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I'd be really interested in seeing any recorded matches that you have for the ZSS MU. If we arcfire and ZSS reacts to it or isn't forced into shield by it, we get hit by nair for free and then get combo'd into grab or w/e else she wants. I'll experiment some more with aggression + projectiles though and see if that helps. I sat down and played Nick Riddle for probably 3 hours a week or two ago and I think the MU is kinda bad. We played a "serious" Bo5 that we recorded at the end (I'll try to post asap) that ended up 3-2 his favor, with two of his wins being 2 stocks, both of my wins being comfortable one stocks, and the last game going to last hit (which we unfortunately forgot to record that one). The MU can just get too extreme if we make mistakes in my opinion.Holy wow @ Dathx that is an amazing body of work! You obviously put a lot of time and effort into this. I've been reading it for the last 20 minutes. I mostly agree with you, as a whole, but here's a couple things I think I disagree on:
The Zero Suit Samus matchup. I've played our resident power-ranked ZSS a number of times (#4 in the state) as well as various randos and I disagree that we lose the matchup. Rather than Arcfire being useless, I think that it can be very useful when used aggressively rather than as a spacing/neutral tool. I think the key to this one is to go right in and get your hands dirty. If we try to out-camp her she'll be able to use her setups and conversions to deal that crazy damage. But if we aggressively pelt her with approaching Arcfires, Elthunders, etc, she seems to have a hard time getting her **** together. Arcfire and her grab range seem to be about the same, so using one when we're at grab range, or rolling behind her if we're closer than that and you think she's going for a grab, will make it very difficult for her to get one off and will allow us to punish her heavily if she whiffs it. We win in the air as long as we're not above her (duh) and she doesn't have a good diagonal up/forward attack so a descending Nosferatu onto her shield is pretty easy to hit thanks to her tall hitbox. Not saying it's an easy matchup but we have the tools to tip the scales in our favor. It's hard to say, I personally think it's 45: at worst if not an even 50.
Samus is an awful matchup. I have to change my guide's rating on the subject, but I think we're at a 45: or 40: on this one. Fought the power-ranked "honorable mention" Samus player in our state for a few hours recently and it's pretty terrible for us. Thanks to our slow speed, she can stay charged all day. And once she's charged, what do we do? We're slow as hell so can't get to her quickly; if we try to Arcfire, we eat a Charge Shot; if we try to Elthunder, Arcthunder, or Thoron, we eat a Charge Shot. And we could try to out-camp her but her camping tools beat ours entirely. The key to fighting Samus is to keep the pressure on her so that she can't get the Charge Shot; but that is something we simply cannot do. I think I'd put her at around a 40 for us.
There's probably more I could say but that's enough for the moment. Thanks for putting all that together.
I simply cannot accept that the Luigi MU is bad. There's too many things we have on him for this MU to be bad. He gets destroyed off-stage from elwind, Thoron on stage stops his approach, if he gets roll heavy then stay mobile or predict it (his roll is pretty god-like though). He has really low aerial mobility so if he's above you he pretty much has to go through you somehow. If you have footage of gameplay against his Luigi that would be great. There might be something that he does that's godlike or something you're not doing. As a bonus, the Luigi I practice against and team with (Lancelot) actually plays Robin now, so there's nothing I'm doing that he doesn't understand.Gonna have to disagree with Luigi. There is nothing stopping Luigi from taking his own time, fireball approaching, and when in range, just start jabbing back at you. His Jab clanks with Robin's, because Luigi, and since it's frame 2, he eventually overtakes you. And that's if he's not Forward Rolling at you, and Frame 2 Jabbing you immediately. Having a faster Fair that's almost as large as ours kills our attempts to outrange in the air too.
I regularly fight the No. 1 of the state PR and his Luigi. The matchup's a nightmare.
It's a combination of him being super fast and floaty (so he doesn't care about zone/projectiles) and he can start his grab combos from his super safe nair. I'm exaggerating by saying 15-85, but its probably like 30-70 which is still awful.I gotta ask though, what exactly gives Mii Brawler a 85:15 matchup (one I've never heard of for any character in Smash 4) in it's favor? I have like zero experience fighting human-controlled Miis so......
Probably not. There's plenty of guides on here that talk about that. @ Raziek 's guide on stages is very good: http://smashboards.com/guides/survey-the-battlefield-robin-stage-tactics.147/A doc about the Mu's nice. Are you planning to talk about stages in this as well?
You're not wrong in saying that he is a great player and I probably have less skill, but I have tournament wins on him using Yoshi. There is no other ZSS close enough in skill locally that I can play, but I am taking skill into account. As an example I played Shaky and Nakat's Ness, and lost more games than I've won. But, the MU should be even if two equally skilled players played.Sorry Dathx but we never record any matches around these parts, though it probably would be a good investment to make. Beyond just the MU, there's something to be said about Nick Riddle being 21st ranked whereas you're around 200th. Not to be insulting or anything, just trying to say that his relative skill (he's goddamn Nick Riddle) is probably going to give him an advantage regardless of the MU. Maybe you could fight other ZSS to see if my hypothesis is true?
Nevertheless, we certainly have a disadvantage, though I believe it's only a minor one. And I would love to see that video when you get the chance.
Yeah if you've only played the Link MU against Randoms I'm going to assert that you have the wrong projection for the MU.https://docs.google.com/spreadsheets/d/1hVmblcX5ZdZFD9rdjRkxYuM5_2bE_jHqn1mTDYhkf_E/edit?usp=sharing
I finally completed/updated it! My fabled Robin MU list spreadsheet that I have mentioned sometimes. It's still not completed yet though because I don't have all the experience in every MU, but its pretty close, and I have most of the important MUs down. The characters towards the top tend to be a little less explained that the characters towards the bottom because I got more involved the further I got in, but I tried to go back and add info in, so sometimes that's just all I know.
Some basic keys/code deciphering:
-The MU % is how I think Robin does in the MU, as an example vs. Bowser it is 60-40 Robin.
-Every "bad MU" (anything less than 50) is in red
-Every MU I am too unfamiliar with to say anything confidently is in grey, I do put my best guess and what I do know down sometimes
-The "comments" and "extra notes" sections are pretty much random info. There is no organization on what information is where. That will have to be on a later patch
-The customs section is how much worse/better the MU gets with customs on. Since customs is not a format I am too familiar with, I can definitely expect people to disagree. My region does not like them, and I honestly don't see them returning. Red (bad) --> Yellow (neutral) --> Green (good) ---> Blue (this can save the MU)
-The XP section is what notable/non-notable players I have played that play those characters in tournament.
-"Rando" means random players with little skill. "Half-rando" means players who are known within our region, but are only decent. "Quarter-rando" means someone that is really good in our region, but you have probably never heard of them. If they are named then they are someone notable, and people outside our region can recognize them.
I think that covers everything for that...
Anyway, this is still a work in progress, so I'm looking for criticism/praise/comments or whatever. However, I do want these to be CONSTRUCTIVE. Do not just say "lawl we lose to sonic hard". I want not only reasons, but also WHO you got that MU experience from and I am going to weigh it against who I got that MU experience from. Videos help. As an example, if you tell me there's a good Lucas player in your region who consistently top 8's at locals and he BODIES you and you kind of know why, I'll probably take your word for it because I don't have any experience. But if you try to say that a decent ZSS in your region who sometimes gets top 8 is free to your Robin I'm going to shrug it off in most cases.
I think that's it...if there's any questions please do ask away and I can try to elaborate a bit more. There's also a good chance I have video footage of a specific MU if you ask. And if I don't have video footage, I can setup something with players to get video footage, so if you want like general MU ideas or don't understand my weird writing, then ask away.
Halp senpais: @ Raziek @ PK Gaming @ Mr. Johan @ Zareidriel and I'm probably missing a lot more important people because I don't know anyone here but I want everyone's input ;_;
This will maybe turn into a guide eventually? I dunno. Maybe its own topic? I put it here for now cause it made the most sense which is why I tagged people so people realize it is a thing.
Nerd looking forward to watching it.So Dath and I talked about all the matchups. It took 4 hours.
As odd as it may be, reflector is a nice approach option to throw your opponent off. Obviously not every time but it can help. If we are going to play the projectile game all we really have is Thoron. Arcfire doesn't reach. Thunder doesn't reach. Elthunder can reach depending on range but will get reflected. Arcthunder is definitely going to be reflected. Thoron is left and a good Falco can see that coming it may be reflected or we may get one off but lasers will impede us from constantly charging that high.-Make Falco approach you
We only have RAR bair and fair as our "strong" approach moves, while bair is still pretty quick the spacing has to be near perfect for us to not get shield grab punished or just bopped in general, learn the spacing and punish accordingly. Also be careful about punishing the fair on stage, it has a hitbox upon landing that seems to catch people often.
Robin has the better projectile game hands down, even with our reflector we can get pinned down when the correct pressure is put down.
Falco has pretty "meh" air mobility, .
I actually haven't played him in quite a while due to our schedules, but Dath plays 8bitman literally all the time.
If anyone has anything on this matchup, can they help out here? http://smashboards.com/threads/r-o-b-matchup-analysis-33-robin.413754/I know this is off the current topic, but what in the world can Robin do against R.O.B? The robot's just as disjointed as us, has faster projectiles, better stage control, better recovery, a reflector, and he's a heavyweight to top it off. I've yet to defeat one as Robin, because it feels like I have no answer to him, except arguably for my F-Air and B-Air.
I think he's said that he doesn't really have much Ike experience, so he's mainly going by theory at that point. Honestly, shifting most of the MUs 50-50 and better (for us) on the chart except for Ike (up to ~55-45 or so), Jigglypuff, and Samus (which I agree with being even) would make a matchup spread that makes more sense to me.Incidentally, some of these matchup values seem...weird. Why is Pikachu 63 / 37 as opposed to just 60 / 40 or 70 / 30? Why do you think Robin beats Ryu so well? Ike? Greninja? Sheik? Sonic?
That's something a lot of people seem to not understand about Robin. If I lose my fire book, I just gained an 18% frame 3 (?) Thoron, which is infinitely better than arcfire (about the same for thunder book). I almost WANT to run out of spells so that I can punish any move you do OR have insane shield pressure with catching off your shield. The only time Robin has trouble in the MU is when she runs out of Levin (can't outrange in the air anymore). Building off that, Robin is faster in the air than pit (with bigger hitboxes), so if Pit ever gets pressured off the ground, he's going to get hit."Zone" makes sense, but I don't understand how you intend to do that. Pit doesn't care if you want to play patient, he can play just as patient, he's not going anywhere. If you want to try zone him out with spells, you're gonna burn out your tomes. Pit doesn't have that difficulty. Pit's a reactive fighter with good defensive and offensive options, he is quite happy to play your zoning game until you drop your guard and then punish you for it. We're not going to rush in and beat the crap out of you just because we can. You said it yourself: Pit is fast. Faster than Robin. Robin may hit harder and have better zoning options, but Pit's a tricky devil and has the footsies to back it up.
I felt like 65/35 was too much and 60/40 was too little. Looking back I'd say 65/35 is fine though.Incidentally, some of these matchup values seem...weird. Why is Pikachu 63 / 37 as opposed to just 60 / 40 or 70 / 30? Why do you think Robin beats Ryu so well? Ike? Greninja? Sheik? Sonic?
Well, no surprise. Everyone that thinks Robin has garbage MUs probably doesn't have a relevant Robin in their region (considering there's probably a maximum of 5). I've made some effort to make sure the players I judge the MU's in are of comparable skill level (hence the whole right column). I highly doubt that those mains of all the characters are doing the same. Judging a MU when both players are not at a high skill level or know each other's character is very silly.Sorry, I just don't see it. I respect the work you put into it and you definitely know Robin better than I do, but I don't think any mains of these characters share your optimism.
Oh yeah, have you guys played any Lucases since you made the video?Co-signing Dath's entire post.
Casually, but not one I would qualify as good enough to make matchup claims.Oh yeah, have you guys played any Lucases since you made the video?
Re: Robin's matchup spread, I don't agree with you, and I don't think it's as simple as there not being an abundance of good Robins in relevant regions. I think that's a factor, but it isn't the be-all / end-all. The fact that you put Robin in the top 15 of the cast means you have an exceedingly high opinion of the character relative to most other top players (or really any players that I have personally encountered), which is great and I respect that, but you will forgive me if I don't think you're being objective here. It's fine to compare two players of equal skill, but do bear in mind that, unless you co-main a handful of characters, your knowledge of other characters and their matchups is probably not as good as the knowledge of your main's matchups.
Link me to a single MU thread or ANYTHING where any other character's main talks about playing relevant Robin mains. I would be willing to bet that their MU experience is with a Robin that is considered a random in their scene. In my spreadsheet I label how strong the players are in my region with a system (which sort of acts like an evidence rating). I think the highest rating for Pit is currently True Blue (known for his Sonic, and currently my doubles partner) who although only has Pit as a secondary, has used him with success against people like Xaltis. Next would be what I label a "quarter rando" (really good player in our region who nobody out of state would know because they don't travel) who plays Dark Pit, but has a Falcon that is currently positive against MVD in tournament (just demonstrating that his skill level is very high, he technically doesn't main anyone though). They both agree that Pit probably loses to Robin.EDIT: And why do you "highly doubt" the other mains don't do the same thing? To me, that's very disrespectful to other character boards and I can't imagine how you have cogent reason to believe that.
In a way, you're right. But, you're also challenging the opinions of the two most relevant Robins (me and Raz, Nairo does not know Robin MUs) with what you said: the opinions of non-relevant (?) Pits. This is why I include the ratings in the right column and why some MUs I literally have no idea and put ?'s or I say (in the video) its mostly theory.And I mean this with all due respect, but comparing the opinions of a couple of (very good) Robins to a couple of (very good? I've never heard of any of these Pits, for example) mains of other characters doesn't really mean much in the grand scheme of things. If I heard Nairo and Nick Riddle say that Robin beats Pit and that data was verified by Earth and Pink Fresh (to cite a rhetorical example; Pink isn't as good as Nairo or Earth, but there is a dearth of good Pits at the top of the meta), then I'd be more inclined to believe it.
I appreciate that you challenge my opinions because it brings discussion. I could definitely be wrong about some of these numbers. Maybe someone else will come around and have the same doubts/questions that you have so its definitely worth bringing them up.EDIT2: I realise I'm discussing this in the Robin board, so it's not exactly the best place to doubt Robin's viability, but...I doubt Robin's viability (in the way it's presented). Don't think the opinion of a scrub like me is worth much, but I've said my piece and that's that.
I second this, I've seen foxes being able to force robin to aproach just by camping with blaster and reflecting robins projectiles with ease.It's not exactly hard to be skeptical of someone's claims of their main's MU spread and/or tier list position. Yes, it's possible that the skeptic doesn't fully understand what the character is and isn't capable of and so has an incorrect view of how the character fares in MUs, but at the same time because the other person mains the character they're prone to be biased....idk if y'all noticed, but the majority of people on this site tend to either overrate or underrate their main.
Also top 15 is basically high tier. I don't think Robin is high tier.
But anyway, one other question I wanna ask about your MU chart Dathx (and I assume you agree with his ratio on the matchup Raziek ), but why do you think that the is even? I get that Fox is a lightweight fastfaller so he's a little easier to Checkmate and Wind Jab eats him alive and he has a literally linear recovery, but I don't see how that makes things even. Not when he has the mobility to maneuver around our projectiles (and is straight up way faster than us) plus a reflector, is one of the best at CQC in the game, and can tack on damage at long range with his Blaster. It seems to me like he can better exploit our weaknesses than we can exploit his.
eden isnt positive vs me -.-I think that since barely any top players get to play good Robins it is very close to being the sole reason why she is underrated by so many top players. It's not like the one top player that has a Robin in his region made a tier list with Robin as #17 (ESAM 1.10 list). I might be over-estimating Robin by maybe 2-3 spots (hence the ~) but that's really it. I'm not really sure what point you're trying to make with bringing up co-mains, but I usually ask what the other mains think the vs. Robin MU is from their view to understand what it might be. As an example, Master Raven thinks Sheik v. Robin is probably 40:60, and I think its 45:55. Who's right? Who knows? Maybe neither of us? In the end, its just my educated opinion, as you said.
Link me to a single MU thread or ANYTHING where any other character's main talks about playing relevant Robin mains. I would be willing to bet that their MU experience is with a Robin that is considered a random in their scene. In my spreadsheet I label how strong the players are in my region with a system (which sort of acts like an evidence rating). I think the highest rating for Pit is currently True Blue (known for his Sonic, and currently my doubles partner) who although only has Pit as a secondary, has used him with success against people like Xaltis. Next would be what I label a "quarter rando" (really good player in our region who nobody out of state would know because they don't travel) who plays Dark Pit, but has a Falcon that is currently positive against MVD in tournament (just demonstrating that his skill level is very high, he technically doesn't main anyone though). They both agree that Pit probably loses to Robin.
In a way, you're right. But, you're also challenging the opinions of the two most relevant Robins (me and Raz, Nairo does not know Robin MUs) with what you said: the opinions of non-relevant (?) Pits. This is why I include the ratings in the right column and why some MUs I literally have no idea and put ?'s or I say (in the video) its mostly theory.
And as a follow-up, the current people who are technically qualified to talk about the Pit-Robin MU: NOBODY. The people qualified to talk about the Ike-Robin MU: Me, Ryo, and nobody else (as an aside he thinks its slightly in Ike's favor or even while I think the opposite, but we didn't talk about it that much and played maybe 5-6 games?). All I can do is give my side of the argument and take into account what I see when I play against the character. Is my opinion biased? Maybe. I try my hardest to be realistic on both sides though. I think the best example of that is my opinion on Sheik. In the past 3 months or so, I have lost to the combination of Master Raven and Ed (our most relevant Sheiks, with Raven being ranked 3 spots higher than me on our PR) only ONCE (Ed beat me 3-2 in a set a month ago). But I still think that MU is 45:55 (note: I learned how to play the MU by playing Master Raven for about 3-4 hours straight so he KNOWS the MU).
I appreciate that you challenge my opinions because it brings discussion. I could definitely be wrong about some of these numbers. Maybe someone else will come around and have the same doubts/questions that you have so its definitely worth bringing them up.