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Hyped for future lore based scenarios
When one happens, it'll be the first.
Starting. We're on a boat, being told the siege failed and to get in there and mess some stuff up. Wait, What siege? Why did it fail? What's going on? A cutscene intro would have been nice to start it off, set the scene, make us feel excited and invested.
The actual objectives I didn't mind, other than the severe under-tuning.
Ending. Rather anti-climatic. Goblins rock up, drop the bomb, back in org. No sight of Jaina? Was she even there? No sight of the destroyed Theramore? Why not port us onto the deck of the Zeplin so we can see it and then take a port from the Zep to Org?
Rewards. Mini-manabomb is cool, though part of the transmog lover in me wishes we had a cool tabard or something too, but that's just a minor complaint. The other, tangible rewards however...
Concidering it's end of expansion, the stats on the gear are worthless. But model-wise, some cool stuff, right? Nope. I like having a few things normally unavailable to classes (Mail helms as leather (although there's already pleanty of leather beast masks :/ ), cloth/leather circlets as plate) but other than the white wizard hat and mage staff, everything else can already be obtained ingame, without anything particularly special about them. The most plain swords and axes, a gun from quests... The pre-wrath invasion had recoloured judgement gear for all classes, gear that you can look at and go "oh wow, I know where you've been!"
Overall, really disappointed.