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  • Hey

    Don't mean to sound rude or anything, but I don't recall we've met before. Just wondering why the friend request. Kinda came out of the blue and I was just wondering : )
    You're not using it now? I can get messages from you, but I can't give you any... :(
    Sorry CK, MSN can't seem to send my messages to you. I think it's because it doesn't like trying to connect with messengers other than MSN. I've tried resetting the internet AND computer, but I still can't do it... :(

    You haven't offended. Please don't think that...
    Sorry CK. My internet crashed while I was trying talk to you over MSN. AGAIN! >_> I have to go last minute shopping for Japan anyway. Talk to you later.
    Hi CK. ^_^ Uhh...I forgot to mention that when getting the damge %'s and decay values for Ike's moves, just be aware that some of his attacks have 2 or 3 hitboxes to them. Moves with 3 hitboxes are his FSmash (Hilt of the sword, (Only short characters like Jigglypuff can get hit by the hilt of the sword when using FSmash.) the middle of the sword AKA the sweetspot and the tip of the sword.) and his Dtilt. (Hilt, middle and tip of the sword.) Moves with 2 hitboxes are his Utilt (Hilt and front of the sword.) and DSmash. (1st and 2nd strike of the sword.) Moves I'm not too sure about are his Ftilt, Fair and Bair. Mind checking those for me? Also, does the USmash do a constant amount of damage and knockback through out the whole attack or is the attack weaker behind him? Thanks. :)
    Have we already conversed at a point?
    I'm not exactly sure why you're adding me :laugh:.
    If there's no real reason, it's still all cool. :)
    I hate to admit it, but I THINK you know the game's mechanics better than I do. I was only aware of the first paragraph. Other than that, nothing else. :ohwell: Umm...Where did you get/find this information? Also, where's that image you're talking about? I don't see it anywhere...

    Have you heard of debug mode? I know they made one for Melee, but I can't seem to find it for Brawl. Apparently it's because they haven't made one yet, but with Homebrew, I think I would've expected one to have been made by now. You have any information on Brawl's debug mode or no?
    Hey Comboking, long time indeed. Is your internet still down? Though, wifi battles aren't my fortay at least not yet. But to let you know, I dropped Ike as my main, but I have him as a secondary, but I still use him more than my new main. The reason for this is so people I know would stop saying trying to say that I should main my other character. But its not like it makes much of diiference, after all, they're just words, an I right?
    What do you mean with the word "queque"? I don't understand what that means word and I'll assume that it's a spelling error because no such word exists in the dictionary. I'm assuming that you're trying to say that Ike has 9 different kill moves?

    His jabs and throws are probably never going to kill once in your lifetime unless if your opponent is at an absurd percentage. I'm pretty sure that it does affect Ike's moves, but maybe it's not as drastic for Ike like it is with Ganondorf because Ike's attacks don't seem to degenerate as much after a single use. I still want to be sure about it though so I'm still gonna look into it. :p

    What kind of sections were you considering writing about? Have you still got my guide planner? What was it that you told me to add to the guide? I only remember diminishing values, but that's pretty much it. :ohwell: I finish school after tomorrow BTW. I SHOULD be unblocked by then HOPEFULLY...
    WHAT?! Haven't you heard of "stale move negation"? If you overuse a move or use a move twice in a row, that attack decreases in both damage AND knockback! You can't tell me that this won't affect the kill % on his attacks after a single use! O_O I'm pretty sure this applies to everyone like the Ganondorf dash attack example I told you about. That's why I want to look into that more.

    Also, I like having everything complete before I post it up. That way, people can add relevant information to the guide if I'm missing anything instead of just harassing me that I'm missing this and that which can get pretty annoying, especially if you knew about it. Plus, everyone expects the guide to be near 100% complete once you post it so that's what I'm going to do. As of now, I've only done like 5% of the guide. The only section I've completed is how to edge guard opponents successfully as Ike. :ohwell: I guess I'll just concentrate on completing the easy stuff first, then we'll research the more complicated stuff.
    dude sometimes you do spam... but I mean try to stay on topic and think about what you are posting before you click "post" because some of the things you post contradict each other or are completely pointless or off topic... unless you try and bring up a new subject then its ok to go off topic...
    Hmm...Referring to what I've requested, (Damage and kill %'s of Ike's moves.) it's a reasonable start, but I don't think the data is complete as there are some things missing for the diminishing values, damage and kill %'s regarding Ike's attacks. I just had a look at some of those threads regarding what I'm looking for and oh man did it expand my mind on what else I have to research regarding his attacks... >_> I'll PM you on what else I'm looking for with those attacks later because I'm busy with study ATM. I'll probably have it up by Friday my time at the latest. Darn...I REALLY wish I had a new Wii. This is so frustrating trying to remember everything! >_>

    Also, were those results reproducable/consistant? That's pretty important for me to know.
    Yes and no with still having the problem. It depends on which codes being used that make the screen go black. Like, I was trying to use the hitbox mod for just the Knee and Rest fixes, and it would go black, but if I used the entire Plusery hitbox mod data code, it would work fine.

    I would just try removing some codes at a time until it loads normaly. I've tried some other codes and sometimes it goes black, I'm still not sure which ones specifically do it to me all the time. I've been using some "not as extreme" game changing code, I'm basically using the EX codeset because I have vBrawl tourney coming up, and I don't want to form habits. But this weekend I'll probably be back to finding out what codes were not working for me.

    I am actually using firmware 3.2
    well i got AIM... if you can add me (Redsoxfan2thaend).. I got MSN also (gamingviceprez@hotmail.com)... idk how you play dude i have never seen you play so idk if you spam dude... I can't really play now but hopefully soon b/c right now i don't have access to a wii because i did something bad and kinda go grounded lol so I am like Echo status right now... But hopefully i should get my wii back soon...
    Oh...I'm sorry to hear that. That DOES suck. :( Both of mine passed away when I was just a kid so I don't really remember what they look like. :ohwell:

    If you still feel stressed out about what happened, you don't have to help me out with the guide until you feel better. I won't be resuming work on it until Friday afternoon so you've got some time to take a break if you want. Don't rush yourself getting the stuff I tell you to get as well. I'm just working on the easy stuff on the guide ATM. Later on however once that's all done, I'll be needing help on some of the more important sections because I don't have access to a Wii ATM.

    Umm...Also you know how you got the diminished values of Ike's attacks right? You know how Ganondorf's Dash attack has a huge decay value to it after a single use right? (According to their guide, it decreases the kill % by about 15% which is bad for him.) is there anything like this with any of Ike's attacks? That may be something you may want to look into for me and I'm too lazy to say why. I think you've got the point by now.
    Cool. So you have the % values of all of Ike's attacks, diminish values (Err...I don't think I told you to get these...sorry...) and what % on average these moves KO at? Umm...I just want to ask, what stage did you test these attacks on and who did you test them on?

    Well, since you've done all that, can you send the data to me using my MSN address? Yeah...I did tell you to use my email address before, but my in box is kind of cluttered up right now and I haven't really had time to clean it out so mind sending it using my other address? This also applies to any other things you may want to send to me as well. Thanks. :) I think the next task I'll set for you is getting images on all of Ike's attacks if you don't mind doing so. Thanks for the help.

    Also, how are the images for the signature coming along and have you got your new wire-less router yet?
    Oh...Just to let you know, I won't be resuming work on that Ike guide until Friday afternoon because I've got exams everyday this week and I finish school by Saturday. So, you've got quite some time to get those numbers. Hopefully I'll be unbanned by then as well.
    ...I'm suprised that you're still keen to help me out with completing that Ike guide after what a complete *** I made of myself reacting towards what you told me a couple of days ago. :(
    Well...Considering the fact that I'm Wii-less still, (Oh God...When is it going to end?) would you mind getting me some % values on his attacks and what %’s they can KO opponents at on average? Thanks.
    i'm having some trouble with the ike/roy red swing color. i have the code, but do i need to add the number at the end? like i have roy on costume 02, do i need to have .pac file set to 02 as well?
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