Ayo chaps. Here's a brief update of how things are going with my platform fighter concept.
- I currently have 23 movesets done. I'm on the fence about retooling one of the characters so far (I'll probably make a seperate status about them in the future), but otherwise, I am happy with where I am.
- I've been exclusively working on movesets so far, but I am also starting to pay some mind to music and stages. Stages are pretty self-explanatory, but music is where I find myself indecisive. I want to go all-out and add a ton of music and handle it like My Music in the Namco-era Smash games, but given how a lot of the music will probably come from Nintendo games, I feel like that'd be a headache for reasons I feel should be self-explanatory by now. I'm currently leaning towards having stage-specific music like 64-Brawl, but again, I'm on the fence.
- The size of the roster/stage list will NOT be realistic. I'm sorry if you like platform fighters with reasonably sized rosters, but that is not what I want to make here. I do have an in-universe explanation which explains the number of fighters and stages I want to have and incorporates them in a way where the UI won't be complete garbage, but that's for a later date.
- Now, this last part's the most important, and the main reason why I'm making this status; Releasing this concept.
- To be upfront, the idea for this game stems from a series of games I have over on Fantendo; They were pretty much the same general idea, combining characters from my favorite media, but was with traditional fighters instead of platform fighters. However, I feel like I've exhausted that formula, hence why I'm trying something new.
- On one hand, I want to publish this to Fantendo; It's where the concept got its start, so it makes the most sense to keep it there. On the other hand, though, I see the potential in using this project to show off my OCs (and creative endevadors) to a wider audience, hence why I want to go to another platform. I've weighed all the pros and cons, but I'm still undecided.
- Therefore, I'm asking this question; Would anybody mind if I worked on the game on Fantendo, or should I figure something else out? In all honestly, I'm cool either way, but I wanted to know if anyone had any serious problems with the idea before I commit to one or the other.
- Also, I'd be happy to answer any questions folks may have about this project.