ID=0, Size=3, Damage (Hit/Shield)=13/15.4, Angle=110°, KB Units (0%/100%)=75.32/159.32, BKB=50, WDSK=0, KBG=80, SDI Multiplier=1x, Clang=True, Effect=Slash, Hitstun (0%/100%)=30/63, Shieldstun=7, Hitlag=7, Hit Advantage (0%/100%)=+9/+42, Shield Advantage=-14
ID=1, Size=4.25, Damage (Hit/Shield)=14/19.6, Angle=110°, KB Units (0%/100%)=85.208/152.408, BKB=65, WDSK=0, KBG=60, SDI Multiplier=1x, Clang=False, Effect=Slash, Hitstun (0%/100%)=34/60, Shieldstun=8, Hitlag=7, Hit Advantage (0%/100%)=+13/+39, Shield Advantage=-13
ID=2, Size=2.34, Damage (Hit/Shield)=10/7, Angle=361°, KB Units (0%/100%)=76.4/160.4, BKB=50, WDSK=0, KBG=100, SDI Multiplier=1x, Clang=True, Effect=Normal, Hitstun (0%/100%)=30/64, Shieldstun=6, Hitlag=6, Hit Advantage (0%/100%)=+9/+43, Shield Advantage=-15
ID=3, Size=3.13, Damage (Hit/Shield)=9/6.3, Angle=361°, KB Units (0%/100%)=74.93/151.93, BKB=50, WDSK=0, KBG=100, SDI Multiplier=1x, Clang=True, Effect=Normal, Hitstun (0%/100%)=29/60, Shieldstun=6, Hitlag=6, Hit Advantage (0%/100%)=+8/+39, Shield Advantage=-15