My region's top player, *Zen, has a 100% shield drop rate. We kinda go into the match expecting him to shield drop, and adapt accordingly, it's not such a big deal. Actually, if they made shield dropping easier, it would let us train our anti shieldrop strats on other players, and we'd be able to apply that knowledge against players who we'd expect to have 100% shield drop rate anyway.
Tbh I'm kinda neutral about this suggestion. I don't see it as necessary but I don't see it as a bad change either.
Tbh I'm kinda neutral about this suggestion. I don't see it as necessary but I don't see it as a bad change either.