Cereal Bawks
Smash Ace
- Joined
- Jul 20, 2012
- Messages
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- cereal_bawks
His Corrin was pretty underwhelming this tourney, tbh, other than beating MVD. I wish he'd focus more on Ike, though, since he got new tools after the patch.
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Y'know, I used to be hesitant to call him top 10. But his results, theory, and MU spread just say otherwise. I can't find any true reason for him to be not inside of the top 10. I dunno if he's top 5 material, as the one big weakness he has (recovery) is definitely exploitable to a point where it harms his viability, but I've been wrong before.It is hilariously accurate to FF7 where you get beat up a lot and then LIMIT BREAK OH GOD comeback/momentum.
Etc. etc.
Is anyone going to argue with the idea of Top 10 Cloud now? I've been believing it since Week 2 or 3.
I'm inclined to beleive you, but there's at least one outlier to this. Not to bring up Luigi for the 13 millionth time, but cyclone gimping actually trades with Cloud's up b, sending Luigi up while getting a free dunk on Cloud. And I don't think Luigi's cyclone hitbox at his feet is very disjointed (could be wrong though. It's just that 'Luigi' and 'disjointed' are two words that never fit too well). I don't know if it takes a massive disjoint to challenge a recovering Cloud withThe only characters who can really pose a threat to his recovery due to the stupendous hitbox sizes are those with valid projectiles/super disjoints.
So his only real weakness is only applicable in probably at most, 10 match ups.
This. Limit Cross Slash is incredibly safe and an absolutely brutal punish. It doesn't help that it has a giant, lingering hitbox that basically covers the entire front of him either.Interestingly nearly every tournament everywhere since 2016.
If it wasn't due to limit side-b, this character would not be winning / bringing things back as much as he has.
3-0 against 9B although just about everything came from SDs or limit side-b reversals/clear winning situations.
because they constantly place Top 4, something that very few other characters that aren't Sheik can attest tooi think he's top 5. there are many characters in the general top 5 area you can call overrated(why hasnt anybody called these characters out yet?)
He'll switch back to Ike given enough time.So it looks like Ryo is leaning more into using Corrin, which is exciting.
I'm interested to see how far he takes the character.
^^^THIS!probably because their players are godlike. who other than dabuz/nairo consistently get results with those characters?
Marss for ZSSprobably because their players are godlike. who other than dabuz/nairo consistently get results with those characters?
ZSS:Marrss, Choco, Nick Riddleprobably because their players are godlike. who other than dabuz/nairo consistently get results with those characters?
We'll see.He'll switch back to Ike given enough time.
New character hype. He mucks around with characters a lot.
Just pointing this specific player out as an example.ZSS:Marrss, Choco, Nick Riddle
Rosalina:Rayquesa, Falln, Xaltis, Wilksy, Kirihara
Many of these points are moot. Don't camp him because it lets him charge Limit? He's going to get Limit. No matter what. You cannot let that stop you from executing your gameplan. What happens when he gets Limit, does the match end in his favor? No, he just gets faster and you have to respect Cross Slash. Also, Cloud's CQC isn't much better than Villager's. You can counterpoke the slide on reaction with SH dair. His ground game isn't incredible or anything, and Vilager's jab still applies the same good pressure as always.Just to explain the Cloud vs Villager match up:
-Camping in this match up is virtually useless. While with Palutena and Rosalina it becomes a stalemate, with Cloud it just allows him to charge his limit.
-Villager's close range options aren't great but Cloud has them in spades.
-Cloud's ftilt and dash attack can stop Lloid, even at point blank range.
-Villager's keep away game falls apart because of Cloud's ground and air speed.
-Cloud's nair trumps Villager's nair, his dair beats Villager's uair, and his uair beats Villager's dair.
-You can pocket blade beam but it's very opportunistic and most Cloud's will use the other limit options anyways.
-Cloud DGAF about Villager's ledge game and only cares about his offstage if he's coming after him. Cloud can also just run away and charge his limit anyways if you try to be stally.
As I said, it's extremely dumb.
I don't think anyone disagrees that ZSS / Rosa are Top 3 but since this is all apropos the Sonic discussion are there any other characters that have a similar player representation / results ratio? Several singular mains of other characters having pushed better results consistently keep him away from Top 5 from what I feel but I think spread-wise there's much more credence from a quantity perspective that shows Sonic is somewhere in Top 10.ZSS:Marrss, Choco, Nick Riddle
Rosalina:Rayquesa, Falln, Xaltis, Wilksy, Kirihara
Mario. Mario has Ally, Anti, and Zenyou. A few less than those other two, but still close. The players are closer in skill, but the best is a little worse than Nairo and DabuzI don't think anyone disagrees that ZSS / Rosa are Top 3 but since this is all apropos the Sonic discussion are there any other characters that have a similar player representation / results ratio? Several singular mains of other characters having pushed better results consistently keep him away from Top 5 from what I feel but I think spread-wise there's much more credence from a quantity perspective that shows Sonic is somewhere in Top 10.
Hmm. I know nairo has said before that the sheik MU is more about the player than the MU. And after MLG every sheik he's faced ,on stream after MLG, has taken him to last game. About 4 of varying skill level from shu to a no ranked from his region and all of them it happens to be players that nairo has never played before bar rain (who he actually beat solidly). He seems to be better against players he's familiar with at least in this MU.I can't tell if Nairo has gotten worse or if everybody else has just closed the gap. It's pretty clear that K9 would've taken the set if he didn't SD in Game 5.
Poor man's Bayonetta and Ryu. When Smash 4 gets a GOTY, definitive, whatever edition that packs all the DLC in, then he's going to be even worse than a poor man's Bayonetta and Ryu. You want a vertical presence and air combos? Bayonetta. Edgeguarding? Bayonetta. High combo potential? Bayonetta and Ryu. High damage per hit? Bayonetta and Ryu. Ability to setup or combo with a spike Dair? Bayonetta and Ryu. Projectile that can cause hit stun and challenge and control space from afar? Bayonetta and Ryu. Good close-range pokes? Ryu. High benefit from walking? Maybe Bayonetta and definitely Ryu. Fundamental-based gameplay? Ryu. Street Fighter style gameplay? Ryu.Anyway, as the meta & patches happened, i was thinking about character viability & realied that Falco is probably around the Bottom 15 or something. Like, the character doesn't have much representation, his neutral is pretty awful, advantage state is probably the best thing & redeeming quality of the character, he has both strong b&b for combos, versatility & strong mixups that may lead into Falco getting a **** ton of % on you very quick, disadvantage state is also pretty damn bad.
What do you guys all think of Falco rn?
Ike? Traction? Check. Disjoint? Check. Dash to shield? Check. Auto-cancel Quick Draw? Check.Know who also had a lacking neutral and disadvantage, but had excellent advantage state once he got in to the point that players picked him up and figured him out in minutes?
Only difference here is that instead of Fireballs, this guy's got better traction, disjoint, and the best dash -> shield in the game to get the grabs to start his stuff. And an autocancel Side B to get out of juggles and recover seamlessly that the plumber wished he had.
This becomes interesting when you consider ESAM's "Do You Want to Win? Be Honest." video. Question is does ESAM want to be the best player or the best Pikachu player? He's already got one down, but with him deciding to use Samus and Yoshi as backups in tournaments, you could say he's got neither or wants to be both.ESAM is a top-level player playing a mid-tier character.
As I said, camping doesn't work against Cloud because of his ground and aerial mobility options. For a character with no reflector, he blows off Villager's camping options very easily because nair, ftilt, uair, fair, uair, dair, *gasps for air* blade beam, fsmash, and usmash will clash with them if they hit his sword. As today made even more evident, dtilt doesn't come out very often and Cloud really has no pressure to approach anyways. Villager's best close quarters option against Cloud is ftilt because jab doesn't knock him far away enough and, with Cloud's range, he can easily retaliate with his jab, ftilt, and even his specials and nair's trumped by just about everything Cloud has. As for offstage, have fun getting him off stage to begin with. If you can get him offstage early, it's probably because they were being impatient and tried to rush you down, which Cloud doesn't have to do in this match up. There's really no pressure on him because Villager is slow as balls and can easily bat him away with a ton of options anyways thanks to Villager's crap range on the ground and laughably bad shield grab. No, it's pretty bad if the Cloud isn't super aggressive or tries to play them like Captain Falcon.Many of these points are moot. Don't camp him because it lets him charge Limit? He's going to get Limit. No matter what. You cannot let that stop you from executing your gameplan. What happens when he gets Limit, does the match end in his favor? No, he just gets faster and you have to respect Cross Slash. Also, Cloud's CQC isn't much better than Villager's. You can counterpoke the slide on reaction with SH dair. His ground game isn't incredible or anything, and Vilager's jab still applies the same good pressure as always.
And in what manner does Cloud not care about Villager's ledge game? He has no special ledge properties that I know of. And Villager has the tools to make him cry offstage.
What I'm saying is, I don't think it's that bad.
Nairo always does worse aganist players or characters he's not familar with. *cough* Hyuga vs. Nairo *cough*Hmm. I know nairo has said before that the sheik MU is more about the player than the MU. And after MLG every sheik he's faced ,on stream after MLG, has taken him to last game. About 4 of varying skill level from shu to a no ranked from his region and all of them it happens to be players that nairo has never played before bar rain (who he actually beat solidly). He seems to be better against players he's familiar with at least in this MU.
Mario was pretty much the first character that came to mind with that, yeah. I'm still convinced that character is Top 5 since that's a character that's been proven to go toe-to-toe with the Top 3. I feel like if any character is showing a surge in terms of results / players it's definitely Cloud, even setting aside Doubles domination. Diddy Kong is funny cause I feel like, more than even Sonic, that's a character that seems to have a bunch of results in spite of some clear limitations.Mario. Mario has Ally, Anti, and Zenyou. A few less than those other two, but still close. The players are closer in skill, but the best is a little worse than Nairo and Dabuz
Diddy kong also fits. ZeRo co-maining him, Zinoto, MVD, Angel Cortes, and C-3PO all use him, and that's just some. He has slightly more good players, but the skill is less apart from ZeRo and Zinoto.
bayonetta and cloud could take zss/rosa spot in not much timeI don't think anyone disagrees that ZSS / Rosa are Top 3
Nairo ran into so much **** in that match and didn't go with the flow.Nairo always does worse aganist players or characters he's not familar with. *cough* Hyuga vs. Nairo *cough*
Player unfamiliarity wasn't an issue against K9 because Nairo frequently stays at Sky William's house. I'm sure they're familiar with each other.Nairo always does worse aganist players or characters he's not familar with. *cough* Hyuga vs. Nairo *cough*
"Some day when I'm bigger, I wanna fight that Mario again"Tweek is a monster.
He was held back by Jr. all along lol.
Wait, that post was talking about Ike? I was wondering who else had an autocancelled side-B..Just for a FYI
Ike's dash shield isn't super amazing, it's like in the 2nd group behind the super gifted.
Yeah, probably, second to grab of course =pLimit Side-B is better than most character's final smashes, lol.
As much as I enjoy playing this character [now], seeing every kill from every Cloud always being limit side-b, and the sheer fact it nearly always works...
It's not a matter of reads, it's a move that just requires a feel from anything or a single weak hit (as it beats air dodges cleanly) and you may have just scored yourself a stock, and if it doesn't work, no worries, no lag.
I don't know if there's ever been a more overpowered move in any smash game tbqh. Tornado decides games, as does Shine... but neither purely win in every situation like this thing does...
It's shown to be significantly more relevant than witch time has been thus far, at least.
Ryo kind of implied he still liked Ike better in a tweet. Either way, I don't think he's going to be dropping either of them. He said he's dual maining.Maybe Ryo thinks corrin is better suited for him???or she is better against that matchups??, this corrin looks solid, and remember we have one month with the DLC characters, i doubt is character hype, why using corrin if you have a supposed better and more developed character on a stacked tournament??