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WiiRD USA Brawl Codes (DO NOT POST UNLESS YOU HAVE NEW CODE!)(READ THE FIRST POST!)

Y.S.

Smash Cadet
Joined
Feb 24, 2009
Messages
29
Code:
NTSC-USA
Pictochat Stage Size etc Modifier

4A000000 90180F38
38000002 FF000024
48000000 80B84EB0
DE000000 80008180
58010000 0000000C
58010000 00000390
300000E4 0000002C
92210000 000000DC
48001000 00000004
[Insert Code(s) from the list]
E0000000 80008000



NTSC-JPN
Pictochat Stage Size etc Modifier
4A000000 90180F38
38000002 FF000024
48000000 80B84A10
DE000000 80008180
58010000 0000000C
58010000 00000390
300000E4 0000002C
92210000 000000DC
48001000 00000004
[Insert Code(s) from the list]
E0000000 80008000


PAL
Pictochat Stage Size etc Modifier
4A000000 9018F158
38000002 FF000024
48000000 80B80EB0
DE000000 80008180
58010000 0000000C
58010000 00000390
300000E4 0000002C
92210000 000000DC
48001000 00000004
[Insert Code(s) from the list]
E0000000 80008000


NTSC-USA
Pokemon Stadium 2 Stage Size etc Modifier
4A000000 90180F38
38000002 FF000014
48000000 80B84EB0
DE000000 80008180
58010000 0000000C
58010000 00000390
300000E4 0000001B
92210000 000000DC
48001000 00000020
[Insert Code(s) from the list]
48001000 00000024
[Insert Code(s) from the list]
48001000 00000028
[Insert Code(s) from the list]
E0000000 80008000




NTSC-JPN
Pokemon Stadium 2 Stage Size etc Modifier
4A000000 90180F38
38000002 FF000014
48000000 80B84A10
DE000000 80008180
58010000 0000000C
58010000 00000390
300000E4 0000001B
92210000 000000DC
48001000 00000020
[Insert Code(s) from the list]
48001000 00000024
[Insert Code(s) from the list]
48001000 00000028
[Insert Code(s) from the list]
E0000000 80008000


PAL
Pokemon Stadium 2 Stage Size etc Modifier
4A000000 9018F158
38000002 FF000014
48000000 80B80EB0
DE000000 80008180
58010000 0000000C
58010000 00000390
300000E4 0000001B
92210000 000000DC
48001000 00000020
[Insert Code(s) from the list]
48001000 00000024
[Insert Code(s) from the list]
48001000 00000028
[Insert Code(s) from the list]
E0000000 80008000



NTSC-USA
Pokemon Stadium Stage Size etc Modifier

4A000000 90180F38
38000002 FF00002E
48000000 80B84EB0
DE000000 80008180
58010000 0000000C
58010000 00000390
300000E4 0000000A
92210000 000000DC
48001000 00000010
[Insert Code(s) from the list]
48001000 0000001C
[Insert Code(s) from the list]
E0000000 80008000


NTSC-JPN
Pokemon Stadium Stage Size etc Modifier
4A000000 90180F38
38000002 FF00002E
48000000 80B84A10
DE000000 80008180
58010000 0000000C
58010000 00000390
300000E4 0000000A
92210000 000000DC
48001000 00000010
[Insert Code(s) from the list]
48001000 0000001C
[Insert Code(s) from the list]
E0000000 80008000


PAL
Pokemon Stadium Stage Size etc Modifier
4A000000 9018F158
38000002 FF00002E
48000000 80B80EB0
DE000000 80008180
58010000 0000000C
58010000 00000390
300000E4 0000000A
92210000 000000DC
48001000 00000010
[Insert Code(s) from the list]
48001000 0000001C
[Insert Code(s) from the list]
E0000000 80008000

----------------------------------------------------

Size Modifier:

1800000C SSSSSSSS
20020014 00000000

SSSSSSSS	Size (Default : 3F800000)


----------------------------------------------------

Variable Modifiers for each:


1400000C XXXXXXXX	Size X (Default : 3F800000)

14000010 XYXYXYXY       Rotation in X-Y plane (Default : 00000000)

14000014 XZXZXZXZ       Rotation in X-Z plane (Default : 00000000)

14000018 OXOXOXOX       Offset X (Default : 00000000)

1400001C XYXYXYXY       Rotation in X-Y plane (Default : 00000000)


14000020 YYYYYYYY       Size Y (Default : 3F800000)

14000024 ZYZYZYZY       Rotation in Z-Y plane (Default : 00000000)

14000028 OYOYOYOY       Offset Y (Default : 00000000)

1400002C ZXZXZXZX       Rotation in Z-X plane (Default : 00000000)

14000030 ZYZYZYZY       Rotation in Z-Y plane (Default : 00000000)


14000034 ZZZZZZZZ       Size Z (Default : 3F800000)

14000038 OZOZOZOZ       Offset Z (Default : 00000000)

----------------------------------------------------

Variable Modifier for All:


1600000C 00000030
XXXXXXXX XYXYXYXY
XZXZXZXZ OXOXOXOX
XYXYXYXY YYYYYYYY
ZYZYZYZY OYOYOYOY
ZXZXZXZX ZYZYZYZY
ZZZZZZZZ OZOZOZOZ


XXXXXXXX	Size X (Default : 3F800000)
XYXYXYXY	Rotation in X-Y plane (Default : 00000000)
XYXYXYXY	Rotation in X-Z plane (Default : 00000000)
OXOXOXOX	Offset X (Default : 00000000)
XYXYXYXY	Rotation in X-Y plane (Default : 00000000)

YYYYYYYY	Size Y (Default : 3F800000)
ZYZYZYZY	Rotation in Z-Y plane (Default : 00000000)
OYOYOYOY	Offset Y (Default : 00000000)
ZXZXZXZX	Rotation in Z-X plane (Default : 00000000)
ZYZYZYZY	Rotation in Z-Y plane (Default : 00000000)

ZZZZZZZZ	Size Z (Default : 3F800000)
OZOZOZOZ	Offset Z (Default : 00000000)

----------------------------------------------------
 

Eternal Yoshi

I've covered ban wars, you know
Joined
Mar 3, 2007
Messages
5,450
Location
Playing different games
NNID
EternalYoshi
3DS FC
3394-4459-7089
Code:
Peach can float forever [Jassim]
012773B7 00000053
012C93B7 00000053
0131B3B7 00000053
0136D3B7 00000053
Code:
USA Stack-able Stickers (Y.S.) 
049DD1C8 38000000

Super Codes for all characters(NTSC-U).
I am aware that some super codes are already on your list, but quoting all of this is easier.
Code:
Super Mario (34 Lines) [Phantom_Wings]
80000000 90180FB8
80000001 81000000
60000006 00000000
4A001000 00000000
92010002 00000000
20001810 00000000
4A001001 00000000
14262A84 00000180
30262604 00000112
3025E978 40000000
1425E978 41700000
14289CC4 4F000000
E2000002 00000000
30262604 00000113
3025E978 40000000
1425E978 41a00000
14289CC4 41300000
E2000002 00000000
30262604 00000114
3025E978 41300000
1425E978 4f000000
14289CC4 4f000000
E2000002 00000000
30262604 00000115
1425E978 4f000000
E2000001 00000000
30262604 00000118
3025E978 42100000
1425E978 4F000000
E200000F 00000000
80100000 0000005C
80100001 00052000
62000000 00000000
E0000000 80008000

Super Luigi - (50 Lines) [Jose Gallardo]
80000000 90180FB8
80000001 81000000
60000006 00000000
4A001000 00000000
38000000 00FF0900
4A001001 00000000
30282090 00000114
3027E3F4 40000000
1427E3F4 41000000
E2000002 00000000
30282090 0000011B 
1427E3F4 41000000
14289CC8 4F000000
E2000002 00000000
30282090 00000019
3027E3F4 40000000
1427E3F4 4F000000
E2000002 00000000
30282090 00000112
1427E3F4 42000000
14289CC8 4F000000
E2000002 00000000
30282090 00000113
3027E3F4 40000000
1427E3F4 4F000000
E2000002 00000000
30282090 00000118
3027E3F4 40000000
1427E3F4 41000000
E2000002 00000000
30282090 00000119
3027E3F4 40000000
1427E3F4 4F000000
E2000002 00000000
30282090 00000115
1427E3F4 41000000
14289CC8 41000000
E2000002 00000000
4A001001 00000000
284F7880 00002000
30282090 00000115 
1427E3F4 4F000000
14289CC8 4F000000
E2000002 00000000
CC000000 00000000
E200000F 00000000
80100000 0000005C
80100001 00052000
62000000 00000000
E0000000 80008000
Luigi also has infinite DOWN-B. Tap B rapidly after using DOWN-B to hover anywhere. To end the super hover, just press Z.

Super Peach (51 Lines) [Igglyboo]
80000000 90180FB8
80000001 81000000
60000006 00000000
4A001000 00000000
38000000 00FF0D00
4A001001 00000000
302781C0 00000112
30273E58 40000000
14273E58 42000000
E2000002 00000000
302781C0 0000011D
30273E58 40000000
14273E58 42000000
E2000002 00000000
302781C0 00000113
14273E58 42000000
14289B98 42000000
E2000002 00000000
302781C0 00000117
30273E58 40000000
14273E58 42000000
E2000002 00000000
302781C0 00000118
30273E58 40000000
14273E58 42000000
E2000002 00000000
302781C0 00000119
30273E58 40000000
14273E58 42000000
E2000002 00000000
302781C0 00000115
30273E58 40000000
14273E58 42000000
E2000002 00000000
302781C0 0000002C
30273E58 40000000
14273E58 42000000
E2000002 00000000
302781C0 0000002A
30273E58 40000000
14273E58 42000000
E2000002 00000000
302781C0 00000114
30273E58 40000000
14273E58 42000000
E2000002 00000000
E200000F 00000000
80100000 0000005C
80100001 00052000
62000000 00000000
E0000000 80008000
Features
Improved farming, pick turnips in the blink of an eye!
Faster over b(butt attack?)
Faster up b(umbrella)
Faster B(toad)
Faster Over A (golf club,tennis racket, etc.) 

Super Bowser (51 Lines) [Igglyboo]
80000000 90180FB8
80000001 81000000
60000006 00000000
4A001000 00000000
38000000 00FF0C00
4A001001 00000000
3027C27C 00000117
302783F8 40000000
142783F8 42000000
E2000002 00000000
3027C27C 00000118
302783F8 40000000
142783F8 42000000
E2000002 00000000
3027C27C 00000119
302783F8 40000000
142783F8 43000000
E2000002 00000000
3027C27C 0000011A
302783F8 41000000
142783F8 42000000
E2000002 00000000
3027C27C 0000011B
302783F8 40000000
142783F8 43000000
E2000002 00000000
3027C27C 00000121
302783F8 40000000
142783F8 42000000
E2000002 00000000
3027C27C 0000011E
302783F8 40000000
142783F8 42000000
E2000002 00000000
3027C27C 0000011C
302783F8 40000000
142783F8 41000000
E2000002 00000000
3027C27C 0000011D
302783F8 40000000
142783F8 41000000
E2000002 00000000
3027C27C 0000011F
302783F8 40000000
142783F8 42000000
E2000002 00000000
E200000F 00000000
80100000 0000005C
80100001 00052000
62000000 00000000
E0000000 80008000

Super DK (42 lines) [Power Marshall]
80000000 90180FB8
80000001 81000000
60000006 00000000
4A001000 00000000
38000000 00FF0100
4A001001 00000000
1427D0F4 00000028
3027DF30 00000112
3027A068 40000000
1427A068 4F000000
E2000002 00000000
3027DF30 00000113
3027A068 41A00000
1427A068 4F000000
14289CDC 4F000000
E2000002 00000000
3027DF30 00000114
3027A068 42800000
1427A068 4F000000
14289CDC 4F000000
E2000002 00000000
3027DF30 00000115
3027A068 40000000
1427A068 4F000000
E2000002 00000000
3027DF30 00000130
3027A068 41900000
1427A068 4F000000
14289CDC 4F000000
E2000002 00000000
3027DF30 00000131
3027A068 40000000
1427A068 41B00000
E2000002 00000000
3027DF30 00000132
3027A068 00000000
1427A068 4F000000
E200000F 00000000
80100000 0000005C
80100001 00052000
62000000 00000000
E0000000 80008000
B is faster but if you attack before you charge, it will be stronger than it would have if you charged...
B> Is faster and can be a spam combo. :p
BV is extremly fast.
B^  meh...

Super Diddy Kong (39 Lines) [Igglyboo]
80000000 90180FB8
80000001 81000000
60000006 00000000
4A001000 00000000
38000000 00FF1C00
4A001001 00000000
30269BFC 00000112
30265CD8 40000000
14265CD8 4F000000
E2000002 00000000
30269BFC 00000117
30265CD8 40000000
14265CD8 4F000000
E2000002 00000000
30269BFC 00000118
30265CD8 40000000
14265CD8 4F000000
E2000002 00000000
30269BFC 00000115
30265CD8 40000000
14265CD8 41800000
E2000002 00000000
30269BFC 00000113
30265CD8 40000000
14265CD8 41000000
E2000002 00000000
30269BFC 0000011B
30265CD8 40000000
14265CD8 40500000
E2000002 00000000
30269BFC 00000127
30265CD8 40000000
14265CD8 4F000000
E2000002 00000000
E200000F 00000000
80100000 0000005C
80100001 00052000
62000000 00000000
E0000000 80008000

Super Yoshi (27 Lines) [Power Marshall]
80000000 90180FB8
80000001 81000000
60000006 00000000
4A001000 00000000
38000000 00FF0500
4A001001 00000000
3026E1D4 00000008
14289CC8 4F000000
1426A348 4F000000
E2000002 00000000
3026E1D4 0000011A
14289CC8 4F000000
1426A348 4F000000
E2000002 00000000
3026E1D4 0000011E
14289CC8 4F000000
1426A348 4F000000
E2000002 00000000
3026E1D4 0000011F
14289CC8 4F000000
1426A348 4F000000
E2000002 00000000
E200000F 00000000
80100000 0000005C
80100001 00052000
62000000 00000000
E0000000 80008000

Super Wario (40 Lines) [Phantom_Wings]
80000000 90180FB8
80000001 81000000
60000006 00000000
4A001000 00000000
38000000 00FF1700
4A001001 00000000
1428380C 0000FFFF
30283388 00000117
14282558 00000040
34282554 00000003
14282554 00000003
E2000002 00000000
30283388 00000118
3027F23C 00000000
1427F23C 41000000
E2000002 00000000
30283388 0000011A
1428255C 00000008
E2000001 00000000
30283388 0000011F
3027F23C 42000000
1427F23C 4F000000
E2000002 00000000
30283388 00000120
3027F23C 41000000
1427F23C 4F000000
E2000002 00000000
30283388 00000121
1427F23C 4F000000
30283389 00000123
1427F23C 4F000000
30283389 0000012E
3027F23C 40000000
1428353C 20000000
E2000002 00000000
14283814 00000100
80100000 0000005C
80100001 00052000
62000000 00000000
E0000000 80008000

Super Link (43 Lines) [Power_Marshall]
80000000 90180FB8
80000001 81000000
60000006 00000000
4A001000 00000000
38000000 00FF0200
4A001001 00000000
30276404 0000009B
14272218 4F000000
14289CDC 4F000000
E2000002 00000000
30276404 0000009C
30272218 40000000
14272218 4F000000
E2000002 00000000
30276404 00000112
30272218 40000000
14272218 4F000000
E2000002 00000000
30276404 00000113
14272218 4F000000
14289CDC 4F000000
E2000002 00000000
30276404 00000114
30272218 40000000
14272218 42000000
E2000002 00000000
30276404 00000115
30272218 40000000
14272218 40000000
E2000002 00000000
30276404 00000118
30272218 40000000
14272218 41000000
E2000002 00000000
30276404 00000119
30272218 40000000
14272218 4F000000
E2000002 00000000
E200000F 00000000
80100000 0000005C
80100001 00052000
62000000 00000000
E0000000 80008000
Awesome and instant arrows! (Freezes if you hold in air...)
Instant Boomerang throw AND catch!
Fast Bombs, Instant throw!
Fast Spining attack(both air and on ground!)

Super Zelda (31 Lines) [Igglyboo]
80000000 90180FB8
80000001 81000000
60000006 00000000
4A001000 00000000
38000000 00FF0E00
4A001001 00000000
30278164 00000112
30273EF8 40000000
14273EF8 42000000
E2000002 00000000
30278164 00000113
30273EF8 40000000
14273EF8 41000000
E2000002 00000000
30278164 00000114
30273EF8 40000000
14273EF8 4F000000
E2000002 00000000
30278164 00000115
30273EF8 40000000
14273EF8 4F000000
E2000002 00000000
30278164 00000118
30273EF8 40000000
14273EF8 4F000000
E2000002 00000000
E200000F 00000000
80100000 0000005C
80100001 00052000
62000000 00000000
E0000000 80008000

Super Shiek (42 Lines) [Power_Marshall]
80000000 90180FB8
80000001 81000000
60000006 00000000
4A001000 00000000
38000000 00FF0F00
4A001001 00000000
30270A14 00000112
3026C5F8 40000000
1426C5F8 4F000000
E2000002 00000000
30270A14 00000114
3026C5F8 40000000
1426C5F8 4F000000
E2000002 00000000
30270A14 0000011D
3026C5F8 40000000
1426C5F8 4F000000
E2000002 00000000
30270A14 0000011E
3026C5F8 40000000
1426C5F8 4F000000
E2000002 00000000
30270A14 00000115
3026C5F8 40000000
1426C5F8 4F000000
E2000002 00000000
30270A14 00000117
3026C5F8 40000000
1426C5F8 41000000
E2000002 00000000
30270A14 00000118
3026C5F8 40000000
1426C5F8 41000000
E2000002 00000000
4A000000 81000000
14270E94 00000028
E0000000 80008000
E200000F 00000000
80100000 0000005C
80100001 00052000
62000000 00000000
E0000000 80008000
Instant Disappear
Fast needles(could be a combo!)
Instant transformation!

Super Sheik B Move (7 Lines) [REDSOXROX]
4A000000 81270E94
D2000000 00000003
2C060094 40820008
4A000000 8098D528
38C00002 60000000
90DD08C0 00000000
E0000000 80008000

Super Ganondorf (60 Lines) [Power Marshall]
80000000 90180FB8
80000001 81000000
60000006 00000000
4A001000 00000000
38000000 00FF1600
4A001001 00000000
30283A38 00000024
3027FBB8 40000000
1427FBB8 41900000
14289CC8 40F00000
E2000002 00000000
30283A38 00000112
14289F20 4F000000
3027FBB8 40000000
1427FBB8 42600000
14289CC8 42800000
14289DF4 4F000000
1428A04C 4F000000
3027FBB9 42700000
1427FBB8 42EBF000
E2000002 00000000 
30283A38 00000113  
3027FBB8 40000000
1427FBB8 418F0000
14289CC8 418F0000
E2000002 00000000
30283A38 00000114
3027FBB8 41900000
1427FBB8 41F00000
E2000002 00000000
30283A38 00000115
3027FBB8 40000000
1427FBB8 41300000
14289CC8 41300000
E2000002 00000000
30283A38 00000117
14289F20 4F000000
3027FBB8 40000000
1427FBB8 42600000  
14289CC8 42800000
14289DF4 4F000000
1428A04C 4F000000
3027FBB9 42700000  
1427FBB8 42EB0000
E2000002 00000000
30283A38 00000118
3027FBB8 40000000
1427FBB8 42100000
14289CC8 42100000
E2000002 00000000
30283A38 0000011B
3027FBB8 40000000
1427FBB8 4F000000
14289CC8 4F000000
E2000002 00000000
E200000F 00000000
80100000 0000005C
80100001 00052000
62000000 00000000
E0000000 80008000
I finally made his Warlock punch instants, just like C. Falcon! ;)
His side B is faster and after side B, too.
His down B fast.
Up B fast.
His normal hit is just like Melee's. (press A)

Super Toon Link (30 Lines) [Phantom_Wings]
80000000 90180FB8
80000001 81000000
60000006 00000000
4A001000 00000000
92010002 00000000
20001810 00000028
4A001001 00000000
302763C4 00000112
302721D8 40000000
142721D8 4F000000
E2000002 00000000
302763C4 00000113
14289CD8 42800000
302721D8 40000000
142721D8 42000000
E2000002 00000000
302763C4 00000118
302721D8 42000000
142721D8 4F000000
14289BAC 4F000000
E2000002 00000000
302763C4 00000115
14289CD8 41800000
302721D8 40000000
142721D8 4F000000
E2000003 00000000
80100000 0000005C
80100001 00052000
62000000 00000000
E0000000 80008000

Super Samus (47 Lines) [Phantom_Wings]
80000000 90180FB8
80000001 81000000
60000006 00000000
4A001000 00000000
38000000 00FF0300
4A001001 00000000
1426ACC4 00000007
3026A840 00000117
14266994 4F000000
14289CCC 4F000000
E2000001 00000000
3026A840 0000011A
14266994 4F000000
14289CCC 4F000000
E2000001 00000000
3026A840 0000011B
14266994 4F000000
14289CCC 4F000000
E2000001 00000000
3026A840 0000011C
14266994 4F000000
14289CCC 4F000000
E2000001 00000000
3026A840 00000122
14289CCC 4F000000
30266994 40000000
14266994 4F000000
E2000002 00000000
3026A840 00000123
14289CCC 4F000000
30266994 40000000
14266994 4F000000
E2000002 00000000
3026A840 00000124
14289CCC 4F000000
30266994 40000000
14266994 4F000000
E2000002 00000000
3026A840 00000125
14289CCC 4F000000
30266994 40000000
14266994 4F000000
E2000002 00000000
80100000 0000005C
80100001 00052000
62000000 00000000
E0000000 80008000

Super ZSS (27 Lines) [Power_Marshall]
80000000 90180FB8
80000001 81000000
60000006 00000000
4A001000 00000000
38000000 00FF0400
4A001001 00000000
30276768 00000112
302728B8 40000000
142728B8 4F000000
E2000002 00000000
30276768 00000118
142728B8 4F000000
14289CD0 4F000000
E2000002 00000000
30276768 00000114
142728B8 4F000000
14289CD0 4F000000
E2000002 00000000
30276768 00000115
302728B8 40000000
142728B8 4F000000
E2000002 00000000
E200000F 00000000
80100000 0000005C
80100001 00052000
62000000 00000000
E0000000 80008000
B is awesome but you got to keep 'smashing' the button to get a instant charge...
B^ is not an attack anymore! :mad: but I it's an homes instantly to the edge! also if you press it fast enough, you'll fly!!!
BV is my favorite! It's not an attack either but a transportation move!

Super Pit (32 Lines) [Phantom_Wings]
80000000 90180FB8
80000001 81000000
60000006 00000000
4A001000 00000000
92010002 00000000
20001810 00000019
4A001001 00000000
30266A3C 00000112
30262DB8 40A00000
14262DB8 4F000000
E2000002 00000000
30266A3C 0000011A
30262DB8 40A00000
14262DB8 4F000000
E2000002 00000000
10266F74 00000000
30266A3C 00000114
14262DB8 4F000000
E2000001 00000000
30266A3C 0000011D
14265C40 000000FF
14265C44 000000FF
E2000001 00000000
30266A3C 00000115
14262DB8 4F000000
30266A3D 00000120
14262DB8 4F000000
E200000F 00000000
80100000 0000005C
80100001 00052000
62000000 00000000
E0000000 80008000

Super Rob (24 Lines) [Phantom_Wings]
80000000 90180FB8
80000001 81000000
60000006 00000000
4A001000 00000000
92010002 00000000
20001810 00000026
4A001001 00000000
1427E698 7F000000
1427E69C 46000000
1427E6A0 43170CE4
3027E198 00000112
14289CC4 42000000
1427A300 4F000000
E2000001 00000000
3027E198 00000113
1427A300 4F000000
E2000001 00000000
3027E198 00000117
1427D390 000000ff
E200000f 00000000
80100000 0000005C
80100001 00052000
62000000 00000000
E0000000 80008000

Super Kirby (59 Lines) [Power Marshall]
80000000 90180FB8
80000001 81000000
60000006 00000000
4A001000 00000000
38000000 00FF0600
4A001001 00000000
302745C8 00000026
302702DC 40000000
142702DC 42000000
E2000002 00000000
302745C8 0000002B
302702DC 40000000
142702DC 42000000
E2000002 00000000
302745C8 0000002E
302702DC 40000000
142702DC 42000000
E2000002 00000000
302745C8 00000033
302702DC 40000000
142702DC 42000000
E2000002 00000000
302745C8 0000010C
302702DC 40000000
142702DC 4F000000
E2000002 00000000
302745C8 00000112
302702DC 40000000
142702DC 4F000000
E2000002 00000000
302745C8 00000113
302702DC 40000000
142702DC 42000000
E2000002 00000000
302745C8 00000114
142702DC 4F000000
14289CC8 4F000000
E2000002 00000000
302745C8 00000000
302702DC 40000129
142702DC 4F000000
E2000002 00000000
302745C8 0000012B
302702DC 40000000
142702DC 4F000000
E2000002 00000000
302745C8 00000115
302702DC 40000000
142702DC 4F000000
E2000002 00000000
302745C8 0000012C
142702DC 4F000000
14289CC8 4F000000
E2000002 00000000
E200000F 00000000
80100000 0000005C
80100001 00052000
62000000 00000000
E0000000 80008000

Super Meta Knight (43 Lines) [Igglyboo]
80000000 90180FB8
80000001 81000000
60000006 00000000
4A001000 00000000
38000000 00FF1800
4A001001 00000000
30285EF8 00000112
30281F58 40000000
14281F58 4F000000
E2000002 00000000
30285EF8 00000117
30281F58 40000000
14281F58 42000000
E2000002 00000000
30285EF8 00000118
30281F58 40000000
14281F58 4F000000
E2000002 00000000
30285EF8 0000011A
30281F58 40000000
14281F58 4F000000
E2000002 00000000
30285EF8 00000113
30281F58 40000000
14281F58 4F000000
E2000002 00000000
30285EF8 0000011C
30281F58 40000000
14281F58 4F000000
E2000002 00000000
30285EF8 0000011B
30281F58 40000000
14281F58 4F000000
E2000002 00000000
30285EF8 00000114
30281F58 40000000
14281F58 40500000
E2000002 00000000
E200000F 00000000
80100000 0000005C
80100001 00052000
62000000 00000000
E0000000 80008000

Super King Dedede (52 Lines) [Jassim]
80000000 90180FB8
80000001 81000000
60000006 00000000
4A001000 00000000
38000000 00FF2300
4A001001 00000000
30248F24 00000112
30244DF8 40000000
14244DF8 4F000000
E2000002 00000000
E200000F 00000000
30248F24 00000118
30244DF8 40000000
14244DF8 4F000000
E2000002 00000000
30248F24 00000020
30244DF8 40000000
14244DF8 4F000000
E2000002 00000000
30248F24 0000001F
30244DF8 40000000
14244DF8 4F000000
E2000002 00000000
30248F24 00000115
30244DF8 40000000
14244DF8 4F000000
E2000002 00000000
30248F24 00000128
30244DF8 40000000
14244DF8 4F000000
E2000002 00000000
30248F24 00000114
30244DF8 40000000
14244DF8 4F000000
E2000002 00000000
30248F24 00000019
30244DF8 40000000
14244DF8 4F000000
E2000002 00000000
30248F24 0000012B
30244DF8 40000000
14244DF8 4F000000
E2000002 00000000
30248F24 0000002A
30244DF8 40000000
14244DF8 4F000000
E2000002 00000000
E200000F 00000000
80100000 0000005C
80100001 00052000
62000000 00000000
E0000000 80008000

Super Olimar (36 Lines) [Phantom_Wings]
80000000 90180FB8
80000001 81000000
60000006 00000000
4A001000 00000000
38000000 00FF1A00
4A001001 00000000
30270410 00000112
3026C438 41000000
1426C438 4F000000
E2000002 00000000
30270410 00000113
3026C438 41000000
1426C438 4F000000
E2000002 00000000
30270410 00000114
3026C438 42000000
1426C438 4F000000
E2000002 00000000
30270410 0000002C
3026C438 40800000
1426C438 4F000000
E2000002 00000000
30270410 0000002F
3026C438 40800000
1426C438 4F000000
E2000002 00000000
30270410 00000032
3026C438 40800000
1426C438 4F000000
E2000002 00000000
1827730C 00001000
20063348 00000000
80100000 0000005C
80100001 00052000
62000000 00000000
E0000000 80008000

Super Fox (35 Lines) [Igglyboo]
80000000 90180FB8
80000001 81000000
60000006 00000000
4A001000 00000000
38000000 00FF0700
4A001001 00000000
30273364 00000112
3026F840 40000000
1426F840 40900000
E2000002 00000000
30273364 00000113
3026F840 40000000
1426F840 4F000000
E2000002 00000000
30273364 00000114
3026F840 40000000
1426F840 4F000000
E2000002 00000000
30273364 00000115
3026F840 40000000
1426F840 4F000000
E2000002 00000000
30273364 0000011A
3026F840 40000000
1426F840 4F000000
E2000002 00000000
30273364 0000011C
3026F840 40000000
1426F840 4F000000
E2000002 00000000
E200000F 00000000
80100000 0000005C
80100001 00052000
62000000 00000000
E0000000 80008000

Super Falco (40 Lines) [Phantom_Wings]
80000000 90180FB8
80000001 81000000
60000006 00000000
4A001000 00000000
92010002 00000000
20001810 00000015
4A001001 00000000
30272FF8 00000112
30270060 00000001
3026F4E0 40000000
1426F4E0 41800000
14289FF4 41800000
E2000002 00000000
30270060 00000002
3026F4E0 40000000
1426F4E0 41200000
14289FF4 41200000
E2000003 00000000
30272FF8 00000113
3026F4E0 40000000
1426F4E0 4F000000
E2000002 00000000
30272FF8 00000114
3026F4E0 40000000
1426F4E0 42100000
E2000002 00000000
30272FF8 00000118
3026F4E0 40000000
1426F4E0 4F000000
14289FF4 4F000000
E2000002 00000000
30272FF8 00000115
3026F4E0 40000000
1426F4E0 42000000
14289FF4 42000000
E200000F 00000000
80100000 0000005C
80100001 00052000
62000000 00000000
E0000000 80008000

Super Wolf (40 Lines) [Phantom_Wings]
80000000 90180FB8
80000001 81000000
60000006 00000000
4A001000 00000000
38000000 00FF2900
4A001001 00000000
14285F00 000000FF
14283D84 000000FF
14281C08 000000FF
1427FA8C 000000FF
1427D910 000000FF
3027335C 00000112
3026F900 00000000
1426F900 41800000
14289C88 41800000
14289DB4 4F000000
14289EE0 4F000000
3426F901 41C00000
1426F900 43000000
E2000002 00000000
3027335C 00000113
3026F900 00000000
1426F900 42000000
3426F901 42200000
1426FA7C F0000000
E2000002 00000000
3027335C 00000114
3426F900 41200000
1426F900 4F000000
E2000002 00000000
3027335C 00000119
1426F900 4F000000
E2000001 00000000
3027335C 0000011C
1426F900 4F000000
E2000001 00000000
80100000 0000005C
80100001 00052000
62000000 00000000
E0000000 80008000

Super Capt. Falcon (46 Lines) [Phantom_Wings]
80000000 90180FB8
80000001 81000000
60000006 00000000
4A001000 00000000
38000000 00FF0A00
4A001001 00000000
14284164 70000000
30283F50 00000112
14289F20 4F000000
3027FF98 40000000
1427FF98 42600000
14289CC8 42500000
14289DF4 4F000000
1428A04C 4F000000
3027FF99 42700000
1427FF98 42C00000
E2000002 00000000
30283F50 00000117
3027FF98 40000000
1427FF98 42500000
14289CC8 42400000
14289DF4 4F000000
1428A04C 4F000000
3027FF99 42800000
1427FF98 42C00000
E2000002 00000000
30283F50 00000113
3027FF98 00000000
1427FF98 41800000
14289CC8 41800000
3027FF99 42000000
1427FF98 42800000
E2000003 00000000
30283F50 00000004
142831AC 50000000
E2000001 00000000
30283F50 00000003
14289CC8 4F000000
E2000001 00000000
30283F50 00000008
1427FF98 4F000000
E200000F 00000000
80100000 0000005C
80100001 00052000
62000000 00000000
E0000000 80008000

Super Pikachu (41 Lines) [Power Marshall, Phantom_Wings]
80000000 90180FB8
80000001 81000000
60000006 00000000
4A001000 00000000
38000000 00FF0800
4A001001 00000000
30265590 00000112
14261718 4F000000
14289CC8 4F000000
E2000001 00000000
30265590 00000115
14261718 4F000000
14289CC8 4F000000
E2000001 00000000
30265590 0000011D
14261718 4F000000
E2000001 00000000
30265590 00000118
142647A8 00000001
14264798 00000000
14261718 42000000
E2000001 00000000
30265590 00000113
14261718 4F000000
E2000001 00000000
30265590 00000119
14264798 000000CF
E2000001 00000000
30265590 0000011C
14261718 4F000000
E2000001 00000000
30265590 0000001F
14261718 4F000000
E2000001 00000000
30265590 00000020
14261718 4F000000
E200000F 00000000
80100000 0000005C
80100001 00052000
62000000 00000000
E0000000 80008000

Super (Independent) Squirtle (39 Lines) [Jassim]
80000000 90180FB8
80000001 81000000
60000006 00000000
4A001000 00000000
38000000 00FF2000
4A001001 00000000
30279D6C 00000112
30276238 40000000
14276238 4F000000
E2000002 00000000
30279D6C 0000001F
30276238 40000000
14276238 4F000000
E2000002 00000000
30279D6C 00000020
30276238 40000000
14276238 4F000000
E2000002 00000000
30279D6C 0000002D
14289B7A 4F000000
14276238 4F000000
E2000002 00000000
30279D6C 0000002A
14289B7A 4F000000
14276238 4F000000
E2000002 00000000
30279D6C 00000113
14289B7A 4F000000
14276238 4F000000
E2000002 00000000
E200000F 00000000
80100000 0000005C
80100001 00052000
62000000 00000000
E0000000 80008000
0127A1EF 0000003C
012CC1EF 0000003C
0131E1EF 0000003C
013701EF 0000003C
please note this super code was very difficult to make for me and i simply couldnt super some of his moves, if someone manages to do so please include me in the credits.
---
NOTE: im finding it completely impossible to find the right character value for squirtle (NOT INDEPENDANT SQUIRTLE, THE CODE PSOTED ABOVE IS ACTUALLY SUPER INDEPENDANT SQUIRTLE), can someone please tell me the value for squirtle

Super Ivysaur (23 Lines) [Jassim]
80000000 90180FB8
80000001 81000000
60000006 00000000
4A001000 00000000
38000000 00FF2100
4A001001 00000000
3027EDD8 00000112
3027B3F8 40000000
1427B3F8 4F000000
E2000002 00000000
3027EDD8 00000118
3027B3F8 40000000
1427B3F8 4F000000
E2000002 00000000
3027EDD8 0000002A
3027B3F8 40000000
1427B3F8 4F000000
E2000002 00000000
E200000F 00000000
80100000 0000005C
80100001 00052000
62000000 00000000
E0000000 80008000
note: you MUST choose ivysaur when selecting pokemon trainer

Super Charizard (33 Lines) [Phantom_Wings]
80000000 90180FB8
80000001 81000000
60000006 00000000
4A001000 00000000
38000000 00FF1D00
4A001001 00000000
1428AD10 4F000000
142787A8 4F000000
142787AC 4F000000
1427875C 42480000
3027829C 00000112
142774C0 000000FF
142774C8 00000001
302745E0 40000000
142745E0 41000000
302745E1 41800000
142745E0 4F000000
E2000002 00000000
3027829C 00000113
30289CA4 00000000
14289CA4 41C00000
14289DD0 4F000000
1428A028 4F000000
302745E1 40000000
142745E0 4F000000
E2000002 00000000
3027829C 0000001B
142774C4 00000003
E200000F 00000000
80100000 0000005C
80100001 00052000
62000000 00000000
E0000000 80008000

Super Lucario (43 Lines) [Phantom_Wings]
80000000 90180FB8
80000001 81000000
60000006 00000000
4A001000 00000000
92010002 00000000
20001810 00000024
4A001001 00000000
30280034 00000112
1427C018 4F000000
E2000001 00000000
30280034 00000119
3027C018 40000000
1427C018 42100000
14289B9C 42000000
E2000002 00000000
30280034 00000113
3027C018 41C00000
1427C018 4F000000
E2000002 00000000
30280034 00000114
1427C018 4F000000
E2000001 00000000
30280034 0000011B
1427F228 00000000
1427C018 40000000
E2000001 00000000
30280034 0000011D
1427C018 4F000000
E2000001 00000000
30280034 00000115
3027C018 41800000
1427C018 4F000000
E2000002 00000000
60000002 00000001
14283BAC 00000050
14283BB0 0000005C
14283BB4 00000007
4A100000 00002054
62000000 00000001
80100000 0000005C
80100001 00052000
62000000 00000000
E0000000 80008000

Super Jigglypuff - (58 Lines) [Jose Gallardo]
80000000 90180FB8
80000001 81000000
60000006 00000000
4A001000 00000000
38000000 00FF2700
4A001001 00000000
302869A4 00000114
30282B18 40000000
14282B18 43000000
E2000002 00000000
302869A4 00000115
30282B18 40000000
14282B18 4F000000
E2000002 00000000
302869A4 00000113
30282B18 40000000
14282B18 42000000
E2000002 00000000
302869A4 00000112
30282B18 40000000
14282B18 4F000000
E2000002 00000000
302869A4 00000117
30282B18 40000000
14282B18 4F000000
E2000002 00000000
302869A4 00000119
30282B18 40000000
14282B18 4F000000
E2000002 00000000
302869A4 0000011B
30282B18 40000000
14282B18 4F000000
E2000002 00000000
302869A4 0000011C
30282B18 40000000
14282B18 4F000000
E2000002 00000000
302869A4 0000011D
30282B18 40000000
14282B18 4F000000
E2000002 00000000
302869A4 00000019
30282B18 40000000
14282B18 4F000000
E2000002 00000000
302869A4 0000011A
30282B18 40000000
14282B18 4F000000
E2000002 00000000
302869A4 0000003C
30282B18 40000000
14282B18 4F000000
E2000002 00000000
E200000F 00000000
80100000 0000005C
80100001 00052000
62000000 00000000
E0000000 80008000
*I left the Grab glitch in order to perform a combo with the Instant Down-B

Super Marth (29 Lines) [Phantom_Wings]
80000000 90180FB8
80000001 81000000
60000006 00000000
4A001000 00000000
38000000 00FF1300
4A001001 00000000
3028806C 00000112
1428723C 00000100
14283FF8 4F000000
E2000001 00000000
3028806C 00000113
14288240 3D700000
3028806D 0000011A
14288240 3D700000
3028806D 0000011B
14288240 3D700000
3028806D 0000011B
122879EA 00000113
E2000001 00000000
3028806C 00000115
30283FF8 41000000
14283FF8 42600000
E2000002 00000000
12287686 00000120
122879AE 00000120
80100000 0000005C
80100001 00052000
62000000 00000000
E0000000 80008000

Super Ike (69 Lines) [Phantom_Wings]
80000000 90180FB8
80000001 81000000
60000006 00000000
4A001000 00000000
92010002 00000000
20001810 00000025
4A001001 00000000
30285CD0 00000112
14284E90 000000FF
302819F8 40000000
142819F8 41600000
E2000002 00000000
30285CD0 00000118
302819F8 41800000
142819F8 4F000000
E2000002 00000000
30285CD0 00000119
302819F8 41800000
142819F8 4F000000
E2000002 00000000
30285CD0 00000113
14284E98 00000100
142819F8 4F000000
E2000001 00000000
30285CD0 0000011C
302819F8 41800000
142819F8 4F000000
E2000002 00000000
30285CD0 0000011D
142819F8 4F000000
E2000001 00000000
30285CD0 00000114
142819F8 4F000000
E2000001 00000000
30285CD0 00000120
142819F8 4F000000
E2000001 00000000
30285CD0 00000115
302819F8 41800000
142819F8 4F000000
E2000002 00000000
30285CD0 0000002A
142819F8 4F000000
30285CD1 0000002B
142819F8 4F000000
30285CD1 0000002C
302819F8 41000000
142819F8 42400000
E2000002 00000000
30285CD0 0000002E
142819F8 4F000000
30285CD1 0000002F
302819F8 41000000
142819F8 42000000
302819F9 42200000
142819F8 44000000
E2000002 00000000
30285CD0 00000030
142819F8 4F000000
30285CD1 00000031
142819F8 4F000000
30285CD1 00000032
302819F8 41C00000
142819F8 4F000000
E200000F 00000000
80100000 0000005C
80100001 00052000
62000000 00000000
E0000000 80008000

Super Ness (35 Lines) [Igglyboo]
80000000 90180FB8
80000001 81000000
60000006 00000000
4A001000 00000000
38000000 00FF0B00
4A001001 00000000
30245660 00000113
30241738 40000000
14241738 42400000
E2000002 00000000
30245660 00000112
30241738 40000000
14241738 4F000000
E2000002 00000000
30245660 00000118
30241738 40000000
14241738 4F000000
E2000002 00000000
30245660 00000115
30241738 40000000
14241738 4F000000
E2000002 00000000
30245660 00000120
30241738 40000000
14241738 4F000000
E2000002 00000000
30245660 00000114
30241738 40000000
14241738 4F000000
E2000002 00000000
E200000F 00000000
80100000 0000005C
80100001 00052000
62000000 00000000
E0000000 80008000 

Super Lucas (47 Lines) [Power Marshall]
80000000 90180FB8
80000001 81000000
60000006 00000000
4A001000 00000000
38000000 00FF1B00
4A001001 00000000
30247850 0000002E
30243898 40000000
14243898 4F000000
E2000002 00000000
30247850 00000032
30243898 40000000
14243898 42000000
E2000002 00000000
30247850 00000033
30243898 40000000
14243898 42000000
E2000002 00000000
30247850 00000034
30243898 40000000
14243898 42000000
E2000002 00000000
30247850 0000003A
30243898 40000000
14243898 4F000000
E2000002 00000000
30247850 00000112
14243898 4F000000
14289CC8 4F000000
E2000002 00000000
30247850 00000113
30243898 40000000
14243898 42000000
E2000002 00000000
30247850 00000114
14243898 4F000000
14289CC8 4F000000
E2000002 00000000
30247850 00000115
30243898 40000000
14243898 4F000000
E2000002 00000000
E200000F 00000000
80100000 0000005C
80100001 00052000
62000000 00000000
E0000000 80008000

Super Game and Watch (35 Lines) [Igglyboo]
80000000 90180FB8
80000001 81000000
60000006 00000000
4A001000 00000000
38000000 00FF1400
4A001001 00000000
30270868 00000112
3026C778 40000000
1426C778 42000000
E2000002 00000000
30270868 00000113
3026C778 40000000
1426C778 41900000
E2000002 00000000
30270868 00000114
3026C778 40000000
1426C778 42000000
E2000002 00000000
30270868 00000119
3026C778 40000000
1426C778 42000000
E2000002 00000000
30270868 0000011C
3026C778 40000000
1426C778 42000000
E2000002 00000000
30270868 0000011B
3026C778 40000000
1426C778 42000000
E2000002 00000000
E200000F 00000000
80100000 0000005C
80100001 00052000
62000000 00000000
E0000000 80008000

Super Snake (35 Lines) [Jassim]
80000000 90180FB8
80000001 81000000
60000006 00000000
4A001000 00000000
38000000 00FF2A00
4A001001 00000000
302635F8 00000112
3025F538 40000000
1425F538 4F000000
E2000002 00000000
302635F8 0000002A
3025F538 40000000
1425F538 4F000000
E2000002 00000000
302635F8 0000002C
3025F538 40000000
1425F538 4F000000
E2000002 00000000
302635F8 00000030
3025F538 40000000
1425F538 4F000000
E2000002 00000000
302635F8 0000002D
3025F538 40000000
1425F538 4F000000
E2000002 00000000
302635F8 0000011C
3025F538 40000000
1425F538 4F000000
E2000002 00000000
E200000F 00000000
80100000 00000024
80100001 00052000
62000000 00000000
E0000000 80008000

Super Sonic (32 Lines) [Phantom_Wings]
80000000 90180FB8
80000001 81000000
60000006 00000000
4A001000 00000000
38000000 00FF2B00
4A001001 00000000
142878C8 000000FF
14285548 000000FF
30283054 00000118
14282248 000000FF
E2000001 00000000
30283054 00000120
1427EF98 4F000000
E2000001 00000000
30283054 00000115
14282248 0000027F
E2000001 00000000
30283054 00000123
30283229 40ECCCCC
14283228 41100000
30283229 40BF5C28
14283228 41000000
E2000001 00000000
30283054 00000004
1428229c 704C36C0
30283055 00000008
1427EF98 4f000000
E200000F 00000000
80100000 0000005C
80100001 00052000
62000000 00000000
E0000000 80008000
 

lcampoy8

Smash Journeyman
Joined
Jun 16, 2007
Messages
439
Location
Montclair, California
3DS FC
1220-8395-9035
is ther a code for all stage size mod or like "fill in Y with stage id and X with size" a fill in like that or a general code

ALSO

plz pm me if u kno how to texure hack cuz i wanna kno and those guides on youtube are never right they give you the wrong links my email is dmanny@usa.com and my aim is nintenfan1012@mac.com (idk y it put mac.com in ther but it did) plz reply!
there a thread about texure hacking here: http://www.smashboards.com/showthread.php?t=225642

btw yes i know we are only suppose to post codes only, im just trying to help him...
 

kerrap

Smash Rookie
Joined
May 20, 2009
Messages
4
i have been trying to fiddle with these codes and the practice stage works but the target smash.... needs work

ppractice stage (R)
284DE4B0 000000A0
4A000000 81000000
145E25D8 00000037
E2000002 80008000

target smash (L)
284DE4B0 000000C0
4A000000 81000000
145E25D8 00000038
E2000002 80008000

with these u can brawl on those stages (the sand bag on the practice bad will come back and the computer will go for it most of the time :p)

control winner
* 4A000000 8077F908
* D2000000 00000003
* 2C1e010F 40820008
* 3BC0010E 60000000
* 93DD0038 00000000

as u can see i added a control winner code too, it lets u control the winner at the endo of each match (duh)


General FP info
XXXXXXXX = Floating point number (examples)
1.0 = 3F800000
2.0 = 40000000
4.0 = 40800000
0.5 = 3F000000
0.25 = 3E800000
There are also conversion apps for converting hexadecimal to
floatng point!

these are for stage builder

Unlimited objects
* 05529E5E 00000000
Removes the limitations how many objects you may place!

Allow Overlapping
* 01521D58 00000001
Allows putting one object above each other

i got more on the way, sorry if these were already posted...



also i dont know whos side to take in this "argument" so ill just stay on the side lines XP

here is another one
Item Swap
XX is the item to be replaced
YY is the item used to replace
-----
00 Assist Trophy
01 Franklin Badge
02 Banana Peel
03 Barrel
04 Beam Sword
05 Bill (?)
06 Bob-Omb
07 Crate
08 Bumper
09 Capsule
0A Rolling Crate
0B CD
0C Sticky Bomb
0D Cracker Launcher
0E Cracker Launcher Shot
0F Coin
10 Superspicy Curry
11 Superspice Curry Shot
12 Deku Nut
13 Mr. Saturn
14 Dragoon Parts
15 Dragoon Set
16 Dragoon Sight
17 Trophy
18 Fire Flower
19 Fire Flower Shot
1A Freezie
1B Golden Hammer
1C Green Shell
1D Hammer
1E Hammer Head
1F Fan
20 Heart Container
21 Homerun Bat
22 Party Ball
23 Manaphy Heart
24 Maxim Tomato
25 Poison Mushroom
26 Super Mushroom
27 Metal Box
28 Hot Head
29 Pitfall
2A Pokeball
2B Explosive Box
2C Ray Gun
2D Ray Gun Shot
2E Lipstick
2F Lipstick Flower
30 Lipstick Shot (Dust/Powder)
31 Sandbag
32 Screw Attack
33 Sticker
34 Motion-Sensor Bomb
35 Timer
36 Smart Bomb
37 Smash Ball
38 Smoke Screen
39 Spring
3A Star Rod
3B Star Rod Shot
3C Soccer Ball
3D Superscope
3E Superscope shot
3F Star
40 Food
41 Team Healer
42 Lightning
43 Unira
44 Bunny Hood
45 Warpstar

also you can get differant codes at http://volderbeek.freeforums.org/new-codes-f9.html which is from http://volderbeek.freeforums.org/index.php there are codes that arent on the site u mentioned on the first few pages, most are customised too

im not saying that you should abandon this thread but im sure you guys will get alot more to post then i can since there are files u can download
 

Jigglymaster

Smash Hero
Joined
Aug 14, 2005
Messages
5,577
Location
Northwest NJ
NNID
Dapuffster
I'm really sorry for posting w/o a code but there hasn't been any new codes in a whole month and this is like on the 4th or 5th page now. Are there going to be any more codes?

Once again I'm sorry lol. Don't hate me >_<

Nobody else was going to post here so don't punish me or anything. Not trying to be a jerk or anything.
 

Morrigan

/!\<br>\¡/
Joined
Mar 10, 2006
Messages
18,681
Brawl+ is to blame, partially. I didn't see any more codes released after it became "popular." Most of the coders are working in it.
 

meleemaster500

Smash Lord
Joined
Jan 29, 2008
Messages
1,824
no prob, we can take a break a bit, as long as we aren't posting OLD codes... brawl + sucks.

It's like some noob found about hacking and decided "ZOMG!!!!!! I CAN HAZ MELEE!!!!" and attracted all of the melee fans on the board to start their little fanclub with their collection, whatever...
 

Revven

FrankerZ
Joined
Apr 27, 2006
Messages
7,550
Location
Cleveland, Ohio
I'm really sorry for posting w/o a code but there hasn't been any new codes in a whole month and this is like on the 4th or 5th page now. Are there going to be any more codes?

Once again I'm sorry lol. Don't hate me >_<

Nobody else was going to post here so don't punish me or anything. Not trying to be a jerk or anything.
Brawl+ is to blame, partially. I didn't see any more codes released after it became "popular." Most of the coders are working in it.
Well... few things.

1) Phantom Wings the MAIN Brawl hacker is still on hiatus. He does not know when he will be back to hacking.

2) Brawl+ isn't to blame for it. There just aren't that many codes left to make for this game (aside from allowing you to have your own music with the File Replacement code, among a few other aesthetic changes like stock balls are stock heads). If you want something to blame it on, blame it on the fact that Brawl has been hacked to death and that there's not a whole lot more to do for it and most of the hackers are out hacking other games, y'know, new ones? While Brawl has seemingly been hacked to hell and gone and people still want moar. :psycho:

3) Every other hacker, again, has moved onto other games.

It isn't Brawl+'s fault.
 

meleemaster500

Smash Lord
Joined
Jan 29, 2008
Messages
1,824
I'm still waiting for ASH to be able to replace voice files/sound effects. I'm not sure which files hold the data for them, but they need to found and cracked open. If i could, I'd also simply make pokemon trainer's voice loud enough to hear. then he'd sound as annoying as pit or sonic.
 

Dragonrage

Smash Apprentice
Joined
Nov 25, 2008
Messages
172
Location
Germany
The voice files have been found ages ago.

DATA/sound/smashbros_sound.brsar

If you drag that file over ssbextract it'll give you a link where you can download an brsar unpacker, the app didn't work for me but other people got it to work.
There is currently no way to repack them and apperantly no one who would have the skill to figure that out is interested in it. Well the interest in smash hacking in general has been declining, at least for the hackers themselves.
 

Anth0ny

Smash Master
Joined
Oct 14, 2007
Messages
4,061
Location
Toronto, Ontario
2) Brawl+ isn't to blame for it. There just aren't that many codes left to make for this game (aside from allowing you to have your own music with the File Replacement code, among a few other aesthetic changes like stock balls are stock heads).
DO WANT.

Seriously, someone get on that! Those are the only worthwhile codes left.
 

sorakun13

Smash Rookie
Joined
Mar 16, 2009
Messages
11
I have a question, when he says "To change the teleport command change this line
205BA488 00000064 Do not change the coordinate saving command" How would I set the code to let's say, B? Please anyone help.
 

sorakun13

Smash Rookie
Joined
Mar 16, 2009
Messages
11
Code:
Teleportation [Igglyboo]
C2912EF0 0000000A
C0190060 9421FF80
BC410008 3DC0805B
61CEA488 81CE0000
2C0E0068 40820024
3DC08062 61CE1270
7C0EC800 40820014
3DC08052 61CE0000
D00E0010 D02E0014
B8410008 38210080
60000000 00000000
82200004 80520010
82200005 80520014
205BA488 00000064
80000000 80623320
80000001 00000000
60000006 00000000
60000003 00000001
4A001000 00000000
4A101001 00000000
36000000 00000032
58010000 00000004
DE000000 80008180
58010000 00000060
DE000000 80008180
58010000 00000018
94210005 0000000C
94210004 00000010
80100001 00000008
62000000 00000001
E200000F 00000000
80000001 00000000
80100000 00000000
62000000 00000000
E0000000 80008000

R+L+Up(Dpad) To save coordinates
R+L+Down(Dpad) To teleport to coordinates
To change the teleport command change this line
205BA488 00000064
Do not change the coordinate saving command

Due to brawl's odd safety features you cannot, teleport through an object(solid wall) or off a platform(a ledge or up in the air).
Hopefully self-explanitory.
When He says "To change the teleport command change this line
205BA488 00000064
Do not change the coordinate saving command"
How would I set the command to B?
 

mariofanpm12

Smash Ace
Joined
Mar 20, 2008
Messages
997
Location
Louisiana
Well... few things.

1) Phantom Wings the MAIN Brawl hacker is still on hiatus. He does not know when he will be back to hacking.

2) Brawl+ isn't to blame for it. There just aren't that many codes left to make for this game (aside from allowing you to have your own music with the File Replacement code, among a few other aesthetic changes like stock balls are stock heads). If you want something to blame it on, blame it on the fact that Brawl has been hacked to death and that there's not a whole lot more to do for it and most of the hackers are out hacking other games, y'know, new ones? While Brawl has seemingly been hacked to hell and gone and people still want moar. :psycho:

3) Every other hacker, again, has moved onto other games.

It isn't Brawl+'s fault.
7-player brawl
 

B3Brawler

Smash Apprentice
Joined
Sep 24, 2007
Messages
128
Location
Edmonton
Code:
P1 WiFi Character Modifier [hetoan2]
42000000 90000000
00FDCCF7 000000xx
E0000000 80008000

P2 WiFi Character Modifier [hetoan2]
42000000 90000000
00FDCD01 000000xx
E0000000 80008000

P3 WiFi Character Modifier [hetoan2]
42000000 90000000
00FDCD0B 000000xx
E0000000 80008000

P4 WiFi Character Modifier [hetoan2]
42000000 90000000
00FDCD15 000000xx
E0000000 80008000

XX:
00 Mario
01 Donkey Kong
02 Link
03 Samus
04 Zero Suit Samus
05 Yoshi
06 Kirby
07 Fox
08 Pikachu
09 Luigi
0A Captain Falcon
0B Ness
0C Bowser
0D Peach
0E Zelda
0F Sheik
10 Ice Climbers
11 Popo
12 Nana
13 Marth
14 Mr. Game & Watch
15 Falco
16 Ganondorf
17 Wario
18 Metaknight
19 Pit
1A Pikmin & Olimar
1B Lucas
1C Diddy Kong
1D Charizard
1E Charizard (Trainer Independant)
1F Venasaur
20 Venasaur (Trainer Independant)
21 Squirtle
22 Squirtle (Trainer Independant)
23 Dedede
24 Lucario
25 Ike
26 Robot
27 Jigglypuff
28 Toon Link
29 Wolf
2A Snake
2B Sonic
2C Giga Bowser
2D WarioMan
2E ZakoRed (Red Alloy)
2F ZakoBlue (Blue Alloy)
30 ZakoYellow (Yellow Alloy)
31 ZakoGreen (Green Alloy)
32 Mario

I DO NOT SUPPORT WIFI CHEATING!!! Using these online makes you a noob. ONLY use with friends. If you do use them with anyone nintendo can see what you do. USE THEM IN PUBLIC AND RISK BEING BANNED (it's only an IP ban so you can get out of it easily)
Flame me if you want but there's only one reason I'm posting this. Bans. Anyone stupid enough to use this will be booted off Wi-Fi. It may be safe to use this on With Friends. Be careful with this. Sorry but someone had to put this up. :( Please don't use this for evil guys. A final warning to noobs, there only two chances. After your second ban, you'll have to format your Wii removeing HBC and all your Wii's memory.
I guess there's more people to credit since a lot of people made this code. Since this is coded random noobs using Google can't find it.
Happy now gangsterkirby?
AWESOME! NOW I CAN PLAY 3 IKES ON WITH ANYONE MODE!!!!!


Oh wait...
 

meleemaster500

Smash Lord
Joined
Jan 29, 2008
Messages
1,824
hey hey.... questions still go in the other thread, we are simply discussing other matters since code makers aren't working on brawl as much. this doesn't open the thread to people's questions and answers since there has always been the support thread (LINKED ON THE FIRST POST)
 

codfish92

Smash Ace
Joined
Apr 17, 2009
Messages
954
Location
Denver Colorado: wishing it was never summer.
Brawls' GCN Button Activators And Wiimote
Button Activators From Full Metal Kirby:

Stick this in front of the code you want to button activate:

Code:
Code: YYYYYYYY 0000XXXX




x vaules
Complete One-Button Gamecube Controller List 
(Note: Only works when you're holding only that button(s)) a press is not a hold so you can still click A to pick your stage and it won't count that as a hold.:
0080 - No Button
0081 - D-Pad Left
0082 - D-Pad Right
0084 - D-Pad Down
0088 - D-Pad Up
0090 - Z
00A0 - R
00C0 - L
0180 - A
0280 - B
0480 - X
0880 - Y
1080 - Start/Pause


Wavebird:
x vaules
0000 - No Button
0001 - D-Pad Left
0002 - D-Pad Right
0004 - D-Pad Down
0008 - D-Pad Up
0010 - Z
0020 - R
0040 - L
0100 - A
0200 - B
0400 - X
0800 - Y
1000 - Start/Pause


Wiimote (and Nunchuck):
x values
0000 - None
0001 - Down
0002 - Up
0004 - Right
0008 - Left
0010 - +
0100 - 2
0200 - 1
0400 - B
0800 - A
1000 - -
2000 - Z (Nunchuck)
4000 - C (Nunchuck)
8000 - Home Button


Classic Controller
x values
0001 d-up
0002 d-left
0004 zr
0008 x
0010 a
0020 y
0040 none?
0080 zl
0100 none?
0200 r
0400 +
0800 home
1000 -
2000 l
4000 d-down
8000d-right
To get combined button combo, add the bytes.

The math with wired GC controlers is a little weird. since the explanation is too long, i made a new thread explaning it here http://www.smashboards.com/showthread.php?p=7794183#post7794183
Example 1: A+B Activator | 0180 + 0280 = 0380
Example 2: X+Y Activator | 0480 + 0880 = 0C80
Example 3: L+R Activator | 00A0 + 00C0 = 00E0
Example 4: L+A Activator | 00C0 + 0180 = 01C0
Example 5: R+B Activator | 00A0 + 0280 = 02A0
Final Ex.: L+R+A+B Activator | 00A0 + 00C0 + 0180 + 0280 = 03E0


Brawls Controller Values (these replace the YYYYYYYY in the code for different controllers):

Code:
Y vaules 
GCN Controller (16 bits)
1 284DE4B0
2 284DE4B8
3 284DE4C0
4 284DE4C8
Wii Controller (the "port" the game uses for wii motes is how many wii motes there are, so if there are 4 players, but your the only person with a wii mote, you would have to the code as if you were in slot one
1 284F7880
2 284F8220
3 284F8BC0
4 284F9560
Clasic Controller
1 284F78AA
2 284F824A
3 284F8BEA
4 284F958A


Basically put this code in front of any other code you want to be activated by a button. say you want to be 3 times the size when your holding down Z with the wiimote chuck combo you would put this code in
284F7880 00002000 - button activator code
4A000000 90180F20}
140000D8 40400000} player 1 size modifier
E0000000 80008000}
and then hold z when choosing your character and stage and you will be three the size.

note: if you use a character id code with the button activator, make sure it is a button(s) that you don't press in a battle because it will act as an "on the fly character switcher" you can have two codes activated under the same button(example, you could have the entire Brawl+ codeset to be activated while holding X, and then have balance brawl activated by holding R+L). I did not make this code. simply don't hold the button(s) when you don't want it to activate. should work with MOST codes. (not tested on wifi or single player modes)
 

Volt7x

Smash Journeyman
Joined
Dec 6, 2008
Messages
435
Weird. This is my first time posting without a code. And that's just because I can't find any new ones. I guess the SD music mods are gonna take a while so I might as well just do...the other method.
Honestly, I've been using the same codeset for months. Well, unless I switch to Brawl+. But I haven't played Brawl+ much.
 

mariofanpm12

Smash Ace
Joined
Mar 20, 2008
Messages
997
Location
Louisiana
Brawls' GCN Button Activators And Wiimote
Button ActivatorsFrom Full Metal Kirby:

Stick this in front of the code you want to button activate:

Code: YYYYYYYY 0000XXXX

Note that for the code above no current Classic controller button
codes for yet so just be happy that we finally have wiimote/nunchuck
and now thanks to Full Metal Kirby Wavebird support Cheesy
[/CODE]

x vaules
Complete One-Button Gamecube Controller List
(Note: Only works when you're holding only that button(s)) a press is not a hold so you can still click A to pick your stage and it won't count that as a hold.:
0080 - No Button
0081 - D-Pad Left
0082 - D-Pad Right
0084 - D-Pad Down
0088 - D-Pad Up
0090 - Z
00A0 - R
00C0 - L
0180 - A
0280 - B
0480 - X
0880 - Y
1080 - Start/Pause


Wavebird:
x vaules
0000 - No Button
0001 - D-Pad Left
0002 - D-Pad Right
0004 - D-Pad Down
0008 - D-Pad Up
0010 - Z
0020 - R
0040 - L
0100 - A
0200 - B
0400 - X
0800 - Y
1000 - Start/Pause


Wiimote (and Nunchuck):
x values
0000 - None
0001 - Down
0002 - Up
0004 - Right
0008 - Left
0010 - +
0100 - 2
0200 - 1
0400 - B
0800 - A
1000 - -
2000 - Z (Nunchuck)
4000 - C (Nunchuck)
8000 - Home Button


To get combined buttons combine the bytes.

The math with wired GC controlers is a little weird. since the explanation is too long, i made a new thread explaning it here http://www.smashboards.com/showthread.php?p=7794183#post7794183
Example 1: A+B Activator | 0180 + 0280 = 0380
Example 2: X+Y Activator | 0480 + 0880 = 0C80
Example 3: L+R Activator | 00A0 + 00C0 = 00E0
Example 4: L+A Activator | 00C0 + 0180 = 01C0
Example 5: R+B Activator | 00A0 + 0280 = 02A0
Final Ex.: L+R+A+B Activator | 00A0 + 00C0 + 0180 + 0280 = 03E0


Brawls Controller Values (these replace the YYYYYYYY in the code for different controllers):

Y vaules
GCN Controller (16 bits)
1 284DE4B0
2 284DE4B8
3 284DE4C0
4 284DE4C8
Wii Controller
1 284F7880
2 284F8220
3 284F8BC0
4 284F9560
Clasic Controller
1 284F78AA
2 284F824A
3 284F8BEA
4 284F958A



Basicly put this code in front of any other code you want to be activated by a button. say you want to be 3 times the size when your holding down Z with the wiimote chuck combo you would put this code in
284F7880 00002000 - button activator code
4A000000 90180F20}
140000D8 40400000} player 1 size modifier
E0000000 80008000}
and then hold z when choosing your character and stage and you will be twice the size.

note: if you use a character id code with the button activator, make sure it is a button(s) that you don't press in a battle because it will act as an "on the fly character switcher" you can have two codes activated under the same button(example, you could have the entire Brawl+ codeset to be activated while holding X, and then have balance brawl activated by holding R+L). I did not make this code. simply don't hold the button(s) when you don't want it to activate. should work with MOST codes. (not tested on wifi or single player modes)
Could you use this code to make it so when you use the {Taunt for Victory Poses} code, your size can stay the same if you're using size mods?
 

codfish92

Smash Ace
Joined
Apr 17, 2009
Messages
954
Location
Denver Colorado: wishing it was never summer.
Could you use this code to make it so when you use the {Taunt for Victory Poses} code, your size can stay the same if you're using size mods?
i really don't have an idea, but seeing how your victory poses are only done on the results screen and your always 1.0 size there, the game will just automatically revert you back to 1.0(easiest way to see this is if your lucario and 5x the size, when you win, lucario is back at 1.0 but his arua around his hands is still 5x the size). i really don't know if thats the reason though might get more responses in another thread.

before people get mad, here is a code by igglyboo that i have not found here(sry voltz already posted this i just didn't see it)
Spin me round
82200003 XXXXXXXX
86A00003 YYYYYYYY
80000000 80623320
80000001 00000000
60000006 00000000
60000003 00000001
4A001000 00000000
4A101001 00000000
36000000 00000032
58010000 00000004
DE000000 80008180
58010000 00000060
58010000 00000018
94210003 00000060
80100001 00000008
62000000 00000001
E2000002 00000000
80000001 00000000
80100000 00000244
62000000 00000000
E0000000 80008000

XXXXXXXX vaules player id(sry couldn't find all players id)
806212CC P1
80621490 P2
80621654 P3
80621818 P4


YYYYYYYY is a floating point value recomend not going too high(10 max)

this code will make the player spin when moving sideways(in the air or on the ground). you don't have to switch directions on the stick to keep moving(example: when moving to the left, your character will still move to the left regardless of what direction they are facing so long as you keep the stick to the left) This can lead to some funny moments. recommend using with friends(not tested single player and wifi). will make characters face side ways in result screen. projectiles not recommended because they will instantly change sides.(if you shot samus's b while looking left, while moving, when you spin and face right(and still in the shot recoil state), the charge shot will teleport to the right.)
code by igglyboo
 

owned645

Smash Cadet
Joined
May 20, 2009
Messages
33
oh yah

my second favorite hack

Baby Mario V2
28708D68 00FF0000
48000000 805A9360
DE000000 80009380
140001E0 3FC05953
140001EC 00005953
14000210 00005953
140001D4 3FC05953
14000084 3F805953
140000C0 3F805953
14000114 3F805953
1400021C 3F805953
14000054 3F335953
E0000000 80008000

All attacks are flames (Optional, but awesome)
C2744A18 00000003
80DE0030 3980FFE0
7CC66038 38C60005
60000000 00000000

Enjoy folks.

EDIT: Requested by Oni Kage, P2, P3 and P4 codes.

Baby Mario V2 (P2)
28708DC4 00FF0000
48000000 805A9364
DE000000 80009380
140001E0 3FC05953
140001EC 00005953
14000210 00005953
140001D4 3FC05953
14000084 3F805953
140000C0 3F805953
14000114 3F805953
1400021C 3F805953
14000054 3F335953
E0000000 80008000

Baby Mario V2 (P3)
28708E20 00FF0000
48000000 805A9368
DE000000 80009380
140001E0 3FC05953
140001EC 00005953
14000210 00005953
140001D4 3FC05953
14000084 3F805953
140000C0 3F805953
14000114 3F805953
1400021C 3F805953
14000054 3F335953
E0000000 80008000

Baby Mario V2 (P4)
28708E7C 00FF0000
48000000 805A936C
DE000000 80009380
140001E0 3FC05953
140001EC 00005953
14000210 00005953
140001D4 3FC05953
14000084 3F805953
140000C0 3F805953
14000114 3F805953
1400021C 3F805953
14000054 3F335953
E0000000 80008000

2 other codes to use (Needed):
C283CAA4 00000006
80A30064 80A50020
80A5000C A8850002
80B90010 80A500AC
5484103E 38840040
7CA2212E 3CA01000
60000000 00000000

other code
C21A86E8 00000004
C01B0000 A89B0002
2C045953 4182000C
C002A078 67A44000
60000000 00000000
C2046AF8 00000004
C0170000 A8970002
2C045953 41820008
C00284C8 7E248B78
60000000 00000000



here is a link to a video of it

http://www.youtube.com/watch?v=2JHwyY-msGA
 

Apocolypse3000

Smash Cadet
Joined
Nov 30, 2008
Messages
33
Well the king is back, and he came through for us. This is the new file replacement code for the Dynamic SD Loader (that should NOT be used with the other file replacement code, but in its stead). However, what makes it different is it supports MUSIC and its better in every way!!!!

Code:
File Patch Code v3.1[Phantom Wings]
225664EC 00000000
0401BFE0 4858BE20
065A7E00 00000070
38A00067 38810020
3CE0805A 60E37C18
4BE52531 38A0007F
3883FFE8 38610020
4BE52521 38A00068
60E47C18 38610020
9421FF80 BC410008
38610088 4BA74DB9
7C7C1B78 2C030000
4082000C 38210080
4800001C B8410008
38210080 4BE524E5
38610008 4BA742E1
7C7C1B78 4BA741E8
0401CD0C 4858B1F4
065A7F00 00000078
2C030000 4182000C
4BA7DD51 48000068
60000000 80780014
2C03FFFF 4082000C
8078000C 48000050
9421FF88 BC810008
38F80030 80B8000C
38A5FFFF 38C7FFFF
8C650001 8C860001
2C040000 41820010
7C032000 4182FFEC
4BFFFFE4 7C673050
7C632850 3863FFB8
7C7E1850 B8810008
38210078 4BA74D9C
043EE9D8 48000014
043EEBD4 48000014
043D8B9C 48000018
043E9B4C 38600000
043E9D38 38600000
043D8C80 60000000
80000000 80406920
80000001 805A7C00
8A001001 00000000
045A7C10 2F525342
045A7C14 452F7066
80000001 805A7B00
8A001001 00000000
065A7B10 0000000F
2F525342 452F7066
2F736F75 6E642F00
041C6CE0 483E0D20
065A7A00 00000028
9421FF80 BC410008
3C60805A 60637B1F
4BE52931 B8410008
38210080 4BE52995
4BC1F2C4 00000000
E0000000 80008000
065A7900 00000098
9421FF80 7C0802A6
9001000C BC810010
9421FF00 90610014
7C872378 3C80805A
608479A0 54A5BA7E
60000000 90A40000
90C40004 38800000
9081000C 90810010
90810018 3880FFFF
9081001C 38610020
90610008 7CE43B78
38A00080 4BE529E5
38610008 4BA75291
3C80805A 608479A0
38A00000 90A40000
90A40004 80210000
B8810010 8001000C
7C0803A6 80210000
4E800020 00000000
043E399C 481C3F04
065A78A0 00000018
80BC0020 3C60805A
606379A0 80030000
7CA50214 4BE3C0EC
043DBAEC 481CBDE4
065A78D0 00000020
800302A4 3E60805A
627379A0 82530004
2C120000 41820008
7E409378 4BE34204
041CDF7C 483D9884
065A7800 00000098
818C0014 9421FF80
BC410008 3D009034
61089D94 7C034000
4082003C 7C882378
3C60805A 60638000
3C80805A 60847B00
7CC53378 38C04200
80E40080 2C070000
40820014 60000000
480000B9 2C030000
41820010 B8410008
80210000 4BC26724
70A501FF 3868FFFF
3C80805A 60847FFF
7C842A14 38A04001
38A5FFFF 8C040001
9C030001 2C050000
4082FFF0 B8410008
80210000 4BC2670C
141CCF90 483DA770
065A7700 00000048
9421FF80 BC410008
7FE3FB78 3C80805A
60847B00 38A00000
38C04000 480001E5
90640080 807F0008
907A0014 907A005C
907A0074 B8410008
80210000 807F0000
4BC25854 00000000
This is where to place the music files (much the same way you would replace custom textures).
X:\private\wii\app\RSBE\pf\sound\strm\(Music Number).brstm

This is Phantom Wings original post, since it came with some warnings and more specifics for those of you who want to read up on it.
http://board.gscentral.org/showthread.php?p=156501#post156501
 

Volt7x

Smash Journeyman
Joined
Dec 6, 2008
Messages
435
Code:
[U]Battlefield[/U]
X04 - Battlefield
W30 - Menu (Melee)
X25 - Battlefield Ver. 2
W23 - Multi-Man Melee 1 (Melee)


[U]Final Destination[/U]
X05 - Final Destination
T01 - Credits (Super Smash Bros.)
T03 - Opening (Super Smash Bros. Melee)
W25 - Final Destination (Melee)
W31 - Giga Bowser (Melee)


[U]Delfino Plaza[/U]
A13 - Delfino Plaza
A07 - Title / Ending (Super Mario World)
A08 - Main Theme (New Super Mario Bros.)
A14 - Ricco Harbor
A15 - Main Theme (Super Mario 64)


[U]Luigi's Mansion[/U]
A09 - Luigi's Mansion Theme
A06 - Castle / Boss Fortress
A05 - Airship Theme
Q10 - Tetris: Type A
Q11 - Tetris: Type B


[U]Mushroomy Kingdom (Ground)[/U]
A01 - Ground Theme (Super Mario Bros.)
A16 -Ground Theme 2 (Super Mario Bros.)
A10 - Gritzy Desert


[U]Mushroomy Kingdom (Underground)[/U]
A02 - Underground Theme (Super Mario Bros.)
A03 - Underwater Theme (Super Mario Bros.)
A04 - Underground Theme (Super Mario Land)


[U]Mario Circuit[/U]
A20 - Mario Circuit
A21 - Luigi Circuit
A22 - Waluigi Pinball
A23 - Rainbow Road
R05 - Mario Tennis
R14 - Excite Truck
Q09 - Title (3D Hot Rally)


[U]75 m[/U]
B04 - Donkey Kong
B03 - Opening (Donkey Kong)
B09 - 25m BGM


[U]Rumble Falls[/U]
B01 - Jungle Level Ver.2
B08 - Jungle Level
B05 - King K.Rool
B06 - Bramble Blast
B07 - Battle for Storm Hill
B10 - DK Jungle 1 Theme (Barrel Blast)
B02 - The Map Page / Bonus Level


[U]Pirate Ship[/U]
C15 - Dragon Roost Island
C16 - The Great Sea
C07 - Tal Tal Heights
C10 - Song of Storms
C13 - Gerudo Valley
C11 - Molgera Battle
C12 - Village of the Blue Maiden
C14 - Termina Field


[U]Bridge of Eldin[/U]
C02 - Main Theme
C09 - Ocarina of Time Medley
C01 - Title (The Legend of Zelda)
C04 - The Dark World
C05 - Hidden Mountain & Forest
C08 - Hyrule Field Theme
C17 - Main Theme (Twilight Princess)
C18 - The Hidden Village
C19 - Midna's Lament


[U]Norfair[/U]
D01 - Main Theme (Metroid)
D03 - Ending (Metroid)
D02 - Norfair
D05 - Theme of Samus Aran, Space Warrior
R12 - Battle Scene / Final Boss (Golden Sun)
R07 - Marionation Gear


[U]Frigate Orpheon[/U]
D04 - Vs. Ridley
D08 - Vs. Parasite Queen
D07 - Opening / Menu (Metroid Prime)
D06 - Sector 1
D09 - Vs. Meta Ridley
D10 - Multiplayer (Metroid Prime 2)

[U]
Yoshi's Island[/U]
E02 - Obstacle Course
E01 - Ending (Yoshi's Story)
E03 - Yoshi's Island
E05 - Flower Field
E06 - Wildlands


[U]Halberd[/U]
F06 - Meta Knight's Revenge
F01 - The Legendary Air Ride Machine
F05 - Gourmet Race
F04 - Butter Building
F02 - King Dedede's Theme
F12 - Squeak Squad Theme
F07 - Vs. Marx
F08 - 0² Battle
F03 - Boss Theme Medley
F10 - Checker Knights
F09 - Forest / Nature Area
F11 - Frozen Hillside


[U]Lylat Cruise[/U]
G10 - Space Armada
G02 - Corneria
G01 - Main Theme (Star Fox) Star Fox
G03 - Main Theme (Star Fox 64)
G04 - Area 6
G11 - Area 6 Ver. 2
G05 - Star Wolf
G09 - Star Wolf (Star Fox: Assault)
G07 - Space Battleground
G08 - Break Through the Ice
Q12 - Tunnel Scene (X)


[U]Pokémon Stadium 2[/U]
H01 - Pokémon Main Theme
H03 - Road to Viridian City (From Pallet Town / Pewter City)
H02 - Pokémon Center Blitzkreig
H04 - Pokémon Gym / Evolution
H05 - Wild Pokémon Battle! (Ruby / Sapphire)

[U]
Spear Pillar[/U]
H06 - Victory Road
H08 - Spear Pillar
H07 - Wild Pokémon Battle! (Diamond / Pearl)
H09 - Team Galactic Battle!
H10 - Route 209


[U]Port Town Aero Dive[/U]
I10 - Mute City
I03 - Fire Field
I02 - White Land
I04 - Car Select
I05 - Dream Chaser
I06 - Devil's Call in Your Heart
I07 - Climb Up! And Get The Last Chance!
I08 - Brain Cleaner
I09 - Shotgun Kiss
I10 - Planet Colors
R09 - Golden Forest (1080°Snowboarding)
W18 - Mach Rider (Melee)


[U]Summit[/U]
Q07 - Ice Climber
Q06 - Balloon Trip
Q08 - Shin Onigashima
Q05 - Clu Clu Land
Q13 - Icicle Mountain (Melee)

[U]
Flat Zone 2[/U]
R04 - Flat Zone 2
Q04 - Chill (Dr. Mario)
W14 - Flat Zone (Melee)

[U]
Castle Siege[/U]
J04 - With Mila's Divine Protection (Celica Map 1)
J08 - Attack Fire Emblem
J06 - Preparing to Advance
J07 - Winning Road - Roy's Hope
J03 - Shadow Dragon Medley
J13 - Ike's Theme
J09 - Against the Dark Knight
J10 - Crimean Army Sortie
J11 - Power-Hungry Fool
J12 - Victory Is Near
W17 - Fire Emblem (Melee)

[U]
WarioWare, Inc.[/U]
M01 - WarioWare, Inc.
M02 - WarioWare, Inc. Medley
M08 - Ashley's Song
M07 - Ashley's Song (JP)
M06 - Mike's Song
M05 - Mike's Song (JP)
M04 - Mona Pizza's Song
M03 - Mona Pizza's Song (JP)

[U]
Distant Planet[/U]
L06 - Main Theme (Pikmin)
L01 - World Map (Pikmin 2)
L07 - Stage Clear / Title (Pikmin)a
L02 - Forest of Hope
L04 - Ai no Uta
L08 - Ai no Uta (French Version)
L03 - Environmental Noises
R08 - Title (Big Brain Academy)


[U]Skyworld[/U]
P01 - Underworld
P03 - Skyworld
P02 - Title (Kid Icarus)
P04 - Kid Icarus Original Medley

[U]
Mario Bros.[/U]
A17 - Mario Bros.
Q02 - Gyromite
Q01 - Famicom Medley
Q13 - Power-Up Music
Q14 - Douchuumen


[U]New Pork City[/U]
K07 - Porky's Theme
K09 - Unfounded Revenge / Smashing Song of Praise
K08 - Mother 3 Love Theme
K10 - You Call This a Utopia?!
K05 - Humoresque of a Little Dog
K01 - Snowman


[U]Smashville[/U]
N01 - Title (Animal Crossing)
N02 - Go K.K. Rider!
N03 - 2:00 a.m.
N06 - Town Hall and Tom Nook's Store
N05 - The Roost
N07 - K.K. Cruisin'
N08 - K.K. Western
N09 - K.K. Gumbo
N10 - Rockin' K.K.
N11 - DJ K.K.
N12 - K.K. Condor

[U]
Shadow Moses Island[/U]
S06 - MGS4 [Theme of Love]
S02 - Encounter
S03 - Theme of Tara
S08 - Battle in the Base
S04 - Yell "Dead Cell"
S07 - Cavern
S05 - Snake Eater (Instrumental)
S10 - Theme of Solid Snake
S11 - Calling to the Night


[U]Green Hill Zone[/U]
U01 - Green Hill Zone
U04 - Angel Island Zone
U02 - Scrap Brain Zone
U03 - Emerald Hill Zone
U06 - Sonic Boom
U07 - Super Sonic Racing
U08 - Open Your Heart
U09 - Live & Learn
U10 - Sonic Heroes
U11 - Right There, Ride On
U12 - HIS WORLD (Instrumental)
U13 - Seven Rings In Hand


[U]PictoChat[/U]
R02 - PictoChat
R10 - Mii Channel
R11 - Wii Shop Channel
R15 - Brain Age: Train Your Brain in Minutes a Day
R16 - Opening Theme (Wii Sports)
R17 - Charge! (Wii Play)
R13 - Shaberu! DS Cooking Navi
R06 - Lip's Theme (Panel de Pon)
W20 - Dr. Mario (Melee)


[U]Temple[/U]
C02 - Great Temple / Temple
W24 - Temple (Melee)


[U]Yoshi's Island[/U]
E03 - Yoshi's Island
W15 - Super Mario Bros. 3 (Melee)


[U]Jungle Japes[/U]
W03 - Jungle Japes (Melee)
W26 - Kong Jungle (Melee)

[U]
Onett[/U]
W12 - Mother (Melee)
W19 - Mother 2 (Melee)

[U]
Green Greens[/U]
W07 - Green Greens (Melee)
W06 - Fountain of Dreams (Melee)

[U]
Pokémon Stadium[/U]
W09 - Pokémon Stadium (Melee)
W16 - Battle Theme (Melee)
W10 - Poké Floats (Melee)


[U]Rainbow Cruise[/U]
W02 - Rainbow Cruise (Melee)
W01 - Princess Peach's Castle (Melee)

[U]
Corneria[/U]
W08 - Corneria (Melee)
W28 - Venom (Melee)


[U]Big Blue[/U]
W11 - Big Blue (Melee)
W29 - Mute City (Melee)


[U]Brinstar[/U]
W27 - Brinstar (Melee)
W04 - Brinstar Depths (Melee)

[U]
Menu[/U]
X02 - Menu 1 Original Smash Bros.
X03 - Menu 2 Super Smash Bros. Melee
W30 - Menu (Melee)
X01 - Super Smash Bros. Brawl Main Theme
Music track list for use with above code.
Chart by RAWRzilla.
EDIT: Seems that some people are saying EC 20102 is affecting Brawl. This code should be a work around.
Code:
[SSBB 20102 - mdmwii - PAL]
C238EC50 00000003
3A6000ZZ 9A640005
3A600000 38A00006
60000000 00000000

Or try the code below for NTSC-US and NTSC-J. You need GECKO OS 1.8 or later.

[Universal EC20102 bypass - mdmwii - REGION FREE] - UNTESTED
F6000001 8001807f
7F83E378 38A00006
D2000004 00000003
3A6000ZZ 9A640005
3A600000 38A00006
60000000 00000000
e0000000 80008000

ZZ = Desired LAST MAC value (it should be different to real MAC)
 

codfish92

Smash Ace
Joined
Apr 17, 2009
Messages
954
Location
Denver Colorado: wishing it was never summer.
This is a button costume id code for each player. simply hold the said buttons before the match to get that characters assigned color. costume values in falco's texture hack thread
button activators by full metal kirby
costume id codes by someone else(idk who made them, point is i didn't make them)
wario colors are not done, and likely never will be. wario simply has too many colors to keep button combos manageable, easy to remember, and or have buttons not used in combat.

player 1 costume id button switcher GC

*284DE4B0 00000C80 (x,y)
4A000000 90180F20
1000009D 00000000
E0000000 80008000
*284DE4B0 000000E0 (L,R)
4A000000 90180F20
1000009D 00000001
E0000000 80008000
*284DE4B0 000004C0 (L,X)
4A000000 90180F20
1000009D 00000002
E0000000 80008000
*284DE4B0 000000B0 (R,Z)
4A000000 90180F20
1000009D 00000003
E0000000 80008000
*284DE4B0 000000D0 (L,Z)
4A000000 90180F20
1000009D 00000004
E0000000 80008000
*284DE4B0 000004A0 (R,X)
4A000000 90180F20
1000009D 00000005
E0000000 80008000


color 00 = x+y
color 01 = L+R
color 02 = L+X
color 03 = R+Z
color 04 = L+Z
color 05 = R+X
(do not switch to a color that the character does not use. this will freeze the game.)
(do not press button combos during a match as they will act as an on the fly character switcher)
lines with * in front of them are simply button activator codes, you can change them if you want

p2 costume id button switcher GC


*284DE4B8 00000C80 (x,y)
4A000000 90180F7C
1000009D 00000000
E0000000 80008000
*284DE4B8 000000E0 (L,R)
4A000000 90180F7C
1000009D 00000001
E0000000 80008000
*284DE4B8 000004C0 (L,X)
4A000000 90180F7C
1000009D 00000002
E0000000 80008000
*284DE4B8 000002A0 (R,Z)
4A000000 90180F7C
1000009D 00000003
E0000000 80008000
*284DE4B8 000002C0 (L,Z)
4A000000 90180F7C
1000009D 00000004
E0000000 80008000
*284DE4B8 000004A0 (R,X)
4A000000 90180F7C
1000009D 00000005
E0000000 80008000

color 00 = x+y
color 01 = L+R
color 02 = L+X
color 03 = R+Z
color 04 = L+Z
color 05 = R+X
(do not switch to a color that the character does not use. this will freeze the game.)
(do not press button combos during a match as they will act as an on the fly character switcher)
lines with * in front of them are simply button activator codes, you can change them if you want

p3 costume id button switcher GC



*284DE4C0 00000C80 (x,y)
4A000000 90180FD8
1000009D 00000000
E0000000 80008000
*284DE4C0 000000E0 (L,R)
4A000000 90180FD8
1000009D 00000001
E0000000 80008000
*284DE4C0 000004C0 (L,X)
4A000000 90180FD8
1000009D 00000002
E0000000 80008000
*284DE4C0 000002A0 (R,Z)
4A000000 90180FD8
1000009D 00000003
E0000000 80008000
*284DE4C0 000002C0 (L,Z)
4A000000 90180FD8
1000009D 00000004
E0000000 80008000
*284DE4C0 000004A0 (R,X)
4A000000 90180FD8
1000009D 00000005
E0000000 80008000

color 00 = x+y
color 01 = L+R
color 02 = L+A
color 03 = R+Z
color 04 = L+Z
color 05 = R+A
(do not switch to a color that the character does not use. this will freeze the game.)
(do not press button combos during a match as they will act as an on the fly character switcher)
lines with * in front of them are simply button activator codes, you can change them if you want


player 4 costume id button switch GC


*284DE4C8 00000C80 (x,y)
4A000000 90181034
1000009D 00000000
E0000000 80008000
*284DE4C8 000000E0 (L,R)
4A000000 90181034
1000009D 00000001
E0000000 80008000
*284DE4C8 000004C0 (L,X)
4A000000 90181034
1000009D 00000002
E0000000 80008000
*284DE4C8 000002A0 (R,Z)
4A000000 90181034
1000009D 00000003
E0000000 80008000
*284DE4C8 000002C0 (L,Z)
4A000000 90181034
1000009D 00000004
E0000000 80008000
*284DE4C8 000004A0 (R,X)
4A000000 90181034
1000009D 00000005
E0000000 80008000

color 00 = x+y
color 01 = L+R
color 02 = L+X
color 03 = R+Z
color 04 = L+Z
color 05 = R+X
(do not switch to a color that the character does not use. this will freeze the game.)
(do not press button combos during a match as they will act as an on the fly character switcher)
lines with * in front of them are simply button activator codes, you can change them if you want

curently complying a wiimote and chuck version
 

codfish92

Smash Ace
Joined
Apr 17, 2009
Messages
954
Location
Denver Colorado: wishing it was never summer.
This is a button costume id code for each player. simply hold the said buttons before the match to get that characters assigned color. costume values in falco's texture hack thread
button activators by full metal kirby
costume id codes by someone else(idk who made them, point is i didn't make them)
wario colors are not done, and likely never will be. wario simply has too many colors to keep button combos manageable, easy to remember, and or have buttons not used in combat.

button costume id p1 wii mote

*284F7880 00001000 (-)
4A000000 90180F20
1000009D 00000000
E0000000 80008000
*284F7880 00001100 (-,2)
4A000000 90180F20
1000009D 00000001
E0000000 80008000
*284F7880 00001200 (-,1)
4A000000 90180F20
1000009D 00000002
E0000000 80008000
*284F7880 00007000 (-,z,c)
4A000000 90180F20
1000009D 00000003
E0000000 80008000
*284F7880 00006100 (z,c,2)
4A000000 90180F20
1000009D 00000004
E0000000 80008000
*284F7880 00006200 (z,c,1)
4A000000 90180F20
1000009D 00000005
E0000000 80008000

(+) is not the plus on wii mote, it is the way i will say and
color 00 = -
color 01 = - (+) 2
color 02 = - (+) 1
color 03 = - (+) Z (+) c
color 04 = z (+) c (+) 2
color 05 = z (+) c (+) 1
(do not switch to a color that the character does not use. this will freeze the game.)
(do not press button combos during a match as they will act as an on the fly character switcher)
lines with * in front of them are simply button activator codes, you can change them if you want

button costume id p2 wii mote
*284F8220 00001000 (-)
4A000000 90180F7C
1000009D 00000000
E0000000 80008000
*284F8220 00001100 (-,2)
4A000000 90180F7C
1000009D 00000001
E0000000 80008000
*284F8220 00001200 (-,1)
4A000000 90180F7C
1000009D 00000002
E0000000 80008000
*284F8220 00007000 (-,z,c)
4A000000 90180F7C
1000009D 00000003
E0000000 80008000
*284F8220 00006100 (z,c,2)
4A000000 90180F7C
1000009D 00000004
E0000000 80008000
*284F8220 00006200 (z,c,1)
4A000000 90180F7C
1000009D 00000005
E0000000 80008000

(+) is not the plus on wii mote, it is the way i will say and
color 00 = -
color 01 = - (+) 2
color 02 = - (+) 1
color 03 = - (+) Z (+) c
color 04 = z (+) c (+) 2
color 05 = z (+) c (+) 1
(do not switch to a color that the character does not use. this will freeze the game.)
(do not press button combos during a match as they will act as an on the fly character switcher)
lines with * in front of them are simply button activator codes, you can change them if you want

button costume id p3 wii mote

*284F8BC0 00001000 (-)
4A000000 90180FD8
1000009D 00000000
E0000000 80008000
*284F8BC0 00001100 (-,2)
4A000000 90180FD8
1000009D 00000001
E0000000 80008000
*284F8BC0 00001200 (-,1)
4A000000 90180FD8
1000009D 00000002
E0000000 80008000
*284F8BC0 00007000 (-,z,c)
4A000000 90180FD8
1000009D 00000003
E0000000 80008000
*284F8BC0 00006100 (z,c,2)
4A000000 90180FD8
1000009D 00000004
E0000000 80008000
*284F8BC0 00006200 (z,c,1)
4A000000 90180FD8
1000009D 00000005
E0000000 80008000

(+) is not the plus on wii mote, it is the way i will say and
color 00 = -
color 01 = - (+) 2
color 02 = - (+) 1
color 03 = - (+) Z (+) c
color 04 = z (+) c (+) 2
color 05 = z (+) c (+) 1
(do not switch to a color that the character does not use. this will freeze the game.)
(do not press button combos during a match as they will act as an on the fly character switcher)
lines with * in front of them are simply button activator codes, you can change them if you want

button costume id p4 wii mote

*284DE4C8 00001000 (-)
4A000000 90181034
1000009D 00000000
E0000000 80008000
*284DE4C8 00001100 (-,2)
4A000000 90181034
1000009D 00000001
E0000000 80008000
*284DE4C8 00001200 (-,1)
4A000000 90181034
1000009D 00000002
E0000000 80008000
*284DE4C8 00007000 (-,z,c)
4A000000 90181034
1000009D 00000003
E0000000 80008000
*284DE4C8 00006100 (z,c,2)
4A000000 90181034
1000009D 00000004
E0000000 80008000
*284DE4C8 00006200 (z,c,1)
4A000000 90181034
1000009D 00000005
E0000000 80008000

(+) is not the plus on wii mote, it is the way i will say and
color 00 = -
color 01 = - (+) 2
color 02 = - (+) 1
color 03 = - (+) Z (+) c
color 04 = z (+) c (+) 2
color 05 = z (+) c (+) 1
(do not switch to a color that the character does not use. this will freeze the game.)
(do not press button combos during a match as they will act as an on the fly character switcher)
lines with * in front of them are simply button activator codes, you can change them if you want
 

codfish92

Smash Ace
Joined
Apr 17, 2009
Messages
954
Location
Denver Colorado: wishing it was never summer.
This is a button costume id code for each player. simply hold the said buttons before the match to get that characters assigned color. costume values in falco's texture hack thread
button activators by full metal kirby
costume id codes by someone else(idk who made them, point is i didn't make them)
wario colors are not done, and likely never will be. wario simply has too many colors to keep button combos manageable, easy to remember, and or have buttons not used in combat.
because i do not have a classic controller, i have not tested these values. the button activator data was added to the button activator code on the previous page. if something doesn't work, experiment with those values

button costume id p1 classic controller

*284F78AA 00000208 (R,X)
4A000000 90180F20
1000009D 00000000
E0000000 80008000
*284F78AA 00000220 (R,Y)
4A000000 90180F20
1000009D 00000001
E0000000 80008000
*284F78AA 00002008 (L,X)
4A000000 90180F20
1000009D 00000002
E0000000 80008000
*284F78AA 00002020 (L,Y)
4A000000 90180F20
1000009D 00000003
E0000000 80008000
*284F78AA 00002208 (R,L,X)
4A000000 90180F20
1000009D 00000004
E0000000 80008000
*284F78AA 00002220 (R,L,X)
4A000000 90180F20
1000009D 00000005
E0000000 80008000

(+) is not the +(start) on the classic controller. it is the way i will simply say and.
color 00 = R(+)X
color 01 = R(+)Y
color 02 = L(+)X
color 03 = L(+)Y
color 04 = R(+)L(+)X
color 05 = R(+)L(+)Y
(do not switch to a color that the character does not use. this will freeze the game.)
(do not press button combos during a match as they will act as an on the fly character switcher)
lines with * in front of them are simply button activator codes, you can change them if you want


p2 costume id switch classic controller

*284F824A 00000208 (R,X)
4A000000 90180F7C
1000009D 00000000
E0000000 80008000
*284F824A 00000220 (R,Y)
4A000000 90180F7C
1000009D 00000001
E0000000 80008000
*284F824A 00002008 (L,X)
4A000000 90180F7C
1000009D 00000002
E0000000 80008000
*284F824A 00002020 (L,Y)
4A000000 90180F7C
1000009D 00000003
E0000000 80008000
*284F824A 00002208 (R,L,X)
4A000000 90180F7C
1000009D 00000004
E0000000 80008000
*284F824A 00002220 (R,L,Y)
4A000000 90180F7C
1000009D 00000005
E0000000 80008000

(+) is not the +(start) on the classic controller. it is the way i will simply say and.
color 00 = R(+)X
color 01 = R(+)Y
color 02 = L(+)X
color 03 = L(+)Y
color 04 = R(+)L(+)X
color 05 = R(+)L(+)Y
(do not switch to a color that the character does not use. this will freeze the game.)
(do not press button combos during a match as they will act as an on the fly character switcher)
lines with * in front of them are simply button activator codes, you can change them if you want


p3 costume id switch classic controller

*284F8BEA 00000208 (R,X)
4A000000 90180FD8
1000009D 00000000
E0000000 80008000
*284F8BEA 00000220 (R,Y)
4A000000 90180FD8
1000009D 00000001
E0000000 80008000
*284F8BEA 00002008 (L,X)
4A000000 90180FD8
1000009D 00000002
E0000000 80008000
*284F8BEA 00002020 (L,Y)
4A000000 90180FD8
1000009D 00000003
E0000000 80008000
*284F8BEA 00002208 (R,L,X)
4A000000 90180FD8
1000009D 00000004
E0000000 80008000
*284F8BEA 00002220 (R,L,Y)
4A000000 90180FD8
1000009D 00000005
E0000000 80008000

(+) is not the +(start) on the classic controller. it is the way i will simply say and.
color 00 = R(+)X
color 01 = R(+)Y
color 02 = L(+)X
color 03 = L(+)Y
color 04 = R(+)L(+)X
color 05 = R(+)L(+)Y
(do not switch to a color that the character does not use. this will freeze the game.)
(do not press button combos during a match as they will act as an on the fly character switcher)
lines with * in front of them are simply button activator codes, you can change them if you want

player 4 costume id switch classic controller

*284F958A 00000208 (R,X)
4A000000 90181034
1000009D 00000000
E0000000 80008000
*284F958A 00000220 (R,Y)
4A000000 90181034
1000009D 00000001
E0000000 80008000
*284F958A 00002008 (L,X)
4A000000 90181034
1000009D 00000002
E0000000 80008000
*284F958A 00002020 (L,Y)
4A000000 90181034
1000009D 00000003
E0000000 80008000
*284F958A 00002208 (R,L,X)
4A000000 90181034
1000009D 00000004
E0000000 80008000
*284F958A 00002220 (R,L,Y)
4A000000 90181034
1000009D 00000005
E0000000 80008000

(+) is not the +(start) on the classic controller. it is the way i will simply say and.
color 00 = R(+)X
color 01 = R(+)Y
color 02 = L(+)X
color 03 = L(+)Y
color 04 = R(+)L(+)X
color 05 = R(+)L(+)Y
(do not switch to a color that the character does not use. this will freeze the game.)
(do not press button combos during a match as they will act as an on the fly character switcher)
lines with * in front of them are simply button activator codes, you can change them if you want
 

KirbyKirbyKirby128

Smash Rookie
Joined
Jul 25, 2009
Messages
16
Location
Jacksonville, FL
3DS FC
4055-4119-2600
Hey guys. Here are some codes that weren't posted yet. (I think.)
Anyways... here they are.

Code:
Amazing Link [Power Marshall]
80000000 90180FB8
80000001 81000000
60000006 00000000
4A001000 00000000
38000000 00FF0200
4A001001 00000000
30276404 0000007F
30272218 40000000
14272218 42000000
E2000002 00000000
30276404 00000018
14272218 4F000000
14289CDC 4F000000
E2000002 00000000
30276404 0000002C
30272218 40000000
14272218 41000000
E2000002 00000000
30276404 00000032
30272218 40000000
14272218 42000000
E2000002 00000000
30276404 00000033
30272218 40000000
14272218 41000000
E2000002 00000000
30276404 00000034
30272218 40000000
14272218 42000000
E2000002 00000000
30276404 0000003A
30272218 40000000
14272218 42000000
E2000002 00000000
30276404 0000009B
14272218 4F000000
14289CDC 4F000000
E2000002 00000000
30276404 0000009C
30272218 40000000
14272218 4F000000
E2000002 00000000
30276404 00000112
30272218 40000000
14272218 4F000000
E2000002 00000000
30276404 00000113
14272218 4F000000
14289CDC 4F000000
E2000002 00000000
30276404 00000114
30272218 40000000
14272218 42000000
E2000002 00000000
30276404 00000115
30272218 40000000
14272218 40000000
E2000002 00000000
30276404 00000118
30272218 40000000
14272218 41000000
E2000002 00000000
30276404 00000119
30272218 40000000
14272218 4F000000
E2000002 00000000
E200000F 00000000
80100000 0000005C
80100001 00052000
62000000 00000000
E0000000 80008000
A Trick- Link's Pogo stick of doom!: Since his air attacks are instant and his landing too, here's a trick you can do with link!
First Jump up in the air and press down-A at the same time(sort-of),

Amazing Pikachu [Power Marshall]
80000000 90180FB8
80000001 81000000
60000006 00000000
4A001000 00000000
38000000 00FF0800
4A001001 00000000
30265590 00000021
30261718 40000000
14261718 42000000
E2000002 00000000
30265590 0000002E
30261718 40000000
14261718 4F000000
E2000002 00000000
30265590 0000002B
30261718 40000000
14261718 4F000000
E2000002 00000000
30265590 00000031
30261718 40000000
14261718 4F000000
E2000002 00000000
30265590 0000003A
30261718 40000000
14261718 4F000000
30265590 00000112
30261718 40000000
14261718 42000000
E2000002 00000000
30265590 00000113
30261718 40000000
14261718 4F000000
E2000002 00000000
30265590 00000114
30261718 40000000
14261718 42000000
E2000002 00000000
30265590 00000115
30261718 40000000
14261718 42000000
E2000002 00000000
80100000 0000005C
80100001 00052000
62000000 00000000
E0000000 80008000

Amazing Kirby [Power Marshall]
80000000 90180FB8
80000001 81000000
60000006 00000000
4A001000 00000000
38000000 00FF0600
4A001001 00000000
302745C8 00000026
302702DC 40000000
142702DC 42000000
E2000002 00000000
302745C8 0000002B
302702DC 40000000
142702DC 42000000
E2000002 00000000
302745C8 0000002E
302702DC 40000000
142702DC 42000000
E2000002 00000000
302745C8 00000033
302702DC 40000000
142702DC 42000000
E2000002 00000000
302745C8 0000010C
302702DC 40000000
142702DC 4F000000
E2000002 00000000
302745C8 00000112
302702DC 40000000
142702DC 4F000000
E2000002 00000000
302745C8 00000113
302702DC 40000000
142702DC 42000000
E2000002 00000000
302745C8 00000114
142702DC 4F000000
14289CC8 4F000000
E2000002 00000000
302745C8 00000000
302702DC 40000129
142702DC 4F000000
E2000002 00000000
302745C8 0000012B
302702DC 40000000
142702DC 4F000000
E2000002 00000000
302745C8 00000115
302702DC 40000000
142702DC 4F000000
E2000002 00000000
302745C8 0000012C
142702DC 4F000000
14289CC8 4F000000
E2000002 00000000
E200000F 00000000
80100000 0000005C
80100001 00052000
62000000 00000000
E0000000 80008000

"Home-Run Bat of Ultimate Awsomeness!!!" (Phantom Wings)
4A000000 8098D5DC
D2000000 00000003
2C1B0021 40820008
3B60001b 60000000
937D091C 00000000
You'll see when you try and use a home-run bat :D

Play on Results Screen *Select Random*
4A000000 81000000
3253CDDC 01010101
305E25C4 00000036
145E25DC FFFFFFFF
E2000001 00000000
305E25DC FFFFFFFF
145E25D8 00000028
E2000002 80008000

Lucario Flight:  (Phantom Wings)
4A000000 8077F780
D2000000 00000008
2C030000 41820010
2C1C0114 40820008
3B80011B 60000000
2C1C011C 40820008
3B80011B 60000000
2C1C011D 40820008
3B800000 60000000
939E0038 00000000
Enjoy! :bee:
 

The Kitchen Sink

Smash Rookie
Joined
Feb 21, 2007
Messages
9
There are plenty of codes still not here. Here's some (copied almost verbatim from Igglyboo's YouTube):

Code:
Z = cos((X(pi/180)N))M [Igglyboo and Comex]
04523000 3C8EFA35
04523004 MMMMMMMM
04523008 NNNNNNNN
C272E8A8 00000006
D0230010 9421FF80
BC410008 3E408052
62523000 C0320000
C2F20008 B8410008
38210080 EC420072
EC4205F2 00000000
C272E8AC 0000000B
9421FF80 BC410008
7FE802A6 FC201090
3C608040 386304D8
7C6903A6 4E800421
7FE803A6 B8410008
38210080 9421FF80
BC410008 3E408052
62523004 C0520000
B8410008 38210080
EC2100B2 D0230014
60000000 00000000
This changes the Z-axis of the play field (where the characters/items are) in a wave pattern. M is the amplitude(basically the height of the waves) and 2pi/N is the period(basically the amount of waves).

Friction Modifier[Igglyboo]
04520100 XXXXXXXX
C2857658 00000006
9421FF80 BC410008
3EC08052 C3360100
C023D134 3AC02EF0
7C00B000 40820008
EC21C82A B8410008
38210080 00000000
Adds a XXXXXXXX(floating point) to the default friction(more friction = less sliding).

Always Have Red FS Aura[Igglyboo]
04839E10 60000000
048435C4 60000000
04843604 60000000

Teleportation [Igglyboo]
C2912EF0 0000000A
C0190060 9421FF80
BC410008 3DC0805B
61CEA488 81CE0000
2C0E0068 40820024
3DC08062 61CE1270
7C0EC800 40820014
3DC08052 61CE0000
D00E0010 D02E0014
B8410008 38210080
60000000 00000000
82200004 80520010
82200005 80520014
205BA488 00000064
80000000 80623320
80000001 00000000
60000006 00000000
60000003 00000001
4A001000 00000000
4A101001 00000000
36000000 00000032
58010000 00000004
DE000000 80008180
58010000 00000060
DE000000 80008180
58010000 00000018
94210005 0000000C
94210004 00000010
80100001 00000008
62000000 00000001
E200000F 00000000
80000001 00000000
80100000 00000000
62000000 00000000
E0000000 80008000
R+L+Up(Dpad) To save coordinates
R+L+Down(Dpad) To teleport to coordinates
Do not change the coordinate saving command
Due to brawl's odd safety features you cannot, teleport through an object(solid wall) or off a platform(a ledge or up in the air). 

Universal Animation Modifier[Igglyboo]
80000000 80623320
80000001 00000000
60000006 00000000
60000003 00000001
4A001000 00000000
4A101001 00000000
36000000 00000032
58010000 00000004
DE000000 80008180
58010000 00000060
DE000000 80008180
58010000 00000014
DE000000 80008180
1400004C XXXXXXXX
80100001 00000008
62000000 00000001
E200000F 00000000
80000001 00000000
80100000 00000244
62000000 00000000
E0000000 80008000
Will change the speed of every characters animations, like a universal super code.
Do not go too high or too low or negative.
XXXXXXXX is a float.

Growth/Decay Modifier[Igglyboo]
20524440 00000000
80000000 ZZZZZZZZ
80000001 3F800000
04524440 CAFEBABE
E0000000 80008000
24AD76C0 XXXXXXXX
80000001 BF800000
88A00000 00000001
E0000000 80008000
26AD76C0 YYYYYYYY
80000001 BF800000
88A00000 00000001
E0000000 80008000
82210002 00AD76C0
88900002 00000000
84210002 00AD76C0
Makes characters constantly and smoothly grow and shrink.
XXXXXXXX is the upper bound on the height.
YYYYYYYY is the lower bound on the height.
ZZZZZZZZ is the growth amount.
Special Thanks to Spunit for his universal size modifier.

Circle Camera [Igglyboo]
045B6D94 XXXXXXXX
4A000000 805B6D8C
92210004 0006A540
86A00004 YYYYYYYY
94210004 00000000
E0000000 80008000
Makes the camera change its angle and zoom based on the position of the characters.
X and Y are Floating Point values
X is the amount of zoom
Y is the rotation speed

Mad Hops [Igglyboo]
04540020 XXXXXXXX
C272E8AC 00000005
9421FF80 BC410008
3E408054 62520020
C1F20000 EC0F0072
D0030014 B8410008
38210080 00000000
Takes the Y axis coordinate, multiples it by XXXXXXXX, and stores that as Z axis data, resulting in a 'pop-out' effect when airborne.
XXXXXXXX Takes Floating Point values.

Pause/Game Camera [Igglyboo, Link and Y.S]
040A7D60 4E800020
04109D88 38800001
040A6C1C 60000000
040A6C24 60000000
040A6C2C 60000000
040A6C48 60000000
040A6C50 60000000
040A6C58 60000000
040AA84C 60000000
040AA840 60000000
040AA854 60000000
080AA874 60000000
20020004 00000000
080A0690 60000000
2004000C 00000000
Whatever angle/zoom/etc. you have when the game is paused remains when it's unpaused; so you can zoom out very far and it will stay zoomed out, for example. Includes the unrestricted pause camera. However, it will stay firmly in place, and will no longer dynamically follow the characters.

Spin Me Round [Igglyboo]
82200003 XXXXXXXX
86A00003 YYYYYYYY
80000000 80623320
80000001 00000000
60000006 00000000
60000003 00000001
4A001000 00000000
4A101001 00000000
36000000 00000032
58010000 00000004
DE000000 80008180
58010000 00000060
58010000 00000018
94210003 00000060
80100001 00000008
62000000 00000001
E2000002 00000000
80000001 00000000
80100000 00000244
62000000 00000000
E0000000 80008000
The XXXXXXXX determines which player's X coordinate to use:
P1 = 806212CC
P2 = 80621490
P3 = 80621654
P4 = 80621818
The YYYYYYYY is the floating point value to add to it(speed of the spin).

Game Camera v3.8 [Igglyboo]
080AA874 60000000
20020004 00000000
080A0690 60000000
2004000C 00000000
040AA84C 60000000
040AA840 60000000
040AA854 60000000
205BA488 00000064
C0000000 00000005
3E40805B C2726D94
3C003FC0 90120000
C0120000 EE73002A
D2726D94 4E800020
60000000 00000000
E2000001 00000000
205BA488 00000068
C0000000 00000005
3E40805B C2726D94
3C003FC0 90120000
C0120000 EE730028
D2726D94 4E800020
60000000 00000000
E2000002 00000000
205BA488 00000070
045B6D94 430E0000
60000000 00000000
E2000001 00000000
205BA488 00000041
C0000000 00000005
3E40805B C2726D8C
3C003FC0 90120000
C0120000 EE730028
D2726D8C 4E800020
60000000 00000000
E2000001 00000000
205BA488 00000042
C0000000 00000005
3E40805B C2726D8C
3C003FC0 90120000
C0120000 EE73002A
D2726D8C 4E800020
60000000 00000000
E2000001 00000000
205BA488 00000044
C0000000 00000005
3E40805B C2726D90
3C003FC0 90120000
C0120000 EE730028
D2726D90 4E800020
60000000 00000000
E2000001 00000000
205BA488 00000048
C0000000 00000005
3E40805B C2726D90
3C003FC0 90120000
C0120000 EE73002A
D2726D90 4E800020
60000000 00000000
E2000001 00000000
205BA488 00000028
C0000000 00000005
3E40805B C2726D84
3C003FC0 90120000
C0120000 EE73002A
D2726D84 4E800020
60000000 00000000
E2000001 00000000
205BA488 00000024
C0000000 00000005
3E40805B C2726D84
3C003FC0 90120000
C0120000 EE730028
D2726D84 4E800020
60000000 00000000
E2000001 00000000
205BA488 00000021
C0000000 00000005
3E40805B C2726D80
3C003FC0 90120000
C0120000 EE730028
D2726D80 4E800020
60000000 00000000
E2000001 00000000
205BA488 00000022
C0000000 00000005
3E40805B C2726D80
3C003FC0 90120000
C0120000 EE73002A
D2726D80 4E800020
60000000 00000000
Full Control of the game camera in-game.
You can view all of these codes in action (and get the values he used for them) at his YouTube page: http://www.youtube.com/profile?user=TheRealTracePillars

EDIT: Some more.

Code:
WITH ANYONE - Basic Brawl Local Multiplayer [Phantom Wings]
4A000000 90180B44
38000000 00FF1000
10000000 0000000C
Must Be Host. You must also start the Waiting Room before someone else joins (kinda like having someone join your game instead of you joining theirs).

WITH ANYONE - Team Battle Local Multiplayer [Phantom Wings & Jose Gallardo]
4A000000 90180B44
38000000 00FF1100
10000000 0000000C
Works without being the host, but the same rule applies for starting the Waiting Room before others join (have them join while you are in the waiting room).

World Wrap X2 [Phantom Wings]
4A000000 8072E8A4
14000000 60000000
14000004 60000000
D2000008 00000013
9421FF80 BC410008
80A30088 3CC080B8
60C6A428 80C60000
C2840000 C2A60058
C2C6005C 81C40000
81E60058 8206005C
3A200007 3A400000
8A6300BC 2C130007
4082000C 3A600005
9A6300BC FC14A840
41810010 3DD0FFFF
9A2300BC 9A450075
FC14B040 41800010
3DCFFFFF 9A2300BC
9A450075 81E40004
82040008 91C3000C
91E30010 92030014
B8410008 38210080
60000000 00000000
Works with most (if not all) stages, to replace the 'beta' version included in this thread.

No HUD [Phantom Wings]
040E08D4 38A00000

No Offscreen Indicators [Phantom Wings]
04960F48 38000000
EDIT 2: Even more. Figured I should make a new box for each one just in case.

Code:
Only Fire Pokemon Come out of Pokeballs [bleamix]
4A000000 90180F08
14000050 00004008
E0000000 80008000

Meowth Throws out Exploding Boxes
4A000000 8098D528
D2000000 0000000Z
2C06007E 40820008
38C0002B 60000000
90DD08C0 00000000

Play 1-Player Brawls
0468D420 2c060001
There were some others on bleamix's YouTube channel, but they either were explained very poorly or codes weren't provided.

EDIT3: Haha, I noticed you have the (must be on) code for infinite jumps, but not the actual codes for infinite jumps:

Code:
P1 Infinite Jumps [James0x57]
48000000 805A9320
DE000000 80008180
14000004 00000001
E0000000 80008000
Hacked by Y.S. For NTSC-J, ported by . Thank you for the support, Y.S.!

P2 Infinite Jumps [James0x57]
48000000 805A9324
DE000000 80008180
14000004 00000001
E0000000 80008000
Hacked by Y.S. For NTSC-J, ported by . Thank you for the support, Y.S.!

P3 Infinite Jumps [James0x57]
48000000 805A9328
DE000000 80008180
14000004 00000001
E0000000 80008000
Hacked by Y.S. For NTSC-J, ported by . Thank you for the support, Y.S.!

P4 Infinite Jumps [James0x57]
48000000 805A932C
DE000000 80008180
14000004 00000001
E0000000 80008000
Hacked by Y.S. For NTSC-J, ported by . Thank you for the support, Y.S.!
 

codfish92

Smash Ace
Joined
Apr 17, 2009
Messages
954
Location
Denver Colorado: wishing it was never summer.
a music modifier wifi code that simply edited. made it compatible to wiimote(+chuck) and classic controllers.

Code:
Music Modifier WiFi[Heinermann] (wii mote and or chuck edition)
*284F7880 0000YYYY
4A000000 90180F06
14000076 FF00XXXX
E0000000 80008000

Wiimote (and Nunchuck):
YYYY-values

0000 - None
0001 - Down
0002 - Up
0004 - Right
0008 - Left
0010 - +
0100 - 2
0200 - 1
0400 - B
0800 - A
1000 - -
2000 - Z (Nunchuck)
4000 - C (Nunchuck)
8000 - Home Button

Music Modifier WiFi[Heinermann] (classic controller edition)
*284F78AA 0000YYYY
4A000000 90180F06
14000076 FF00XXXX
E0000000 80008000

Classic Controller
YYYY-values
0001 d-up
0002 d-left
0004 zr
0008 x
0010 a
0020 y
0040 none?
0080 zl
0100 none?
0200 r
0400 +
0800 home
1000 -
2000 l
4000 d-down
8000d-right
replace the XXXX with the song id and YYYY with the buttons you want to hold during loading to play the XXXX song.
lines with * are button activator. you can change them if you want(i posted them on page 15)

example
284F7880 00001100
4A000000 90180F06
14000076 FF00272E
E0000000 80008000
this would make so if you were using a wii mote, and were holding 2 and -(at the same time), it would play Bramble Blast no matter what stage it was(online)

it does not, repeat does not cause desyncs. however, your friend must have the song unlocked for it to work, otherwise, you both get disconnected.

song list
Code:
do not use an "unused" or "nameless song". the will freeze the game most of the time. use them at own risk.
26F9 Menu 1
26FA Menu 1
26FB Menu 2
26FC Battlefield
26FD Final Destination
26FF Online Practice Stage
2700 Results Display Screen
2701 Tournament Registration
2702 Tournament Grid
2703 Tournament Match End
2705 Classic: Results Screen
2706 ENDING
2707 All-Star Rest Area
2708 Home-Run Contest
2709 Cruel Brawl
270A Boss Battle
270B Trophy Gallery
270C Sticker Album / Album / Chronicle
270D Coin Launcher
270F Stage Builder
2712 Target Smash!!
2713 Credits
2714 Ground Theme (Super Mario Bros.)
2715 Underground Theme (Super Mario Bros.)
2716 Underwater Theme (Super Mario Bros.)
2717 Underground Theme (Super Mario Land)
2718 Airship Theme (Super Mario Bros. 3)
2719 Castle / Boss Fortress (Super Mario World / SMB 3)
271A Title / Ending (Super Mario World)
271B Main Theme (New Super Mario Bros.)
271C Luigi's Mansion Theme
271D Gritzy Desert
271E MLRPG02 (Unused)
271F MORINOKINOKO (Unused)
2720 Delfino Plaza
2721 Ricco Harbor
2722 Main Theme (Super Mario 64)
2723 Ground Theme 2 (Super Mario Bros.)
2724 Mario Bros.
2725 Mario Circuit
2726 Luigi Circuit
2727 Waluigi Pinball
2728 Rainbow Road
2729 Jungle Level Ver.2
272A The Map Page / Bonus Level
272B Opening (Donkey Kong)
272C Donkey Kong
272D King K.Rool / Ship Deck 2
272E Bramble Blast
272F Battle for Storm Hill
2730 Jungle Level
2731 25m BGM
2732 DK Jungle 1 Theme (Barrel Blast)
2733 Title (The Legend of Zelda)
2734 Main Theme (The Legend of Zelda)
2735 Great Temple / Temple
2736 The Dark World
2737 Hidden Mountain & Forest
2738 KAZENOSAKANA (Unused)
2739 Tal Tal Heights
273A Hyrule Field Theme
273B Ocarina of Time Medley
273C Song of Storms
273D Molgera Battle
273E Village of the Blue Maiden
273F Gerudo Valley
2740 Termina Field
2741 Dragon Roost Island
2742 The Great Sea
2743 Main Theme (Twilight Princess)
2744 The Hidden Village
2745 Midna's Lament
2746 Main Theme (Metroid)
2747 Norfair
2748 Ending (Metroid)
2749 Vs. Ridley
274A Theme of Samus Aran, Space Warrior
274B Sector 1
274C Opening / Menu (Metroid Prime)
274D Vs. Parasite Queen
274E Vs. Meta Ridley
274F Multiplayer (Metroid Prime 2)
2750 Ending (Yoshi's Story)
2751 Obstacle Course
2752 Yoshi's Island
2753 COCKIE (Unused)
2754 Flower Field
2755 Wildlands
2756 ATHLETIC2 (Unused)
2757 The Legendary Air Ride Machine
2758 King Dedede's Theme
2759 Boss Theme Medley
275A Butter Building
275B Gourmet Race
275C Meta Knight's Revenge
275D Vs. Marx
275E 0 Battle
275F Forest / Nature Area
2760 Checker Knights
2761 Frozen Hillside
2762 Squeak Squad Theme
2763 Main Theme (Star Fox)
2764 Corneria
2765 Main Theme (Star Fox 64)
2766 Area 6
2767 Star Wolf
2768 COMMAND (Unused)
2769 Space Battleground
276A Break Through the Ice
276B Star Wolf (Star Fox: Assault)
276C Space Armada
276D Area 6 Ver. 2
276E Pokémon Main Theme
276F Pokémon Center
2770 Road to Viridian City (From Pallet Town / Pewter City)
2771 Pokémon Gym / Evolution
2772 Wild Pokémon Battle! (Ruby / Sapphire)
2773 Victory Road
2774 Wild Pokémon Battle! (Diamond / Pearl)
2775 Dialga / Palkia Battle at Spear Pillar!
2776 Team Galactic Battle!
2777 Route 209
2778 Mute City
2779 White Land
277A Fire Field
277B Car Select
277C Dream Chaser
277D Devil's Call in Your Heart
277E Climb Up! And Get The Last Chance!
277F Brain Cleaner
2780 Shotgun Kiss
2781 Planet Colors
2783 Fire Emblem Theme
2784 Shadow Dragon Medley
2785 With Mila's Divine Protection (Celica Map 1)
2787 Preparing to Advance
2788 Winning Road - Roy's Hope
2789 Attack
278A Against the Dark Knight
278B Crimean Army Sortie
278C Power-Hungry Fool
278D Victory Is Near
278E Ike's Theme
278F Snowman
2790 SENTOUONIISAN (Unused)
2791 EIGHTMELODIES (Unused)
2792 SMILEANDTEARS (Unused)
2793 Humoresque of a Little Dog
2794 BECAUSE (Unused)
2795 Porky's Theme
2796 Mother 3 Love Theme
2797 Unfounded Revenge / Smashing Song of Praise
2798 You Call This a Utopia?!
2799 World Map (Pikmin 2)
279A Forest of Hope
279B Environmental Noises
279C Ai no Uta
279D Tane no Uta
279E Main Theme (Pikmin)
279F Stage Clear / Title (Pikmin)
27A0 Ai no Uta (French Version)
27A1 WarioWare, Inc.
27A2 WarioWare, Inc. Medley
27A3 Mona Pizza's Song (Japanese Version)
27A4 Mona Pizza's Song (English Version)
27A5 Mike's Song (Japanese Version)
27A6 Mike's Song (English Version)
27A7 Ashley's Song (Japanese Version)
27A8 Ashley's Song (English Version)
27B3 Title (Animal Crossing)
27B4 Go K.K. Rider!
27B5 2:00 a.m.
27B6 RADIOTAISO (Unused)
27B7 The Roost
27B8 Town Hall and Tom Nook's Store
27B9 K.K. Crusin'
27BA K.K. Western
27BB K.K. Gumbo
27BC Rockin' K.K.
27BD DJ K.K.
27BE K.K. Condor
27BF Underworld
27C0 Title (Kid Icarus)
27C1 Skyworld
27C2 Kid Icarus Original Medley
27C3 Famicom Medley
27C4 Gyromite
27C5 SPORTSMEDLEY (Unused)
27C6 Chill (Dr. Mario)
27C7 Clu Clu Land
27C8 Balloon Trip
27C9 Ice Climber
27CA Shin Onigashima
27CB Title (3D Hot Rally)
27CC Tetris: Type A
27CD Tetris: Type B
27CE Tunnel Scene (X)
27CF Power-Up Music
27D0 Douchuumen (Nazo no Murasamejo)
27D1 WILDTRACKS (Unused)
27D2 PictoChat
27D3 ELECTRO
27D4 Flat Zone 2
27D5 Mario Tennis / Mario Golf
27D6 Lip's Theme (Panel de Pon)
27D7 Marionation Gear
27D8 Title (Big Brain Academy)
27D9 Golden Forest (1080Snowboarding)
27DA Mii Channel
27DB Wii Shop Channel
27DC Battle Scene / Final Boss (Golden Sun)
27DD Shaberu! DS Cooking Navi
27DE Excite Truck
27DF Brain Age: Train Your Brain in Minutes a Day
27E0 Opening Theme (Wii Sports)
27E1 Charge! (Wii Play)
27E2 MAINTHEME (Unused)
27E3 Encounter
27E4 Theme of Tara
27E5 Yell "Dead Cell"
27E6 Snake Eater (Instrumental)
27E7 MGS4 Theme of Love Smash Bros. Brawl Version
27E8 Cavern
27E9 Battle in the Base
27EA BEATMANIA (Unused)
27EB Theme of Solid Snake
27EC Calling to the Night
27ED Credits (Super Smash Bros.)
27EE Menu (Super Smash Bros. Melee)
27EF Opening (Super Smash Bros. Melee)
27F0 HOWTOPLAY (Unused)
27F1 DXTERMINAL (Unused)
27F2 Green Hill Zone
27F3 Scrap Brain Zone
27F4 Emerald Hill Zone
27F5 Angel Island Zone
27F6 UCANDO
27F7 Sonic Boom
27F8 Super Sonic Racing
27F9 Open Your Heart
27FA Live & Learn
27FB Sonic Heroes
27FC Right There, Ride On
27FD HIS WORLD (Instrumental)
27FE Seven Rings In Hand
27FF Princess Peach's Castle (Melee)
2800 Rainbow Cruise (Melee)
2801 Jungle Japes (Melee)
2802 Brinstar Depths (Melee)
2803 Yoshi's Island (Melee)
2804 Fountain of Dreams (Melee)
2805 Green Greens (Melee)
2806 Corneria (Melee)
2807 Pokémon Stadium (Melee)
2808 Poké Floats (Melee)
2809 Big Blue (Melee)
280A Mother (Melee)
280B Icicle Mountain (Melee)
280C Flat Zone (Melee)
280D Super Mario Bros. 3 (Melee)
280E Battle Theme (Melee)
280F Fire Emblem (Melee)
2810 Mach Rider (Melee)
2811 Mother 2 (Melee)
2812 Dr. Mario (Melee)
2813 Battlefield (Melee)
2815 Multi-Man Melee 1 (Melee)
2816 Temple (Melee)
2817 Final Destination (Melee)
2818 Kong Jungle (Melee)
2819 Brinstar (Melee)
281A Venom (Melee)
281B Mute City (Melee)
281C Menu (Melee)
281D Giga Bowser (Melee)
281F Adventure Map
2820 Step: The Plain
2821 Step: The Cave
2822 Step: Subspace
2823 Boss Battle Song 1
2824 SSE Results (Nameless)
2825 Boss Battle Song 2
2826 Save Point
2827 SSE DK Jungle (Nameless)
2828 SSE Luigi Mansion (Nameless)
2829 Halberd Interior (Nameless)
282A SSE Data Select (Nameless)
282B SSE Brinstar (Nameless)
282C Step: Subspace Ver.2
282D Step: Subspace Ver.3
282E Halberd Moving (Nameless)
 

@TKbreezy

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TKbreezy
How does on the fly character switching work

because it just ends the game when i try to switch and then it goes to the results screen and im switched to whatever character I tried to switch to
 

codfish92

Smash Ace
Joined
Apr 17, 2009
Messages
954
Location
Denver Colorado: wishing it was never summer.
How does on the fly character switching work

because it just ends the game when i try to switch and then it goes to the results screen and im switched to whatever character I tried to switch to


do it with either more than two players or in a time match. when you switch, "leave the game", which is why stock matches will end immediately if your 1v1 or the only person left on a team. try a time match

and next time, ask in the q+a thread.
 
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