If you think this is bad, come visit the Link boards lol. You'd think we're all emo, the level of pessimism there is huge.You guys are huge killjoys.
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If you think this is bad, come visit the Link boards lol. You'd think we're all emo, the level of pessimism there is huge.You guys are huge killjoys.
Isn't it justified?If you think this is bad, come visit the Link boards lol. You'd think we're all emo, the level of pessimism there is huge.
We'd do that, but Dazwa is a meanie-faced poop-head and locks all of our cool threads.I'd post frequently here if you guys were as cool as the DDD boards.
But yet not. You'll never have a thread this good.
http://www.smashboards.com/showthread.php?t=236428
or
http://www.smashboards.com/showthread.php?t=229337
I'd be scared if you guys got a social board. No offensive, but you guys can be *****es, ironically.
Omg, I'm so making a ZSS flow chart.DDD board says: Metagame, what's that? GET OUT THE FLOW CHART!
http://img10.imageshack.us/img10/3739/kingdededeflowchart.jpg
If it was allowed I would trash-talk, alot more than I am now, and have tons of fake posts/threads and ATs.IRC is a lot more chillax than the boards, thankfully.
We'll never have a thread like those ones with Zero Suit Samus' iron fist of on-topic-ness. Anything that's not to do with her metagame is swiftly closed with no remorse.
I am seriously considering maining dedede. Just because of that thread.I'd post frequently here if you guys were as cool as the DDD boards.
But yet not. You'll never have a thread this good.
http://www.smashboards.com/showthread.php?t=236428
ThreeSided, I'm overjoyed because you practically forced me to read that thread.I am seriously considering maining dedede. Just because of that thread.
Just that. No other reason is required.
We hereby establish the Zero Suit Samus Flowchart Project.Omg, I'm so making a ZSS flow chart.
It wouldn't be simple. And honestly, it wouldn't be funny. Besides "spam side-b" it would all be serious.We hereby establish the Zero Suit Samus Flowchart Project.
Be warned, it'll be a long, arduous journey, we're not as simple minded as those other characters.
*lifts nose up*
too late you lost http://img23.imageshack.us/img23/4116/zssflowchart0001.pngIt wouldn't be simple. And honestly, it wouldn't be funny. Besides "spam side-b" it would all be serious.
Actually, that would be pretty useful. It'd be a nice way to start new ZSS's off. And it'd be a general guide, showing all your options.
Come to think of it, it would be time well spent... we could talk about it, and have full blown discussions... It would be the perfect thing to remember! Just invest some time, invite people from other character threads to help...
Wait...
Holy ****, we are too serious. =\
It definitely characterises the sort of people we are. Hahah, not.It wouldn't be simple. And honestly, it wouldn't be funny. Besides "spam side-b" it would all be serious.
Actually, that would be pretty useful. It'd be a nice way to start new ZSS's off. And it'd be a general guide, showing all your options.
Come to think of it, it would be time well spent... we could talk about it, and have full blown discussions... It would be the perfect thing to remember! Just invest some time, invite people from other character threads to help...
Wait...
Holy ****, we are too serious. =\
Gahhh why would u use "endif", and "then", just use brackets and separate lines much easier to read.It definitely characterises the sort of people we are. Hahah, not.
Zero Suit Text Flowchart.
BEGIN
SELECTCASE Opponent Position
CASE Opponent in Air
IF Near THEN
Uair
ELSE
Over B
ENDIF
CASE Opponent on Ground
IF Enemy outcamps you THEN
you're ****ed
ELSE
charge dsmash, mindgames!
OR /surprise, new syntax! don't ask me how it works
run forward, shield, dtilt or utilt
ENDIF
CASE Opponent off Stage
IF Opponent is Link OR Ivysaur OR Solomar THEN
Taunt
ELSE
Chase with Over B, Bair, Paralyser, Fair
ENDIF
IF Opponent is Stupid THEN
down b gimp
ENDIF
END SELECTCASE
END
Preliminary v0.001. compiled by my head.
wow, my head is a ****ty compiler.
@ThreeSided again, the whole "it'd be serious" part is why it'd be funny.
If, then, but, that.Gahhh why would u use "endif", and "then", just use brackets and separate lines much easier to read.
Wait...isn't that this very thread? I thought this was a social thread...I'd post frequently here if you guys were as cool as the DDD boards.
But yet not. You'll never have a thread this good.
http://www.smashboards.com/showthread.php?t=236428
or
http://www.smashboards.com/showthread.php?t=229337
I'd be scared if you guys got a social board. No offensive, but you guys can be *****es, ironically.
Hey! *acts all angry*CASE Opponent off Stage
IF Opponent is Link OR Ivysaur OR Solomar THEN
Taunt
She is closer to Sion from Metly Blood in playstyle and moves, lets see u-air check, whip check, gun check, totally warped hitboxes cheeeeck. Just to burst your bubble, I don't think ZSS has any moves even remotely like any of Milla's signature moves. When Sion was defined by her whip, gun, and the j.5C, which looks/ works exactly like our u-air. Also the cutting sync I wish we had that, instead of down B on the ground, yeah its that good.Also, since most Smash players have never even heard of it, I think you should know that in many ways Zero Suit Samus is a near knock off a character from Guilty Gear called Millia. Her Up air is the same, her hair, spacing wise is like a wip, and she has a move that puts the opponent in large amounts of hit stun and can lead to large combos. (not saying she was purposefully ripped off)
I believe much of what is said in here can be applied to further ZSS metagame.
http://millia.hostwq.net/generalgameplay.htm
I love Millia. :3Yeah, Milla is pretty sexy too. I can see why she's a knockoff.
Oh yes I can.
I didn't see anything specific in that link but yeah playing 2D fighters helps your brawl game, big surprise.Regardless, much of what is said in that link I believed can apply to ZSSs game.
And to replace some words with ZSS corresponding movesI think the core of her gameplay can be divided in two parts, which is her mixups and her movement/spacing. She has some of the most difficult to block high/low mixup in the game.
Most of Millia's normals are really weak. In addition to not doing a lot of damage, her normals are not very good to be used for poking, and many of them don't have very good hitboxes. As for her weaknesses, she has the 2nd worst defense in the game(1st is Chipp), so all combos do massive damage to her.
and this is why I don't post here.ZSS is very agile, as most characters in the game won't be able to keep up with her. In addition, she's blessed with a third jump, allowing her to get anywhere on the screen very quickly and also contributing to her mixups. Her crawl makes her assume a very low profile position, allowing her to evade moves that don't have a low reaching hitbox. In the air, coupled with her down b third jump, attack during allows her to manipulate her landing, making it difficult for the opponent to antiair her
Who's *****in? =\And to replace some words with ZSS corresponding moves
and this is why I don't post here.
Because I know if I do, someone will start *****in
Im sorry, have you played melty blood, you ignored my statements about sion, and I know millia is a pixie character and yeah I have played with her, and against them, their play style doesn't remind me of ZSS, sorry, she doesn't have huge gaping dead zones in her attacks, and millia's signature(read good, specials), are delayed attacks aka more similar to grenades or nanners, so you can attack with the special and with your normals, or more likely a grab set up.And to replace some words with ZSS corresponding moves
and this is why I don't post here.
Because I know if I do, someone will start *****in
As a ZSS you want to poke MK, marth not as much, but still a bit more, than you would expect.But the range on the pokes are so awful.
They are good for close in attacks, but that isn't what pokes are for.
You aren't going to poke a Marth or Metaknight.
Also, it didn't mean shield pressure, more spacing, zoning, and mindgaming.
Nope they don't we outspace him, and our d-tilt punish's alot of his stuff, and its fast so its hard to time right for an up B, but a neural B is p. safe.With what?
Doesn't everyone of his attacks outspace ftilt?
I don't fight MK that often.
Nah we outspace MK. The problem is he closes the gap pretty easily. If you have a lot of experience you can fool people into thinking you go even with MK and even scare him out of being on the offense.With what?
Doesn't everyone of his attacks outspace ftilt?
I don't fight MK that often.
Yeah basically this, as long as you can avoid up B, and d-smash, and getting nadoed every 3 seconds, you can win as long as you keep them afraid of you.Nah we outspace MK. The problem is he closes the gap pretty easily. If you have a lot of experience you can fool people into thinking you go even with MK and even scare him out of being on the offense.
Basically when you fight MK you want to get him in the air, though, which means our "pokey" moves aren't good, you have to use utilt and uair or even dash attack setups to get him up. We are marginally better than MK in the air, so that's where you want to take the fight.
Oh snap, that sounds deadly.It seems ZSS' dash attack has jablock properties and if you hit them during a failed tech (which you can force by buffering a dash attack at certain percents, it literally interrupts the tech window) it forces a get-up and you can combo it into a dsmash or another dash attack.