Ghirahilda
♥Smash Beauty♥
I want Black and White Yoshi as alternative colors!!!
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The fact that each character can only have up to "6" palette swaps for one outfit pretty much makes this idea a long shot.I want Black and White Yoshi as alternative colors!!!
Your picture is broken.I never understood why Yoshi's Egg Lay was bigger in the SSE, it should have the same range in both modes.
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If he had the SSE range I think it'd be about as good as Samus Z-Air for spacing LOL
Melee Yoshi had better control because the throw range and height (mainly downwards) was immense. It'd definitely help Yoshi out more to have that kind of control in Smash 4.I would love more egg throw control as opposed to the pre-determined throw paths
:wiiu:
Wouldn't be pointless to have Yoshi as a character then? The focus would be Baby Mario more than Yoshi as a character...Here's a thought: what if in SSB4, he has Baby Mario of his back? If that were the case, maybe his FS could be the sper baby transformation from YI.
Not exactly, as they may expand that number. In SSB64, you could only select 4 colors per character. In Melee, you could choose between 4 to 6 colors depending on character. In Brawl, all characters except Pikachu, Pokémon Trainer, Lucario, Jigglypuff and Sonic had 6 colors. Wario had two outfits with 6 colors each, totalling 12 color/costume choices.The fact that each character can only have up to "6" palette swaps for one outfit pretty much makes this idea a long shot.
Yeah, some characters had colors exclusive to Team Battles. I am aware of that. But the fact that we always had a maximum of 6 color per characters doesn't mean that we can't have more than 6 colors in future games.Technically speaking, Yoshi had 6 palette swaps in Smash 64. However, the pink and purple variants were exclusively used for the Yoshi Team in single player.
Having a black and white color would be nice I suppose.
Like???They should make yoshi more better by adding new moves on ssb4...
Would it be broken to give Yoshi immunity to footstooling during the initial and mid phases of his double jump?
I was just paint-balling ideas. Honestly, I just want his Melee egg throw freedom.It's not hard to avoid getting footstooled. I'd rather them to give back a better trait (maybe parry) to boost his overall game.
Like they should make the egg throws more powerful....Like???
I think the power is just fine as well as the knock-back. Perhaps the Egg Roll can be something more....effective? or buffed in damage???Like they should make the egg throws more powerful....
Eggroll is kinda ok except when it can mess you up a bitI think the power is just fine as well as the knock-back. Perhaps the Egg Roll can be something more....effective? or buffed in damage???
So....play better?Eggroll is kinda ok except when it can mess you up a bit
You kind of have to keep his jump the way it is. His second jump is what gives him the height he needs. His Up B gives him distance.I think Yoshi should be able to flutter jump like he did in Yoshi's Island, but only 3 times. So kind of like Kirby, Jigglypuff, etc.
If he has a better recovery with his flutter jumps his up b egg toss can be tweaked.
Improving both his heavily criticized and predictable Side B and his shield at the same time. I approve. Why hasn't this been done yet? Yoshi would become instant beast mode with a super mobile shield.Had an interesting idea. What if you could side b out of shield, and shield out of side b? You'd have a great and really safe approach. Imagine doing a side b and then inputting a shield grab so you slide really far while doing it. Or using side b Oos to escape from pressure before rolling back and grabbing the opponent.