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WiiRD USA Brawl Codes (DO NOT POST UNLESS YOU HAVE NEW CODE!)(READ THE FIRST POST!)

cookieM0Nster

Smash Champion
Joined
Mar 27, 2009
Messages
2,512
Location
oakland
New Code!!!

^^^^^
It is a value in the Character Modifier Code, the code that lets you be alloys, Warioman, etc.

I have compiled a new code! It efficiently makes everything CRAZY! It is good to use if you want to have fun! That said, I would like to thank Igglyboo for his Trippy Colors Code, Phantom Wings for his Hit Effect Modifier Code (AND his SFX Hit Modifier code), and Ikenomon for testing it. It just makes the game ABSOLUTELY CRAZY! :psycho::psycho::psycho: You just have to try it out for yourself. Also, this includes Unrestricted Pause Camera, so that you could take cool pictures! Without further ado, the Code:

Code:
Lolz, Crazy Game
4A000000 8077F908
D2000000 00000003
2C1e000B 40820008
3BC000F2 60000000
93DD0038 00000000
04766C20 60000000
48000000 8063D9E0
DE000000 80008180
140000A8 41A00000
E0000000 80008000
040A7D60 4E800020
04109D88 38800001
C272E8AC 00000002
FC401210 FC401050
D0430014 00000000
04198374 60000000
04198378 60000000
04198380 60000000
C2744A18 00000003
80DE0030 3980FFE0
7CC66038 38C60009
60000000 00000000
C2744A20 00000002
3C0027A0 60000000
60000000 00000000

When the game starts up you should see some blank gray screens. However, the game has NOT crashed. This is how the wii's safety screens are displayed.Just press A or Start until you see the brawl screen.
:chuckle:
Just try it out for yourself. Also, I have finished 12 codes (3 versions of a code for each player) that I will release in a month or so, that will completely change the hacking world forever (or at least it will stirr up some stuff).

:lick::psycho::lick::psycho::lick:
 

cookieM0Nster

Smash Champion
Joined
Mar 27, 2009
Messages
2,512
Location
oakland
Ello? Why noone post! It is a cool code!

Also, new code. Title should speak for itself. BTW, It won the record for the world's longest code!

Melee 2.0 (tested)
C271F474 00000004
81830058 2C0C000E
4182000C C0230040
48000008 FC20D090
60000000 00000000
C285B784 00000009
38600002 8087007C
80840034 2C040042
41A0001C 2C040049
41A10014 4182000C
38600000 48000008
3860000A 809F015C
7C041800 4182000C
3880FFFF 909F0150
60000000 00000000
C28753FC 00000005
83810034 8083013C
2C040000 41810014
1F9C000A 3B9C0014
38800005 7F9C23D6
60000000 00000000
C2816B1C 00000004
7FA4EB78 2C170115
41820010 2C1A0023
41820008 8883000A
60000000 00000000
C27812B0 00000006
2C04000A 40A20020
8181003C 816C0018
C00B0010 C02B001C
FC000840 40A10008
38000000 5400CFFF
60000000 00000000
C285765C 0000001B
3BE2FF7C 2C002F00
4082000C C3E2FFA4
480000BC 2C002F20
4082000C 38A3C594
48000034 2C002F14
4082000C 38A3C5A0
48000024 2C002F40
4082000C 38A3C574
48000014 2C002F5C
41820008 4E800020
38A3C558 80850010
2C040017 4082000C
38800003 48000008
80850000 3BA2FEDC
87DD0004 57C5463E
7C052000 41820010
7C1DF800 4082FFEC
4E800020 2C002F20
4082000C 57C0673E
48000028 2C002F14
4082000C 57C0873E
48000018 2C002F40
4082000C 57C0C73E
48000008 57C0A73E
1C000004 7FFF0214
C3FF0000 EC3F0072
4E800020 00000000
C281CAD0 0000000F
3802FF7C 2C080000
40800068 3982FEDC
8088F5B0 2C040017
4082000C 38800003
48000008 8088F5A0
2C09FFFF 40820014
2C040002 4082000C
C2EC00A8 48000030
84AC0004 54A3463E
7C032000 41820010
7C0C0000 4082FFEC
4E800020 54A5E73E
1CA50004 7D802A14
C2EC0000 EC370072
4E800020 00000000
C28152E4 00000002
819E003C 907EFFFC
60000000 00000000
C2766C20 00000010
3C008180 807D0008
8063FFFC 7C030000
4080000C 80630030
48000008 386000FF
809D0014 C0240040
FC40081E D8410008
8001000C 80BD007C
80A50038 38C200D8
84E60008 2C070000
41820030 7CE8C671
41A0000C 7C081800
4082FFE8 54E8863E
7C004000 41A0FFDC
54E8043E 7C082800
4082FFD0 C0060004
D01F0010 00000000
C2766FB8 00000003
2C1D0001 4182000C
C0230010 48000008
C02283C8 00000000
C2771EAC 00000004
2C040002 41800010
1C840005 38840000
39C0000A 7C8473D6
2C040000 00000000
C2876220 00000004
2C040002 41800010
1C840005 38840000
39C0000A 7C8473D6
80660064 00000000
C28669D8 00000014
C04283D8 FC811040
4186008C 807D007C
80630038 2C03000B
40A20074 3C008180
809D0008 8084FFFC
7C040000 4080000C
80840030 48000008
3880FFFF 3C004540
901B000C C05B000C
38A2FE5C 84C50004
7CC0C671 4180000C
7C002000 4082FFF0
54C0027E 6C004540
B01B000E C01B000C
FC001028 C05B0008
FC420032 FC011040
4C002182 40800008
FC201090 2C030022
40800008 D03B0008
60000000 00000000
C2764F38 00000005
8081009C 80A4007C
80A50038 2C050003
40A20010 3C004F00
80840014 90040040
60600008 00000000
C2781310 00000006
80980000 2C040021
40A20020 8097007C
80840034 2C040042
41A00010 2C040049
41A10008 38600000
39610040 00000000
C27651BC 0000000A
887E007C 2C030000
40A20040 809E0014
54846CFE 2C0417E5
41A00030 80810064
80A4007c 80A50034
2C050049 40A2001c
80840070 80840024
8084001C 80A40000
60A50004 90A40000
60000000 00000000
065A9200 000000E0
0025CB60 0114F440
0245CA40 0325EB40
0465CB40 05448440
0626AC80 0744A440
0834C440 0926AC80
0A44C440 0B33C530
0C35CB60 0D24C440
0E35CA60 0F06E840
1145CB60 12448440
1324AC80 14568440
1544C440 1624E830
1745C850 1824C640
1935CB60 1A44C440
1B35CA60 1D45CA30
1E26E640 1F55C640
2045A340 2125CB60
22468550 2345CA60
2534E440 2944EA40
2C55C180 2E36CB60
2F34ED40 3F4CCCCD
3F59999A 3F666666
3F733333 3F800000
3F833333 3F866666
3F89999A 3F8CCCCD
3F900000 3F933333
3F966666 3F99999A
3FA00000 3FA66666
3FB33333 3ECCCCCC
065A9400 000000C0
0B00003B 3F5E9BD3
1E00003B 3F777777
0A000040 3FAAAAAA
1A000040 3FAAAAAA
01000040 3F2AAAAA
25000041 3FD11111
14000024 3FD99999
1600002F 3F59999A
02000018 4036DB61
09000018 40200000
12000018 3FAAAAAB
14140118 3F999999
03190125 40000000
03140123 40000000
1F0A0113 3FC00000
1A080034 3FC00000
1A000028 3FACCCCC
1F000018 40555555
FF000018 40000000
FF000074 40800000
FF000061 3FA66666
FF000041 3FD55555
FF00000A 3FA66666
FF0E0054 40A00000
065A9180 00000020
07000D9A 21000C00
1A001333 20000B33
16000C00 2F001C00
1800119A FF000F33
02FC0988 00130000
0481CB34 C0220020
045A9340 00000000
04858DCC 38830003
04A8BDAC 60000000
02B88F48 00030001
04B87AA8 3EF7CED9
0485E27C 40A20008
0485E278 2C000001
04B88F20 00000002
040A7D60 4E800020
04109D88 38800001
2119E99C 4182001C
0519E99C 60000000
21196C99 40800244
05196C98 40800008
E0000000 80008000
4A000000 90000000
1416A904 00000000
E0000000 80008000
C2744A20 00000002
3C0027A0 60000000
60000000 00000000
42000000 90000000
0817C398 80638063
215D0004 00000000
42000000 90000000
0817BE80 80638063
21100004 00000000
42000000 90000000
0417B640 FFFFFFFF
0417B644 FFFFFFFF
42000000 90000000
0417B658 FFFFFFFF
42000000 90000000
0817CB68 02020202
201F0004 00000000
01521D58 00000001
05529E5E 00000000
040EB804 60000000
 

meleemaster500

Smash Lord
Joined
Jan 29, 2008
Messages
1,824
you still cannot give complete credit to yourself, you must state which codes were used (and their authors) then you may include a "compiled by" note if you wish to be credited for the code
 

Volt7x

Smash Journeyman
Joined
Dec 6, 2008
Messages
435
Code:
P1 WiFi Character Modifier [hetoan2]
42000000 90000000
00FDCCF7 000000xx
E0000000 80008000

P2 WiFi Character Modifier [hetoan2]
42000000 90000000
00FDCD01 000000xx
E0000000 80008000

P3 WiFi Character Modifier [hetoan2]
42000000 90000000
00FDCD0B 000000xx
E0000000 80008000

P4 WiFi Character Modifier [hetoan2]
42000000 90000000
00FDCD15 000000xx
E0000000 80008000

XX:
00 Mario
01 Donkey Kong
02 Link
03 Samus
04 Zero Suit Samus
05 Yoshi
06 Kirby
07 Fox
08 Pikachu
09 Luigi
0A Captain Falcon
0B Ness
0C Bowser
0D Peach
0E Zelda
0F Sheik
10 Ice Climbers
11 Popo
12 Nana
13 Marth
14 Mr. Game & Watch
15 Falco
16 Ganondorf
17 Wario
18 Metaknight
19 Pit
1A Pikmin & Olimar
1B Lucas
1C Diddy Kong
1D Charizard
1E Charizard (Trainer Independant)
1F Venasaur
20 Venasaur (Trainer Independant)
21 Squirtle
22 Squirtle (Trainer Independant)
23 Dedede
24 Lucario
25 Ike
26 Robot
27 Jigglypuff
28 Toon Link
29 Wolf
2A Snake
2B Sonic
2C Giga Bowser
2D WarioMan
2E ZakoRed (Red Alloy)
2F ZakoBlue (Blue Alloy)
30 ZakoYellow (Yellow Alloy)
31 ZakoGreen (Green Alloy)
32 Mario

I DO NOT SUPPORT WIFI CHEATING!!! Using these online makes you a noob. ONLY use with friends. If you do use them with anyone nintendo can see what you do. USE THEM IN PUBLIC AND RISK BEING BANNED (it's only an IP ban so you can get out of it easily)
Flame me if you want but there's only one reason I'm posting this. Bans. Anyone stupid enough to use this will be booted off Wi-Fi. It may be safe to use this on With Friends. Be careful with this. Sorry but someone had to put this up. :( Please don't use this for evil guys. A final warning to noobs, there only two chances. After your second ban, you'll have to format your Wii removeing HBC and all your Wii's memory.
I guess there's more people to credit since a lot of people made this code. Since this is coded random noobs using Google can't find it.
Happy now gangsterkirby?
 

spunit262

Smash Journeyman
Joined
Oct 15, 2008
Messages
421
Buffer scale = Handicap scale [Y.S, Phantom Wings, spunit262]
C285B784 00000006
807F002C 3C809018
806300F4 60840FDC
1C63005C 7C83202E
3860000A 2C040064
40800008 7C641BD6
60000000 00000000
 

misterpimp5757

Smash Ace
Joined
Jun 10, 2008
Messages
594
Location
Turn Around...
thanx...i found it too like 5mins after i posted but i didnt have time to post.

r u supposed to put the infinite replay hack first? cuz i thought the tags in replays code came with infinite replays so i did it and then i had to go back and i put the infinte replay under it then i did it but the infinite replay didnt work...

someone should try to merge those two hacks together.
 

☆_Mutha-Foxin GangstaKirby_☆

Banned via Warnings
Joined
Oct 15, 2008
Messages
1,672
Location
waiting for mars to hurry up with that **** blunt
Flame me if you want but there's only one reason I'm posting this. Bans. Anyone stupid enough to use this will be booted off Wi-Fi. It may be safe to use this on With Friends. Be careful with this. Sorry but someone had to put this up. :( Please don't use this for evil guys. A final warning to noobs, there only two chances. After your second ban, you'll have to format your Wii removeing HBC and all your Wii's memory.
I guess there's more people to credit since a lot of people made this code. Since this is coded random noobs using Google can't find it.
Happy now gangstakirby? <.< edited to be spelled right
why actually yes i am ^-^ also... if ur smart u dont need homebrew channel to use these hacks so im safe ^_^ ahhh the power of wads

best hack ever... hetoan2 just made my day
 

cookieM0Nster

Smash Champion
Joined
Mar 27, 2009
Messages
2,512
Location
oakland
thanx...i found it too like 5mins after i posted but i didnt have time to post.

r u supposed to put the infinite replay hack first? cuz i thought the tags in replays code came with infinite replays so i did it and then i had to go back and i put the infinte replay under it then i did it but the infinite replay didnt work...

someone should try to merge those two hacks together.
Here:
Call it what you want, I will be nice

Insert Name Here (UNTESTED)[compiled by cookiemonster]
0404B140 38A00000
040C464C 48000184

i used over 1000 replay code by brkirch, and Save tags code by Y.S.

Keep in mind that this lets you have over 1000 replays/snapshots/stages. I think that it works, very simple, just try it out. LMK.
 

meleemaster500

Smash Lord
Joined
Jan 29, 2008
Messages
1,824
1 many of cookieMONster's "codes" are already available, over 1000 replay snapshots stages was already a code

aka
"Allow More Than 1000 Replays/Stages/Snapshots - by brkirch
040C464C 48000184
"

adding anything to other codes and saying "compiled by me" is no reason to have credit

plus you still have not given credit to the codes you compiled, they are required, the "compiled by" part is only if you want it.

these codes aren't even new, since they are just compilations.

and there are NO QUESTIONS ON THIS THREAD

if anyone would READ THE FIRST POST OR ANY OF THE CONVERSATION THAT HAS BEEN GOING ON IN THIS THREAD, then they would realize this

so from now on, only post new codes, no comments, no questions, only NEW code
 

cookieM0Nster

Smash Champion
Joined
Mar 27, 2009
Messages
2,512
Location
oakland
someone asked 4 someone to compile the Save tags in replays and the Allow More Than 1000 Replays/Stages/Snapshots code together. I don't care about credit at all, but I will edit my post. sorry.

edit: you spelled my name wrong, the O is a zero. 0, not O

Compare:
000000000000000
OOOOOOOOOOOOO
 

Jumpi 95

Smash Cadet
Joined
Oct 4, 2008
Messages
66
Location
Under the bed...
Im sorry melee, sue me, this is my first time in forever. Does the save tag meen that if you taunt in a friend battle, it showes it? Because thats great, but we needed the hack to do that on Wifi with anyone.
Well, we ddi, because now u can get banned. Im not even gona ahck the stage anymore. Im typing like 20 letters per second... Also, im almost positive that the memory that makes you banned can be modified so that it stays at the first warning or 0 warnings. Also, were did the Gecko forums go guys? Im done and please take time to read through this BORING list.
:rotfl:
 

Y.S.

Smash Cadet
Joined
Feb 24, 2009
Messages
29
Code:
NTSC-USA
Corneria Stage Size etc. Modifier
48000000 80B84EB0
DE000000 80008180
58010000 0000000C
58010000 00000390
300000E4 00000031
58010000 000000DC
58010000 00000008
1600000C 00000030
XXXXXXXX XYXYXYXY
XZXZXZXZ OXOXOXOX
XYXYXYXY YYYYYYYY
ZYZYZYZY OYOYOYOY
ZXZXZXZX ZYZYZYZY
ZZZZZZZZ OZOZOZOZ
E0000000 80008000


Following values are floating point number.

XXXXXXXX	Size X (Default : 3F800000)
XYXYXYXY	Rotation in X-Y plane (Default : 00000000)
XYXYXYXY	Rotation in X-Z plane (Default : 00000000)
OXOXOXOX	Offset X (Default : 00000000)
XYXYXYXY	Rotation in X-Y plane (Default : 00000000)

YYYYYYYY	Size Y (Default : 3F800000)
ZYZYZYZY	Rotation in Z-Y plane (Default : 00000000)
OYOYOYOY	Offset Y (Default : 00000000)
ZXZXZXZX	Rotation in Z-X plane (Default : 00000000)
ZYZYZYZY	Rotation in Z-Y plane (Default : 00000000)

ZZZZZZZZ	Size Z (Default : 3F800000)
OZOZOZOZ	Offset Z (Default : 00000000)




For other regions, replace 48000000 80B84EB0 with the following;

NTSC-JPN
48000000 80B84A10

PAL
48000000 80B80EB0
 

☆_Mutha-Foxin GangstaKirby_☆

Banned via Warnings
Joined
Oct 15, 2008
Messages
1,672
Location
waiting for mars to hurry up with that **** blunt
Code:
 Use Ganondorf's Sword [Phantom Wings]
04783EC8 60000000
80000000 80623320
80000001 00000000
60000006 00000000
60000003 00000001
4A001000 00000000
4A101001 00000000
30000000 00000014
58010000 00000004
DE000000 80008180
58010000 00000060
DE000000 80008180
92210002 00000060
58010000 000000B4
58010000 00000038
3000000C FFFFFFFF
1400000C 00000004
14000014 00000004
E2000001 00000000
48001002 00000014
DE000000 80008180
58010000 00000010
14000050 00000041
E2000001 00000000
80100001 00000008
62000000 00000001
E200000F 00000000
80000001 00000000
80100000 00000244
62000000 00000000
E0000000 80008000

must be used with these:

Prop Hack [Phantom Wings]
4A000000 807767C4
D2000000 0000000B
80630000 3C808000
38842C00 80040000
2C000000 41820038
7CC83378 3D808120
4800000C 3D08FFFB
3908E000 7C086000
40810014 7C004000
4082FFEC 38000000
48000010 38840004
4BFFFFC4 38000001
2C000000 00000000


Prop Hack Index [Ganondorf's Sword) [Phantom Wings]
4A000000 80002C00
16000000 00000008
81284030 00000000
E0000000 80008000
use dtaunt to activate... this was too epic not to post
 

cookieM0Nster

Smash Champion
Joined
Mar 27, 2009
Messages
2,512
Location
oakland
Im sorry melee, sue me, this is my first time in forever. Does the save tag meen that if you taunt in a friend battle, it showes it? Because thats great, but we needed the hack to do that on Wifi with anyone.
Well, we ddi, because now u can get banned. Im not even gona ahck the stage anymore. Im typing like 20 letters per second... Also, im almost positive that the memory that makes you banned can be modified so that it stays at the first warning or 0 warnings. Also, were did the Gecko forums go guys? Im done and please take time to read through this BORING list.
:rotfl:
No, the save tags in replays code means that the name that you give yourself in brawls will be put in replays and saved, so that, even with the code off, you will see names in replays. It has nothing to do with WiFi, but you can use it there if you want. I wouldn't try it though... :chuckle::psycho::psycho::psycho::psycho::psycho::chuckle::p:lick::laugh::039::roll::039:
 

cookieM0Nster

Smash Champion
Joined
Mar 27, 2009
Messages
2,512
Location
oakland
Yup, thanks for thanking me, lol!

What exactly does the no closeups code do? It doesn't make sense...


Edit: OK so I have 2 post a code, so:

Diddy's Snorlax Gun (IDK who made this)
4A000000 8098D528
D2000000 00000003
2C060054 40820008
38C0002A 60000000
90DD08C0 00000000
4A000000 90180F08
14000050 00001000
E0000000 80008000
4A000000 80000000
1462C4CA 00000000
Diddy shoots Snorlaxes, LOLZ!!!
 

meleemaster500

Smash Lord
Joined
Jan 29, 2008
Messages
1,824
only because cookieM0Nster has chosen to make an account on this website without allowing any private messages or public visitor messages directly to him, i make a post here directly to him.

Do Not Post Without New Code.

On the first post it clearly states how "new codes" means that you most certainly cannot just take a pre-existing code, like the item replacement code, and fill in the blank values.

also, any posts on this thread that do not have code in their post, require code. this means all meaningless discussion, comments or questions instead of code posting goes into the support thread. it's actually kinda an active thread, so participating there should get your questions noticed.

the preferred method of particular communication on this board is by private messages and public profile messages. any response to this post DOES NOT GO ON THIS THREAD. all responses to this, and questions, comments, or concerns GO IN THE SUPPORT THREAD.

back to point, i believe this code has not been posted yet

"Friction Modifier[Igglyboo]
04520100 XXXXXXXX
C2857658 00000006
9421FF80 BC410008
3EC08052 C3360100
C023D134 3AC02EF0
7C00B000 40820008
EC21C82A B8410008
38210080 00000000
Adds a XXXXXXXX(floating point) to the default friction(more friction = less sliding).
Here are a few examples of some default frictions."

http://www.youtube.com/watch?v=Kg2No33nE1o
 

cookieM0Nster

Smash Champion
Joined
Mar 27, 2009
Messages
2,512
Location
oakland
Ah, you see, Melee, I already posted a code in that last post. I have followed your rules there. There is no need to get angry about me. This hasn't been posted, so...


3 Player HRC (IDK who made it)
4A000000 90180B44
38000000 00FF0800
10000000 00000003
 

cookieM0Nster

Smash Champion
Joined
Mar 27, 2009
Messages
2,512
Location
oakland
Yes I do!!!

Code:

Player 1 Modifier
4A000000 90180F20
10000098 000000XX
E0000000 80008000
XX is the character that you want to be.
00 Mario
01 Donkey Kong
02 Link
03 Samus
04 Zero Suit Samus
05 Yoshi
06 Kirby
07 Fox
08 Pikachu
09 Luigi
0A Captain Falcon
0B Ness
0C Bowser
0D Peach
0E Zelda
0F Sheik
10 Ice Climbers
11 Popo
12 Nana
13 Marth
14 Mr. Game & Watch
15 Falco
16 Ganondorf
17 Wario
18 Metaknight
19 Pit
1A Pikmin & Olimar
1B Lucas
1C Diddy Kong
1D Charizard
1E Charizard (Trainer Independant)
1F Ivysaur
20 Ivysaur (Trainer Independant)
21 Squirtle
22 Squirtle (Trainer Independant)
23 Dedede
24 Lucario
25 Ike
26 ROB
27 Jigglypuff
28 Toon Link
29 Wolf
2A Snake
2B Sonic
2C Giga Bowser
2D WarioMan
2E ZakoRed (Red Alloy)
2F ZakoBlue (Blue Alloy)
30 ZakoYellow (Yellow Alloy)
31 ZakoGreen (Green Alloy)
32 Mario
33 (51) - BossPackun (Petey Piranha)
34 (52) - Rayquaza
35 (53) - PorkyStatue
36 (54) - Porky
37 (55) - HeadRobo (Galleom)
38 (56) - Ridley
39 (57) - Duon
3A (58) - MetaRidley (Meta Ridley)
3B (59) - Taboo (Tabuu)
3C (60) - MasterHand (Master Hand)
3D (61) - CrazyHand (Crazy Hand)
3E (62) - None / User Select / Random
 

meleemaster500

Smash Lord
Joined
Jan 29, 2008
Messages
1,824
"DO NOT post codes with filled in values, when a universal code exists. For example, do not post a "superscope shot replaced with bombs" code when there is a universal item switcher code already in existance."

it's on the first post, the code featuring diddy shooting snorlax is specifically just values inserted into the code

the player 1 modifier, which you just posted, has been a very old code, you can search for it and easily find it (under the exact same name) in the code list.


SO PLEASE, ONLY NEW CODE

if you do not make codes (via usb gecko device) then you should be very hesitant to post code. the code should be NEW to avoid further complications when compiling the codes into a list. you should search on the code list and other places to see if the code is new or not, in fact it would probably be best to confirm an unknown code (whether or not it is a new one) by pm-ing me or asking in the support thread first.

that said

ALL OTHER POSTS IN THE SUPPORT THREAD
 

Jumpi 95

Smash Cadet
Joined
Oct 4, 2008
Messages
66
Location
Under the bed...
The 3 player HRC was by Jose Galardo I think thats how u spell it.
I dont know were the other 2 required for this code is, but When i do, ill use it for posting more^_^

File Replacment: v2.1a[Phantom Wings]
225664EC 00000000
0401BFE0 4858BE20
065A7E00 00000070
38A00067 38810020
3CE0805A 60E37C18
4BE52531 38A0007F
3883FFE8 38610020
4BE52521 38A00068
60E47C18 38610020
9421FF80 BC410008
38610088 4BA74DB9
7C7C1B78 2C030000
4082000C 38210080
4800001C B8410008
38210080 4BE524E5
38610008 4BA742E1
7C7C1B78 4BA741E8
0401CD0C 4858B1F4
065A7F00 00000018
2C030000 4182000C
4BA7DD51 48000008
8078000C 4BA74DFC
043EE9D8 48000014
043EEBD4 48000014
043D8B9C 48000018
043E9B4C 38600000
043E9D38 38600000
043D8C80 60000000
80000000 80406920
80000001 805A7C00
8A001001 00000000
045A7C10 2F525342
045A7C14 452F7066
E0000000 80008000
 

Apocolypse3000

Smash Cadet
Joined
Nov 30, 2008
Messages
33
Well its official. Phantom Wings is Chuck Norris. Only way he can be this crazy awesome.
22 lines and the only code you need.
File Arrangement:
X:\fighter\(Character Name)\Fit(Character Name)(Color #).pcs/.pac

File Replacment: v2.1b[Phantom Wings]
225664EC 00000000
0401BFE0 4858BE20
065A7E00 00000038
38610008 9421FF80
BC410008 4BA74DE9
7C7C1B78 2C030000
4082000C 38210080
48000014 B8410008
38210080 4BA74319
7C7C1B78 4BA74220
043EE9D8 48000014
043EEBD4 48000014
043D8B9C 48000018
043E9B4C 38600000
043E9D38 38600000
043D8C80 60000000
0401CD0C 4858B1F4
065A7F00 00000018
2C030000 4182000C
4BA7DD51 48000008
8078000C 4BA74DFC
E0000000 80008000
-All patch files must be located in the root of the sd card.



@Jumpi 95
thats the only code you need as well but the file arrangement is:
X:\Private\Wii\App\RSBE\pf\fighter\(Character Name)\Fit(Character Name)(Color #).pcs/.pac
and its 34 lines

Credit goes to TheEnigmaLiesBroken on allisbrawl.com for posting originally.
 

Y.S.

Smash Cadet
Joined
Feb 24, 2009
Messages
29
Switch between Samus/Zamus
Code:
NTSC-JPN
Instant Transformation [Y.S.]
04FC3358 0C050100
04FC33E8 0C050100
04FC3410 0C050100

NTSC-USA
Instant Transformation [Y.S.]
04FC37F8 0C050100
04FC3888 0C050100
04FC38B0 0C050100

PAL
Instant Transformation [Y.S.]
04FBF7F8 0C050100
04FBF888 0C050100
04FBF8B0 0C050100
The codes above work with the following characters;

Samus / Zero Suit Samus
Wario / Warioman
Zelda / Sheik
Bowser / Giga Bowser



Commands:


Wii Remote:
Press [Left + A]

Wii Remote + Nunchuk:
Press [1 + 2] while facing left

Classic controller:
Press D-Pad Left

Gamecube Controller:
Press D-Pad Left


-----------------------------------------------------



Code:
The first variables are for the main stage, 
and the second ones are for the platform in the air.

NTSC-JPN
Yoshi Island Size etc. Modifier [Y.S.]

4A000000 90180F38
38000002 FF00000D
48000000 80B84A10
DE000000 80008180
58010000 0000000C
58010000 00000390
300000E4 0000000D
92210000 000000DC
48001000 0000000C
1600000C 00000030
XXXXXXXX XYXYXYXY
XZXZXZXZ OXOXOXOX
XYXYXYXY YYYYYYYY
ZYZYZYZY OYOYOYOY
ZXZXZXZX ZYZYZYZY
ZZZZZZZZ OZOZOZOZ
48001000 00000018
1600000C 00000030
XXXXXXXX XYXYXYXY
XZXZXZXZ OXOXOXOX
XYXYXYXY YYYYYYYY
ZYZYZYZY OYOYOYOY
ZXZXZXZX ZYZYZYZY
ZZZZZZZZ OZOZOZOZ
E0000000 80008000

PAL
Yoshi Island Size etc. Modifier [Y.S.]
4A000000 9018F158
38000002 FF00000D
48000000 80B80EB0
DE000000 80008180
58010000 0000000C
58010000 00000390
300000E4 0000000D
92210000 000000DC
48001000 0000000C
1600000C 00000030
XXXXXXXX XYXYXYXY
XZXZXZXZ OXOXOXOX
XYXYXYXY YYYYYYYY
ZYZYZYZY OYOYOYOY
ZXZXZXZX ZYZYZYZY
ZZZZZZZZ OZOZOZOZ
48001000 00000018
1600000C 00000030
XXXXXXXX XYXYXYXY
XZXZXZXZ OXOXOXOX
XYXYXYXY YYYYYYYY
ZYZYZYZY OYOYOYOY
ZXZXZXZX ZYZYZYZY
ZZZZZZZZ OZOZOZOZ
E0000000 80008000





NTSC-USA
Yoshi Island Size etc. Modifier [Y.S.]
4A000000 90180F38
38000002 FF00000D
48000000 80B84EB0
DE000000 80008180
58010000 0000000C
58010000 00000390
300000E4 0000000D
92210000 000000DC
48001000 0000000C
1600000C 00000030
XXXXXXXX XYXYXYXY
XZXZXZXZ OXOXOXOX
XYXYXYXY YYYYYYYY
ZYZYZYZY OYOYOYOY
ZXZXZXZX ZYZYZYZY
ZZZZZZZZ OZOZOZOZ
48001000 00000018
1800000C 40000000
20020014 00000000
1600000C 00000030
XXXXXXXX XYXYXYXY
XZXZXZXZ OXOXOXOX
XYXYXYXY YYYYYYYY
ZYZYZYZY OYOYOYOY
ZXZXZXZX ZYZYZYZY
ZZZZZZZZ OZOZOZOZ
E0000000 80008000





Following values are floating point numbers.

XXXXXXXX	Size X (Default : 3F800000)
XYXYXYXY	Rotation in X-Y plane (Default : 00000000)
XYXYXYXY	Rotation in X-Z plane (Default : 00000000)
OXOXOXOX	Offset X (Default : 00000000)
XYXYXYXY	Rotation in X-Y plane (Default : 00000000)

YYYYYYYY	Size Y (Default : 3F800000)
ZYZYZYZY	Rotation in Z-Y plane (Default : 00000000)
OYOYOYOY	Offset Y (Default : 00000000)
ZXZXZXZX	Rotation in Z-X plane (Default : 00000000)
ZYZYZYZY	Rotation in Z-Y plane (Default : 00000000)

ZZZZZZZZ	Size Z (Default : 3F800000)
OZOZOZOZ	Offset Z (Default : 00000000)
 

cookieM0Nster

Smash Champion
Joined
Mar 27, 2009
Messages
2,512
Location
oakland
lol, nice. you are kewl too!


Here is a code that wuz never posted:

Code:
Dash Dancing [Phantom Wings, 5 Lines]
C271F474 00000004
81830058 2C0C000E
4182000C C0230040
48000008 FC20D090
60000000 00000000
It is used in Brawl+. Very awesome!
 

Volt7x

Smash Journeyman
Joined
Dec 6, 2008
Messages
435
Just a note to the above poster, pretty much every code you posted has been posted before. Go to sites like USB Gecko or GSCentral to find new codes.
Code:
General Super Code:
80000000 80623320
80000001 00000000
60000006 00000000
60000003 00000001
4A001000 00000000
30000024 0000000X
4A101001 00000000
32000000 0000001C
36000000 00000032
58010000 00000004
DE000000 80008180
58010000 00000060
DE000000 80008180
58010000 0000007C
58010000 0000002C
58010000 00000004
10000020 00000080
10000034 00000080
10000048 00000080
1000005C 00000080
10000070 00000080
100000D4 00000080
100000E8 00000080
100000FC 00000080
10000110 00000080
10000124 00000080
10000138 00000080
10000174 00000080
E2000002 00000000
80100001 00000008
62000000 00000001
E2000003 00000000
80000001 00000000
80100000 00000244
62000000 00000000
E0000000 80008000

-Allows X Player to interrupt their own attacks with another. (Starts at 0 for player 1)
-To affect all players, simply remove the line that contains X.
Phantom Wings has a list of all his codes on GSCentral but I can't quote it because quoting is disabled on that part of the board.
 

cookieM0Nster

Smash Champion
Joined
Mar 27, 2009
Messages
2,512
Location
oakland
Copy and pasted Phantom's post on GSCentral. Not all are new. This should help you guys out, though.

Code:
Character Graphical Codes
These codes will modify various graphics that belong to each character.

Code:
Model Modifier:
4A000000 ZZZZZZZZ
32000000 00000000
58010000 00000008
DE000000 80009380
58010000 00000148
1000000X 0000000Y
E0000000 80008000
-Forces certain model parts of a player's character model to be visible or
invisible. (i.e. their body or weapons).
-For multiple affects, copy the second last line and add it below it for another id and state.
X
See List of Model Parts
Y
1 Visible
0 Invisible
ZZZZZZZZ
80494EEC P1
80494F54 P2
80494FBC P3
80495024 P4

Prop Modifier:
4A000000 807767C4
D2000000 0000000B
80630000 3C808000
38842C00 80040000
2C000000 41820038
7CC83378 3D808120
4800000C 3D08FFFB
3908E000 7C086000
40810014 7C004000
4082FFEC 38000000
48000010 38840004
4BFFFFC4 38000001
2C000000 00000000
-Forces specific props to stay after they have been created.(i.e. Zelda's light bow or Fox's Blaster)
-Requires the Prop Index Code.

Prop Index:
06002C00 000000YY
X1X1X1X1 X2X2X2X2
-Specifies which props are to be affected by the Prop Hack.
-Props IDs are to be added in the X1 and X2 spaces and all additional following props added below.
XX
Snake:
8126896C Grenade Rounds
8126A8BC Targeting Recticle
8126C88C Grenade Launcher
8126E7F0 Ladder
81270724 Nikita Launcher
8127C8CC Rocket Launcher
8127DF88 Mortar Launcher
-------------------------------------------------------------
Fox:
812867DC Blaster
92D62220 Arwing(Freeze at end of match)
-------------------------------------------------------------
Falco:
812867D4 Blaster
92D62100 Arwing(Freeze at end of match)
-------------------------------------------------------------
Wolf
812867D4 Blaster
92D5F9E0 Wolfen(Freeze at end of match)
-------------------------------------------------------------
Pikachu:
8126BAF0 Volt Tackle
-------------------------------------------------------------
Link:
812780D0 Clawshot
812797A4 Claw Open
8127AEE0 Claw Closed
812870EC Bow
81285108 Arrow
-------------------------------------------------------------
Zelda
8127875C Light Arrow
8127A698 Light Bow
-------------------------------------------------------------
Sheik
8125784C Light Arrow
81259788 Light Bow
8125D608 Chain
-------------------------------------------------------------
Zamus
81258A88 Plasma Whip
812574A8 Lower Armor
81255ED0 Upper Armor
812548F8 Arm Cannon
81253320 Helmet
81251D48 Left Legging
81250770 Right Arm armor
8124F198 Left Shoulder guard
8124DBC0 Right Legging
-------------------------------------------------------------
Ness
81247E1C Yoyo sting
YY 
will equal the total number of Prop IDs used x4 (in Hexadecimal)Replacement Modifiers:
These codes can be used for replacing something with something else.

Player Action Modifier:
4A000000 8077F780
D2000000 00000004
2C030000 41820010
2C1C0XXX 40820008
3B800YYY 60000000
939E0038 00000000
-Replaces XXX action with YYY action for all characters.
XXX/YYY

Special Action Modifier:
4A000000 8077F908
D2000000 00000003
2C1E0XXX 40820008
3BC00YYY 60000000
93DD0038 00000000
-Required to replace certain special actions such as entries or victory poses.

Item Modifier
4A000000 8098D528
D2000000 00000003
2C0600XX 40820008
38C000YY 60000000
90DD08C0 00000000
-Replaces XX item YY item.

XX/YY
00 Assist Trophy
01 Franklin Badge
02 Banana Peel
03 Barrel
04 Beam Sword
05 Dollar Bill from coin matches
06 Bob-Omb
07 Crate
08 Bumper
09 Capsule
0A Rolling Crate
0B CD
0C Sticky Bomb
0D Cracker Launcher
0E Cracker Launcher Shot
0F Coin
10 Superspicy Curry
11 Superspice Curry Shot
12 Deku Nut
13 Mr. Saturn
14 Dragoon Parts
15 Dragoon Set
16 Dragoon Sight
17 Trophy (sometimes a dud)
18 Fire Flower
19 Fire Flower Shot
1A Freezie
1B Golden Hammer
1C Green Shell
1D Hammer
1E Hammer Head
1F Fan
20 Heart Container
21 Homerun Bat
22 Party Ball
23 Manaphy Heart
24 Maxim Tomato
25 Poison Mushroom
26 Super Mushroom
27 Metal Box
28 Hot Head
29 Pitfall
2A Pokeball
2B Explosive Box
2C Ray Gun
2D Ray Gun Shot
2E Lipstick
2F Lipstick Flower
30 Lipstick Shot (Dust/Powder)
31 Sandbag
32 Screw Attack
33 Sticker
34 Motion-Sensor Bomb
35 Timer
36 Smart Bomb
37 Smash Ball
38 Smoke Screen
39 Spring
3A Star Rod
3B Star Rod Shot
3C Soccer Ball
3D Superscope
3E Superscope shot
3F Star
40 Food
41 Team Healer
42 Lightning
43 Unira
44 Bunny Hood
45 Warpstar
NON-STANDARD ITEMS (must be loaded by respective
character/stage)
46 Adventure Trophy
47 Key
48 Smash Plate
49 Stock Item
4A Apple
4B mbclab
4C mbshell
4D pellet
4E vegetable
4F Sandbag (HRC)
50 Aroaros
51 Koopa
52 Koopa
53 Snake's Box
54 Diddy's Peanut
55 Link's Bomb
56 Peach's Turnup
57 R.O.B.'s Gyro
58 Seed
59 Snake's Grenade
5A Samus' Armor piece
5B Toon Link's Bomb
5C Wario's Bike
5D Wario's Bike A
5E Wario's Bike B
5F Wario's Bike C
60 Wario's Bike D
61 Wario's Bike E
POKEMON
62 Torchic
63 Cerebi
64 Chickorita
65 Chickorita's Shot
66 Entei
67 Moltres
68 Munchlax
69 Deoxys
6A Groudon
6B Gulpin
6C Staryu
6D Staryu's Shot
6E Ho-oh
6F Ho-oh's Shot
70 Jirachi
71 Snorlax
72 Bellossom
73 Kyogre
74 Kyogre's Shot
75 Latias/Latios
76 Lugia
77 Lugia's Shot
78 Manaphy
79 Weavile
7A Electrode
7B Metagross
7C Mew
7D Meowth
7E Meowth's Shot
7F Piplup
80 Togepi
81 Goldeen
82 Gardevoir
83 Wobuffet
84 Suicune
85 Bonsly
ASSIST TROPHIES
86 Andross
87 Andross Shot

88 Barbara
89 Gray Fox
8A Ray MKII (Custom Robo)
8B Ray MKII Bomb
8C Ray MKII Gun Shot
8D Samurai Goroh
8E Devil
8F Excitebike
90 Jeff Andonuts
91 Jeff Pencil Bullet
92 Jeff Pencil Rocket
93 Lakitu
94 Knuckle Joe
95 Knuckle Joe Shot
96 Hammer Bro.
97 Hammer Bro. Hammer
98 Helirin
99 Kat & Ana
9A Ana
9B Jill & Drill Dozer
9C Lyn
9D Little Mac
9E Metroid
9F Nintendog
A0 NintendogFull
A1 Mr. Resetti
A2 Isaac
A3 Isaac Shot
A4 Saki Amamiya
A5 Saki Shot 1
A6 Saki Shot 2
A7 Shadow the Hedgehog
A8 Infantry
A9 Infantry Shot
AA Stafy
AB Tank (+Infantry)
AC Tank Shot
AD Tingle
AE togezo (?)
AF Waluigi
B0 Dr. Wright
B1 Wright Buildings

Partial Item Modifier:
4A000000 8098D5DC
D2000000 00000003
2C1B00XX 40820008
3B6000YY 60000000
937D091C 00000000

-Replaces an Item with another, but the way that Item is used remains 
unchanged (for example, replacing a home-run-bat with a hammer will 
allow you to use the hammer like a bat)

Hit Effect Modifiers
These codes will change various effects of the hits that are dealt between players.

Code:
Hit Effect Modifier:
C2744A18 00000003
80DE0030 3980FFE0
7CC66038 38C600XX
60000000 00000000
-Replaces all hit effects with XX hit effect.
XX
00 hit
01 none
02 slash
03 electricity
04 Ice
05 Flame
06 Coin
07 Cape
08 Slip
09 Sleep
0A none
0B impale
0C Stun
0E Flower
0F none
10 none
11 slash 2
12 hit 2
13 Darkness
14 Stun
15 Aura
16 Impale 2
17 Down
18 No Flinch

Windeffect hits:
C2744A28 00000002
80DE0038 60C600F0
60000000 00000000
-Causes all hits to simply push characters according to how much damage
they have - damage is still dealt upon hitting.Enhancement Codes
These codes enhance specific parts of some or all characters.

General Super Code:
80000000 80623320
80000001 00000000
60000006 00000000
60000003 00000001
4A001000 00000000
30000024 0000000X
4A101001 00000000
32000000 0000001C
36000000 00000032
58010000 00000004
DE000000 80008180
58010000 00000060
DE000000 80008180
58010000 0000007C
58010000 0000002C
58010000 00000004
10000020 00000080
10000034 00000080
10000048 00000080
1000005C 00000080
10000070 00000080
100000D4 00000080
100000E8 00000080
100000FC 00000080
10000110 00000080
10000124 00000080
10000138 00000080
10000174 00000080
E2000002 00000000
80100001 00000008
62000000 00000001
E2000003 00000000
80000001 00000000
80100000 00000244
62000000 00000000
E0000000 80008000
-Allows X Player to interrupt their own attacks with another. (Starts at 0 for player 1)
-To affect all players, simply remove the line that contains X.

Master Extreme Code:
80000000 80623320
80000001 00000000
60000006 00000000
60000003 00000001
4A001000 00000000
30000024 0000000X
4A101001 00000000
36000000 00000032
58010000 00000004
DE000000 80008180
58010000 00000060
DE000000 80008180
92210002 00000018
58010000 00000068
92210003 00000038
92210004 0000003C
86A00003 40800000
86A00004 40800000
80100002 0000000C
88910002 00000003
80100002 00000004
88910002 00000004
80100001 00000008
62000000 00000001
E200000F 00000000
80000001 00000000
80100000 00000244
62000000 00000000
E0000000 80008000

-Grants X Player the ability of flight simply by tilting the joystick.
-To affect all players, simply remove the line that contains X.

Infinite Aura Blast:
80000000 80623320
60000006 00000000
4A001000 00000000
30000000 00000021
58010000 00000004
DE000000 80008180
58010000 00000060
DE000000 80008180
92210002 00000014
92210003 00000068
92210004 0000007C
58010000 0000007C
58010000 0000002C
58010000 00000004
92210005 00000018
4A001004 00000000
30000038 00000123
4A001003 00000000
38000076 FFFD0002
4A001002 00000000
34000040 41800000
4A001005 00000000
14000008 00208CCC
1200000E 00000123
12000010 0000FFFF
E200000F 00000000
80100000 00000244
62000000 00000000
E0000000 80008000
-Hold the Special button while using Lucario's FS to infinitely perform Aura Blast.

Infinite Triforce Slash:
80000000 80623320
60000006 00000000
4A001000 00000000
30000000 00000002
58010000 00000004
DE000000 80008180
58010000 00000060
DE000000 80008180
92210002 00000014
92210003 00000068
92210004 0000007C
58010000 0000007C
58010000 0000002C
58010000 00000004
92210005 00000018
4A001004 00000000
30000038 0000011B
4A001003 00000000
38000076 FFFD0002
4A001002 00000000
34000040 42C00000
4A001005 00000000
14000008 00208CCC
1200000E 0000011B
12000010 0000FFFF
E200000F 00000000
80100000 00000244
62000000 00000000
E0000000 80008000
-Hold Special while using Link's FS to infinitely perform Triforce Slash.

Infinite Great Aether:
80000000 80623320
60000006 00000000
4A001000 00000000
30000000 00000022
58010000 00000004
DE000000 80008180
58010000 00000060
DE000000 80008180
92210002 00000014
92210003 00000068
92210004 0000007C
58010000 0000007C
58010000 0000002C
58010000 00000004
92210005 00000018
4A001004 00000000
30000038 00000124
4A001003 00000000
38000076 FFFD0002
4A001002 00000000
34000040 42800000
4A001005 00000000
14000008 00208CCC
1200000E 00000124
12000010 0000FFFF
E200000F 00000000
80100000 00000244
62000000 00000000
E0000000 80008000
-Hold Special while using Ike's FS to infinitely perform Great Aether.

Infinite Grenade Rounds:
80000000 80623320
60000006 00000000
4A001000 00000000
30000000 0000002E
58010000 00000004
DE000000 80008180
58010000 00000060
DE000000 80008180
92210002 00000068
92210003 0000007C
58010000 00000070
58010000 00000024
92210004 0000000C
4A001003 00000000
30000038 00000131
4A001004 00000000
14000008 00000006
1400000C 00000000
14000010 000000FF
14000014 000000FF
4A001002 00000000
38000076 FFFD0002
4A001004 00000000
14000014 00000000
E200000F 00000000
80100000 00000244
62000000 00000000
E0000000 80008000
-Gives Snake's Final Smash infinite time and grenade rounds.
-Press Special to end Snake's Final Smash

Stand in Air:
0472FFA0 B3E30004
C2740628 00000005
8183002C 2C0C0002
40820018 8983FFAD
2C0C0001 4082000C
39800000 9183002C
8063002C 00000000
80000000 80623320
80000001 00000000
60000006 00000000
60000003 00000001
4A001000 00000000
92210003 00000024
86100003 00000008
4A101001 00000000
36000000 00000032
58010000 00000004
DE000000 80008180
58010000 00000060
DE000000 80008180
92210002 00000018
4A001002 00000000
100000CD 00000000
4A001003 804DE4B0
38000000 F7FF0800
14000000 00000000
4A001002 00000000
100000CD 00000001
E2000001 00000000
80100001 00000008
62000000 00000001
E200000F 00000000
80000001 00000000
80100000 00000244
62000000 00000000
E0000000 80008000
-Hold y on a GC Controller to stand in midair.

Heads-Up-Display Codes
These codes will modify how the various HUDs will be displayed in game.

No HUD:
040E08D4 38A00000
-Removes damage display HUDs and their icons.

No Tags:
C20E5190 00000002
38800000 90830354
60000000 00000000
-Removes P# tags that are displayed above each player - nametags are unaffected.

No Offscreen  Indicators:
04960F48 38000000
-Removes offscreen indicators that are shown when a character is offscreen.

No Shield Bubbles:
4A000000 80F59A40
12000000 00050000
E0000000 80008000
-Removes the colored bubble that appears when a character is guarding.

No Sky Shading:
4A000000 80663060
3800009D FF000001
1000009D 00000000
E0000000 80008000
-Removes the shading that occurs when a Stopwatch/Final Smash is used.

No Closeups:
040A9F1C 387E0060
040AA5C8 4800037C
-Removes closeups that occur when a FS/Dragoon is used.

No FS Aura:
0492CD34 60000000
04839E10 60000000
048435C4 60000000
04843604 48000024
80000000 80623320
80000001 00000000
60000006 00000000
60000003 00000001
4A001000 00000000
4A101001 00000000
36000000 00000032
58010000 00000004
DE000000 80008180
58010000 00000060
DE000000 80008180
58010000 00000064
58010000 00000024
10000001 000000FF
80100001 00000008
62000000 00000001
E200000F 00000000
80000001 00000000
80100000 00000244
62000000 00000000
E0000000 80008000
-Removes the Aura and glowing eyes that appears on a character when they have obtained a Final Smash.
-Somehow causes a change in replays.

HUD/Tag Color:
48000000 XXXXXXXX
DE000000 80008180
90010000 00000000
80000001 R1G1B1A1
80000002 R2G2B2A2
80000003 R3G3B3A3
80000004 R4G4B4A4
80000005 R561E18G
80000006 50B561E2
58010000 000000CC
DE000000 80008180
94210001 00001DEC
94210001 00001E14
94210001 00001E64
4A001000 00000000
58010000 000000BC
94210002 000014D4
94210002 000014FC
4A001000 00000000
58010000 000000DC
94210003 00000894
94210003 000018B4
4A001000 00000000
58010000 000000B8
94210004 00000794
94210005 00000804
94210006 00000808
E0000000 80008000
-Changes the colors of X Player's Heads-Up-Displays
XXXXXXXX
8061556C P1
80615570 P2
80615574 P3
80615578 P4
-R1G1B1A1 is the RGBA colors for the Tag.
-R2G2B2A2 is the RGBA colors for the back color of the character's face.
-R3G3G3A3 is the RGBA colors for the Offscreen Indicator.
-R4G4B4A4 is the RGBA colors for the ripple that runs through your character's Insignia(this is affected by the base color)
-R5G5B5 is the RGB colors for the base color of your character's Insignia.
For those of you who need further explanation. Each color is given two
digits, where it says R1, R2, R3, etc. you will put the values for how red
you want that part of the HUD to be - the same will apply for Green and
Blue. A is the Alpha value of the color, Alpha is transparency
- so you'll probably want to keep this at a non-zero value.

HUD Insignia:
48000000 XXXXXXXX
DE000000 80008180
58010000 000000B8
140000F8 YYYYYYYY
E0000000 80008000
-This will change X Player's Insignia to Y.
XXXXXXXX
8061556C P1
80615570 P2
80615574 P3
80615578 P4
YYYYYYYY
3F800000 = Mushroom
40000000 = "DK"
40400000 = Triforce
40800000 = Screw Attack
40A00000 = Egg
40C00000 = WarpStar
40E00000 = StarFox
40000000 = Pokeball
41100000 = Falcon
41200000 = Earth
41300000 = Egg Plant
41400000 = "W"
41500000 = Paleteuna's Bow
41600000 = Flower
41700000 = Sword
41800000 = Gyro
41880000 = Foxhound
41900000 = G&W
41980000 = Sonic
41A00000 = Smash

Shield Color
4A000000 XXXXXXXX
14000088 R1G1B100
14000090 R2G2B200
140000A0 R3G3B300
140000A8 R4G4B400
-The same RGB rules apply as shown above in the HUD color code.
R1G1B1 Pulse: The color of the pulse effect from you're shield.
R2G2B2 Soft Glow: The faded glow that you're shield gives off.
R3G3B3 Reflection: The color of the reflection you're shield gives off.
R4G4B4 Base Color: Just exactly that..
XXXXXXXX
80F59A60 Red Shield
80F59ED4 Blue Shield
80F5A348 Yellow Shield
80F5A7BC Green Shield

Miscellaneous Codes
These codes I had trouble finding a common category for so I chucked them in here.

Alloy Style Respawn:
0487DEC4 60000000
-This code will cause players to simply appear instead of dropping out of
 the sky - much akin to the way alloys do.

Alloy Victory Poses:
0477F8EC 60000000
-Gives Alloys a victory pose instead of having them appear in T-Stance at
the results screen(still requires Spunit's Alloy Fix code to do so)

Smash Ball Activator:
4A000000 80000000
1482B194 38000000
14814E14 38000000
-Allows a Smashball to appear even if someone already has one.

X World Wrap:
4A000000 8072E8A4
14000000 60000000
14000004 60000000
D2000008 00000013
9421FF80 BC410008
80A30088 3CC080B8
60C6A428 80C60000
C2840000 C2A60058
C2C6005C 81C40000
81E60058 8206005C
3A200007 3A400000
8A6300BC 2C130007
4082000C 3A600005
9A6300BC FC14A840
41810010 3DD0FFFF
9A2300BC 9A450075
FC14B040 41800010
3DCFFFFF 9A2300BC
9A450075 81E40004
82040008 91C3000C
91E30010 92030014
B8410008 38210080
60000000 00000000
-Causes anything that goes off one side of the screen to appear on the
other... Has been known to freeze when some Final Smashes try to do so.

Reverse Grips:
C2778C84 00000002
C0810064 FC802050
60000000 00000000
C2778C88 00000002
C0A10054 FCA02850
60000000 00000000
C2778C90 00000002
C0610074 FC601850
60000000 00000000
-Makes characters hold items in reverse - does not affect collision bubbles.Patch Codes
Find the other stuff yourself.
 
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