboards is not publicly viewable. Every single one. Staff. Senate. Disco room. Hall of Representatives. BBR. MBR. Smash64 BR. The list goes on.
It's funny though, that you bring this point up, while simultaneously hiding what your actual vote/stance was on the MK ban from the public. You can't have it both ways.
Before the URC came around most TO's made a rule decision and never even talked about it with anyone, much less fellow TO's. Seriously, how many times did you justify a rule decision in depth to people who were attending your tournaments? Maybe 1 rule? 2? Here and there? To only a few random people, and likely in real life and not on the boards?
Pick a national tournament: now pick a national that had had a ruleset discussion thread where the TO actively answered questions. Finally, in the event there ever was such a thread for [insert tournament] were any rules ever changed as a result of discussion?
There are 500 tournaments a year. There are not 500 threads discussing rules, most tournaments that post rules don't justify the ruleset beyond "it's my tournament, these the rules, deal with it".