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Smash Lord
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Zero's a lame everythingZeRo was a "lame Fox," but he quit.
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Zero's a lame everythingZeRo was a "lame Fox," but he quit.
i'd honestly be pretty surprised if a quote-unquote "lame" fox showed up in smash 4. his playerbase is pretty average and most circlecampers looking to win will just go over to bayo more often than not.I’d say we will, one day, get a Lame Fox, but I thought that we would have gotten one in Melee by now, and yet here we are.
did someone bring in snacks because i smell a slim jimZero's a lame everything
no just a cheese fingers, get your meme out of here, take it back to twitter.\i'd honestly be pretty surprised if a quote-unquote "lame" fox showed up in smash 4. his playerbase is pretty average and most circlecampers looking to win will just go over to bayo more often than not.
did someone bring in snacks because i smell a slim jim
ZeRo was a "lame Fox," but he quit.
I feel there's a 'lame duck hunt' joke hiding in here.Zero's a lame everything
pretty much no one. Lucina pretty much loses to all of them and Marth only does well against Mario and Cloud. Maybe sheik if the debating teams are ready to roll on that day.I feel there's a 'lame duck hunt' joke hiding in here.
Back to Marcina, who do they beat out of the top tiers? Marcina's good but lately I think they fit better with high tiers than top tiers.
that was before he sold his soul to sakuraiI want to note that I don't mean ZeRo was a "lame Fox" in the same way as the other guy. It's not an insult - he was incredibly patient.
I feel there's a 'lame duck hunt' joke hiding in here.
Back to Marcina, who do they beat out of the top tiers? Marcina's good but lately I think they fit better with high tiers than top tiers.
I don’t know about winning MUs since this meta is slow and players are intractable with their styles, but Marth should do fine against Bayo and Diddy. ZSS is reasonable. Cloud is probably okay because pokes and a better ground game.pretty much no one. Lucina pretty much loses to all of them and Marth only does well against Mario and Cloud. Maybe sheik if the debating teams are ready to roll on that day.
Honestly, it's not even about being campy all the time, IMO. It's about abusing his speed and switching modes. You can punish a lot as a patient Fox, and escape way more disadvantageous positions.I keep seeing people say that Fox playing campy is optimal. In what sense is it optimal?
You gotta look at the opportunity cost of playing campy. One of Fox's biggest neutral strengths is his ability to mix up approach options. Fox playing campy forfeits all of his grounded mixups in favor of a single option (to punish whatever you used with dash attack or b-air). That seems inherently worse to me.
everyone that mains mewtwo agrees that marth is winning for mewtwo, MKleo says mewtwo is bad for marth.Mewtwo is questionable once Mewtwos start using uncharged or partially charged Shadow Balls to control neutral.
Good point though.Foxes lose matches because they NEVER want to run.
I keep seeing people say that Fox playing campy is optimal. In what sense is it optimal?
You gotta look at the opportunity cost of playing campy. One of Fox's biggest neutral strengths is his ability to mix up approach options. Fox playing campy forfeits all of his grounded mixups in favor of a single option (to punish whatever you used with dash attack or b-air). That seems inherently worse to me.
^Honestly, it's not even about being campy all the time, IMO. It's about abusing his speed and switching modes. You can punish a lot as a patient Fox, and escape way more disadvantageous positions.
Didn't say she was. Jigg's jab alone has plenty of mix ups for me to not think that.I understand. Puff is more than "lol aerials" the character too.
Except when dash attack and dash grab whiff they tend to cross up or just not reach, so free rest is unlikely. Neither of them are Falcon Kick.Falcon's dash options are very good and used frequently in a match, however. I am not saying that a puff should simply crouch all the time during a match it just so happens that puff has a way to beat falcon's dash options, and if done properly, a quick crouch is impossible to react to. Also, if falcon wiffs a grab or a dash attack because of a crouch, the jiggs gets a free rest. Her crouch is a powerful mixup which a Falcon has to watch out for.
Puff is the lightest character in the game with a crappy neutral and not very many reliable kill moves or set ups. She dies really easily. Falcon in a heavy fast faller with a pretty decent neutral, raw kill power, set ups, and 50/50s pouring out his ass, as well as 3 kill throws. Outside of getting edge guarded, which is not as big of a deal or as reliable in this game as it is in the other games, he's gonna live for a while. It's really not that hard to mix up your recovery in this game.As for why falcon needs to approach, Jigglypuff can also play the war of attrition. Short-hop fast-fall fair autocancels, and she can drift a large amount during it. Her dash attack is also powerful when it comes to catching landings. Captain Falcon doesn't have projectiles, or a rediculous disjoint, which is the best way to shut down a camping jigglypuff. He makes up for this with his burst options... which is risky because crouch.
Falcon out damages her in pretty much every exchange. His moves just do more damage and combo into other moves. It's really not that comparable, unfortunately.Like most of her matchups, she can do well when she has the lead, but suffers otherwise.
Also, edgeguarding Falcon is much easier than it is for the rest of the cast. For all these reasons, I feel that the matchup is EVEN.
People aren't saying campy fox is optimal all around, but are just pointing out how foxes nowadays are completely neglecting slowing the pace and playing more patient and slower.I keep seeing people say that Fox playing campy is optimal. In what sense is it optimal?
You gotta look at the opportunity cost of playing campy. One of Fox's biggest neutral strengths is his ability to mix up approach options. Fox playing campy forfeits all of his grounded mixups in favor of a single option (to punish whatever you used with dash attack or b-air). That seems inherently worse to me.
To answer this question (I'll put some high tiers/notable characters in brackets too)...Back to Marcina, who do they beat out of the top tiers?
I keep seeing people say that Fox playing campy is optimal. In what sense is it optimal?
You gotta look at the opportunity cost of playing campy. One of Fox's biggest neutral strengths is his ability to mix up approach options. Fox playing campy forfeits all of his grounded mixups in favor of a single option (to punish whatever you used with dash attack or b-air). That seems inherently worse to me.
I feel like Marth gets a huge amount of leverage from characters that are threatened by his grab. It is why he was so damn oppressive to most of the cast in melee, you have to get past the disjoint and speed and reward and then you get chucked up for tons of damage and a reset to the neutral, it can be overwhelming. If you are pretty safe after a marth throw, shield becomes a lot more appealing.everyone that mains mewtwo agrees that marth is winning for mewtwo, MKleo says mewtwo is bad for marth.
Diddy ruins his neutral because of dumb clapping monkey things
Bayonetta contests his range, and can ruin his day with combos up the *** while marth can't do much back, and then there's also the threat of witch time. Welcome to bayonetta, enjoy your suffering.
My opinion about some Top 30 characters that had the spotlight on them at some point or anotherBack to Marcina, who do they beat out of the top tiers? Marcina's good but lately I think they fit better with high tiers than top tiers.
...who would you put above them?Right now I believe they're about 15th
Leo has beaten Lima, Captain Zack, and Salem going solo Marth this past two months, the data suggests otherwise.Bayonetta contests his range, and can ruin his day with combos up the *** while marth can't do much back, and then there's also the threat of witch time. Welcome to bayonetta, enjoy your suffering.
Her neutral really isn't crap, it's just mentally draining to play as campy as puff has to. Her air game is strong, her crouch beats a lot of grounded approaches and projectiles, dash attack is a great burst option, utilt is safe on shield and has great reward, and her cqc is serviceable. She does have big problem with is fast disjointed antiairs, like cloud nair. Nothing screams puff ****** as much as clouds nair.Puff is the lightest character in the game with a crappy neutral and not very many reliable kill moves or set ups.
I don't really have a Tier List of mine anymore to say precisely who it'd be. In no particular order, are characters I think are definitely better while and maybe would be around their level....who would you put above them?
In case anyone's interested in this:- the method I use because it's easier on the fingers: hold downwards on the control stick and then press your c-stick in the opposite direction to where you are facing. This inputs a jab. Because you are already going to be holding down during the sequence, it's less to think about and your jab will almost always jab cancel anyways because of this. You must be careful not to buffer the next jab too soon however, otherwise you get an Ftilt.
Remember this protip!
— Family Team! (@FamilyTeamYT) June 7, 2017
While walking, you can hold DOWN on your Left Stick and input BACK on the CStick to get an easier CStick Jab. pic.twitter.com/tkxP5y9nka
The closest fox I've seen gravitate towards that play style is NAKAT imo, most notably in his set against Salem some time ago. He plays quite conservatively when the time calls for it.Honestly, it's not even about being campy all the time, IMO. It's about abusing his speed and switching modes. You can punish a lot as a patient Fox, and escape way more disadvantageous positions.
And yet he's recently gotten kicked out of CLG in spite of that.The closest fox I've seen gravitate towards that play style is NAKAT imo, most notably in his set against Salem some time ago. He plays quite conservatively when the time calls for it.
Oh, hey, I'll just say thatpretty much no one. Lucina pretty much loses to all of them and Marth only does well against Mario and Cloud. Maybe sheik if the debating teams are ready to roll on that day.
Zero's a lame everything
There are so many reasons why Kirby is not top tier... To be a top tier, you have to have top results and top match ups against every character as well as top abilities and powers. Kirby does not have enough of that to qualify as a top tier. I think Kirby is fine at lower mid tier or low tier. Sorry man.kirby isn't top tier?
this is ********
Kirby's top tier ...in our hearts.kirby isn't top tier?
this is ********
Seriously? I thought their frame data was the same. Any other changes?While Jab 1 is unsafe on block, Jab 2 can stuff out attempts by the opponent to punish due to it's quick transition from Jab 1 (frame 18 is when you can Jab 2 - frame 19 for Lucina, it's 1 frame longer), because jab 2 is frame 3 after all and anyone who attempts to shield grab or drop shield will very likely get hit unless their reaction times are godspeed.
In frame data? That I can think of, no.Seriously? I thought their frame data was the same. Any other changes?
Well joke's on him then. Fox is just as good, if not better than Diddy.that was before he sold his soul to sakurai