Hey, I posted this earlier on /r/yoshimains and I wanted to post here too and see what y'all thought.
Ok so I have been wanting to analyze the first stock of this match for awhile now because I think there is a lot to learn from how it is played. The match is here,
https://www.youtube.com/watch?v=8rGA8L0LXZI. It is Omni vs Doctor B and in game one, Omni plays as Mario, but then switches to Yoshi for games two and three. The specific stock I am wanting to analyze in depth is the first stock of the second game. The time marker for the video is around 4:30 and ends at around 5:15. Also I HIGHLY recommend watching this stock in slow-mo on youtube. preferably 1/4 speed.
So start of the game, Omni immediately starts off with a fair as he runs straight off the platform to the left to center stage. I'm not sure how I feel about this decision. It worked out this time and helped him start off with center stage, but if your opponent simply falls through the platform instead of running off like Doctor B, then Yoshi lands his fair right in front of the opponent and could be punished for it, just as Doctor B punishes immediately after with jab.
After the jab that Doctor B uses to get Yoshi off him, Doctor B attempts to follow up, but Omni throws out a nair to negate his approach. Even though both Omni's nair and Doctor B's up-air miss each other, Yoshi's nair comes out frame 3 while Falcon's up-air comes out frame 6. And honestly, it looks like the spacing between both moves is around the same, meaning that Falcon can't simply stay back and avoid the nair and then throw out an up-air.
After they both miss, they both roll in opposite directions, Doctor B rolling to the the edge, and Omni rolling toward center stage. Omni makes the right decision and reclaims center stage. Now Omni knows that Yoshi's roll is less than ideal and is quite slow, meaning that Doctor B will be able to react quicker and get to him faster than Omni may like. So Omni dashes out of shield and then immediately egg tosses toward Doctor B. This creates a sliding effect on Yoshi. In effect, he will throw out his egg but will continue to slide away to avoid the Falcon. This forces Doctor B to halt his approach and only throw out a nair in place.
Omni then short-hops backwards in the air and moves toward center stage and b-reverses as Doctor B runs up, after his in place nair, and dashes toward Omni. Although the b-reversal did not hit, this is the exact situation in which the move was designed for. At minimum, it stops Falcon from approaching. Doctor B in this situation immediately spot dodges to avoid the b-reversal, but it a little late reacting. Omni has the time to jump and approach with an aerial, but sadly chooses the wrong option. Omni attempts to fair, but is hit just before by Doctor B recovering from his spot dodge and jabbing. If Omni had used nair instead or fair, the hit would have landed, but hindsight is 20/20. Luckly when Doctor B does hit him with jab, Omni is at the top of the hitbox of jab so the second jab does not connect. Omni sees this and punishes with a nair and pushes Doctor B back.
After the nair, Omni attempts to follow up with dash attack, but Doctor B rolls toward him just before. Doctor B attempts to grab Omni out of the failed dash attack, but Omni simply keeps moving in the same direction as his dash and just avoids the grab. Omni then short-hops off stage and b-reverses back on to a shielding Doctor B and hits. I like this action by Omni in particular because the natural reaction to a missed grab is to shield. Omni knows this and punishes the shield accordingly.
Knowing that the egg lay happened near the edge of the stage, Omni knows that Doctor B will probably DI in toward the stage instead of off which will land the egg right near him. Omni throws out an up-smash which connects right before Doctor B mashes out of shield. Doctor B lands on the upper platform and Omni runs toward center stage. Doctor B runs toward center stage as well and runs off the platform and bairs to hit Omni, but Omni either reacts or knows this will happen and power shields just in time.
After the shielded bair, Doctor B rolls away and Omni throws out an empty d-tilt as an option to hit if Doctor B had approached after the bair. Doctor B runs in to attempt to punish, but Omni short hops backwards and does and retreating fair as Doctor B uses dash attack. The retreating fair hits Doctor B and sends him to around center stage. Omni chases after Doctor B as Doctor B does a roll even further away from center stage. Omni does a dash attack and hits Doctor B, which sends Doctor B at about a 60 degree angle up. Now I really don't like this dash attack, because I think Doctor B could have shielded, jabbed, or grabbed Omni before his dash attack, he just didn't react fast enough, but it worked so no complaints.
Doctor B is in the air and Omni jumps after his dash attack to follow him with a fair, but Doctor B jumps up to avoid. Doctor B then tries to fast fall into dair. However Omni uses his second jump and up-airs just before the dair can come out. I really like this option because at worst case scenario, you don't get the up-air out fast enough and Falcon will hit your double jump, which has heavy armor and I believe will do nothing and Yoshi will continue to jump through.
After the up-air connection, Omni can't really do anything else besides egg toss, so he elects to fall down onto the platform. Doctor B as well needs to get back to the stage because he has no double jump at this point. He air dodges to avid any eggs coming his way and then falls down to the stage, just left of the platform. But the way these two fall is interesting. Omni chooses to not to fast fall as a way to buffer Doctor B from getting to center stage. Instead, Doctor B is forced to fall near the edge of the stage. Now this is just my opinion, but Doctor B should have gone to the ledge instead of back to the stage and try and regain stage control that way. But because he doesn't, Omni reaches the platform, shields to see how Doctor B will react, recognizes that no attack is coming, falls through the platform, and hits him with a bair.
Now what happens next, while I don't agree with, I understand why it happens. Omni follows Doctor B off stage and has the opportunity to do a multitude of things. Omni could have connected another bair, thrown out a dair, attempted the perfect fair to spike, or even nair and hopes that the lasting hitbox connects, but instead jumps back to the stage. Again, I understand the reasoning. Falcon still has his double jump, at the time, maybe he just felt off or nervous and wanted to play it safe, but honestly, there isn't much that Falcon can do to Yoshi in this situation, especially when Yoshi still has his double jump and is as low in percents as Omni is now. Doctor B even falls further below the stage, uses his double jump, and Omni still chooses not even to dair near the edge to prevent him from getting to the ledge. Again, I can't fault Omni too much because up until this point, he has made very few mistakes and has played very well, but I still can't help but wonder how it could have turned out if he had double downed.
Anyway, Doctor B grabs ledge and Omni is right near the edge, on the stage. Doctor B rolls onto the stage. Omni reads the roll, short-hops forward toward the stage, and bairs. Doctor B again is hit off stage and Omni follows and again Omni jumps off stage only to come back. Time however, I believe this is the correct approach. Omni didn't hit Doctor B far enough or low enough to follow up on the hit with out being punished for it, so he retreats. Doctor B believes Omni will try to follow up and and double jumps into an up-air. Omni sees this and d-tilts to attempt to punish, but just barely misses.
So again, we have Doctor B on ledge and Omni on stage near the ledge. Omni again tries to read that Doctor B will roll onto the stage, so he does a retreating fair to catch him. Doctor B, however, does a get up attack instead. Omni, although missed the read, is not in a bad spot because he still has stage control.
Doctor B shields and then spot dodges to avoid any in coming attacks, while Omni recovers from the fair, dashes, and then rolls back. Doctor B thinks he can punish the roll with a Falcon Kick and goes for it. Omni recovers from the roll just in time to dash the way of his roll and throw out another sliding egg toss. The sliding egg toss is something I think can be really useful in certain situation and really is something not many people do and I myself don't really know how to do, so if you have any pointers, let me know!
After getting hit with the egg toss, Doctor B jumps away to avoid any follow ups, and Omni follows his opponent on the ground across the stage. Doctor B lands on the left platform while Omni is right underneath. Both shield as they approach their spots. Omni throws out a quick jab on the anticipation of Doctor B falling through the platform, but does not happen. In fact, Doctor B holds shield, waiting for Omni to come to him so that he can react. Omni does approach and jumps up with an up-air. Doctor lets go of shield, attempting to punish, but is instead hit with nair. Doctor B underestimated how fast nair comes out and was punished for it. Doctor B is thrown across stage on the right platform and does an aerial to avoid hitting the ground, again Omni chases after him on the ground until is a little right of center stage but not quite under the platform.
One of my favorite decisions of the whole stock is right here. Both Omni and Doctor B shield, but Omni releases a little sooner and full hops into immediate dair. What is absolutely amazing about this is that that decision in that moment was completely safe. Omni jumps at just the right time that no matter the situation, he wont get punished for it. If Doctor B holds shield, all he has to do is keep moving to the right to avoid a punish. Honestly though, Doctor B had already had shield damage from earlier so the dair might have broken his shield if he held shield. If Doctor B spot dodges, dair lasts longer than the spot dodge and will still hit him. if he roll left or right, Omni just needs to follow the movement to get some form of a hit off of dair, and if he elects to attack, the only attack he can thow out that will hit in time is jab and Omni is too high and dairs hitboxes will hit before Doctor B's jab will. The only thing that could have worked was maybe falling through the platform but with Omni's timing, I don't think he would have gone through in time. Again, the situation is what made this option perfect. Don't make the mistake of always thinking this will work.
So after taking 32%, Doctor B is thrown into the air above the top platform. Omni jumps from the right platform to under the left one to await Doctor B. Doctor B jumps onto the top platform. Omni, believing Doctor B will fall through the top platform to the stage, throws out an up-smash to punish. Doctor B doesnt, however, and lands on the top platform. Doctor B sees the empty up-smash and runs off the top platform to underneath the right platform in attempt to punish with a grab. Omni runs away and dashes back toward Doctor B. Doctor B shields to avoid the hit, but Omni simply just runs at the shield and then through it. In an attempt to punish, Doctor B tries to shield grab but Omni is already on the other side of him so he misses. Omni then immediately does an reverse Yoshi Bomb and Doctor B's stock is gone. This option is solid by Omni because if Doctor B elects to hold shield, there is a potential shield break.
Take ways:
1) Omni chases a lot on the ground- a lot of Yoshis, myself included, will typically follow a lot in the air to extend the combo, and although Omni does do that, he also tends to chase his opponents movements on the ground to wait to see how they will react. Also he tends to hide under the platforms to attack up whenever possible.
2) Omni uses Sliding Egg Toss effectively- Again, I really haven't seen other people do this that often and I really think it can be useful if people know how and when to use it.
3) Omni has great spacing- I know that people recognize that spacing is important, but this stock really displays how microspacing can really be a game changer. If Doctor B was just a bit closer on a lot of his moves, Omni would have had way more damage than just 11% off the first stock.
WELL, there you have it! Haha this is actually a lot longer than I thought it would be and it is only over about 45 seconds of one stock in a match, but let me know what you think of it :D