I hate to contribute further to this awful discussion, but here are my worthless two cents:
My only real complaint with Bayonetta is that you must afford her so much respect, and she doesn't have to pay you any respect back at all, haha. It's a bit mentally exhausting. But really, it's the same mindset of fighting pre-patch Sheik - you gotta respect what she can do, and she's going to kind of run roughshod over your options. I think that's the nature of top tiers in Smash as opposed to other fighters - because mobility is king and killing is unusual compared to other fighters, the top tiers in these games feel a bit more oppressive compared to some other fighting games. On the other hand, Marvel 2 & 3, SF3, SF2, and a bunch of other games have super oppressive top tiers, so maybe I'm just talking about of my ass and I shouldn't write posts when I'm super exhausted from doing stand up comedy the night before.
So, in summation, Bayonetta is a land of contrasts.