Tito Maas
Smash Ace
How many people here use tap jump? I feel like that would help me string UAirs if I had it onon. Couple ZSS mains mentioned that they turn on tap jump when they use her.
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I think it's a hindrance and only comes down to preference. Doing proper uAir strings with z jump isn't hard.How many people here use tap jump? I feel like that would help me string UAirs if I had it onon. Couple ZSS mains mentioned that they turn on tap jump when they use her.
Z jump?I think it's a hindrance and only comes down to preference. Doing proper uAir strings with z jump isn't hard.
I have jump on z (GC controller) because it leaves your thumb free for c stick actionZ jump?
And yeah I'm hesitant to turn it on because I prefer to do UAirs with inputs instead of C-Stick but if it would help better in the long run I'll make the switch.
At some percents if they DI in yes it does true combo. Not too many people go for it though since it's a huge risk and leaves you very open if whiffed. Also I generally find people don't DI into zss around kill percent haha.Yeah I got to the conclusion that I was just being too obvious with it. Sometimes I maybe started it too far below him too. Well atleast now I kinda figured out when/how to use it. Also getting the DThrow -> UpAir consistently.
Another quick question, is DThrow -> UpB a true combo at some percents / on some characters ?
As I'm stuck with the 3DS version for the time being, it's simply infuriating to lose momentum by mistakenly imputing f-smashes instead of f-tilts, which frequently gets me punished.I don't think gaining PP Dsmash is worth losing all the other benefits of C-stick set to attack
My thoughts exactly so farI don't think gaining PP Dsmash is worth losing all the other benefits of C-stick set to attack
Now that you say it, I don't use many aerials OOS either. nAir, sometimes bAir, but it's not like I buffer them.If you're lightly holding the shield button still, you'll zair every time, you have to let go before you buffer an aerial during your jump.
I find it easier to up air out of shield than fair oos :<
I like it personally, it seems good since it's basically battlefield but with a lower ceilingHow are you guys feeling about Dreamland for ZSS? Should it be used as another Battlefield?
It's better than BF. Lower ceiling, higher platforms, more space to navigate and dSpecial kicks that are actually easily hittable near the ledge.How are you guys feeling about Dreamland for ZSS? Should it be used as another Battlefield?
You newb I was teasing you about this video on twitterDo you use tap jump Shaya? If so, I made a video of a really easy way to buffer all SH aerials. Works great for SH Fairs OoS, I do them quite often using this.
https://www.youtube.com/watch?v=BHnTF4GQQDA
Lylat is a really good ZSS stage though. Although maybe at this point of time to those who haven't practiced on it much DL breaking into starters (I hate it so much) will be better for them.yep, basically another BF but slightly better since lower ceiling and higher platforms. the addition of DL instead of Lylat to starter lists was a huge indirect buff to ZSS imo
I feel so dumb right now on so many levels, hahahaYou newb I was teasing you about this video on twitter
And how is the part where I've got a wonky finger too close to the shield button (that only needs light tap to register) popping me zairs to do with double stick inputs (which is what I do as I have tap jump on~)
It doesn't really help since you still need your left stick down. c stick makes it way easier but I really don't want to lose my tilts.The perfect pivot down smash stuff is interesting... I've been trying to use more down smash. Anyone know if the A+B to smash thing helps any? Or is the smash c-stick required to PP down smash?
She is vulnerable while on the tether, but once she grabs the ledge she gains invcibility like usual. If you regrab in anyway you lose it unless you return to the stage first.Does ZSS still have ledge grab vulnerability when she tethers?
You mean c stick tilt + left stick? That works if I remember correctly.wait, left stick in a direction + tilt stick = smash attack?
Tell me when/if you get PP dSmash to work properly without a smash c stick. Because I can't, at least not FAST.so they removed the same input with smash c-stick giving you tilts but added it to tilt stick!? (or it was already there...)
What in the world is the point of anything not tilt stick then.... I guess pivot/dash fsmashes would be harder.... and I've just started implementing that into my game, ughhhhh. Maybe it'll be fine.
I'm going to have to give it a shot next time I play... I may finally have to end my reign of "never needing to set up controls".
I'd say Pikachu. A lot of stuff misses, even grabbing his landings can miss because he is so goddamn small. I don't think it's too bad though and neither is Sheik. I actually believe Pikachu is worse than Sheik.What is ZSS's worst matchup besides Shriek? Also, I main Rosalina and I have a hard time trying to Uair ZSS when she's in the air, normally she would just flipkick (side B?) away, how do I punish her for that? I know if she does her flipkick and then it hits my shield, I can easily punish but can I still punish her if she doesn't do the kick? Is she in free fall? Can she perform other attacks?
P.S. I don't own a WiiU
Mix up with short hop nair and zairhey guys, this is my first post on the forum so i don't know if this should be here.
anyway, i grab / paralyzer a lot in the neutral and often get punished for it and become predictable. are there any options i could use instead?
i've been trying out nair, and it's great as it can combo into dtilt, dash attacks and fairs, but i don't really get the use of zair. is it used as just a poke or a combo tool?Mix up with short hop nair and zair
Both.i've been trying out nair, and it's great as it can combo into dtilt, dash attacks and fairs, but i don't really get the use of zair. is it used as just a poke or a combo tool?