Lol. Works on scrubs. Decent Falcos don't fall for this.
Falco destroys MK on big stages, MK destroys Falco on small. And I am more than happy to quote stuff from the MK MU boards if I need to. If anything MK has a much easier time vs Fox than Falco because Fox's combo game is a lot worse than Falco's, who can potentially 0-death MK if he has any degree of tech skill. Also lasers bog down MK. He basically has to jump and hope to land behind Falco, which Falco can just run off and then continue shooting.
I have both online and offline experience in this matchup. Falco and MK are very close. I just think Falco wins because his neutral game is a lot less risky.
If you think that your only option against Falco is to jump and hope to land behind him then you are playing mk completely wrong.
What kind of gameplan is that? Do you see melee Marths doing that? How about melee fox's? because Mk has the best of both worlds between those characters.
Against a defensive Falco Mk can take to the skies and completely bypass his laser pressure. This was one of the big reasons why Jiggs and Peach did well against Falco in melee. Mk has multiple jumps with better landing air attacks. If you pressure Falco with spaced tilts or spaced fairs his oos options cannot reach you. Also Mk's moves beat out all of Falco's aerials, you can actually nair with meta knight and it will beat Falco's dair. When characters are in defensive positions you can easily bait things out, and Mk can punish anything Falco does with a grab. And once you grab Falco it is pretty much stock. A simple ledge hop nair or dtilt or whatever will seal the deal.
Against an aggressive Falco you just wd oos. If he commits to anything mk has a ton of things he could punish with. Mk's moves all come out fast and they out prioritize Falcos, which is huge. Which means Falco has to be super cautious about ever committing because his moves will be beaten out, and if he whiffs he will get grabbed. The Fox and Falco match up is considered slightly in Fox's favor, but mk has all of fox's advantages over Falco plus more. I guess the only thing Mk doesn't have is Fox's lasers and close range shield pressure. But Fox doesn't have enough time to use laser's in the match up anyways and Mk can still apply pressure from affair. Als you say Falco can combo mk well, but Fox gets comboed even harder.
I don't know why you would bring up lasers and say they hinder Mk. Mk handles them better than most characters. Jiggs did well because she could fly over them, Fox did well because of his speed. Mk has multiple jumps like Jiggs and a run speed as fast as Fox's. If Lasers shut mk down then they would be impossible to beat with every other character.
People have been dealing with Falco lasers for years, Metaknight of all characters should have no problem dealing with them. All you need is a good platform game, be good at wd oos, and have good spacing. Because mk can space himself to where he wont be in Falco's burst range while Falco will be in his burst range.
Don't listen to everyone who tells you that space animals are unbeatable or whatever. You gotta look at match ups without any bias and just observe them. Just imagine Mk in melee, he would probably be rank 1. If you consider all of his tools he does much better against Falco than Jiggs, Peach, Fox, and Marth. And those match ups were by no means unwinnable .
I believe Mk ****s on spacies due to my irl experiences. And Mk is like my anti spacy character.