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WiiRD USA Brawl Codes (DO NOT POST UNLESS YOU HAVE NEW CODE!)(READ THE FIRST POST!)

Jumpi 95

Smash Cadet
Joined
Oct 4, 2008
Messages
66
Location
Under the bed...
JESUS CHRIST! Sorry dude, I messed up your thread and made everyone come in^_^ But to be honest, you deserved it... And a code from a friend of mine.^_^

Jassim

defeat 1 alloy in 100 man brawl to finish it
02612E46 00000063

Hehe, im like Martin Luthor King Jr.^_^
EDIT:Hehe, Melee, you cant reply to me.^______^ :rotfl:
 

Mumfie

Smash Rookie
Joined
Apr 22, 2008
Messages
20
Invisible Items [Fred] with botton activator help from Romaap

Alright, since most of WiiRD is probably US i've ported this code over:
Codes originally made by me for PAL.

Invisible Items & SSE Enemies [Fred]
14671DC6 00000000

Info: This code will make some player items such as snakes granades, sidegun and cypter invinsible, diddykongs gun and all items invisible, a very fun way to play the game without knowing things is there. You will however see them appearing with the "creation" upon the air. Items will appear visable if they come out from a create or a capsule . Pokemons and assist people are invisible aswell. There is even some final smashes that works with this code! Note that sometimes some items will not get invisible. Also: This code will give SSE a new difficulty level, every SSE enemy is now invisible with this code as even for Bosses!

This can really get some quite interesting picture results... if you are able to pick up and find the item ofcourse. Just look at this:

A picture of Ike clearly not showing sympathy and breaking the rules, this is a fire flower i picked up without knowing.


Botton activators for the code, some credit goes to Roomap for taking the time to go over botton activators with me.

Toogle Invisible Items & SSE Enemies [Fred & Romaap]
205BA850 00001000
CC000000 00000000
14671DC6 00000000
Press - for toggling on/off

Wiimote to toogle this code on and off, however some items like character items may not appear when toogling this code off again (reset match to do so)

Stage Items Invisible [Fred & Romaap]
205BA850 00001000
14671DC6 00000000
Press - to make all items on the screen invisible, but all new items will be visible.
 

wolverine1

Smash Rookie
Joined
Jan 7, 2009
Messages
3
hey, guys! um, I'm new, but I need certain ocarina codes.... Are there any that lets you modify the speed of player 2, 3 and 4?????
 

Volt7x

Smash Journeyman
Joined
Dec 6, 2008
Messages
435
Code:
Invisible Items [Fred & Romaap]
284DE4B0 0000[b]0080[/b]
CC000000 00000000
14671DC6 00000000
Press R+L for toggling on/off

GCN to toogle this code on and off, however some items like character items may not appear when toogling this code off again (reset match to do so)

Invisible Items [Fred & Romaap]
284DE4B0 0000[b]0080[/b]
14671DC6 00000000
Press R+L to make all items on the screen invisible, but all new items will be visible.
Most people here use GCN controller. This should be the one for GCN controller if I'm right. Just hold down R+L, but you can change the values in bold to make it something else. If this doesn't work I'll delete this post. D:
Also, finally some code posts. I came home only to see a page of no codes at all? Maybe all the useless posts should be deleted. Maybe even codes posted twice. The point of this was to be a thread for RSBE codes but the first pages don't really show that.
EDIT: How sad. Even after all this people STILL spam.
Btw I just remembered. Should I post Wiicm because it's an useful code managing app? I don't want to get infracted for having no code. And this post was to share a different version of this code that more users will like. Not to make a comment.
EDIT2: Fixed button activators. Glad no one complained. :p
 

spunit262

Smash Journeyman
Joined
Oct 15, 2008
Messages
421
I haven't posted new codes for a while and have developed a bit of a backlog.

Code:
Alloys don't crash and Others don't wreck My Music V2 [spunit262]
06407BD0 0000000E
04030F0D 1E1B1F1B
201B211B 221B0000
C2815524 0000000D
7C641B78 2C030011
4182000C 2C030012
40A20008 38600010
2C03002C 40A20008
3860000C 2C03002D
40A20008 38600017
2C03002E 40A20008
3860000A 2C03002F
40A20008 3860000E
2C030030 40A20008
38600000 2C030031
40A20008 38600006
4E800020 00000000
C29472D8 00000003
2C04002E 4180000C
90810058 38000000
9801005D 00000000
Code:
ZSS and Sheik in Random [spunit262]
046A0830 40C00000
C26858B0 00000006
80610044 2C030003
4182000C 2C03000E
40A20010 70040001
7C632214 90610044
5400F87E 9001004C
60000000 00000000
50% of selecting ZSS/Sheik instead when Samus/Zelda is selected

Giga & Company in Random [spunit262]
C20AF8D0 00000006
7C641B78 2C040028
41A00020 38600001
2C040043 41A00010
2C040046 41A10008
38600005 4E800020
3C808045 00000000
C2684844 00000004
83B80410 2C1D0028
41A00010 3BBDFFD8
39E0003F 99F400B8
60000000 00000000
Requires the last half of Hold Shield for Giga & Company (C2684964 00000013 onward)
38 Popo (Mario Icon)
4E Nana (Mario Icon)
44 Charizard (Trainer Independant)
45 Squirtle (Trainer Independant)
46 Venasaur (Trainer Independant)
34 Giga Bowser
3D WarioMan
32 ZakoRed (Red Alloy)
36 ZakoBlue (Blue Alloy)
28 ZakoYellow (Yellow Alloy)
2E ZakoGreen (Green Alloy)
Code:
Regulare Zelda Icon (CSS) [spunit262]
046900E8 60000000
Code:
Stale Move Ratio Modifier [spunit262]
06FC0988 00000028
3D4CCCCD 3DCCCCCD
3DB851EC 3DA3D70A
3D8F5C29 3D75C28F
3D4CCCCD 3D23D70A
3CF5C28F 3CA3D70A
<!--[!include:Decay Thanks Note]-->
---
The first value used is 0.05 which is added to the stale move multiplier 
for fresh moves (1.0 + 0.05 = 1.05). The other 9 are penalty values for 
move at that position in the queue. For more information read their topic.
06FC0988 00000028 Code initiation line (must be here)
fresh 3D4CCCCD 1 3DCCCCCD---- 5%(Fresh bonus when not in queue), 0.1
2 3DB851EC 3 3DA3D70A ---- 0.09, 0.08
4 3D8F5C29 5 3D75C28F----- 0.07, 0.06
6 3D4CCCCD 7 3D23D70A----- 0.05, 0.04
8 3CF5C28F 9 3CA3D70A ----0.03, 0.02

3/4 power stale system [spunit262]
06FC0988 00000028
3D4CCCCD 3D8CCCCD
3D6E147B 3D63D70A
3D428F5C 3D35C28F
3CF851EB 3CE3D70A
3C8CCCCC 3C63D70A
<!--[!include:Decay Thanks Note]-->
 
1/2 power stale system [spunit262]
06FC0988 00000028
3D4CCCCD 3D4CCCCD
3D23D70A 3D23D70A
3CF5C28F 3CF5C28F
3CA3D70A 3CA3D70A
3C23D70A 3C23D70A
<!--[!include:Decay Thanks Note]-->

Decay in Training [spunit262]
048E00A8 4800000C
<!--[!include:Decay Thanks Note]-->

No Decay [spunit262]
048E00A8 60000000
<!--[!include:Decay Thanks Note]-->

No Knockback [spunit262]
C2769694 00000002
D0240000 38600000
9064000C 00000000
<!--[!include:Decay Thanks Note]-->

Decay Thanks Note
Special thanks to ColinJF and Amazing Ampharos from SWF, Thanks to their 
research on damage calculations (poetically stale moves) I was able to 
make the Decay code extremely quickly, and provide me with a good foot 
hold for several other codes.
http://www.smashboards.com/showthread.php?t=210557
Code:
Shield Stun V7.2 [spunit262]
C28753FC 00000005
83810034 809F007C
A0840006 2C04001A
41820014 1F9CXXXX
3880YYYY 7F9C23D6
3B9CZZZZ 00000000
C277F78C 00000003
2C1C001D 41820008
B39E0006 2C1CFFFF
60000000 00000000
Uses data from Phantom Wings Action Replacement to prevent it from affecting Power Shielding.
The old_frames_stuned*X/Y+Z=new_frames_stuned

Infinite Shield [spunit262]
04B88440 7F7FFFFF

Shield Max [spunit262]
04B88440 XXXXXXXX
Default 42480000 (50)

Shield Reset [spunit262]
04B88458 XXXXXXXX
Default 41f00000 (30)

Shield Loss [spunit262]
04B88450 XXXXXXXX
Default 3E8F5C29 (0.28)

Shield Gain [spunit262]
04B88454 XXXXXXXX
Default 3D8F5C29 (0.07)

Shield damage ratio [spunit262]
04B8847C XXXXXXXX
Default 3E99999A (0.3)
attack_damag*(1-X)=shield_damage
 

spunit262

Smash Journeyman
Joined
Oct 15, 2008
Messages
421
Code:
Custom CSS V3 [spunit262]
0668310C 00000030
387E006C 3B600000
3C808068 38840DE0
7CBB20AE 7CA50775
41800014 94A30004
3B7B0001 2C1B0032
4180FFE8 48000038
04690338 48000068
066900d8 00000008
2c170028 41820168
02680DE0 0022FFFF
06680DE0 000000YY
ZZZZZZZZ ZZZZZZZZ
<!--[!include:CSS Values]-->

Costom Random V1 [spunit262]
06685824 0000000C
3C608068 7C630214
88630E80 00000000
046857F0 3AE000YY
06680E80 000000YY
ZZZZZZZZ ZZZZZZZZ
<!--[!include:CSS Values]-->

CSS Values
Needs "Giga and Company Engine V1" for Giga and Company
YY Number of characters
ZZZZZZZZ
00 Mario
01 Donkey Kong
02 Link
03 Samus
04 Zero Suit Samus
05 Yoshi
06 Kirby
07 Fox
08 Pikachu
09 Luigi
0A Captain Falcon
0B Ness
0C Bowser
0D Peach
0E Zelda
0F Sheik
10 Ice Climbers
11 Marth
12 Mr. Game & Watch
13 Falco
14 Ganondorf
15 Wario
16 Metaknight
17 Pit
18 Pikmin & Olimar
19 Lucas
1A Diddy Kong
1B Pokemon Trainer
1C Charizard
1D Squirtle
1E Venasaur
1F Dedede
20 Lucario
21 Ike
22 Robot
23 Jigglypuff
24 Toon Link
25 Wolf
26 Snake
27 Sonic
28 None
29 Random
3A Popo
50 Nana
46 Charizard (Trainer Independant)
47 Squirtle (Trainer Independant)
48 Venasaur (Trainer Independant)
36 Giga Bowser
3F WarioMan
34 ZakoRed (Red Alloy)
38 ZakoBlue (Blue Alloy)
2A ZakoYellow (Yellow Alloy)
30 ZakoGreen (Green Alloy)

Giga and Company Engine V1.1
C20AF830 00000003
2C03002A 41800008
3863FFD6 54602036
60000000 00000000
C20AF8D0 00000003
3C808045 2C03002A
41A00008 3863FFD6
60000000 00000000
C2684940 00000004
2C1D002A 41A00010
3BBDFFD6 39E0003F
99F400B8 2C1D001B
60000000 00000000
C2684964 00000013
881400B8 2C00003F
40A20088 2C030010
40A20008 38600011
2C030026 40A20008
38600012 2C03001D
40A20008 3860001E
2C03001F 40A20008
38600020 2C030021
40A20008 38600022
2C03000C 40A20008
3860002C 2C030017
40A20008 3860002D
2C03000A 40A20008
3860002E 2C03000E
40A20008 3860002F
2C030000 40A20008
38600030 2C030006
40A20008 38600031
987400B8 00000000
Needs "Alloys don't crash and Others don't wreck My Music V2" for safty.

Independent Pokemon Engine +no wreck My Music V1.1 [spunit262]
06407BD0 0000000E
04030F0D 1E1B1F1B
201B211B 221B0000
C20AF830 00000003
2C03002A 41800008
3863FFD6 54602036
60000000 00000000
C20AF8D0 00000003
3C808045 2C03002A
41A00008 3863FFD6
60000000 00000000
C2684940 00000004
2C1D002A 41A00010
3BBDFFD6 39E0003F
99F400B8 2C1D001B
60000000 00000000
C2684964 00000007
881400B8 2C00003F
40A20028 2C03001D
40A20008 3860001E
2C03001F 40A20008
38600020 2C030021
40A20008 38600022
987400B8 00000000
Alloys don't crash and Others don't wreck My Music V2 [spunit262]
06407BD0 0000000E
04030F0D 1E1B1F1B
201B211B 221B0000
C2815524 0000000D
7C641B78 2C030011
4182000C 2C030012
40A20008 38600010
2C03002C 40A20008
3860000C 2C03002D
40A20008 38600017
2C03002E 40A20008
3860000A 2C03002F
40A20008 3860000E
2C030030 40A20008
38600000 2C030031
40A20008 38600006
4E800020 00000000
C29472D8 00000003
2C04002E 4180000C
90810058 38000000
9801005D 00000000

Shield Stun V8 +break [spunit262]
C28753FC 00000006
83810034 2C1CVVVV
40810020 8083013C
2C040000 41810014
1F9CXXXX 3B9CZZZZ
3880YYYY 7F9C23D6
60000000 00000000

Shield Stun V8 [spunit262]
C28753FC 00000005
83810034 8083013C
2C040000 41810014
1F9CXXXX 3B9CZZZZ
3880YYYY 7F9C23D6
60000000 00000000

Shield Size [spunit262]
80B88478 XXXXXXXX
Edit: added "Independent Pokemon Engine"
Edit2: fixed both engines.
 

wolverine1

Smash Rookie
Joined
Jan 7, 2009
Messages
3
there is just one rule, DON'T POST WITHOUT CODE, can you not comprehend that?

if i had the authority i'd ban all of you and delete your posts (and mine, becuase they would be empty replies at that point)

seriously, i'm not trying to be mean, there is just one thing this thread is supposed to do, and you spammers are doing a great job of not helping. if you have no code, don't post, IS THAT CLEAR?

if you have any response to this thread whatsoever, PM ME! DO NOT POST!
I don't like this guy, he's lame....
 

Jumpi 95

Smash Cadet
Joined
Oct 4, 2008
Messages
66
Location
Under the bed...
Everyone hates ya now..

Snakes side b lasts forever (press shield button to cancel) [Jassim]
01275B7F 0000009B
012C7B7F 0000009B
01319B7F 0000009B
0136BB7F 0000009B
I know I know Dont talk Blah blah blah just stfu...
 

X-Wind-X

Smash Rookie
Joined
Mar 8, 2008
Messages
8
there is just one rule, DON'T POST WITHOUT CODE, can you not comprehend that?

if i had the authority i'd ban all of you and delete your posts (and mine, becuase they would be empty replies at that point)

seriously, i'm not trying to be mean, there is just one thing this thread is supposed to do, and you spammers are doing a great job of not helping. if you have no code, don't post, IS THAT CLEAR?

if you have any response to this thread whatsoever, PM ME! DO NOT POST!

That's the reason why you have no authority. Please, just grow up.
 

Volt7x

Smash Journeyman
Joined
Dec 6, 2008
Messages
435
Code:
Mad Hops [Igglyboo]
04540020 XXXXXXXX
C272E8AC 00000005
9421FF80 BC410008
3E408054 62520020
C1F20000 EC0F0072
D0030014 B8410008
38210080 00000000

Takes the Y axis coordinate, multiples it by XXXXXXXX, and stores that as Z axis data.
XXXXXXXX Takes Floating Point values.


No Offscreen Indicators[Phantom Wings]
4A000000 80960F48
14000000 38000000
E0000000 80008000
Some trippy action and more machinima goodness. I think that's the last code we needed for machinima.

EDIT: Alright this is just sad now. After all this you guys still don't just stop talking. We just want a thread that has new codes for Brawl. Jumpi, you didn't do anything wrong. You posted a new code and that's all everyone (or some of us) wants. Wind, why are you telling him to grow up when you aren't listening? Sorry if I sound mean but I just want new codes and it's annoying when there's a lot of new posts but none of them are codes. I wish there was a way that only certain people can post in a thread or certain people can't post. Besides, I'm only saying his because a mod has already said if there is no code in the post you can get infracted.
EDIT2:
Code:
Spin Me Round [Igglyboo]
82200003 XXXXXXXX
86A00003 YYYYYYYY
80000000 80623320
80000001 00000000
60000006 00000000
60000003 00000001
4A001000 00000000
4A101001 00000000
36000000 00000032
58010000 00000004
DE000000 80008180
58010000 00000060
58010000 00000018
94210003 00000060
80100001 00000008
62000000 00000001
E2000002 00000000
80000001 00000000
80100000 00000244
62000000 00000000
E0000000 80008000

XXXXXXXX
Which players X coordinate to use.

806212CC P1
80621490 P2
80621654 P3
80621818 P4

YYYYYYYY
Floating Point value to add to it(speed of the spin).
Forgot code. Didn't feel like double posting so I just edited this post. Check out Igglyboo's codes in action on Youtube.
 

CT Chia

Smash Obsessed
Joined
Sep 4, 2007
Messages
24,416
Location
Philadelphia
i have a couple code requests...

one is for the infinite replays code. it seems to mess up in 3 player brawls. i had a 5 or 6 min match that was a 3 for all and i wasnt able to save it, yet im able to save long matches of 2 or 4 players.

also, is there anyway to fix the date and time of the game so replays are organized correctly? they all show up as on jan 1st 2000
 

Jumpi 95

Smash Cadet
Joined
Oct 4, 2008
Messages
66
Location
Under the bed...
Curry lasts forever [Jassim]
0127E31B 0000007F
012D031B 0000007F
0132231B 0000007F
0137431B 0000007F
If it isnt simple enough, it makes curry last=O FOREVER! Didnt expect that from reading the name did ya? Wow thats gay that I have to include a description now...
EDIT: For your question, update your Homebrew channel to the new one.
The replay one is confusing though... I have no clue. Sry mate^_^
 

Revven

FrankerZ
Joined
Apr 27, 2006
Messages
7,550
Location
Cleveland, Ohio
also, is there anyway to fix the date and time of the game so replays are organized correctly? they all show up as on jan 1st 2000
USE GECKO OS 1.07B! IT FIXES THIS!! You're so outdated, Chibo, it kills me. It will also likely fix your replay issues.
 

meleemaster500

Smash Lord
Joined
Jan 29, 2008
Messages
1,824
Dear everyone not following the rules,

I'm sorry I have to do this again, but just to be nice, I will again NOT POST HERE until absolutely necessary...






QUESTIONS IN THE SUPPORT THREAD

NEW CODE POSTS HERE

EVERYTHING ELSE DONE IN PMs







i'm shutting up now, and please, do the same and DONT POST HERE WITHOUT FOLLOWING THE RULES
 

Volt7x

Smash Journeyman
Joined
Dec 6, 2008
Messages
435
Code:
Default Settings Modifier[Igglyboo, Brkirch, and FMK]
24494A98 80000000
20523300 00000000
04523300 DEADBEEF
42000000 90000000
0417F360 0000XXYY
0417F364 WWGGZZNN
0417F368 KKTTPPSS
0417F36C JJ000000
E0000000 80008000

YY = Time(Infinite time is 00)
WW = Stock

KK = Stock Time Limit(Infinite Time is 00)

XX = Game Type
Timed Match = 0
Stock Match = 1
Coin Match = 2

GG = Handicap
Off = 0
Auto = 1
On = 2

ZZ = Damage Ratio
Just move the decimal place over and act as if its in hex.
For Example, if you want
.8 = 08
1.6 = 10
2.0 = 14

NN = Stage Choice
Choose = 00
Random = 01
Turns = 02
Ordered = 03
Loser's Pick = 04

TT = Team Attack
Off = 00
On = 01


PP = Pause
Off = 00
On = 01

SS = Score Display
Off = 00
On = 01

JJ = Damage Gauge
Off = 00
On = 01
This will help if your lazy. :p
Btw meleemaster500 I doubt they are going to listen. If they didn't listen to a mod, why would they care about what you say? Sorry about saying what I think of this thread in my code posts, I find new codes but still want to say something. Also, what I find ironic is that you haven't posted a single code in this entire thread. XD
Also, lol deadbeef.
 

spunit262

Smash Journeyman
Joined
Oct 15, 2008
Messages
421
Code:
CSS Values
Needs "Giga and Company Engine V2" for Giga and Company.
Needs "Independent Pokemon Engine +no wreck My Music V2"
for Independent Pokemon.
Needs "CSS fixes for Giga and Company V2" for Both.
YY Number of characters
ZZZZZZZZ
00 Mario
01 Donkey Kong
02 Link
03 Samus
04 Zero Suit Samus
05 Yoshi
06 Kirby
07 Fox
08 Pikachu
09 Luigi
0A Captain Falcon
0B Ness
0C Bowser
0D Peach
0E Zelda
0F Sheik
10 Ice Climbers
11 Marth
12 Mr. Game & Watch
13 Falco
14 Ganondorf
15 Wario
16 Metaknight
17 Pit
18 Pikmin & Olimar
19 Lucas
1A Diddy Kong
1B Pokemon Trainer
1C Charizard
1D Squirtle
1E Venasaur
1F Dedede
20 Lucario
21 Ike
22 Robot
23 Jigglypuff
24 Toon Link
25 Wolf
26 Snake
27 Sonic
28 None
29 Random
50 Popo
62 Nana
5C Charizard (Trainer Independant)
5D Squirtle (Trainer Independant)
5E Venasaur (Trainer Independant)
4C Giga Bowser
55 WarioMan
4A ZakoRed (Red Alloy)
4E ZakoBlue (Blue Alloy)
40 ZakoYellow (Yellow Alloy)
46 ZakoGreen (Green Alloy)

Hold Shield  for Giga & Company V2 [spunit262]
046847C4 60000000
C268482C 00000003
3800003F 981400B8
2C1D0003 40A20008
3BA00004 00000000
Needs "Giga and Company Engine V2" or
"Independent Pokemon Engine +no wreck My Music V2"

Giga and Company Engine V2 [spunit262]
C2684964 00000013
881400B8 2C00003F
41A00088 2C030010
40A20008 38600011
2C030026 40A20008
38600012 2C03001D
40A20008 3860001E
2C03001F 40A20008
38600020 2C030021
40A20008 38600022
2C03000C 40A20008
3860002C 2C030017
40A20008 3860002D
2C03000A 40A20008
3860002E 2C03000E
40A20008 3860002F
2C030000 40A20008
38600030 2C030006
40A20008 38600031
987400B8 00000000
Needs "Alloys don't crash and Others don't wreck My Music V2" for safty.

Independent Pokemon Engine +no wreck My Music V2 [spunit262]
06407BD0 0000000E
04030F0D 1E1B1F1B
201B211B 221B0000
C2684964 00000007
881400B8 2C00003F
41A00028 2C03001D
40A20008 3860001E
2C03001F 40A20008
38600020 2C030021
40A20008 38600022
987400B8 00000000.

CSS fixes for Giga and Company V2 [spunit262]
C2684940 00000002
9BB400B8 57BD06BE
2C1D001B 00000000
040AF8D4 546025B6
040AF964 546025B6
040AF830 546025B6
040AF528 546025B6
040AF810 546025B6
040AF880 546025B6
040AF848 546025B6

CSS fixes for Samus/ZSS and Zelda/Shiek V2 [spunit262]
80693D50 38800004
06693D6C 00000008
38000000 3880000F
046900E8 60000000
04697F58 60000000
04697EEC 60000000
Important Note: I've changed the CSS values for the special character (again). This change saved about 15 lines. Everything in the "CSS values" note applys to the Custom CSS and Custom Random code.
 

Volt7x

Smash Journeyman
Joined
Dec 6, 2008
Messages
435
Code:
Inclined Plane [Igglyboo]
4A000000 8072E8A8
14000000 D0430010
E0000000 80008000
I can't really explain this one other than by the name. Try it out for some good lulz.
You know, I'm gonna shut up too. If I say anything, It will just make more people talk.
*continues posting codes*
EDIT: Some codes not posted:
Code:
number of killed alloys is always XXXX in cruel brawl[matt123337]
02612DDC 0000XXXX

hammer and golden hammer lasts forever[jassim]
012767B3 0000005A
012C87B3 0000005A
0131A7B3 0000005A
0136C7B3 0000005A

cracker launcher has infinite shots and always shoots smokey shot [Jassim]
01493F0B 00000001

Ray gun has infinite shots [Jassim]
0143E4CB 00000009

Luigis final smash lasts forever [Jassim]
01283A9B 0000000A
012D5A9B 0000000A
01327A9B 0000000A
01379A9B 0000000A

Donkey kongs final smash lasts forever [Jassim]
0127D0EB 00000002
012CF0EB 00000002
013210EB 00000002
013730EB 00000002

side effect: donkey kong will be in a t stance whenever he lands after doing an aerial however you can easily get out of this by doing an move or moving in any direction so its not too much of a hassle

Ness' PK thunder lasts forever until it hits someone/something [Jassim]
0127564F 00000030
012C764F 00000030
0131964F 00000030
0136B64F 00000030

Lucas' PK thunder lasts forever until it hits something [Jassim]
01275647 00000030
012C7647 00000030
01319647 00000030
0136B647 00000030 

Wolf and Fox' B move has infinite range [Jassim]
01285F03 00000003
012D7F03 00000003
01329F03 00000003
0137BF03 00000003
01285F0B 00000003
012D7F0B 00000003
01329F0B 00000003
0137BF0B 00000003
note: its not perfect cant explain why but youll realise when you use it

Curry lasts forever [Jassim]
0127E31B 0000007F
012D031B 0000007F
0132231B 0000007F
0137431B 0000007F

Squirtle's B move is always charged [Jassim]
0127A1EF 0000003C
012CC1EF 0000003C
0131E1EF 0000003C
013701EF 0000003C

Mario's down B move is always charged [Jassim]
01262A87 0000005A
012B4A87 0000005A
01306A87 0000005A
01358A87 0000005A

Donkey Kong's B move is always charged [Jassim]
0127E3B7 0000000A
012D03B7 0000000A
013223B7 0000000A
013743B7 0000000A 

Can start match with zero players[spunit262]
0468D420 2C060000 

Angle Axis+[Igglyboo]
04540000 XXXXXXXX
C272E8AC 00000005
9421FF80 BC410008
3E408054 62520000
C2320000 EE31102A
D2230014 B8410008
38210080 00000000

XXXXXXXX takes floating point values.

Zero is in the middle.


Positive values move the axis down and to the left.


Negative goes up and to the right.

Dark Brawl[Igglyboo]
C2191CB4 00000002
38A00000 90A40008
60000000 00000000

Removes some of the lighting effects. 

King Dedede throws infinite baddies (All players) [Crashdance22]

4A000000 80000000
152493A6 00000000
E0000000 80008000
4A000000 80000000
1529B3A6 00000000
E0000000 80008000
4A000000 80000000
152ED3A6 00000000
E0000000 80008000
4A000000 80000000
1533F3A6 00000000
E0000000 80008000

Sheik can stick to walls forever (Jassim and Paprika Killer)
0126FBEB 00000059
012C1BEB 00000059
01313BEB 00000059
01365BEB 00000059
side effect: sheik can also stay on the platform forever (the one that brings you back to life)

Diddy can stick to walls forever (Jassim)
01268D63 00000065
012BAD63 00000065
0130CD63 00000065
0135ED63 00000065

lucario can stick to walls forever (Jassim)
0127F233 0000005E
012D1233 0000005E
01323233 0000005E
01375233 0000005E

Squirtle can stick to walls forever (Jassim)
01278F83 00000061
01CA8F83 00000061
0131CF83 00000061
013C0F83 00000061

FOR THE UNLIMITED FINAL SMASH CODES, PRESS L TO TOGGLE WITH A WIRED NGC CONTROLLER

Diddys final smash lasts forever (Jassim)
284DE4B0 FFBF0040
01268D5B 00000046
012BAD5B 00000046
0130CD5B 00000046
0135ED5B 00000046

falcos final smash lasts forever (Jassim)
284DE4B0 FFBF0040
012753AF 00000088
012C73AF 00000088
013193AF 00000088
0136B3AF 00000088

Fox's final smash lasts forever (Jassim)
284DE4B0 FFBF0040
0127571B 0000005A
012C771B 0000005A
0131971B 0000005A
0136B71B 0000005A

Wolf's final smash lasts forever (Jassim)
284DE4B0 FFBF0040
01275713 0000005A
012C7713 0000005A
01319713 0000005A
0136B713 0000005A

Mr game and watch's final smash lasts forever (Jassim)
284DE4B0 FFBF0040
01274BC5 0000003D
012C6BC5 0000003D
01318BC5 0000003D
0136ABC5 0000003D

opponent sticks to pikachu forever after being grabbed
012647A3 0000001B
013167A3 0000001B
013687A3 0000001B
014207A3 0000001B
opponent will be released after being hit, i cant explain how this works so jsut test it out but picking pikachu and doing a grab move on an oppoent, quite humourous results

3 Player Home-Run Contests [Jose Gallardo]
4A000000 90180B44
38000000 00FF0800
10000000 00000003

*Player 4 Slot = P3

EX: P1 is P1, P2 is P2, P3 is Sandbag, P4 is P3

Pretty Unusual Colors [Jose_Gallardo]
08191CB8 60000000
20020004 00000000
08191CB0 60000000
20020004 00000000
08191CA0 60000000
20020004 00000000
Some of these may be old but no one ever posted them.
 

havac

Smash Cadet
Joined
Dec 14, 2008
Messages
40
Location
OR
Can someone PM if they know of a code that would give Link his Melee hookshot that was able to grab most surfaces.
 

Volt7x

Smash Journeyman
Joined
Dec 6, 2008
Messages
435
You'll get some lulz out of these:
Code:
Insert Custom Item Description [REDSOXROX]
157739C4 XXXXXXXX
157739C8 XXXXXXXX
157739CC XXXXXXXX
157739D0 XXXXXXXX
157739D4 XXXXXXXX
157739D8 XXXXXXXX
157739DC XXXXXXXX
157739E0 XXXXXXXX
157739E4 XXXXXXXX
Replace XXXXXXXX with text in hex. Go here: [url]http://dscoders.com/KR/hexascii.html[/url] <-- text to hex converter by King Rhyno
1. Insert text
2. Convert
3. Put together the numbers into groups of 8
4. Replace X's with them
5. Once you're done you don't need to include any more lines, and if your text stops in the middle of a line just put 0's for nothing

Example:
[Custom Say Falcon Pawnch]
* 157739C4 46616C63
* 157739C8 6F6E2050
* 157739CC 61776E63
* 157739D0 68000000

Also if you're having trouble seeing it, it can definitely be seen in the Basic Brawl Item Switch

See above, this time for Home Run Bat

Custom Home Run Bat Description
15773A14 4B4F2074
15773A18 68617420
15773A1C 66726561
15773A20 6B696E67
15773A24 20656E65
15773A28 6D790000
15773A2C 00000000
15773A30 00000000
15773A34 00000000
15773A38 00000000
15773A3C 00000000

Replace second lines with what you want to appear.
 

spunit262

Smash Journeyman
Joined
Oct 15, 2008
Messages
421
http://www.youtube.com/watch?v=gUup5MMXwyA

Custom Stage Respawn Point mod [spunit262]
42000000 90000000
28180F3A 00000035
48000000 80B8A428
DE000000 80008180
1400029C XXXXXXXX
140002A0 YYYYYYYY
E0000000 80008000
Special thank to Igglyboo, his coordinate hacks helped.

Death Spawn Fix [spunit262]
42000000 90000000
28180F3A 00000035
48000000 80B8A428
DE000000 80008180
3C00029C 80004391
1400029C C1200000
E0000000 80008000
Special thank to Igglyboo, his coordinate hacks helped.

Set Respawn Point to Spawn Point 8 [spunit262]
2115F534 C01F0298
C315F534 00000004
807E0078 2C030000
41A20010 809E007C
907F029C 909F02A0
60000000 00000000
E0000000 80008000
Special thank to Igglyboo, his coordinate hacks helped.

Waiting room music [spunit262]
0410FE04 3863XXXX

Power Shield window mod V2.2 [spunit262]
C27ACF7C 00000005
2C030004 40A20018
83FF007C 83FF0038
2C1F001A 40A20008
3860XXXX 7C7F1B78
60000000 00000000
Default 0004

Buffer Mod [Phantom Wings, spunit262]
0485B784 3860XXXX

Hitlag Modifier [Phantom Wings, Almas, spunit262]
C2771EAC 00000003
1C84XXXX 3884ZZZZ
39C0YYYY 7C8473D6
2C040000 00000000
C2876220 00000003
1C84XXXX 3884ZZZZ
39C0YYYY 7C8473D6
80660064 00000000

Hitlag Modifier +break [Phantom Wings, Almas, spunit262]
C2771EAC 00000004
2C04VVVV 41800010
1C84XXXX 3884ZZZZ
39C0YYYY 7C8473D6
2C040000 00000000
C2876220 00000004
2C04VVVV 41800010
1C84XXXX 3884ZZZZ
39C0YYYY 7C8473D6
80660064 00000000
 

Volt7x

Smash Journeyman
Joined
Dec 6, 2008
Messages
435
Code:
Teleportation [Igglyboo]
C2912EF0 0000000A
C0190060 9421FF80
BC410008 3DC0805B
61CEA488 81CE0000
2C0E0068 40820024
3DC08062 61CE1270
7C0EC800 40820014
3DC08052 61CE0000
D00E0010 D02E0014
B8410008 38210080
60000000 00000000
82200004 80520010
82200005 80520014
205BA488 00000064
80000000 80623320
80000001 00000000
60000006 00000000
60000003 00000001
4A001000 00000000
4A101001 00000000
36000000 00000032
58010000 00000004
DE000000 80008180
58010000 00000060
DE000000 80008180
58010000 00000018
94210005 0000000C
94210004 00000010
80100001 00000008
62000000 00000001
E200000F 00000000
80000001 00000000
80100000 00000000
62000000 00000000
E0000000 80008000

R+L+Up(Dpad) To save coordinates
R+L+Down(Dpad) To teleport to coordinates
To change the teleport command change this line
205BA488 00000064
Do not change the coordinate saving command

Due to brawl's odd safety features you cannot, teleport through an object(solid wall) or off a platform(a ledge or up in the air).
Hopefully self-explanitory.
 

spunit262

Smash Journeyman
Joined
Oct 15, 2008
Messages
421
http://www.youtube.com/watch?v=blGojEsMWr0

Death Boundary Mod Beta [spunit262]
0492CF10 60000000
48000000 80B8A428
DE000000 80008180
16000058 00000010
LLLLLLLL RRRRRRRR
TTTTTTTT VVVVVVVV
E0000000 80008000
Affects all level indicrematly.
Special thank to Igglyboo, his coordinate hacks helped.

Undo Death Boundary Mod [spunit262]
0492CF10 48004299

Default Large Custom Stage Death Boundarys
C3910000 43910000
435C0000 C36B0000

Walkoff Large Custom Stage Death Boundarys
C3320000 43320000
435C0000 C36B0000

Default Pirate Ship Death Boundarys
C3660000 43660000
433E0000 C2E60000

Pirate Ship Water Level Beta [spunit262]
0554958C YYYYYYYY
Default C1A31581 (most of the time)
Special thank to Igglyboo, his coordinate hacks helped.

Edit: fixed video
 

Jumpi 95

Smash Cadet
Joined
Oct 4, 2008
Messages
66
Location
Under the bed...
At Volt, Lol it isnt.
Just like thsi one isnt!

Stack-able Stickers (Y.S.) [!Untested!]
049DD1C8 38000000

If you dont know what it does, you have serious mental issues....
 

Volt7x

Smash Journeyman
Joined
Dec 6, 2008
Messages
435
Code:
Circle Camera [Igglyboo] 045B6D94 XXXXXXXX 4A000000 805B6D8C 92210004 0006A540 86A00004
I don't post instructions very well so sorry about that. I keep getting PMs about it.
Here's a video: http://www.youtube.com/watch?v=oRcCu6u1fdQ
Since Igglyboo usually has a video with his codes I'll post them.
 

Volt7x

Smash Journeyman
Joined
Dec 6, 2008
Messages
435
Code:
JPN
Stack-able Stickers(Y.S.)
049DCD10 38000000

USA
Stack-able Stickers (Y.S.) [!Untested!]
049DD1C8 38000000

PAL
Stack-able Stickers (Y.S.) [!Untested!]
049D8FD0 38000000

Z = |X|[Igglyboo]
C272E8AC 00000002
FC401210 D0430014
60000000 00000000
 
Z = -|X| [Igglyboo]
C272E8AC 00000002
FC401210 FC401050
D0430014 00000000

Z = cos((X(pi/180)N))M [Igglyboo and Comex]
04523000 3C8EFA35
04523004 MMMMMMMM
04523008 NNNNNNNN
C272E8A8 00000006
D0230010 9421FF80
BC410008 3E408052
62523000 C0320000
C2F20008 B8410008
38210080 EC420072
EC4205F2 00000000
C272E8AC 0000000B
9421FF80 BC410008
7FE802A6 FC201090
3C608040 386304D8
7C6903A6 4E800421
7FE803A6 B8410008
38210080 9421FF80
BC410008 3E408052
62523004 C0520000
B8410008 38210080
EC2100B2 D0230014
60000000 00000000

[url]http://www.youtube.com/watch?v=-inP82w-grY&feature=channel_page[/url]

Comex found the cos function and explained how to use it, which was probably the hardest 

part of this code.
If you are stupid and haven't taken trigonometry then i'll explain it.
M is the amplitude(basically the height of the waves) and 2pi/N is the period(basically the 

amount of waves).

Mario's down b move is always charged [Jassim]
01262A87 000005A
012B4A87 000005A
01306A87 000005A
01358A87 000005A
Fact: Code in above post does nothing.
 

Cooler 101

Smash Cadet
Joined
Sep 20, 2008
Messages
30
Location
In a cardboard box
Code:
[B]Mr. Game & Watch Down B Always full [Y.S.]
80000000 80623320
60000003 00000000
4A001000 00000000
3000002C 00000014
58010000 00000004
DE000000 80008180
58010000 00000060
340000D8 81000000
58010000 000000D8
58010000 00000064
58010000 00000020
58010000 00000014
1400004C 40400000
14000050 4479C000
E2000003 00000000
80100000 00000244
62000000 00000000
E0000000 80008000

Mr. Game & Watch Side B = 9 [Y.S.]
80000000 80623320
60000003 00000000
4A001000 00000000
3000002C 00000014
58010000 00000004
DE000000 80008180
58010000 00000060
340000D8 81000000
58010000 000000D8
58010000 00000070
58010000 00000030
58010000 00000458
58010000 00000000
58010000 0000000C
140000E8 3B600008
E2000003 00000000
80100000 00000244
62000000 00000000
E0000000 80008000

Pikmin Modifier [Y.S] UNTESTED
80000000 80623320
60000003 00000000
4A001000 00000000
3000002C 0000001A
58010000 00000004
DE000000 80008180
58010000 00000060
340000D8 81000000
58010000 000000D8
58010000 00000084
58010000 00000030
58010000 00000000
58010000 0000000C
140033B8 3BA0XXXX
E2000003 00000000
80100000 00000244
62000000 00000000
E0000000 80008000


XXXX   Color

0000   Red
0001   Yellow
0002   Blue
0003   White
0004   Purple[/B]
 

luigiman1928

Smash Ace
Joined
Feb 1, 2008
Messages
648
What are pikmin adresses? I will look for them if no one will i will find them and start using OLIMAR! NEW CHARACTER!
 

Cooler 101

Smash Cadet
Joined
Sep 20, 2008
Messages
30
Location
In a cardboard box
These codes are for all 3 versions of Brawl :)

Code:
All Versions
Mario Down B is Fully charged [Y.S.]
80000000 80622E80
20000000 52534245
80000000 80623320
20000001 52534250
80000000 8061CCE0
E0000000 80008000
60000003 00000000
4A001000 00000000
3000002C 00000000
58010000 00000004
DE000000 80008180
58010000 00000060
340000D8 81000000
58010000 000000D8
58010000 00000064
58010000 00000020
58010000 0000000C
14000100 0000005A
E2000003 00000000
80100000 00000244
62000000 00000000
E0000000 80008000

All Versions
Donkey Kong Neutral B is Fully chaged [Y.S.]
80000000 80622E80
20000000 52534245
80000000 80623320
20000001 52534250
80000000 8061CCE0
E0000000 80008000
60000003 00000000
4A001000 00000000
3000002C 00000001
58010000 00000004
DE000000 80008180
58010000 00000060
340000D8 81000000
58010000 000000D8
58010000 00000064
58010000 00000020
58010000 0000000C
14000100 0000000A
E2000003 00000000
80100000 00000244
62000000 00000000
E0000000 80008000

All Versions
Link's Bomb Modifier [Y.S.]
80000000 80622E80
20000000 52534245
80000000 80623320
20000001 52534250
80000000 8061CCE0
E0000000 80008000
60000003 00000000
4A001000 00000000
3000002C 00000002
58010000 00000004
DE000000 80008180
58010000 00000060
340000D8 81000000
58010000 000000D8
58010000 00000084
58010000 00000030
58010000 00000000
58010000 0000000C
14000610 386000XX
E2000003 00000000
80100000 00000244
62000000 00000000
E0000000 80008000

All Versions
Peach Down B Item Modifier [Y.S.]
80000000 80622E80
20000000 52534245
80000000 80623320
20000001 52534250
80000000 8061CCE0
E0000000 80008000
60000003 00000000
4A001000 00000000
3000002C 0000000D
58010000 00000004
DE000000 80008180
58010000 00000060
340000D8 81000000
58010000 000000D8
58010000 00000084
58010000 00000030
58010000 00000000
58010000 0000000C
1400022C 386000XX
E2000003 00000000
80100000 00000244
62000000 00000000
E0000000 80008000


All Versions
Samus Neutral B Fully Charged [Y.S.]
80000000 80622E80
20000000 52534245
80000000 80623320
20000001 52534250
80000000 8061CCE0
E0000000 80008000
60000003 00000000
4A001000 00000000
3000002C 00000003
58010000 00000004
DE000000 80008180
58010000 00000060
340000D8 81000000
58010000 000000D8
58010000 00000064
58010000 00000020
58010000 0000000C
14000104 00000007
E2000003 00000000
80100000 00000244
62000000 00000000
E0000000 80008000


All Versions
Kirby keeps ability while taunting [Y.S.]
80000000 80622E80
20000000 52534245
80000000 80623320
20000001 52534250
80000000 8061CCE0
E0000000 80008000
60000003 00000000
4A001000 00000000
3000002C 00000006
58010000 00000004
DE000000 80008180
58010000 00000060
340000D8 81000000
58010000 000000D8
58010000 00000070
58010000 00000010
58010000 00000148
58010000 00000000
58010000 0000000C
5A010000 FFFF7B5C
140000A4 48000138
E2000003 00000000
80100000 00000244
62000000 00000000
E0000000 80008000

All Versions
Mr. Game & Watch Side B = 9
80000000 80622E80
20000000 52534245
80000000 80623320
20000001 52534250
80000000 8061CCE0
E0000000 80008000
60000003 00000000
4A001000 00000000
3000002C 00000014
58010000 00000004
DE000000 80008180
58010000 00000060
340000D8 81000000
58010000 000000D8
58010000 00000070
58010000 00000030
58010000 00000458
58010000 00000000
58010000 0000000C
140000E8 3B600008
E2000003 00000000
80100000 00000244
62000000 00000000
E0000000 80008000


All Versions
Mr. Game & Watch Down B Always full [Y.S.]
80000000 80622E80
20000000 52534245
80000000 80623320
20000001 52534250
80000000 8061CCE0
E0000000 80008000
60000003 00000000
4A001000 00000000
3000002C 00000014
58010000 00000004
DE000000 80008180
58010000 00000060
340000D8 81000000
58010000 000000D8
58010000 00000064
58010000 00000020
58010000 00000014
1400004C 40400000
14000050 4479C000
E2000003 00000000
80100000 00000244
62000000 00000000
E0000000 80008000


All Versions
Pikmin Modifier [Y.S]
80000000 80622E80
20000000 52534245
80000000 80623320
20000001 52534250
80000000 8061CCE0
E0000000 80008000
60000003 00000000
4A001000 00000000
3000002C 0000001A
58010000 00000004
DE000000 80008180
58010000 00000060
340000D8 81000000
58010000 000000D8
58010000 00000084
58010000 00000030
58010000 00000000
58010000 0000000C
140033B8 3BA0XXXX
E2000003 00000000
80100000 00000244
62000000 00000000
E0000000 80008000


XXXX   Color

0000   Red
0001   Yellow
0002   Blue
0003   White
0004   Purple
 

Jumpi 95

Smash Cadet
Joined
Oct 4, 2008
Messages
66
Location
Under the bed...
A shorter code would be...
Mario's down b move is always charged [Jassim]
01262A87 0000005A
012B4A87 0000005A
01306A87 0000005A
01358A87 0000005A
If it isnt simple enough, then you dont need this code.
 

spunit262

Smash Journeyman
Joined
Oct 15, 2008
Messages
421
http://www.youtube.com/watch?v=-b-cyDpSRvg

Code:
Sub-Stage Select (Common) [spunit262]
066B5E0C 0000000C
38C00000 41A20008
60C60001 00000000
066B5E20 00000010
7CA30039 41A20008
60C60002 7CC03378
C26B5E30 00000004
2C040008 4080000C
70A30010 48000008
74A30008 41A20008
60000004 00000000
C2055760 00000003
3CA09018 60A50F3C
98850000 548407BE
28030005 00000000
04055774 60000000

Sub-Stage Select (metalgear/spear pillar) [spunit262]
C210FA10 00000004
887F0000 546407BE
3484FFFF 4C800382
2C1B0022 4CA21382
4C441202 00000000
C210FA1C 00000003
2C1B0015 4C622B82
40A30008 989F0000
4C422202 00000000

Sub-Stage Select (Smashville) [spunit262]
0610FBC4 00000018
887F0000 3403FFFF
41A00010 60000000
981F0000 480000E4
Hold L/R and Z for K. K. Slider 

Sub-Stage Select (Target Test-Random) [spunit262]
0410FE14 4BF2FD51
C210FE18 00000009
887F0000 3403FFFF
40800028 9421FFF0
3C0040A0 90010008
C0010008 FC010032
FC00001C D8010008
8001000C 38210010
981F0000 54002E34
981FFFF2 3C60FF00
38032712 00000000

Sub-Stage Select (Target Test-Lv1) [spunit262]
C210FE18 00000003
881F0000 54002E34
981FFFF2 38032712
60000000 00000000
The diffrence between "Sub-Stage Select (Target Test-Random)" and "Sub-Stage Select (Target Test-Random)" is what you get when you don't hold down any buttons.

New Better Controler addresses.
805BAD00: controls +40 per slot (GC1 GC2 GC3 GC4 Wii1 Wii2 Wii3 Wii4)
Controler type +3F (00 GC, 01 CC, 02 Wiimote, 03 Nunchuck)
00000001 Left (All)
00000002 Right (All)
00000004 Down (All)
00000008 Up (All)
00000010 Z (GC/Wii)
00008010 Zr (CC)
00004010 Zl (CC)
00000020 R (GC/CC)
00000040 L (GC/CC)
00400040 B (Wii)
00000100 A (GC/CC)
00020100 2 (Wii)
00000200 B (GC/CC)
00010200 1 (Wii)
00000400 X (GC/CC)
00040400 C (Wii)
00000800 Y (GC/CC)
00001000 Start/Pause (GC)
00001000 + (Wii)
00101000 + (CC)
00080000 - (CC/Wii)
00200000 A (Wii)
00800000 Wiimote + (CC)
 

supercrushbros1012

Smash Rookie
Joined
Jan 24, 2009
Messages
6
Location
Mississippi State University
codes

hey guys i hav some code REQUESTS if anyone has a way to make codes and is willing to make them for me PLZ e-mail me at dmanny@usa.com or a.i.m. me at nintenfan1012@mac.com and let me know right here on smash foroums THNX and i know this isnt a code message im sry i dont hav any right now:urg: you can also send me a message or profile comment on youtube at socialfaliure99 i know i misspelled it lol XD well, here they are:


{L, R, & up taunt for super mushroom effect/down taunt for poison mushroom effect/left taunt for lightning effect/right taunt for backwards lightning effect (everyone else is bigger)

great maze map full;

bosses die in one hit

s.s.e. enemies die in one hit

h.r.c. sandbag at 999%

all characters are super characters

player 1 doesn't flinch and separate codes for each player

% doesn't go up

press L & R for extra life (in any mode)

final smash is always _____'s ( ness, lucas, zelda, etc. )

training has special mode

press L, R, & A for extra life on everyone on your team

L, R, Z, & up taunt for p1 extra life/left taunt for p2 extra life/right taunt for p3 extra life/down taunt for p4 extra life

infinite heart containers in all-star and boss battles mode

can move and attack with shield up

when people attack your shield it hurts them equally

lightning doesn't affect you when you have your shield up

zzs/zamus's final smash doesn't shange her back to samus

hold L, R, & X to raise %/L, R, & Y to lower %

press R and up taunt for victory taunt/down taunt for intro

pokeballs release XX pokeballs (leave an XX in the code to select how many)

nicknames can be more than 5 letters

character select screen includes zzs/zamus, sheik, individual pokemon for pokemon trainer, and alloys (alloys might be kind of tricky but there are codes to play as alloys so its possible)

not invincible when respawn

don't die when going of screen just teleport back

food, heart containers, and maximum tomatoes fully heal you

and super scopes, ray guns, & star rods are super strong (seperate codes)}


now i know its a lot but i have been looking for a place to do this i have been thinking these up all week and its fine if some are impossible to make just plz do as many as you can THNX! X) p.s. just post them after your done on this thread and message me with contact info above.:lick:
 

meleemaster500

Smash Lord
Joined
Jan 29, 2008
Messages
1,824
since I cannot PM or visitor message supercrushbros1012, i must respond here

NO REQUESTS EVER

this is not a meeting place for hackers to come to find requests from people to make codes for
there isn't even a place in smashboards (i believe) that has any requests relating to hacks whatsoever. you are in the wrong forum completely.

if you wish to request code, do it specifically to a coder via PM, visitor message, email, or other form of communication

if you would, kindly shorten your list you just posted in the above post, as to have hardly any impact on the length of this page. do that, and this message will be gone, and the thread won't be hurt by this post

and be sure to not reply to this post or the posts above on this thread, reply in the support thread or via PMs
 
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