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Inkling Man
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  • DKC Tropical Freeze only has 7 worlds and 6 bosses while Returns had 9 worlds and 8 bosses, but that's OK because each of Tropical Freeze's 6 worlds has more levels than all the Returns worlds, and Returns essentially only has 6 bosses too. Thugly is just a reskin of Mugly and the Pinchin' Pirates are just glorified generic enemy crabs.
    Star Fox is no longer the major Nintendo staple it once was, so I can see it being cut down to one rep in Smash 6. Plus Falco and Wolf were just clones anyway.
    Am I the only one who really wants Diddy Kong Racing on NSO?
    psb123
    psb123
    I would like that too.

    Might not happen on the Switch 1 though. Depends on how much time will end up being left until the Switch 2 comes out.
    MartianSnake
    MartianSnake
    I'm gonna assume switch 1 and 2 will share nso libraries honestly, there's 0 reason to stop supporting switch 1 nso immediately after switch 2 comes out. This'll probably be a long lasting overlap period. If switch 2 gets exclusive nso games, they'll be for whole consoles not present on switch 1.
    I don't understand why people are so confident about calling good G or PG films kids movies. The term kids movie implies that the makers of the film don't want adults to watch it by themselves without their kids watching it with them. Think of a G or PG movie you feel very passionate about. How would you feel if you found out the director of that movie didn't want you to watch it?
    A lot of MA rated animes have very good animation, so why can't western MA cartoons like Rick & Morty, South Park, etc have good animation?
    Smash 6 should prioritize new 3rd parties over returning ones. We can already use returning ones in Ultimate and NSO will be on the Switch 2, so we can keep playing Ultimate online. Plus you have to understand how impossible it is for Sakurai to bring back all 18 3rd parties and also add 10 more.
    There's a ton of 1 player, 2 player and 4 player games, but what about 3 player games? There should at least be a 4 player game where there's a main story mode and a mode where you play minigames. The minigame mode can be for up to 4 players while the main story mode would be for up to 3 players. Why? Because the 4 player minigames would be appear in the story mode and as long as one of the 3 players wins, all 3 players would get credit.
    Splatoon's 10th anniversary is this year. How do you plan on celebrating?
    Multiversus beats out NASB 2 at everything...except the most important thing of all, the gameplay. Each NASB 2 character has a lot more abilities than every Multiversus character.
    KneeOfJustice99
    KneeOfJustice99
    ...I think there's some problems with both games, to be fair, but I'm agreed with you on MVS movesets being a little... underbaked. There's some issues in both games, though, and I'm not sure I'd say MVS outright beats NASB2 in everything else (case in point, MVS's live-service model being a big point of contention in the genre)
    I'm worried about the Switch 2's logo. The 2 is next to the Switch symbol, but it's also above the words Nintendo Switch, so it makes it seem like it says Nintendo Switch 2 Nintendo Switch. Is this going to give people the wrong idea about the console?
    The Switch 2 is just a Switch 1 transformed into a new console! A console that transformed into something else is still the same console! What a total rip off!
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    psb123
    psb123
    Dude, statements like this are considered outdated unintelligence for a reason.

    3DS can be considered a transformed DS

    PS5 can be considered a transformed PS4, which in of itself can be considered a transformed PS3

    Xbox Series X can be considered a transformed Xbox One which in of itself can be considered a transformed Xbox 360

    All of those are still new systems and anyone can tell that they are. The only people who try to claim they aren’t are those who are grasping at straws trying to find something to complain about.

    Same thing here. That’s not a good bandwagon to try and hop on.
    Inkling Man
    Inkling Man
    You know I'm joking right?
    psb123
    psb123
    No as a matter of fact I did not.
    A lot of people aren't happy about Toy Story 5, but I am. Because it's more Toy Story and there's a chance Woody will go back with Buzz and the gang and stay with them by the end. That would go against the purpose of Toy Story 4, but Toy Story 4 goes against the purpose of Toy Story.
    Spoilers for Origami King if you still care, but


    Olivia's sacrifice is some of the worst writing in any Paper Mario game. She gets to make a wish and she wishes all that all origami made by King Olly would be undone, but that includes her, so she could have easily said all origami except for her instead. And she gives no indication that she wants to be unfolded, so it just feels like she accidentally gets herself unfolded. Why did this need to happen? To get some feels out of the player? The first 3 games got feels out of the player by putting effort into their writing.
    YR: The live action Zelda movie is PG-13.
    psb123
    psb123
    That’s a good question actually. I guess it would depend on what the movie has in it to make it PG-13.

    But we already have a few T rated Zelda games as is so that rating could work. R would definitely be too high but PG-13 might be passable.
    Qwerty UIOP
    Qwerty UIOP
    I'd probably prefer a PG-13 Zelda movie tbh
    Inkling Man
    Inkling Man
    If it was PG-13, it would be allowed to have better action scenes and fight choreography.
    One issue with Luigi's Mansion 3 is that it's the THIRD game that's about rescuing Mario from a painting and beating King Boo. They should do something new in Luigi's Mansion 4.
    In a fighting game, it's OK if all the attacks each character has all have the same effect, as long as they each have a different function. This does not work the other way around. As proven by ARMS. Every character's attack in ARMS is functionally the same and the game thinks different status effects can make up for it.
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    MBRedboy31
    MBRedboy31
    I wouldn’t say every attack is the same in ARMS; some gloves have pretty distinct uses. Dragon and Ice Dragon produce an extremely lingering laser beam instead of flying toward the enemy (they’re very different from how they work in Smash,) the Guardian and Clapback stall in midair before extending the rest of the way in order to act as shields, and some gloves attack from the sides (changing the way they’re dodged and meaning that they won’t clank with gloves that are fired straight toward the enemy.) Plus, big heavy gloves feel way different to use from small, light ones.

    I think the issue is more so just that you’re stuck with having just 2 gloves at a time. The more specialized gloves don’t really get to shine since you miss out on having conventional attacks alongside them. If you could switch gloves mid-match like Smash’s Min-Min does, you’d have a lot more options and mixups. Big heavy gloves are kinda lacking since you lose out on being able to do any fast attacks with that limb, but if you could switch to them at will, they‘d probably have more uses. Imagine playing Smash MinMin but down special only works while standing on the respawn platform. You get either RamRam or Megawatt each stock, not both.
    Inkling Man
    Inkling Man
    When I say they all function the same, I mean they're all punches that reach from afar and can be bent left, right or forward. Meanwhile you can do so much more than throw bendable punches in every other fighting game.
    A lot of games are about saving the entire world from being destroyed, but the stakes would feel higher if we explore and get to know every part of the world and why we would want to save every part of it, but a game is never long enough for you to get to know its entire world unless it takes place in a small one. Look at Epic Mickey for example, the stakes feel very high even though you're only trying to save the places you explore and get to know. There should more games where you only try to save the places you explore, get to know and love. They don't need to put the entire world at risk for us to feel tension.
    Smash 6 needs a story mode where the characters interact through dialogue. Look at Nickelodeon All Star Brawl 2's story mode for example, every NPC says the same things to every playable character, but each playable character has unique responses to the things they say. Smash 6 needs something like that.
    A_Kae
    A_Kae
    For a crossover game, smash has surprisingly few actual character interactions. Even something as relatively simple as more unique win screens (that cross series boundaries) would be cool to have, and there's tons more room for characters to interact.

    Dialogue is a bit tricky since so many characters don't talk/talk very little, but there's still stuff to do I think.
    Thinking about it, none of the landfill scenes of Toy Story 3 have any barring on the rest of the plot and they're never brought up again. If the toys didn't fall into the dump truck, they still would have had to find their way home, just like they do anyway. The climax of the movie is just a detour. A very well written and intense detour, but still a detour.
    The anime movie A Silent Voice is such a great film. The best movies are the ones that make you feel all kinds of things. You'll laugh whenever Nagatsuka is on screen, you'll cry whenever Shouko is being abused, you'll despise Naoka, you'll be impressed by the stunning animation and gorgeous music. It's very worth a watch.
    Avoid Sonic Movie 3 spoilers at all costs! Cover up any YouTube recommendations and then slowly analyze them while slowly uncovering them. If the recommendation feels like it will spoil the movie, just carefully exit out of the page without looking at it too closely.
    It's always disappointing when a video game sequel doesn't have something the previous game had, but it's even worse when a Smash game doesn't have a character the previous game had. The fans would be at least 10 times angrier.
    Mario Party 1 is overall good, but there's a lot of baloney in it too. Besides the rotating control stick minigames that can hurt your hand. There's also the incredibly broken Mushroom spaces that can make you lose your next turn. The incredibly unreasonable 100 Star goal to unlock the Eternal Star board. The random red Dice Block that makes you lose whatever number of coins you roll. The Miss fanfare playing when one player loses a minigame, thus telling us that the other players winning is a bad thing. And some minigames have very little substance, even by the standards of a minigame. Fortunately Mario Party 2 gave most of these minigames more substance and fixed all the other problems with the first game too.
    Mario & Luigi: Brothership is a good game on its own, but it does not live up to the previous games. The stakes feel extremely low for the first couple hours, there's a ton of filler objectives in the main story, and there's no unique gameplay gimmick. Each of the previous games had one.
    Why does no one comment on my posts or even give them likes? Is it because I never like or comment on your posts?
    SuperSonicFlyer
    SuperSonicFlyer
    I previously wondered that before in my case, but I am guessing it could be for more than one reason, such as people being busy, skipping or forgetting to reply or like, etc.
    psb123
    psb123
    I have felt annoyance when that sort of thing happens to me as well. But the reality is that sometimes people just don’t have anything to say about the topics you want to talk about. Be it because they’re not interested in the discussion or because they literally can’t think of anything to add, it’s just reality that this not only can happen, but can happen often.

    It kinda sucks sometimes when it does, especially if the discussion you’re trying to start is one you’re really hoping to get some engagement on, trust me I get it. But we can’t force anyone to comment on our stuff so the best we can do is just roll the dice and hope we get some good discussion when we post something. And if we don’t, we just gotta accept it.
    In Mario Kart DS, player characters become ghosts when they're eliminated in Balloon Battle. But ghosts can hurt opponents and sneak up on them without being seen, so...why would you not want to be eliminated?
    I'm glad ARMS has a free demo. Once you've played it, you've basically played the full version. That is how devoid of substance ARMS is. What little substance it does have is good though.
    Smash Bros is great because it features all kinds of gaming legends like Link, Pikachu, Sonic, Mega Man, PAC-MANN, Steve and many others.

    Including, that one character who wears overalls, a hat and gloves, he says let's a go and his name has 5 letters, it's everyone's favorite mustached hero,

    Luigi!
    Disney no longer needs to make good movies in order to stay on top. Nowadays it seems like they'll only make good stuff whenever they absolutely need to if the company is failing too much and needs to make a new masterpiece to get back on top. 2023 was a bad year for them, but Inside Out 2's high level of quality and its box office success really helped the company.
    In Fire Emblem Fates, the Nohrian units are written better than the Hoshidan ones and are also way more interesting than them. And Conquest's plot has a lot more depth than the Birthright and Revelation's plots. It's as if Conquest was originally supposed to be the only route, but they decided to add two more routes later in development.
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